4 Matching Annotations
  1. May 2021
  2. gordonbrander.com gordonbrander.com
    1. There are rumors Pascal wrote the Pensées on notecards, and pinned these cards to a wall, connecting related thoughts with yarn. An early example of hypertext?

      This certainly fits into the broad general ideas surrounding note taking, commonplace books, and zettelkasten as tools for thought. People generally seemed to have used relatively similar methods but shoehorned them into the available tools they had at the time.

      This also, incidentally isn't too far off from how indigenous peoples the world over have used memory techniques (memory palaces, songlines, etc.) to hold together and pollinate their own thinking.

      Raymond Llull took things a step further with his combinatoric methods, though I've yet to see anyone attempting that in the area of digital gardens.

  3. Feb 2021
    1. found that using only the Pascal-provided control structures, the correct solution was given by only 20% of the subjects, while no subject wrote incorrect code for this problem if allowed to write a return from the middle of a loop.
    1. The English physician and philosopher John Locke (1632-1704) was all too aware of the grip of amnesia and the shortness of memory. In his seminal Essay Concerning Human Understanding (1689) he wrote of his rival Blaise Pascal, who he named as the “prodigy of parts”, who “forgot nothing of what he had done, read, or thought.” Locke, in reaction, attempted to simulate Pascal’s "hyperthymesia", not in the mind, but upon the page: through the construction of a system of "commonplacing", as a form of what Swift called “supplemental memory”.

      Interesting use of hyperthymesia here. Also Swift using the concept of "supplemental memory" giving at least a historical mile marker of the state of mnemotechy which may have been known at the time.

  4. Jun 2017
    1. Pascal

      Le site associatif France-IOI propose de résoudre des problèmes d'algorithmique pour tous les niveaux en Pascal. Un compte est requis pour soumettre des programme, qui sont contrôlés et notés par un robot.