16 Matching Annotations
- Dec 2022
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www.insidehighered.com www.insidehighered.com
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I said I was going to give the students a quiz, during the third week of class, on “everything we had learned so far.” They should use the taxonomy of cheating and the university’s own policy to cheat on this quiz. Nothing was off-limits unless it was dangerous or illegal. Other than that, have at it, I told them. All the students had to do was complete the quiz and then write a one-page reflection that explained: 1) the ways in which they cheated, 2) what, if anything, they learned from it and 3) how they felt about the experience
From the article: What Happened When I Made My Students Cheat
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- Aug 2022
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www.jianshu.com www.jianshu.com
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*.*
mysql
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- Oct 2017
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remikalir.com remikalir.com
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Annotating DML
Few conference sessions offer this level of supplemental reference. Thanks for rockin' DML!
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- Jan 2017
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www.hastac.org www.hastac.org
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day-to-day school realities like extra credit,
Yes, ours will test this too. Credit-recovery, etc.
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Teens' appreciation of multimedia and social learning experiences has the project team focused on ensuring the designed XPs include these things
Can't wait to see what they design here.
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The teens' ideas for rewards generally fit into two main categories: product-based and future-based
Interesting.
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watch videos to learn
This focus on videos as a learning device is interesting to me. Ours are very text heavy at this point.
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One wanted to write essays as part of the XPs. Another mentioned sketching, mapping, and planning as activities that he found both fun and educational. Many participants mentioned a strong preference for video and photographic content over audio or text-based content.
All making oriented.
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engage and compete
We saw this in Lucas Blair's writing too.
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Another large theme that surfaced was the need for social interaction
Important.
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Not all
Note
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teens wanted learning experiences like the games and apps they already use
Important here; connected to things they already use.
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- Jul 2016
- Jun 2015
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education.msu.edu education.msu.edu
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D igital Media and L earning .
BINGO!
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- May 2015
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www.johnseelybrown.com www.johnseelybrown.com
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he greatest thing a human soul ever does in this world is to see something and tell what it saw in a plain way.
Annotation would seem to have a role to play here.
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dmlcentral.net dmlcentral.net
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as researchers and policy makers look to build more sustainable futures, they would be wise to design creative ways to support parents even as they pour more resources into supporting students. We instinctively understand that our public institutions (i.e., schools), policy initiatives, and the spread of media technologies must be a valuable resource for students. But, how can these institutions, policies and technologies become an asset for parents?
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