4 Matching Annotations
  1. Jun 2023
    1. As Chris Aldridge says, for centuries the Zettelkasten approach was the standard and universal method for producing books and articles - until personal computers took over. Nearly every serious work ever published before the 1980s was drafted either with index cards or paper slips, or else with notebooks in a commonplace style. Every writer had their own take on these two options, but that’s what they all used. Then, in a single decade, word processing software took over. These days, most writers use something like Microsoft Word or Google Docs (just try persuading your publisher you’re not giving them a docx file). Scrivener became popular because it critiqued the ‘endless roll of paper’ model and reverted to an index card interface of sorts. But it remained a niche.Today, you either thrive on that word processor model or you don’t. I really don’t, which is why I’ve invested effort, as you have, in researching previous writing workflows, older than the all-conquering PC of the late 1980s and early 90s. At the same time, new writing tools are challenging the established Microsoft way, but in doing so are drawing attention to the fact that each app locks the user into a particular set of assumptions about the drafting and publishing process.The current academic scene is a brutal war to publish or perish. It’s not unusual for a researcher to write or co-write 30-40 peer-reviewed articles per year. General publishing is also frenetic. In the UK, 20 books are published every hour of the day. It all makes Luhmann’s ‘prolific’ output look lazy. Now though, AI is blowing the entire field apart. From now on, prolific writing is what computers do best. There’s no reason not to publish 20,000 books per hour. Soon enough, that will be the output per ‘author’. Where the pieces will eventually land is anyone’s guess. For example, the workflow of the near future might involve one part writing and nineteen parts marketing. Except that AI has got that sewn up too. Meanwhile, until the world ends, I’m just having fun doing my thing.

      Before the advent of the computer, the use of a zettelkasten or commonplace book to research was "common place".

      What happened with the transition? Perhaps the methodology was lost in the transition, people just dumping things into a word file?

  2. Oct 2020
    1. Pre-service Teachers' Practices towards Digital Game Design for Technology Integration into Science Classrooms

      This article looks at yet another new technology that has the potential to revolutionize the adult learning field. It examines the results of teaching educators about digital game design for technology integration. It looked at integrating this technology into science classrooms in particular. 9/10, very interesting new technology with lots of potential implications in the adult learning field.

  3. Sep 2020
  4. Jan 2019
    1. The Grid is based around ideas familiar to Bitwig Studio

      The continuity between these new modular features and the rest of the DAW’s workflow probably has unexpected consequences. Before getting information about BWS3, one might have thought that the “Native Modular System” promised since the first version might still be an add-on. What the marketing copy around this “killer feature” makes clear, it’s the result of a very deliberate process from the start and it’ll make for a qualitatively different workflow.