- Sep 2024
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socketry.github.io socketry.github.io
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A task can be in one of the following states
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- Jul 2024
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www.gurwinder.blog www.gurwinder.blog
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So how do you decide which games to play? The story of gamification offers five broad rules.
1) choose long-term goals - if you did the same thing today for the next 10 years, where would you be? 2) choose hard games - hone skills and build characters through long-term games 3) choose positive-sum games - games where every player is benefitted by playing 4) choose atelic games - games that you enjoy the process of, not the reward 5) - choose immeasurable rewards - freedom, meaning love
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Kaczynski’s theories eerily prophesize the capture of society by gamification. While he overlooked the benefits of technology, he diligently noted its dangers, recognizing its role in depriving us of purpose and meaning. Today the evidence is everywhere: religion is dying out, Western nations are culturally confused, people are getting married less and having fewer children, and many jobs are threatened by automation, so the traditional pillars of life — God, nation, family, and work — are weakening, and people are losing their value systems. Amid such uncertainty, games, with their well-defined rules and goals, provide a semblance of order and purpose that may otherwise be lacking in people’s lives. Gamification is thus no accident, but an attempt to plug a widening hole in society.
- god, nation, family and work - traditional pillars of life
- it's exactly like cikszentmihalyi had said on flow state, that it's addicting and we'll go to far lengths just to experience it all over again
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- Mar 2024
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www.youtube.com www.youtube.com
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05:25 Clear goals are a prerequisite for the flow state. They free up cognitive load, which, in turn, makes entering flow easier
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- Oct 2023
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www.youtube.com www.youtube.com
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09:00 increases performance increasing neurochemicals & lowering cognitive load - these drive you into flow state, which releases a bunch of other neurochemicals - intrinsic motivation leads into flow, the flow state highers intrinsic motivation, (virtuous cycle)
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- Jun 2023
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example.com example.com
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Actually, as Davidson argues, multitasking helps us see more and do more, and experience texts and tasks in different ways. There’s no evidence that anyone ever was deeply reading for hours on end with no interruptions. All we have are claims from Plato saying that writing is going to kill our ability to memorize. Our minds have always been wandering; we’ve always been distractible. We’ve always been doodling on the sides of pages, or thinking about our lunch, or stopping to converse with someone. Now we just have distraction that’s more readily available and purposefully attuned to distracting us — like popup ads, notifications; things that quite literally fly across your screen to distract you. But the fact that we have students who have grown up with those and have trained themselves to deal with those in such interesting ways is something that I think we should bring into the classroom and be talking about and critically thinking about
1) the point that multitasking can offer different experiences with texts and tasks is interesting to me. initially, the comparison between multitasking and single-tasking seems like a clear distinction between what is beneficial (focus) and what is detrimental (distraction)
2) taking a bold stance, i would venture to say that there exists a significant number of individuals who engage in deep work, which is perhaps one of the most profound pursuits throughout human history. after all, most of us have experienced a state of flow at least once, to some extent, and our brains subconsciously crave this state of heightened focus and productivity
3) this observation all the more underscores the rarity of deep work in a world that is perpetually plagued by distractions
here is one of my notes from deep work by cal newport:
the connection between depth and meaning in human experience is undeniable. whether approached from the perspectives of neuroscience, psychology, or philosophy, there appears to be a profound correlation between engaging in deep, meaningful activities and a sense of fulfillment. this suggests that our species may have evolved to thrive in the realm of deep work and purposeful engagement
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- Jul 2022
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bafybeibbaxootewsjtggkv7vpuu5yluatzsk6l7x5yzmko6rivxzh6qna4.ipfs.dweb.link bafybeibbaxootewsjtggkv7vpuu5yluatzsk6l7x5yzmko6rivxzh6qna4.ipfs.dweb.link
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Possibly the most useful paradigm to understand individual drive is the psychological concept offlow, which was derived from numerous observations of how people feel while performing differenttypes of activity (Csikszentmihalyi, 1990; Nakamura & Csikszentmihalyi, 2002). “Flow” refers tothe pleasurable state experienced when the activity, while intensely focused, proceeds in aseemingly effortless, flowing manner—because every action immediately elicits the next action,without any hesitation, worry or self-consciousness. In such a state, continuing the activity becomesthe only real concern, while everything else is pushed to the back of the mind. That is exactly thekind of focus and commitment that we expect from a good mobilization system. The gratifying,addictive quality of computer games is commonly explained by their capacity to produce flow(Cowley, Charles, Black, & Hickey, 2008).The basic conditions needed to generate flow are:• the activity has clear goals;• every action produces an immediate feedback.• the degree of difficulty or challenge of the task remains in balance with the level of skill
Helping individuals achieve the feeling of flow is a prime motivator.
Definition: Flow is the pleasurable state experienced when the activity, while intensely focused, proceeds in a seemingly effortless, flowing manner—because every action immediately elicits the next action, without any hesitation, worry or self-consciousness.
Three conditions to achieve flow state: 1. have clear goals; 2. every action produces an immediate feedback. 3. the degree of difficulty or challenge of the task remains in balance with the level of skill
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- Oct 2021
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medium.com medium.com
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Group Flow StateWorld Builders and Collective Consciousness
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- Sep 2021
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medium.com medium.com
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For the Stop Reset Go project, we are exploring how we achieve a group flow state that can connect us in an experience of deep humanity as we engage in a process of human inner transformation and social outer transformation. The goal of the project is bottom-up whole system change.
The concept of a builders collective is to document what people are already doing to build a world that works for 100% of life.
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- Aug 2020
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How to Get into Flow States, Quickly
1.Relax
2.Coffee/Caffeine
3.Something that inspires your work
4.Warm-up - get your brain primed for the activity
5.Sends chills down your spine - Watch something that Inspires you e.g. David Goggins
6.Avoid distraction - Put phone away and noise cancelling headphones
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