8 Matching Annotations
  1. Oct 2020
  2. Sep 2020
    1. A paradigm is a model or pattern. In JavaScript, there are a number of popular paradigms including object-oriented programming (OOP) and functional programming (FP). Paradigms are more important than is sometimes recognized. They help form mental models for solving problems. Becoming well-versed in the principles of a given paradigm can help accelerate development by providing mental shortcuts for solving the challenges that arise while building applications. They can also help produce higher quality software.
  3. Feb 2019
  4. Jan 2019
    1. If one object is part of another object, then we use a diamond at the start of the arrow (next to the containing object), and a normal arrow at the end.

      Another way of thinking of this is, if the original owner (source) object and the owned (target) object share the same life cycle -- that is, the owned exists only when the owner does -- we say that the owner aggregates owned object(s). They share a whole-part relationship.

      What I did like very much about the video, was when the instructor pointed out that there's a small fallacy: aggregation, in OOD, does not really imply that owned object(s) must be a list.

    1. Grid devices can be nested or layered along with other devices and your plug-ins,

      Thanks to training for Cycling ’74 Max, had a kind of micro-epiphany about encapsulation, a year or so ago. Nesting devices in one another sounds like a convenience but there’s a rather deep effect on workflow when you start arranging things in this way: you don’t have to worry about the internals of a box/patcher/module/device if you really know what you can expect out of it. Though some may take this for granted (after all, other modular systems have had it for quite a while), there’s something profound about getting modules that can include other modules. Especially when some of these are third-party plugins.

  5. Mar 2018
    1. a mutator method is a method used to control changes to a variable. They are also widely known as setter methods

      For example, a method definition in Java would be:

      class MyClassDef {
      
          public void setProperty(String propertyVal) { .. }
      
      }
      

      For above, setProperty(..) method is the mutator