8 Matching Annotations
  1. May 2021
  2. Apr 2021
    1. There is a tendency in short luck-heavy games to require you to play multiple rounds in one sitting, to balance the scores. This is one such game. This multiple-rounds "mechanic" feels like an artificial fix for the problem of luck. Saboteur 1 and 2 advise the same thing because the different roles in the game are not balanced. ("Oh, well. I had the bad luck to draw the Profiteer character this time. Maybe I'll I'll draw a more useful character in round 2.") This doesn't change the fact that you are really playing a series of short unbalanced games. Scores will probably even out... statistically speaking. The Lost Cities card game tries to deal with the luck-problem in the same way.

      possibly rename: games: luck: managing/mitigating the luck to games: luck: dealing with/mitigating the luck problem

  3. Sep 2020
    1. But because it is espoused by so many leading members of the JavaScript community, scrutiny is all too rarely applied.
    2. It’s written by Sindre Sorhus, whose npm profile is enough to make all but the most prolific developer feel wholly inadequate, and so carries with it a degree of authority.
  4. Apr 2020
    1. Despite their awarded diplomas in the art of writing, you'd be surprised at how many editors and journalists in the United States make English mistakes. For instance, "an" is still often coupled with words that begin with an "H" sound, even though this is improper. I'd advise against treating material from news sources as if it were error-free or even a higher authority on grammar.