68 Matching Annotations
  1. Last 7 days
    1. Been seeing this comment copy/pasted everywhere it's pathetic what people will do for thumbs up/awards on reviews, be original and make your own review. If you guys need proof go and look at NVL reviews, I saw it on another game a few weeks ago too.

      annoying

    1. Like a lot of reviews I write, I hope to come back to add on to this and embellish.

      never done; keeps wanting to continue edit/update

    2. Right now it's a matter of getting brass tacks up front and hopefully helping Feel-A-Maze get noticed.

      helping it gain attention/publicity

    1. and even though there are plenty of additional characters to unlock, they’re ultimately only cosmetic, providing no real incentive to unlock them all

      only cosmetic

  2. Apr 2021
    1. What you want is not to detect if stdin is a pipe, but if stdin/stdout is a terminal.

      The OP wasn't wrong in exactly the way this comment implies: he didn't just ask how to detect whether stdin is a pipe. The OP actaully asked how to detect whether it is a terminal or a pipe. The only mistake he made, then, was in assuming those were the only two possible alternatives, when in fact there is (apparently) a 3rd one: that stdin is redirected from a file (not sure why the OS would need to treat that any differently from a pipe/stream but apparently it does).

      This omission is answered/corrected more clearly here:

      stdin can be a pipe or redirected from a file. Better to check if it is interactive than to check if it is not.

    2. stdin can be a pipe or redirected from a file. Better to check if it is interactive than to check if it is not.
    1. Humor is based on a sense of the unexpected, inexplicable, ridiculous and ironic. Dry humor can enhance these qualities to make things more humorous. For example, humor that is delivered as if it were not a joke may feel more surprising and odd.

      theory

      enhances these qualities

    1. By the way, the README file of the expect says there is a libexpect library that can be used to write programs on C/C++ which allows to avoid the use of TCL itself. But I'm afraid, this subject is beyond this article. Besides authors of expect themselves seem to prefer expect-scripts to the library.

      possible but doesn't seem preferred

      looking at what the authors themselves use

    1. TTY is right there in the name, but this article makes no attempt to clarify what exactly the relationship between a pseudoterminal and a TTY. I feel like a whole paragraph about the relation to TTY would be warranted, including a link to TTY article, of course, which does link [back] to and explain some of the relation to pseudoterminal:

      In many computing contexts, "TTY" has become the name for any text terminal, such as an external console device, a user dialing into the system on a modem on a serial port device, a printing or graphical computer terminal on a computer's serial port or the RS-232 port on a USB-to-RS-232 converter attached to a computer's USB port, or even a terminal emulator application in the window system using a pseudoterminal device.

    1. If you want to run a full fletched linux OS on the ipad an option is to jailbreak the ipad and try to install linux. This is hard because Apple does not want you to and a failed installation might render the ipad useless. Also you will not be able to run any iOS apps anymore obviously.

      new tag?: jailbreaking a device

    1. Although echo "$@" prints the arguments with spaces in between, that's due to echo: it prints its arguments with spaces as separators.

      due to echo adding the spaces, not due to the spaces already being present

      Tag: not so much:

      whose responsibility is it? but more: what handles this / where does it come from? (how exactly should I word it?)

    1. Interesting to see how a simple request is actually a rather intricate little problem in the bigger scheme of things.

      an intricate piece of a larger system / problem / schema

    1. Strange that a game published in 2005 that is derivative of a classic would essentially get fired by its predecessor. I fail to see why I would ever play this instead of Carcassonne.
    2. You can't avoid the comparisons to Carcassonne even though the scoring mechanic is very different. It just looks the same, and the tile placement phase feels close enough to be familiar. However, this familiarity starts to nag at you, only adding to the frustration when tile placement is clumsy and luck-driven unlike Carcassonne. The comparison is not favourable for Fjords.
    3. There is a tendency in short luck-heavy games to require you to play multiple rounds in one sitting, to balance the scores. This is one such game. This multiple-rounds "mechanic" feels like an artificial fix for the problem of luck. Saboteur 1 and 2 advise the same thing because the different roles in the game are not balanced. ("Oh, well. I had the bad luck to draw the Profiteer character this time. Maybe I'll I'll draw a more useful character in round 2.") This doesn't change the fact that you are really playing a series of short unbalanced games. Scores will probably even out... statistically speaking. The Lost Cities card game tries to deal with the luck-problem in the same way.

      possibly rename: games: luck: managing/mitigating the luck to games: luck: dealing with/mitigating the luck problem

    1. game that uses the Micro Machines license to try and sucker people in that remember the old games.

      using attractive/familiar brand/name to lure customers

    1. We use an online editing program called ProofHQ, where you and our development team will review the rules, discuss ideas, and add comments and suggestions, so that these rules are of the same high quality as our other game rules. We have used this process for years, because integrating outside eyes and ears is an invaluable asset.

      having more eyes is better

  3. Mar 2021
    1. Dictionary writers list polysemes under the same entry; homonyms are defined separately.

      This describes how you can tell which one it is by looking at the dictionary entry.

    1. Note how a handful of default steps lead into six standardized termini, allowing to plug protocols into different adapters. Imagine replacing your self-written API adapter with a canonical JSON-API adapter, for example.
    1. We standardize on a finite subset of JS (such as asm.js) — and avoid the endless struggle through future iterations of the JavaScript language, competing super-sets and transpilers

      asm.js and RPython sound similar (restrictive subsets)

    2. As to opinions about the shortcomings of the language itself, or the standard run-times, it’s important to realize that every developer has a different background, different experience, different needs, temperament, values, and a slew of other cultural motivations and concerns — individual opinions will always be largely personal and, to some degree, non-technical in nature.
    1. Normally you should not register a named module, but instead register as an anonymous module: define(function () {}); This allows users of your code to rename your library to a name suitable for their project layout. It also allows them to map your module to a dependency name that is used by other libraries.
    1. I don't understand why this isn't being considered a bigger deal by maintainrs/the community. Don't most Rails developers use SCSS? It's included by default in a new Rails app. Along with sprockets 4. I am mystified how anyone is managing to debug CSS in Rails at all these days, that this issue is being ignored makes sprockets seem like abandonware to me, or makes me wonder if nobody else is using sprockets 4, or what!
    1. we used `backticks` to jump into native Javascript to use moment.js

      In regular Ruby, `` executes in a shell, but obviously there is no shell of that sort in JS, so it makes sense that they could (and should) repurpose that syntax for something that makes sense in context of JS -- like running native JavaScript -- prefect!

  4. Feb 2021
    1. I went by the reviews and now i am seeing a pattern on STEAM where even good reviews are bought and paid for and not really player revews and that actuallly watching game play from google will be my best option in the future. AGAIN don;t trust bought and paid for reviews from STEAM....I just learned and realised this now
    1. Though rarer in computer science, one can use category theory directly, which defines a monad as a functor with two additional natural transformations. So to begin, a structure requires a higher-order function (or "functional") named map to qualify as a functor:

      rare in computer science using category theory directly in computer science What other areas of math can be used / are rare to use directly in computer science?

    1. note that TRB source code modifications are not proprietary

      In other words, you can build on this software in your proprietary software but can't change the Trailblazer source unless you're willing to contribute it back.

      loophole: I wonder if this will actually just push people to move their code -- which at the core is/would be a direction modification to the source code - out to a separate module. That's so easy to do with Ruby, so this restriction hardly seems like it would have any effect on encouraging contributions.

    1. The reason Reform does updating attributes and validation in the same step is because I wanna reduce public methods. This is to save users from having to remember state.

      I see what he means, but what would you call this (tag)? "have to remember state"? maybe "have to remember" is close enough

      Or maybe order is important / do things in the right order is all we need to describe the problem/need.

    1. There's no such a thing, more like beautiful interface trying to hide that there's no actual gameplay.

      hiding __?

    2. The filthy casuals write positive reviews on steam and it's clear that true gamers won't even try to review such a shallow game.

      reviews/ratings because only those already inclined to like it (or who have been swayed by the already positive reviews) will bother buying it and (therefore) bother reviewing it, hence amplifying the positive ratings

  5. Jan 2021
    1. Please don't thank me! ;-) If this answer did help, just click the little grey ☑ at the left of this text right now turning it into beautiful green. If you do not like the answer, click on the little grey down-arrow below the number, and if you really like the answer, click on the little grey ☑ and the little up-arrow... If you have any further questions, just ask another one! ;-)

      How would you even describe this comment?

      "just doing my job"? but he is (I assume) answering to be nice not because it's his job

      "I won't take it personally"? vote my answer up or down, whichever you please

      impartial, dispassionate, and objective, perhaps? "just the facts, ma'am"


      Separately, what is the "Please don't thank me!" for? Is it that politeness? False modesty? Genuine modesty? Or is it rude? Why not allow someone to thank you??

    1. There is a dimension of personal preference to it. I don't like to expose more than strictly necessary to external consumers, because it makes it harder to track usages. If you find a bind:prop in a consumer, you know prop is used (which you already kind of knew since the prop is part of the "public" API of the component). Done. If you find a bind:this, you now need to track all usages of this this.
  6. Dec 2020
    1. In fact, even <svelte:slot /> feels a bit confusing because it introduces a new kind of slot, where the concept is already a bit crowded (there the <slot /> in the parent component, and the target slot="name" for the slot content).

      tag?: crowded (how do we disambiguate, make it not ambiguous?)

    1. Some devs prefer Svelte’s minimal approach that defers problems to userland, encouraging more innovation, choice, and fragmentation, and other devs prefer a more fully integrated toolkit with a well-supported happy path.

      tag?: what scope of provided features / recommended happy path is needed?

    2. It’s worth mentioning that Svelte limits its scope to being only a UI component framework. Like React, it provides the view layer, but it has more batteries included with its component-scoped CSS and extensible stores for state management. Others like Angular and Vue provide a more all-in-one solution with official routers, opinionated state management, CLIs, and more. Sapper is Svelte’s official app framework that adds routing, server-side rendering, code splitting, and some other essential app features, but it has no opinions about state management and beyond. Some devs prefer Svelte’s minimal approach that defers problems to userland, encouraging more innovation, choice, and fragmentation, and other devs prefer a more fully integrated toolkit with a well-supported happy path.

      tag?: what scope of provided features / recommended happy path is needed?

    3. With the caveat that hero worship can be gross, distorting, and unhelpful to everyone involved, Svelte author Rich Harris (@rich_harris on Twitter) is one of my favorite open source developers. In the JS community he’s well-known among tool authors for spreading interesting ideas. He’s the creator of many open source projects including Rollup, the bundler of choice for many libraries including React and Vue.
    4. Svelte is its own language, not plain HTML+CSS+JS

      its own _

    5. The compiler architecture moves complexity from the runtime and source code to buildtime and tools. Behind Svelte’s simple APIs sits a beefy compiler. Frontend web development has become very tool heavy in the webapp era, so in practice this adds little cost beyond what developers like myself already pay, but increased build complexity is important to acknowledge.

      tool-heavy dependence on build tools / heavy/complex build-time

  7. Nov 2020
    1. (15x) ENJOYMENT: Forgettable Outstanding(10x) DEPTH (IN RELATION TO COMPLEXITY): Lacking Meaty (5x) LUCK FACTOR: All Luck All Skill (3x) REPLAYABILITY: Nil Limitless(10x) MECHANICS: Boring Interesting (4x) PLAYER INTERACTION: Low High (4x) PLAYER COUNT PERFORMANCE: Not Balanced Balanced (2x) GAME LENGTH: Too Short/Long Just Right (2x) CLARITY OF RULES: Mud Crystal (5x) COMPONENT QUALITY: Cheap World ClassINITIAL RATING (sum(Criteria Rating x Criteria Weight)/Total Weight) = 7.7

      rating scale evaluation

    1. It looks like you just deleted our lovely crafted issue template. It was there for good reasons. Please help us solving your issue by answering the questions asked in this template. I'm closing this. Please either update the issue with the template and reopen, or open a new issue.

      Ignoring official advice

    1. http://jonudell.info/h/tag-rename-02.mp4

      Most people would embed a YouTube video. Nice to see no dependency on 3rd-party service here.

  8. Oct 2020
    1. We could broadcast a warning if we find the variable to be set in the environment, but that is more likely than not to annoy people who intentionally set it.

      New tag?: warnings that may annoy people who intentionally do something. (Need a way to selectively silence certain warnings?)

    1. Doing so also means adding empty import statements to guarantee correct order of evaluation of modules (in ES modules, evaluation order is determined statically by the order of import declarations, whereas in CommonJS – and environments that simulate CommonJS by shipping a module loader, i.e. Browserify and Webpack – evaluation order is determined at runtime by the order in which require statements are encountered).

      Here: dynamic loading (libraries/functions) meaning: at run time

    1. It is important to note here that the flow does not need to begin with a user interaction. With the rise of asynchronous middleware like redux-saga and redux-observable, the ability to trigger any code on a component anywhere is very useful.

      This tag doesn't quite fit: can be used independently (fine-grained/decoupled)

    1. The primary motivation behind virtual-dom is to allow us to write code independent of previous state. So when our application state changes we will generate a new VTree. The diff function creates a set of DOM patches that, based on the difference between the previous VTree and the current VTree, will update the previous DOM tree to match the new VTree.

      annotation meta: may need new tag: for: "code independent of previous state."

      annotation meta: may need new tag: for: diffs other than source/text code diffs (in this case diffs between virtual DOM trees)