37 Matching Annotations
  1. Mar 2023
  2. Feb 2023
    1. The novel workflows that a technology enables are fundamental to how the technology is used, but these workflows need to be discovered and refined before the underlying technology can be truly useful.

      This is, in part, why the tools for thought space should be looking at intellectual history to see how people have worked in the past.


      Rather than looking at how writers have previously worked and building something specific that supports those methods, they've taken a tool designed for something else and just thrown it into the mix. Perhaps useful creativity stems from it in a new and unique way, but most likely writers are going to continue their old methods.

    2. Writers struggled with the fickle nature of the system. They often spent a great deal of time wading through Wordcraft's suggestions before finding anything interesting enough to be useful. Even when writers struck gold, it proved challenging to consistently reproduce the behavior. Not surprisingly, writers who had spent time studying the technical underpinnings of large language models or who had worked with them before were better able to get the tool to do what they wanted.

      Because one may need to spend an inordinate amount of time filtering through potentially bad suggestions of artificial intelligence, the time and energy spent keeping a commonplace book or zettelkasten may pay off magnificently in the long run.

    3. Many authors noted that generations tended to fall into clichés, especially when the system was confronted with scenarios less likely to be found in the model's training data. For example, Nelly Garcia noted the difficulty in writing about a lesbian romance — the model kept suggesting that she insert a male character or that she have the female protagonists talk about friendship. Yudhanjaya Wijeratne attempted to deviate from standard fantasy tropes (e.g. heroes as cartographers and builders, not warriors), but Wordcraft insisted on pushing the story toward the well-worn trope of a warrior hero fighting back enemy invaders.

      Examples of artificial intelligence pushing toward pre-existing biases based on training data sets.

    4. “...it can be very useful for coming up with ideas out of thin air, essentially. All you need is a little bit of seed text, maybe some notes on a story you've been thinking about or random bits of inspiration and you can hit a button that gives you nearly infinite story ideas.”- Eugenia Triantafyllou

      Eugenia Triantafyllou is talking about crutches for creativity and inspiration, but seems to miss the value of collecting interesting tidbits along the road of life that one can use later. Instead, the emphasis here becomes one of relying on an artificial intelligence doing it for you at the "hit of a button". If this is the case, then why not just let the artificial intelligence do all the work for you?

      This is the area where the cultural loss of mnemonics used in orality or even the simple commonplace book will make us easier prey for (over-)reliance on technology.


      Is serendipity really serendipity if it's programmed for you?

    5. Wordcraft shined the most as a brainstorming partner and source of inspiration. Writers found it particularly useful for coming up with novel ideas and elaborating on them. AI-powered creative tools seem particularly well suited to sparking creativity and addressing the dreaded writer's block.

      Just as using a text for writing generative annotations (having a conversation with a text) is a useful exercise for writers and thinkers, creative writers can stand to have similar textual creativity prompts.

      Compare Wordcraft affordances with tools like Nabokov's card index (zettelkasten) method, Twyla Tharp's boxes, MadLibs, cadavre exquis, et al.

      The key is to have some sort of creativity catalyst so that one isn't working in a vacuum or facing the dreaded blank page.

    6. The workshop cohort consisted of 13 professional writers, who were given 8 weeks to use Wordcraft. Unlike more constrained user studies run in the past, we gave writers freedom to write anything they wanted using any workflow they could devise. We share below some of the insights we learned through this process.

      How much training did they get with the tool prior to use, particularly those without any experience?

    7. In addition to specific operations such as rewriting, there are also controls for elaboration and continutation. The user can even ask Wordcraft to perform arbitrary tasks, such as "describe the gold earring" or "tell me why the dog was trying to climb the tree", a control we call freeform prompting. And, because sometimes knowing what to ask is the hardest part, the user can ask Wordcraft to generate these freeform prompts and then use them to generate text. We've also integrated a chatbot feature into the app to enable unstructured conversation about the story being written. This way, Wordcraft becomes both an editor and creative partner for the writer, opening up new and exciting creative workflows.

      The interface of Wordcraft sounds like some of that interface that note takers and thinkers in the tools for thought space would appreciate in their

      Rather than pairing it with artificial intelligence and prompts for specific writing tasks, one might pair tools for though interfaces with specific thinking tasks related to elaboration and continuation. Examples of these might be gleaned from lists like Project Zero's thinking routines: https://pz.harvard.edu/thinking-routines

    8. In addition to specific operations such as rewriting, there are also controls for elaboration and continutation. The user can even ask Wordcraft to perform arbitrary tasks, such as "describe the gold earring" or "tell me why the dog was trying to climb the tree", a control we call freeform prompting. And, because sometimes knowing what to ask is the hardest part, the user can ask Wordcraft to generate these freeform prompts and then use them to generate text. We've also integrated a chatbot feature into the app to enable unstructured conversation about the story being written. This way, Wordcraft becomes both an editor and creative partner for the writer, opening up new and exciting creative workflows.

      The sense of writing partner here is similar to that mentioned by Niklas Luhmann in Communicating with Slip Boxes: An Empirical Account (1981), though in his case his writing partner was a carefully constructed database archive of his past notes.

      see: Luhmann, Niklas. “Kommunikation mit Zettelkästen: Ein Erfahrungsbericht.” In Öffentliche Meinung und sozialer Wandel / Public Opinion and Social Change, edited by Horst Baier, Hans Mathias Kepplinger, and Kurt Reumann, 222–28. Wiesbaden: VS Verlag für Sozialwissenschaften, 1981. https://doi.org/10.1007/978-3-322-87749-9_19.<br /> translation at https://web.archive.org/web/20150825031821/http://scriptogr.am/kuehnm.

    9. We like to describe Wordcraft as a "magic text editor". It's a familiar web-based word processor, but under the hood it has a number of LaMDA-powered writing features that reveal themselves depending on the user's activity.

      The engineers behind Wordcraft refer to it "as a 'magic text editor'". This is a cop-out for many versus a more concrete description of what is actually happening under the hood of the machine.

      It's also similar, thought subtly different to the idea of the "magic of note taking" by which writers are taking about ideas of emergent creativity and combinatorial creativity which occur in that space.

    10. The application is powered by LaMDA, one of the latest generation of large language models. At its core, LaMDA is a simple machine — it's trained to predict the most likely next word given a textual prompt. But because the model is so large and has been trained on a massive amount of text, it's able to learn higher-level concepts.

      Is LaMDA really able to "learn higher-level concepts" or is it just a large, straight-forward information theoretic-based prediction engine?

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  3. Sep 2022
    1. Prioritizing thinking or wordcraft is an intriguing way to divide writers.

      It's indeed an interesting distinction. Does it represent a different approach in starting point, or is it a deeper difference in artisanship? And there's a bridge needed I suppose. Just thinking does not lead to writing, only wordsmithing not to thought through storyline. I can think of fun and great non-fiction books that read more thought out, and those where wording was leading it seems. But is that sense proof of the actual process? Read Venkatesh original text.

      If this is a useful distinction and ignoring the fact I'm not an author, I fall on the thinking side mostly. Back at uni I wrote columns where the words were leading the way though. Where the verbal construct was the fun, not conveying a point or story.

  4. Feb 2016