- Nov 2022
-
community.interledger.org community.interledger.org
-
Creating video tutorials has been hard when things are so in flux. We've been reluctant to invest time - and especially volunteer time - in producing videos while our hybrid content and delivery strategy is still changing and developing. The past two years have been a time of experimentation and iteration. We're still prototyping!
Have you thought about opening the project setting and the remixing to educators or even kids? That could create additional momentum.
A few related resources you might want to check out for inspiration: Science Buddies, Seesaw, Exploratorium
-
- Nov 2020
-
psyarxiv.com psyarxiv.com
-
Stienwandt, S., Cameron, E. E., Soderstrom, M., Casar, M. J., Le, C., & Roos, L. E. (2020). Keeping Kids Busy: Family Factors Associated with Hands-on Play and Screen Time During the COVID-19 Pandemic. PsyArXiv. https://doi.org/10.31234/osf.io/prtyf
-
- Jun 2018
-
tachesdesens.blogspot.com tachesdesens.blogspot.com
-
Coming full circle...
Here is my effort to be more hands-on with my annotation.
-
- Feb 2016
-
www.raspberrypi.org www.raspberrypi.org
-
gender neutrality, creativity, imagination and tinker time are the basis for learning
Not just for Carrie Anne Philbin’s CS classroom. For so many approaches to learning, these principles help a lot.
-
- Sep 2015
-
badges.thinkoutloudclub.com badges.thinkoutloudclub.com
-
Download Digital Me's badge canvas
Might be a bit difficult to do but it’d be nice to have an interactive version of the canvas, wizard-style. Going through the canvas with others does wonders to everyone’s understanding of what and why badging matters. But there’s a bit of handholding involved, in my experience.
-
- Aug 2015
-
www.edudemic.com www.edudemic.com
-
Not usually fond of these listicles, but the classification makes sense.
-