- Aug 2022
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reb00ted.org reb00ted.org
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I think it leaves social networking, or what will replace it, in a much better place. What about this time around we build products whose primary focus is actually the stated mission? Share with friends and family and the world, to bring it together (not divide it)! Instead of something unrelated, like making lots of ad revenue! What a concept!
Is the next social network focused on sharing rather than advertising?
This sounds like what Ethan Zuckerman proposes: re-imagined social media spaces...communities of people owning the rules for the space they are in, and then having loosely connected spaces interact.
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- May 2022
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www.eff.org www.eff.org
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digital public infrastructure, this idea that maybe our public spaces should actually be paid for with public dollars
Digital Public Infrastructure
As an answer to private social spaces.
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- Mar 2022
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www.tandfonline.com www.tandfonline.com
- Nov 2021
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“You can’t close the digital divide with just pipes and wires,” Huffman said. “You have to also address the human side of the equation.”
The Scandinavian countries, for that matter the European Union does not have the monopoly issue with Internet access, which in the U.S. turned into the battle for “net neutrality.” However, a related fight in the U.S., regrading digital inclusion, is much better and successfully fought in the Scandinavian countries by not only effectively establishing awareness, but by enabling relative digital equity in their countries, something, which Biden’s plan is just starting to aim
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drive.google.com drive.google.com
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tudents from more advantaged backgrounds may be morelikely to attend schools with better digital infrastructure and where teachers have higherlevels of digital skills.
Students from more advantaged backgrounds may be more likely to attend schools with better digital infrastructure and where teachers have higher levels of digital skills. p. 19
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- Oct 2021
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www.matthewball.vc www.matthewball.vc
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Many players already struggle with bandwidth and network congestion for online games that require only positional and input data. The Metaverse will only intensify these needs. The good news is that broadband penetration and bandwidth is consistently improving worldwide. Compute, which will be discussed more in Section #3, is also improving and can help substitute for constrained data transmission by predicting what should occur until the point in which the ‘real’ data can be substituted in.
Data/bandwidth/access inequality will be among the next big concerns/issues: areas offering high speed reliability will enable residents of those markets opportunity to transact & experience things off limits to "underserved" data markets (solvable via satellite internet?) in ways that pose a severe disadvantage to the latter
Control over the distribution & availability of this technology will be extremely vital (and will hopefully be egalitarian, but... it means $$$ and vested interests will seek to establish gatekeeper roles).
Per the chart below, it appears some markets will remain substantially ahead of others (who knows how the tech will ultimately be deployed), but the rollout of web 3metaverse technology will likely NOT be an egalitarian digital immersion accessible by all people, not even close.
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fordfoundation.forms.fm fordfoundation.forms.fm
- Mar 2021
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www.nature.com www.nature.com
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Knowles, R., Mateen, B. A., & Yehudi, Y. (2021). We need to talk about the lack of investment in digital research infrastructure. Nature Computational Science, 1(3), 169–171. https://doi.org/10.1038/s43588-021-00048-5
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- Feb 2021
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www.fordfoundation.org www.fordfoundation.org
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www.fordfoundation.org www.fordfoundation.org
- Dec 2020
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recommendations.implicit-development.org recommendations.implicit-development.org
- Jan 2020
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jamesbridle.com jamesbridle.com
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New Ways of Seeing - James Bridle
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playbook.cio.gov playbook.cio.gov
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Digital Services Playbook
Tags
Annotators
URL
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gist.github.com gist.github.com
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Steve Yegge Rant
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- Jan 2019
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wendynorris.com wendynorris.com
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Our research reveals several design opportunities in this space. Importantly, informed by the empirical findings presented here, we argue for situating solutions within current work practices and infrastructures.
Description of design opportunities
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wendynorris.com wendynorris.com
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Under the stress of the situation, with too many peopledoing too many things at once, the socio-technical infrastructure that underliestheirwork practice wasbreaking down. Star and Ruhleder [25] explain that infrastructure becomes visible only at these points of breakdown. Volunteers directedtheir attention to their social configuration as the critical infrastructure here (the technical infrastructure remains take
Evokes Star's work on the invisibility of boundary infrastructure until a breakdown.
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- Jan 2016
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www.briancroxall.net www.briancroxall.net
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Assignments and Architecture: Pedagogy in the Digital Age
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