While the term “mobilization system” is new, the underlying ICT techniques have beenexplored for at least a decade or two, under labels such as “persuasive technology”, “collaborativetechnology”, “user experience”, and “gamification”. This paper will first review a number of suchexisting approaches and then try to distill their common core in the form of a list of mobilizationprinciples. Finally, we will sketch both potential benefits and dangers of a more systematic andwidespread application of mobilization systems.
Examples of existing types of mobilization systems: 1. Persuasive technology 2. collaborative technology 3. user experience 4. gamification