18 Matching Annotations
  1. Apr 2026
    1. Software, he argues, should be approached the same way. It's a new medium, and it deserves a native design language instead of hand-me-down forms from the physical world.

      大多数人认为数字界面应该模仿物理世界的设计元素以提高用户熟悉度,但作者认为软件应该有自己独特的设计语言,不应简单复制物理世界的形式。这一观点挑战了 skeuomorphism(拟物化设计)的传统理念,主张数字媒介应有原生表达方式。

  2. Apr 2024
  3. Jun 2022
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  5. Dec 2021
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  8. Aug 2020
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  10. Jan 2019
  11. Nov 2018
    1. Learning needs analysis of collaborative e-classes in semi-formal settings: The REVIT exampl

      This article explores the importance of analysis of instructional design which seems to be often downplayed particularly in distance learning. ADDIE, REVIT have been considered when evaluating whether the training was meaningful or not and from that a central report was extracted and may prove useful in the development of similar e-learning situations for adult learning.

      RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)

  12. Jul 2018
  13. Jun 2018
    1. One consequence of thisposition is a more radical understanding of the sense in whichmateriality is discursive (i.e., material phenomena are inseparable from theapparatuses of bodily production: matteremerges out of and includes as part of itsbeing the ongoing reconfiguring of boundaries), just as discursive practices arealways already material (i.e., they are ongoing material (re)configurings of theworld) (2003: 822).Brought back into the world oftechnology design, this intimate co-constitution ofconfigured materialities with configuring agencies clearly implies a very differentunderstanding of the ‘human-machine interface’.