13 Matching Annotations
  1. Mar 2021
  2. Feb 2021
  3. Oct 2020
    1. We eventually hope to create affect-sensitive learning environments that respond constructively and effectively to boredom and confusion. When we do, we will have made significant progress towards improving students’ learning experiences, reducing problem behaviors such as gaming the system, managing students’ frustration and confusion in the face of impasses, and ultimately improving students’ learning.

      Researchers studied students cognitive-affective states doing online learning in 3 separate, very different studies, among different student populations, ranging from 12-year-olds to college students. They found that, contrary to prior assumptions, frustration did not necessarily have negative learning outcomes. Boredom tended to last longest of the cognitive-affective states covered, led to the greatest attempts to game the system, and had the least successful learning outcomes. Confusion was sometimes beneficial and sometimes harmful. Therefore, online learning environments should be developed that guard against boredom and perhaps confusion, rather than frustration. 8/10

    1. Affective forecasting is the process by which we attempt to pre-dict how we will feel in the future. One of the ways we fail at this task is called the end of history illusion,which suggests that we’re well aware of how much we’ve changed in the past ten years, but we imagine that that’s it—we’re done changing. When asked how much we think we’ll change in the next ten years, we assume we’re done.
  4. Aug 2020
  5. Apr 2020
  6. Nov 2019
    1. A multimedia approach to affective learning and training can result in more life-like trainings which replicate scenarios and thus provide more targeted feedback, interventions, and experience to improve decision making and outcomes. Rating: 7/10

  7. Apr 2019
    1. These are cues that can be tied to Social Presence (Affective). supports the case that these cues can be communicated via instructor video - foundation for non verbal cues as part of communication.

  8. Feb 2019
    1. they should feel much, and have a mutual sympathy, in whatc;ocvcr affects their fellow creatures.

      One purpose of speaking is to generate affective effects, meaning the feelings and emotions generated in listeners during a speech. Affective effects are equally as important as cognitive and behavioral effects.