- May 2023
Circling back around to this after a mention by Tim Bushell at Dan Allosso's Book Club this morning. Nicole van der Hoeven has been using it for a while now and has several videos.
Though called Napkin, which conjures the idea of (wastebook) notes scribbled on a napkin, is a card-based UI which has both manual and AI generated tags in a constellation-like UI. It allows creating "stacks" of notes which are savable and archivable in an outline-esque form (though the outline doesn't appear collapsible) as a means of composition.
It's got a lot of web clipper tooling for saving and some dovetails for bringing in material from Readwise, but doesn't have great data export (JSON, CSV) at the moment. (Not great here means that one probably needs to do some reasonably heavy lifting to do the back and forth with other tools and may require programming skills.)
At present, it looks like just another tool in the space but could be richer with better data dovetailing with other services.
- Jan 2023
- Nov 2022
To add some other intermediary services:
- ko-fi (site for contribution)
- GitHub sponsors (for GitPages)
- itch.io (for games)
- Gumroad (for sites and repositories)
- Patreon (for fan interaction)
To add a service for groups:
To add a service that enables fans to support the creators directly and anonymously via microdonations or small donations by pre-charging their Coil account to spend on content streaming or tipping the creators' wallets via a layer containing JS script following the Interledger Protocol proposed to W3C:
Disclaimer: I am a recipient of a grant from the Interledger Foundation, so there would be a Conflict of Interest if I edited directly. Plus, sharing on Hypothesis allows other users to chime in.
- web monetization
- web standards
- Interledger Protocol
- open source
- open web
- mozilla festival
- open collective
- revenue sharing
- pipe web
- pay what you want
- payment pointer
- online ledger
- pricing strategies
- Oct 2022
Supabase is an open source Firebase alternative. Start your project with a Postgres database, Authentication, instant APIs, Edge Functions, Realtime subscriptions, and Storage.
- Jun 2022
MemoNote, an annotation-based personal knowledge management tool for teachers
- Jul 2021
- Mar 2021
<small><cite class='h-cite via'>ᔥ <span class='p-author h-card'>Kevin Marks</span> in Kevin Marks on Twitter: "@doctorow The podle app by @AdaRoseCannon could be a good starting point https://t.co/q9Y8DEVbfG" / Twitter (<time class='dt-published'>03/15/2021 14:41:41</time>)</cite></small>
- Oct 2020
2.0 tools for learning human histology by First year MBBS students and thus make them aware of the features of these
Medical research students Web 2.0 tools
Procedia Social and Behavioral Sciences 1 (2009) 478–482Available online at www.sciencedirect.comWorld Conference on Educational Sciences 2009 To use or not to use web 2.0 in higher education? Gabriela Grosseck* West University of Timisoara, 4 Bd. C. Coposu, office 029, 300223 Timisoara, Romania Received October 8, 2008; revised December 16, 2008; accepted January 4, 2009 Abstract Web 2.0 has been, during the last years, one of the most fashionable words for a whole range of evolutions regarding the Internet. Although it was identified by the current analysts as the key technology for the next decade, the actors from the educational field do not really know what Web 2.0 means. Since the author started to explore and use Web 2.0 technologies in her own development/improvement, she has been intrigued by their potential and, especially, by the possibility of integrating them in education and in particular in the teaching activity. The purpose of this paper is both to promote scholarly inquiry about the need of a new type a pedagogy (Web 2.0 based) and the development / adoption of best practice in teaching and learning with web 2.0 in higher education (HE). The article main objectives are: • to introduce theoretical aspects of using Web 2.0 technologies in higher education • to present models of integrating Web 2.0 technologies in teaching, learning and assessment • to identify the potential benefits of these technologies as well as to highlight some of the problematic issues / barriers encountered, surrounding the pedagogical use of Web 2.0 in higher education • to propose an agenda for future research, and to develop pedagogy 2.0 scenarios for HE sector. © 2009 Elsevier Ltd. Keywords: Web 2.0; e-learning; higher education; social artifacts. 1. Insight
Great research article to support my paper on topic of Web 2.0 technology.
purpose of this section is to discuss the influence of Web 2.0 technologies on online collaboration based on different learning theories and modes
This is fitting for my research paper which monitors this topic.
This useful website provides a host of tools plus a description. 10 out of 10
The following list includes free tools that you can use to stay on top of current events, including headlines and blogs.
Resources that a teacher can never have enough of. I have used Animoto among others.
- Nov 2019
Integrating Technology with Bloom’s Taxonomy
This article was published by a team member of the ASU Online Instructional Design and New Media (IDNM) team at Arizona State University. This team shares instructional design methods and resources on the TeachOnline site for online learning. "Integrating Technology with Bloom's Taxonomy" describes practices for implementing 6 principles of Bloom's Digital Taxonomy in online learning. These principles include Creating, Evaluating, Analyzing, Applying, Understanding, and Remembering. The purpose of implementing this model is to create more meaningful and effective experiences for online learners. The author guides instructors in the selection of digital tools that drive higher-order thinking, active engagmenent, and relevancy. Rating 9/10
- technology integration
- collaborative learning
- adult learning
- self-directed learning
- higher education
- Bloom’s Digital Taxonomy
- Web 2.0 tools
- Bloom's Taxonomy
Training and Development Policy Wiki
This webpage, under the Office of Personnel Management (OPM) .gov site, provides an extensive list of technology resources that can be and have been implemented into a variety of employee deveolpment programs. These tools allow for more personalized learning, active participation, collaboration, and communication.In the first section of the site, examples of Web 2.0 tools are listed that can promote collaboration and constructive learning. You can also find technologies that are used in specific sectors, such as the Federal Government and the Private Sector. Clicking on the links redirects you to additional resources on the tech tools, including how to use them effectively and professionally for employee training. Rating 10/10
- technology integration
- collaborative learning
- social learning theory
- adult learning
- Web 2.0 tools
- instructional design
- professional development
Hodson relates specific examples of effective technology integration in her classrooms. Although she acknowledges the apprehension both instructors and learners feel, she argues that the benefits outweigh them.
The site provides an explanation of digital storytelling, an outline of the uses in education, and a foundation of web tools to implement digital storytelling as a means of instruction. The 7 elements of digital storytelling serve as a guide for instructors and students.
Designed to be used in a workshop setting, the content provides an understanding of adult learning theory and it's application of best practices in both face to face and e-learning environments. Participants are provided a list of web tools to facilitate learning.
6/10: the format is bit difficult to access out of context
- Jan 2019
- Nov 2018
List of web 2.0 applications
EDUTECH wiki is a site that contains a variety of links to lists to hep educators with web 2.0 applications improving productivity Caution: some of the links are not active!
RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
- Jun 2015
If you want a DIY version of this, try ImageMagick's compare command: compare bag_frame1.gif bag_frame2.gif compare.gif Documentation: http://www.imagemagick.org/Usage/compare/ reply no_gravity 2 hours ago Interesting. And to render the html you can use cutycapt. Which is in the Debian repos too. I just tried it, and this rendered a nice diff of two pages for me: cutycapt --url=http://www.xyz.com/1 --out=1.png cutycapt --url=http://www.xyz.com/2 --out=2.png compare 1.png 2.png diff.png reply easytiger 2 hours ago Now make it a webservice and charge $200/month! reply programmernews3 1 hour ago First part already done: http://archive.is/ reply prottmann 1 hour ago apt-get install the services and use them on my server ;-) reply
Plain and simple way to report visual degradation of website or webapp