10,000 Matching Annotations
  1. Feb 2024
    1. He had started playing this game as a 4-year-old on the backyard rink his father Onésime, a machinist at the Canadian Pacific Railway, built for him. It was quickly apparent he could play in ways other boys could not. By the time he reached his teens, his skills were in such high demand he played as often as he could, sometimes four games in a weekend, using aliases to play for multiple teams, often against grown men. The oldest of eight children, he quit school at 16 to work with his father in the factory. He began playing junior hockey the following year.

      Hockey is the highest level of sports in Canada.

    2. For five minutes, the tempest rages. The crowd, on its feet, cannot believe the madness before them. They’ve seen fights over the Garden’s past three decades in the days when players swung their sticks and fists more liberally, but nothing like this, nothing as determined and wild.

      Hockey was more than just a game to these two teams especially in Quebec.

    3. It’s March 13, 1955. The tension between the two rivals in the six-team NHL has been building inside the Boston Garden all night. This is their 14th and final meeting of the regular season, plenty of games to enflame the animosity between the two teams, but what’s about to happen is even more personal. Laycoe, the Bruins forward had nailed Richard in the first period. He served two minutes for charging. But the hit lit the fuse of Richard’s infamous temper.

      This is a much more detailed story of the events at the game than the last story I read.

    4. Laycoe lunges at Richard. His stick blade clips the Rocket above the left ear and opens a gash. The blood stains his scalp.

      Very descriptive of just how violent the game is.

    5. “No one can know when the anger of men, whipped indefinitely, becomes sculpted into political revenge. And more, it is not just a matter of hockey.”

      Hockey is more than a game in Canada.

    6. On March 11, 1996, almost 31 years to the day after the Richard Riot, the Habs are leaving the Forum. They are moving a dozen blocks north to a new building with more seats, corporate boxes and a Jumbotron. But before they leave, moments after the Tricolore defeat the Dallas Stars in the last game played there, they honor the past in a special ceremony.

      Shows even after 31 years how much hockey meant in Quebec's culture and how much of their identity it truly is.

    7. He is heavier, older, his eyes softer, but still intense. Maurice Richard stands before them where he had performed so many of his amazing feats — his five-goal game in 1944; the single-handed goal against the Bruins in 1952; his 325th goal that made him the NHL’s all-time leading goal scorer the following season — and raises his hand to gesture thank you and signal he is ready for them to be done. But they continue to cheer — to clap, to whistle, to holler — as though they don’t want to let go of this place and these men, these great men who had animated le Forum for them, especially this last one. They stay on their feet and continue to cheer. A full minute. Another minute. Another.

      This paragraph helps others to feel why this is so special to French-Canadians.

    8. He lost the scoring title to Geoffrion and its $1,000 prize. The Canadiens fell out of first place without Richard and, despite beating the Bruins in the first round of the playoffs, without Richard, fell to Detroit in a seven-game Stanley Cup finals seemingly determined by home-ice advantage, with all seven games won by the home team. That cost Richard and his teammates not only the Cup, but another $1,000 each. Good to his word, though, Richard returned the next season to lead the Habs to the Stanley Cup championship, the first of five consecutive championships they would win before Richard retired in 1960 — a convincing vindication.

      The tone of this text vastly switches from paragraph to paragraph

    9. In an era when the game was more violent than today’s version, when players did not wear helmets or mouth guards and when they jousted more frequently with their sticks, Richard still exceeded the acceptable standards.

      It seems like Richard's playing style is unique. This statement emphasizes exceptional approach to the game

    10. At times, he appeared superhuman. Like that night in December 1944 when he showed up at the Forum exhausted from moving furniture all day into his family’s new apartment — then scored five goals and added three assists, setting the NHL record for most points in a single game.

      This is crazy. I never hear of athletes today being like this. Times are different.

    1. any of these platforms are deeply siloed or closed, not allowinginteroperability. An Xbox 360 game, for example, cannot be played on aPC, phone, or Nintendo DS. When one game is re-created for another plat-form (a process known as “porting”), the game interface, the way it uses thenew platform’s hardware, and all o

      I feel like this landscape for gamers has changed drastically over the past couple of years. For example, the big attraction for gamers nowadays is the multiplayer aspect and I think most big games allow for porting, which is more often termed cross platform. But I remember the days when this was very limited and you could only play with friends and connect with others gamers only using the same platform.

    1. 137 arrestsMontreal went nuts, both French and English, and with Detroit coming in for a St. Patrick's Day game at the Forum, revenge was on some fans' minds. However, nothing may have happened if Campbell hadn't made a tactical error — he showed up to the game (10 minutes late) with his secretary (future wife) and took his regular place.

      This proves how big and important hockey culture was in Quebec.

    2. (bringing in the draft for the final year of the Second World War)

      it is crazy to think that a riot from a hockey game was bigger than the riot for the draft in WWII

    3. But the fact was the Rocket was suspended for the final three games of the season plus the entire Stanley Cup playoffs.

      Considering the theories are saying other players did this with no consequence, Richard (one of the best players at the time) being suspended for a very important game is sure to cause problems.

    4. t was crucial to know how violent the National Hockey League was in those days.

      Hockey is a violet game, and it is hard to believe that it was once upon a time more violent.

    5. Montreal went nuts, both French and English, and with Detroit coming in for a St. Patrick's Day game at the Forum, revenge was on some fans' minds. However, nothing may have happened if Campbell hadn't made a tactical error — he showed up to the game (10 minutes late) with his secretary (future wife) and took his regular place.

      The reference to Detroit coming in for a St. Patrick's Day game at the Forum indicates the timing of the next significant match, setting the stage for potential confrontations or retaliation from fans still reeling from the previous incident

    6. it was crucial to know how violent the National Hockey League was in those days.

      The game still is violent, Adam Johnson who played on the Pittsburgh Penguins. died after his throat was slashed by another player's skate during a game on Oct. 28

    1. “The amount of people who have access to the engineering education required to be in programming is very, very small,” says Anna Anthropy, a game developer whose book “Rise of the Videogame Zinesters” helped put Twine on the map in 2012. “And even within that, there are a lot of ways that people are filtered out by the culture.”

      Even though the games designed on Twine are very limited in terms of their mechanics compared to larger scale projects (relying off engineering and CS skills) is there a middle ground here? for instance, perhaps the stories designed on Twine can be inspire larger gaming companies to make spin offs based off the content created in Twine itself? I feel like its hard to follow through with a solid story based game that sells well and Twine could revive some useful ideas here.

    2. It took her only seven days to make it, but soon even mainstream gaming critics were praising it, and The Boston Phoenix named it one of the five most important independent games of the year.

      As a gamer myself it is pretty astonishing how such a simple text based game can become so popular and influential. sometimes it's more about the message/story than how the actual game "functions" from a mechanics point of view. Most of the time I guess people crave a good story they can relate to.

    3. When video-game fans insist on drawing hard lines around fluid definitions in ways that tend to align with cultural prejudices, perhaps it’s time for them to start questioning whether what they’re protecting is really more important than what they’re keeping out.

      Theres no reason to argue something like this. Video games are a new story telling medium, they are stories. Thats it

    1. Slow down, it's a scienceHe's been waiting to bring you downSnake-eyed, with a sly smileHe can hold you and shake you, child

      Once again, however, the mole reminds himself to slow down and think about the game in a logical manner.

    2. Slow down, it's a scienceHe's been waiting to bring you downSnake-eyed, with a sly smileHe can hold you and shake you, child

      As the mole gets a better understanding of the consequences of falling into temptation and being lazy, he reminds himself again to calm down and play the game with excellence.

    3. Dance with me and shake your bones

      The fourth line has a twofold meaning, the first being a hint at the game being played by the two characters: dominoes. This is derived from the word "bones", because the earliest form of dominoes came not in plastic tiles, but bones. While at first glance dominoes seems like a game of luck, it actually requires skill and a lot of strategic thinking. In dominoes, players who are able to develop concrete plans and think ahead of their opponents will always win over less skilled opponents who place down tiles at random. Therefore, it becomes clear why the sloth keeps pressuring the mole into making sloppy moves. The second meaning of "dance with me and shake your bones" is that the sloth is trying to persuade the mole to stop thinking so deep. The use of the words "dance" and "shake" suggests that he wants to mole to relax and loosen up instead of being so focused and concentrated. This can be linked back to the extended metaphors that the sloth and the mole represent: laziness and hard work.

    4. What'll it be now, Mr. Mole?

      The first line of song starts out with the sloth prompting the mole to make a move. The tone of the sloth sounds slightly impatient, indirectly pressuring the mole into making a move. While the context of the game is not given yet, it can already be inferred that the sloth is in power over the mole.

    1. And so I call in this court for a Christmas game,For 'tis Yule and New Year, and many young bloods about;If any in this house such hardihood claims,Be so bold in his blood, his brain so wild,As stoutly to strike one stroke for another,I shall give him as my gift this gisarme noble,This ax, that is heavy enough, to handle as he likes,290 And I shall bide the first blow, as bare as I sit.11weakIf there be one so wilful my words to assay,0 put to the test295' 300305310315320Let him leap hither lightly, lay hold of this weapon;I quitclaim0 it forever, keep it as his own,And I shall stand him a stroke, steady on this floor,So you grant me the guerdon° to give him another,sans blame.In a twelvemonth and a dayHe shall have of me the same;Now be it seen straightwayWho dares take up the game."

      Plot

    Annotators

    1. One day, I will hold everything that I pursue

      This marks the beginning of the chorus with the utmost intensity in Ai's thoughts.

      • This line resonates with strong tones of ambition and greed, evident in words such as "hold" and "pursue." It reflects her aspirations extending beyond her current status, indicating a thirst for more in her idol career—perhaps a desire to present her true self to the audience without the lies and facades. This connects with the recurring theme of idolatry and deception, portraying how idols strive to embody an admired persona, maintaining a flawless image. Despite the numerous lies used to construct this perfect image, the spotless version of a person remains the ultimate goal.

      • The word "hold" conjures imagery of someone tightly grasping something, intensifying the tone of greed. "Everything" conveys Ai's profound ambition, suggesting hyperbole. This could imply her eagerness to "hold everything," encompassing the desire to manipulate fans and the media, as idols consistently pursue fame and attention—hallmarks of success in the performing industry. This elicits a sense of fear in me, prompting contemplation on whether current performers I admire exert complete control over their fame and fans, raising questions about our role as mere pawns in their game.

    1. peace

      Okay so I had to reread this part a couple of times because the comparison in between war and weather is so abstract. However, I get it. It is not measured in the individual battles or lives lost but rather the entire season. This point supports my beliefs that war is not about lives lost (which is ridiculous because lives are being lost) but is more so a game of power.

    1. Regardless of what your arguments are, the personal reasons of the developer are what matters for what platforms this game is provided on. You can choose to pay for the game, or not. Paying for the game supports the developer, and allows them to develop more. It is not reasonable to argue that someone should have put in additional unpaid effort to do something for unknown future benefit, or that they should charge less for a game because it's only available on one platform; that's their choice, and their decision.For context, development of Taiji was started in mid 2015; it took seven years to finish. That's with the Commercial Game Engine, and even with that, there were platform-based bugs that needed to be worked around (issues that won't be present on other platforms, or will have different presentations); here's just one of those, involving an issue around mouse sluggishness:https://taiji-game.com/2020/07/13/68-in-the-mountains-of-madness-win32-wrangling...If the developer is not already familiar with Linux, then there's a small mountain of language barriers around using Linux that needs to be overcome first, before being able to get to the game development phase. It's rare for game development to work on different platforms when it can't be tested on those different platforms. While it might be easy to cross-compile on a Windows system (e.g. via IL2CPP), that's only if everything works perfectly (which is unlikely to be the case). 
    2. The high-level view of your responses are that they are an attack on the developer of this game, someone who has already put in seven years of effort to get to this point already (as demonstrated in the game development blog). The developer does not need that, and digging in deeper to become more aggressive will not help you get what you want. There are reasons for not developing on Linux, as there are for other platforms (e.g. MacOS, PS5, Switch). As great as it would be to just drop the same code on different platforms and have it work perfectly every time, that's not the reality. There are *always* platform-specific issues that crop up: "If you don't design your software with platform-nonspecificity in mind, then it just makes it harder. Nothing is truly impossible to port, disregarding hardware capabilities and computing speed. There's no such comprehensive "tool" for porting games to other platforms, though, since they all work differently under the hood." https://gamedev.stackexchange.com/questions/49375/what-are-the-main-requirements... Regardless of your own personal opinions on what should or shouldn't be done, the developer has already answered your question about Linux ports, in particular mentioning that it is appropriate for users to use Wine (in the form of Proton) to play Taiji on Linux. And, if the game not working on Linux is a showstopper for you, the developer recommends you consider purchasing on Steam due to a better refund poli
    1. Smoke from a tear-gas canister haddriven thousands of hockey fans into the streets, sparking afour-hour rampage that yielded the requisite fires, shatteredwindows, looted stores, overturned cars and 137 arrests

      I can understand being mad at a call in a game, but to riot in the street over a decision feels like a little aggressive.

    2. MontrealGazette writer Red Fisher, covering his first NHL game thatnight, now says, "If that was the start of the Quiet Revolution,it wasn't very quiet."

      The reference to the "Quiet Revolution" alludes to a period of social and political change in Quebec during the 1960s, marked by reforms and shifts in cultural attitudes.

    3. The gray weather on that St. Patrick's Day mirrored Montreal'smood. Mayor Jean Drapeau telephoned Campbell at the NHL officein town and begged him not to attend the game that night. Theimperious Campbell not only ignored the mayor's advice but alsomade a diva's entrance at the Forum, taking his customary aisleseat in a corner of the arena a few minutes into the firstperiod.

      Mayor Jean Drapeau's telephone call to Clarence Campbell at the NHL office reflects official attempts to mitigate potential unrest by urging Campbell not to attend the game that night

    4. No athlete has embodied the soul of a city and the spirit of itspeople as Richard did in the 1940s and '50s in Montreal

      This shows just how powerful Richard was and how his influence from the game of sports was more important that politics and other things in Canadian's minds.

    5. Whenever he stormed a goaltender,Richard's glare could be seen from the top row of the Forum--andin taverns for hundreds of miles around, where the predominantlyFrench-speaking Quebecois listening to the game on the radio hada clear picture of the man whom newspapermen covering theCanadiens had raised to mythical status.

      Super famous, a hero to the French-Canadians.

    1. In Prof. Olivier Bauer's class at the Université de Montréal, worshippers can argue that their team is their religion.

      I think that this is a common train of thought, however I think it might be a stretch to put that much emphasis on the game and its players.

    2. Fans of the Montreal Canadiens pray that the sacrifices made on the ice of blood, sweat and tears will lead them to glory.

      Hockey is more than just a game to them.

    3. "Charity has been the function of the church. Now it's the team who is taking charge of the social life, visiting children in hospitals, inviting children to see a game or giving money to charity… Does that mean they have kind of a religious role?" he asked.

      I think this could be seen as them living their life as a reflection of Christ, not necessarily them becoming Christ.

    1. 10 Best Strikers in Premier League
      • Who: The post discusses the best Premier League strikers of all time, including names like Andy Cole, Luis Suarez, Ruud van Nistelrooy, Eric Cantona, Dennis Bergkamp, Didier Drogba, Wayne Rooney, Sergio Aguero, Alan Shearer, and Thierry Henry.
      • What: The post ranks and provides information on the top 10 best Premier League strikers in history, highlighting their achievements, playing styles, and impact on the league.
      • Where: The players mentioned have played for various Premier League clubs such as Manchester United, Arsenal, Chelsea, and Newcastle United.
      • Why: The post aims to recognize and celebrate the talent and contributions of these legendary strikers to the Premier League, showcasing their skills, achievements, and impact on the game.
      • When: The post covers the period since the restructure of the English Football League and the introduction of the Premier League in 1992 up until the retirement of the mentioned players.
      • How: The rankings are based on factors such as goals scored, playing style, impact on their respective teams, and overall contribution to the Premier League. The post includes statistics, personal anecdotes, and insights into the playing careers of these top strikers.
    1. In what ways have you participated in helping content go viral?

      After I quit streaming, I became a freelance video editor. I assisted many smaller content creators and former larger streamers by managing their chat, creating stream commands, and applying knowledge from my own streaming experience to known resources, such as useful bots.

      I'm not entirely sure if editing a video that gained many views constitutes my contribution to it going viral. Nevertheless, I consistently supported the people I streamed for by interacting with their community. I became someone everyone knew and loved in the card game community, especially the Yu-Gi-Oh! community. I would always leave a like on their videos, retweet whenever they posted, and participate in whatever they were promoting. One of these promotions was Dkayed's creation of his own cryptocurrency called 'DLM Coin,' and I was considered a founder of that project.

      I believe that many of the things mentioned above contribute to something going viral because they make the content known and spread it to a wider audience.

    1. While many people on social media post in hopes of getting attention and even going viral, those who have actually had their content go viral often have mixed feelings about it.

      During my freshman year of college, when I was just doing this for fun and didn't have a goal in mind, I would stream on Twitch, gaining a following primarily composed of college students. I also served as a moderator for multiple large card game streamers and became known as that one guy who happened to be in every stream at once.

      This experience taught me that attention can be exhausting, especially when it turns negative. I believe that people who go viral:

      Gain a massive following, either desired or undesired.

      Might potentially regret the type of attention received from their following.

      Some people follow you just to hate you, while others may have good intentions. However, there's always a line between your personal identity and the persona you present online.

    1. Now, do you know how far a boy will have to walk in a day, delivering these messages and returning to the office?

      Relating this to the stimulation game, I never knew how long telegraph boys had to walk to deliver

    1. Reviewer #1 (Public Review):

      This manuscript reports on the behavior of participants playing a game to measure exploration. Specifically, participants completed a task with blocks of exploratory choices (choosing between two 'tables', and within each table, two 'card decks', each of which had a specific probability of showing cards with one color versus another) and test choices, where participants were asked to choose which of the two decks per table had a higher likelihood of one color. Blocks differed on how long (how many trials) the exploration phase lasted. Participants' choices were fit to increasingly complex models of next-trial exploration. Participants' choices were best fit by an intermediate model where the difference in uncertainty between tables influenced the choice. Next, the authors investigated factors affecting whether participants sought out or avoided uncertainty, their choice reaction times, and the relationship of these measures with performance during the test phase of each block. Participants were uncertainty-seeking (exploratory) under most levels of overall uncertainty but became less uncertainty-seeking at high levels of total uncertainty. Participants with a stronger tendency to approach uncertainty at lower levels of total uncertainty were more accurate in the test phase, while the tendency to avoid uncertainty when total uncertainty was high was also weakly positively related to test accuracy. In terms of reaction times, participants whose reaction times were more related to the level of uncertainty, and who deliberated longer, performed better. The individual tendency to repeat choices was related to avoidance of uncertainty under high total uncertainty and better test performance. Lastly, choices made after a longer lag were less affected by these measures.

      The authors note that their paradigm, which does not provide immediate rewarding feedback, is novel. However, the resulting behavior appears similar to other exploratory learning tasks, so it's unclear what this task design adds - besides perhaps showing that exploratory behavior is similar across types of reward environments. Several papers have shown that cognitive constraints modulate exploration (PMIDs: 30667262, 24664860, 35917612, 35260717); although this paper provides novel insights, it does not situate its findings in the context of this prior literature. As a result, what it adds to the literature is difficult to discern.

      Other methodological questions include whether the same model provides the best fit for all participants and whether possible individual differences in models used relate to individual differences in exploration and performance; how some analyses were carried out that currently lack sufficient detail in the manuscript; and how the two stages of choice behavior (tables versus card decks) were accounted for in the analyses.

    2. Reviewer #2 (Public Review):

      Summary:<br /> This paper focuses on an interesting question that has puzzled psychologists for decades, that is, why do people demonstrate a mix of uncertainty approach and avoidance behavior, given the fact that reducing uncertainty could always gain information and seems beneficial? This paper designed a novel task to demonstrate behavioral signatures of uncertainty approaching and avoidance during the exploration phase within the same task at both a within-subject and between-subject level. On the algorithmic level, this paper compared four different implementations of uncertainty-guided exploration and found that the model sensitive to relative uncertainty provides the best fit for human behavior compared to its counterparts using expected information gain or past exposure. This paper then links people's uncertainty attitude with accuracy and finds that uncertainty avoidance during exploration does not impair task performance, implying that uncertainty avoidance may be the output of a resource-rational decision-making process. To examine this account, this paper uses reaction time as an independent proxy of costly deliberation and shows that people deliberate shorter when engaging in repetitive choice, which presumably saves cognitive resources. Finally, the paper shows that people's tendency to engage in repetitive choice correlates with their tendency to avoid uncertainty, which supports the argument that avoiding uncertainty could be a strategy developed under the constraint of limited cognitive resources.

      Strengths:<br /> One of the highlights of this paper, as mentioned in the previous paragraph, is that the authors can establish the existence of the uncertainty approach and avoidance behavior within the same task whereas previous work usually focuses on one of them. This dissociation allows the authors to examine what situational factor is related to the emergence of the act of avoiding uncertainty, and extract parameters describing participants' attitude towards uncertainty during baseline as well as during situations where uncertainty avoidance is more common. Besides documenting the existence of uncertainty avoidance behavior, this paper also tried to explain this behavior by proposing under the resource rational framework and has carefully quantified different aspects (e.g., accuracy; choice speed) of participants' behavior as well as examined their relationships. Though more experiments are needed to fully understand human uncertainty avoidance behavior, this paper has provided both empirical and theoretical contributions toward a mechanistic understanding of how people balance approaching and avoiding uncertainty.

      Weaknesses:<br /> I have a couple of concerns related to this paper. First, there seems to exist an anti-correlation between total uncertainty and absolute relative uncertainty (Figure 5 panel C, \delta uncertainty is restricted to a small range when total uncertainty is high). It seems to be a natural product of the exploration process since the high total uncertainty phase is usually the period where the participant knows little about either option, leading to a less distinguishable relative uncertainty. However, it remains unknown whether the documented uncertainty avoidance still applies when extrapolating to larger absolute relative uncertainty. It would be great if the experiment allows for a manipulation of uncertainty in the middle of the experiment (e.g., introducing a new deck/informing that one deck has been updated). Relatedly, the current 'threshold' of uncertainty avoidance behavior, if I understand correctly, is found by empirically fitting participants' data. This brings the question: can we predict when people will demonstrate uncertainty avoidance behavior before collecting any data? Or, is it possible that by measuring some metrics related to cognitive cost sensitivity, we could predict the proportion of choices that participants will show uncertainty-avoidant behavior? Finally, regarding the analysis of different behavior patterns in the game, it seems that the authors try to link repetitive behavior, uncertainty attitude, and accuracy together by testing the correlation between the two of them. I wonder whether other multivariate statistical methods e.g., mediation analysis, will be better suited for this purpose.

    1. So the left hemisphere might be less intelligent in some very important ways, because wisdom — I've never actually heard anyone give a good definition of wisdom that doesn't involve restraint. It always ends up involving restraint and binding in some ways. And — but the utility emphasis of the left hemisphere is very good at game theory, and then it creates almost an obligate trajectory. And then nobody wants climate change, but nobody can stop it. Nobody wants species extinction, nobody wants desertification, but nobody can stop it.

      Left hemisphere is the source of Nietzche's will to power and it embodies motivation to self affirm and dominate, but it's not necessarily a precise tool and needs to be moderated by the RH - which will effectively blunt its impetus at certain times and bring to attention wider implications and long term perspectives.

    1. Too young to actually enlist, these characterswere playing at war

      Treat it as a game to encourage the young buys when they do grow up to view it more positively and as a goal they want to accomplish.

    1. We have an absolutely extraordinary attitude—in our culture and in various other cultures; high civilizations—to the new member of human society. Instead of saying frankly to children, “How do you do? Welcome to the human race. We are playing a game, and we are playing by the following rules. We want to tell you what the rules are so that you will know your way around. And when you’ve understood what rules we’re playing by, when you get older, you may be able to invent better ones.” But instead of that, we still retain an attitude to the child that he is on probation. He’s not really a human being, he’s a candidate for humanity. And therefore, to preserve the role of parent, or to preserve the role of teacher, you have to do what they do in the Arthur Murray School of dancing, which is that they string you out. They don’t tell you all the story about dancing, because if they tell you, you’ll learn in a few weeks and go away, and you’ll know it. But instead they want to keep you on.

      And in just this way we have a whole system of preparation of the child for life, which always is preparation and never actually gets there. In other words, we have a system of schooling which starts with grades. And we get this little creature into the thing with a kind of a, “Come on, kitty, kitty, kitty!” And we get it always preparing for something that’s going to happen. So you go into nursery school as preparation for kindergarten. You go to kindergartn as preparation for first grade. And then, you see, you go up the grades until you get to high school. And then comes a time when maybe, if we can get you fascinated enough with this system, you go to college. And then, when you’re going to college—if you’re smart—you get into graduate school and stay a perpetual student, and go back to be a professor, and just go round and round in the system. But in the ordinary way they don’t encourage quite that. They want you (after graduate school, or after graduation; commencement, as it’s called) beginning to get out into the World, with a capital “W.” And so, you know, you’ve been trained for this and now you’ve arrived.

      But when you get out into the world, at your first sales meeting they’ve got the same thing going again. Because they want you to make that quota. And if you do make it, they give you a higher quota. And come along about forty five years of age, maybe you’re vice president. And suddenly it dawns on you that you’ve arrived—with a certain sense of having been cheated, because life feels the same as it always felt. And you are conditioned to be in desperate need of a future. So the final goal that this culture prepares for us is called retirement: when you will be a senior citizen and you will have the wealth and the leisure to do what you’ve always wanted, but you will at the same time have impotence, a rotten prostate, and false teeth, and no energy.

      So the whole thing, from beginning to end, is a hoax.

    1. The Vladimir Putin Interview by Tucker Carlson

      its like the "good cop, bad cop" game on a global scale. the west is playing the "good cop", pushing other countries to do the dirty work, to play the "bad cop". but the fundamental problem on all sides is the global overpopulation, so all countries have some interest in war, because its an effective way to mass murder, more effective than killer vaccines

    1. Developed out of real (or royal) tennis, not only were nationaltournaments established – Wimbledon in 1877 and the US Open in 1881 –but every provincial town now wanted its own lawn tennis club. Old wordstook on new meanings connected with the game – love (1880), chalk (1886),volley (1875), smash (1882), lob (1890) – and new words emerged as thegame evolved and grew in popularity – grass court (1875), first serve (1878),second serve (1878), centre court (1883), hard court (1885), doubles (1894),ground stroke (1895). Murray included reference to the game in the very firstvolume, in 1884, defining the word ace as ‘a point at rackets, lawn tennis, etc’
    1. Individual analysis focuses on the behavior, bias, and responsibility an individual has, while systemic analysis focuses on the how organizations and rules may have their own behaviors, biases, and responsibility that aren’t necessarily connected to what any individual inside intends. For example, there were differences in US criminal sentencing guidelines between crack cocaine vs. powder cocaine in the 90s. The guidelines suggested harsher sentences on the version of cocaine more commonly used by Black people, and lighter sentences on the version of cocaine more commonly used by white people. Therefore, when these guidelines were followed, they had have racially biased (that is, racist) outcomes regardless of intent or bias of the individual judges. (See: https://en.wikipedia.org/wiki/Fair_Sentencing_Act).

      When we talk about figuring out why things happen the way they do, we can look at it two ways: focusing on individual people or the big-picture systems. Individual analysis is all about what one person does, thinks, or messes up. Systemic analysis, on the other hand, zooms out and looks at how the whole setup—like organizations or the rules of the game—plays its part, which might not always be because of what one person wants or does.

    1. What are some examples of “hidden curriculum” that you experienced? How did it impact you then and now? Share any books that you read (either assigned or personal choice) that might have influenced any thoughts or ideas that you had as a child or teenager. How did they impact you now and then?

      I had played sports my whole life since I was 7. I have always been on a team and have had teammates for about 8 years. We all had to get along to have better chemistry through out the game so we wouldn't have miscommunication. It has impacted my life because I learned to get along with people that I didn't like or never thought I would talk too.

    1. Not all data stories need to show a lot of data. This example leans on a fun, interactive premise to show how re-drawing districts (i.e. gerrymandering) can impact politics. By playing the game, you learn about the different political strategies and how contorted the districts can become.

      I agree because we need to understand the data with our common sense

    1. What experiences do you have of social media sites making particularly good recommendations for you? What experiences do you have of social media sites making particularly bad recommendations for you?

      A good recommendation would be whenever YouTube suggests a card game to me. One of my general interests is card games, and I play multiple trading card games, as well as other card games like poker.

      There are many instances where YouTube recommends something that I'm not interested in at all, such as the strange mobile game ads that are hypersexualized and just outright weird. The game play is never interesting.

    1. If a game has poorlearning principles built into its design, then it won’t get learned or playedand won’t sell well.

      The cost of poor principles being implicated in a video game which the author was referring to earlier.

    2. How are good video games designed to enhance getting them-selves learned—learned well and quickly so people can play and enjoy themeven when they are long and hard?

      I think that designers slowly introduce their concepts (making the game longer) to start building or preparing the player for more difficult levels. Some games will even give you feedback and sometimes you can also change the difficulty. Games are cool. I like that they have communities too. The fact that you can make your own choices within the game also gives a sense of control.

  2. idaho.pressbooks.pub idaho.pressbooks.pub
    1. Chronological order is presenting details as they happened in time, from start to finish.

      Just like in YouTube videos they all start in the beginning of the game or subject and from that it progresses through the game or subject throughout the video

    1. Pour échanger avec Aurélie Canizares le mardi 12 mars 2024 à 12h30, inscriptions ici : https://comprendreleseleves.ensfea.fr...

      Intervenant : Aurélie Canizares, maître de conférences en numérique éducatif

      Résumé : Nous nous intéressons aux stratégies de traitement des informations développées par les élèves dans le cadre d’un escape game pédagogique numérique. Dans ce type de jeu où la contrainte temporelle est particulièrement forte, ces dernières relèvent-elles de stratégies pour apprendre ou de stratégies pour gagner ? Un escape game pédagogique est-il compatible avec la construction de connaissances ? Autant de questions auxquelles nous tenterons de répondre en nous appuyant sur un jeu portant sur l’évaluation de la qualité de l’information auquel ont participé des étudiants de BTSA. Transcription

    2. Résumé vidéo [00:00:06][^1^][1] - [00:20:29][^2^][2]:

      Cette vidéo présente une étude sur les stratégies de traitement de l'information déployées par des étudiants dans le cadre d'un escape game pédagogique. L'escape game est un jeu sérieux qui vise à faciliter la construction de connaissances sur l'évaluation de la qualité de l'information. L'étude s'appuie sur l'analyse des traces d'observation, de prise de note et de questionnaire des étudiants. Les résultats montrent que les stratégies mises en place par les joueurs ne servent pas toujours l'objectif utilitaire du jeu et que le rôle de l'enseignant est essentiel pour tisser les liens avec les éléments de savoir.

      Points forts: + [00:01:13][^3^][3] Définition et caractéristiques de l'escape game pédagogique * Un jeu sérieux qui combine un scénario utilitaire et des ressorts ludiques * Un dispositif qui repose sur un processus de médiation des savoirs * Un défi qui exige des stratégies d'anticipation, d'organisation et de coopération + [00:08:04][^4^][4] Présentation du jeu Les Décodeurs * Un jeu d'évasion numérique construit avec Genially * Un jeu portant sur l'évaluation de la qualité de l'information * Un jeu constitué de deux salles virtuelles et d'un coffre-fort physique + [00:11:13][^5^][5] Analyse des stratégies de traitement de l'information * Des stratégies d'équipe qui impliquent une organisation complexe de l'espace, du temps et des rôles * Des stratégies cognitives qui relèvent soit d'une stratégie pour apprendre, soit d'une stratégie pour gagner * Des stratégies qui peuvent être utilisées en parallèle ou en alternance par les joueurs + [00:17:57][^6^][6] Évaluation de la construction de connaissances * Une faible perception des nouveaux savoirs disciplinaires * Une consolidation des connaissances antérieures * Une mise en avant des compétences transversales

    1. And, women as they are, about bronze bucklers dare prattle– Make alliance with the Spartans–people I for one Like very hungry wolves would always most sincere shun…. Some dirty game is up their sleeve, I believe. A Tyranny, no doubt… but they won’t catch me, that know. Henceforth on my guard I’ll go,

      This part is a hidden message of incompetence of the leadership. An old man, older established man who can't rally the men properly in the face of women is upset that she is standing in his way and made an alliance with the enemy's women to do it. But in reality it shows the idiocy of the Greek elites for being so stubborn that any sense of peace or words other than the ones he wants is trickery and misdirection. Aristophanes being a comedic writer had to tip toe around subjects that made the men out to be too much of a fool. While a biased reading back then could be interpreted as a tricky woman but in reality this part says how bullheaded and ignorant he is being despite this woman of such low standing in his eyes has done what he is unable to. And writes this offense off as a plot. Classical Scholar H.D. Westlake meantions this to some effect: "In the case of *Lysistrata" the difficulties are perhaps especially acute because tension at home and abroad was so tense, when the play was written and produced, that a comic poet might well have felt himself likely to be endangered if he were to voice his opinions too bluntly on topical issues." (Westlake). I think this is also true for a lot of the hidden messages of the incompetence of the men hidden behind jests and jabs at women. I agree that he does make his points and expressions as obscure as he can but here he seemed a bit close to saying plenty aloud.

      Westlake, H. D. “The ‘Lysistrata’ and the War.” Phoenix, vol. 34, no. 1, 1980, pp. 38–54. JSTOR, https://doi.org/10.2307/1087757. Accessed 4 Feb. 2024.

    1. planning process and should have a prominent role in the learning process.

      Assessment is when the educator gathers information about their student to ensure they are learning at an adequate rate. Assessment can be in the form of a written exam, or an exit game of Kahoot so understand what students retained from the lesson.

    1. , we aren’t aiming to makeany one group outstandingly happy but to make the whole city so, as faras possible.

      As I mentioned in the "Ugly Freedom" reading and like we discussed in class, this passage also supports the potential that the nature of freedom is a zero sum game; exists on a scale to where when one group becomes more "free," then some other group has to become less so.

    1. Among other things, this resulted in a petition of more than a million signatures for HBO to remake the last series without ‘incompetent’ showrunners David Benioff and DB Weiss.

      This is an extreme example that may not speak to a broader sense of entitlement that fans feel. That said, it (and Martin Scorsese's comments about the MCU) speak to a level of unobtrusive pride that leaves no room for mutual understanding, as everyone feels entitlement and ownership over a single property and will only settle for their vision being realized. It all just turns into a redundant game of tug of war after a while, between fans and critics/creators.

    1. Last year, they discovered they could uniquely and consistently identify about 55,000 VR users based solely on data about the movement of their head and hands. It’s as useful as a fingerprint, maybe more.And in another study, they used head and hand motion from a game to guess about 40 personal attributes of people, ranging from age and gender to substance use and disability status.

      The significant privacy concerns linked to the Vision Pro were not initially apparent to me. I was further surprised that the technology wasn't primarily designed with a more humanitarian focus. I can recognize its potential in the medical industry for enhancing healthcare accessibility and assisting doctors in the diagnosis and treatment. Despite the notable privacy concerns, issues more than likely will not be fully addresses before the products release. Aligning with typical trend of addressing technological problems as they arise post-launch.

  3. Jan 2024
    1. “A second Trump term is game over for the climate — really!”

      for - quote - Michael Mann - quote - a Second Trump presidency - polycrisis - politics and climate crisis - climate mitigation strategy - voting in 2024 U.S. election - adjacency - Michael Mann - 2nd Trump presidency - exceeding planetary boundaries - exceeding 1.5 Deg C - Gen Z voting

      adjacency - between - Michael Mann - 2nd Trump presidency - exceeding planetary boundaries - exceeding 1.5 Deg C - Trump's presidency is existential threat to humanity - Gen Z voting - 2024 election - adjacency statement - Michael Mann's quote " A second Trump term is game over for the climate - really" applies to the 2024 election if Trump becomes the Republican nominee. - Trumps dismal environmental record in his 2016 to 2020 term speaks for itself. He would do something similiar in 2025 if he were the president. G - Given there are only 5 years and 172 days before we hit the dangerous threshold of burning through all the carbon budget for humanity, - https://climateclock.world/ - It is questionable whether Biden's government alone can do enough, but certainly if Trump won the 2024 election, his term in office would create a regression severe enough to put the Paris Climate goal of staying within 1.5 Deg C out of reach, and risk triggering major planetary tipping points - A Biden government is evidence-based and believes in anthropogenic climate change and is already taking measures to mitigate it. A Trump government is not evidence-based and is supported by incumbent fossil fuel industry so does not have the interest of the U.S. population nor all of humanity at heart. - Hence, the 2024 U.S. election can really determine the fate of humanity. - Gen Z can play a critical role for humanity by voting against a government that would, in leading climate scientists Michael Mann's words, be game over for a stable climate, and therefore put humanity and unimaginable risk. - Gen Z can swing the vote to a government willing to deal with the climate crisis over one in climate denial so voting activists need to be alerted to this and create the right messaging to reach Gen Z - https://hyp.is/LOud7sBBEe6S0D8itLHw1A/circle.tufts.edu/latest-research/41-million-members-gen-z-will-be-eligible-vote-2024

  4. learn-us-east-1-prod-fleet01-xythos.content.blackboardcdn.com learn-us-east-1-prod-fleet01-xythos.content.blackboardcdn.com
    1. g.¢ My individual self is notsomething which | can detach from my relationship with other

      We are inherently social beings and mortal concepts like freedom on this earth then have to, by nature, involve a social aspect. Thus furthering the intertwined, zero sum game that is the precedent for freedom established in class

    2. cruelmaster-

      I like this example of a cruel master when interpreted in the context of a search of freedom as, again taking the context of the zero sum game that is freedom

    3. ce. If the libertyof myselfor nvy class or nation depends on the misery of a numberof other human beings, the system which promotes this is unjustand immoral. But if I curtail or lose my freedom, in order tolessen the shame of such inequality, and do not thereby materiallyincrease the individual liberty of others, an absolute to

      Taking the precedence of freedom as a scale; a zero sum game, as discussed in class, I don't agree that this is immediately correct. The nature of our world is imperfect and anything humanity does, as imperfect beings, is subject to that imperfect world. An imperfect system being imperfect simply due to the nature of the imperfect world does not make it an awful system. It could be a fine system that's simply imperfect because perfection does not exist in this world

    4. angerous, because when ideas are neglected by thosewho ought to attend to them—that is to say, those who have beentrained to think critically about ideas—they sometimes acquire anunchecked momentum and an irresistible power over multitudesof men that may grow too violent to be affected by rational criti-cism.

      Just thinking aloud, but using the premise seemingly set by class discussion, if freedom is a zero sum game, if certain ideas in a society become overbearing towards a particular group, is there not a precedent for that minority to leave and go to an area that would support their ideals, potentially helping to mitigate the overall decrease of that central theme of freedom in the world?

    1. That must have resonated with the judges at GDC, since they selected my review as one of the winning pieces

      Cool. Perhaps the lessons learned here are applicable to the problems described in part 1. You started with a discourse. You studied not just the game, but the contours of the debate surrounding the game. You enabled yourself to make a fresh intervention by casting yourself (if only indirectly) in opposition to critics and naysayers, using elements of the game to rebut critical claims emerging from part of the fandom. You studied the lay of the land, and identified a piece of real estate for yourself.

    1. After defining the classes involved in the game design, we now define several states of these classes:

      I'd rather stop using “states” and start talking about ”internal collaborators“. For example:

      After discerning the classes that our game needs, we can now assign them responsibilities and internal collaborators:

  5. cqpress-sagepub-com.lmc.idm.oclc.org cqpress-sagepub-com.lmc.idm.oclc.org
    1. In one of the city's most recent eruptions of gun violence, 21 people were injured in multiple shootings after a May 13 NBA playoff game.

      This reminded me of my time living in Las Vegas. Las Vegas hosted the NBA All-Star game. During the weekend the crime and looting that took place over the weekend skyrocketed, so much that the mayor Oscar Goodman, vowed never to host another NBA All-Star game again.

  6. learn-us-east-1-prod-fleet01-xythos.content.blackboardcdn.com learn-us-east-1-prod-fleet01-xythos.content.blackboardcdn.com
    1. “Iwant myvoicetobeharsh,|don’twantittobebeautiful,|don’twantittobepure

      Freedom is dirty and rough, not easy fun. It is gritty and tough to attain but the end result is sweeter then any end game possible. It is this satisfaction that has waged wars and caused bloodshed to bring us to where we are today.

    1. View all More Games streaming now

      The Robust principle states that web content should be accessible to a wide variety of web pages, assistant tools, and screen readers. A problematic area is the space between the new and trending and games streaming now. On first glance this area might seem perfectly normal but when navigating this area using tab, you go through an invisible selection of all the different game genres. This error in navigation can cause unpleasant experiences when using tools such as text-to-speech or generating transcripts.

    1. FOR HIGHER EDUCATIONElevate your instruction with time-saving tools Save time with the AI question generator, quickly assess student learning with game reports, and inspire student-led learning with student passes. Save 20% on Kahoot!+ from $11.99/month until January 31. Buy now Learn more

      The good: Every image on the website has a descriptive alt tag, limited to 125 characters or less. This requirement ensures that screen readers can effectively convey the content of images. The descriptions are concise yet detailed enough to accurately represent the images, avoiding the use of random letters and numbers that often appear in file names (e.g., n83zeo1234q.jpg). This practice aligns well with the Perceivable principle of the Web Content Accessibility Guidelines (WCAG), ensuring that information is accessible to all users, regardless of their sensory abilities.

    1. Automation is a critical capability for any company looking to digitally transform. As organizations adapt to an unpredictable landscape, those that invest in automation are poised to reap significant cost savings and productivity benefits, while also increasing job satisfaction, work-life balance, and employee retention. Automation that enables companies to optimize processes and deliver personalized engagement at scale is a game changer for employee and customer experience.

      Conclusion

    1. n these MUDs, players developed activities that we now consider trolling, such as “Griefing” where one player intentionally causes another player “grief” or distress (such as a powerful player finding a weak player and repeatedly killing the weak player the instant they respawn), and “Flaming” where a player intentionally starts a hostile or offensive conversation.

      I can understand this because I also love playing games and it is really important to consider about avoid violence in the game. I think trolling in the games happen when two player have dispute. I think not only the early internet based video games have this phenomena, I think now still exists.

  7. inst-fs-iad-prod.inscloudgate.net inst-fs-iad-prod.inscloudgate.net
    1. Another reported, "Almost every day on Call of Duty: Black Ops [a video game involving other online players] I see Confederate flags, swastikas and black people hang-ing from trees in emblems and they say racist things about me and my teammates." Another game-related incident was this one: "Me and my friends were playing Xbox and some kid joined the Xbox Live party we were in and made a lot of racist jokes I found offensive

      I personally also encounter many instances where people in my game match make jokes about black people that are offensive and rude.

    1. One of the consistent pleasures of the journey story in every time and every medium is the unfolding of solutions to seemingly impossible situations.

      Games like these appeal to players that are masochistic in a way; those players gain a sense of agency by overcoming impossible situations using the limited choices the game developer(s) provided to them. Games like The Legend of Zelda: Tears of the Kingdom and even games from the Kirby series exercise this concept. (I'm down to play them with someone if you're interested XD)

    2. The most dramatically satisfying puzzles are those that encourage the interactor to apply real-world thinking to the virtual world.

      This comments on how a game or story can maximize the players feeling of immersion, by not only including a puzzle that entertains the player, but also ensuring that the puzzle has implications similar to that of the real-world. That way the game remains immersive rather than pulling the player out of the virtual world.

    3. navigation

      Going back to the "cognitive problem" & "emotionally symbolic pattern." Navigating through the game allow players to find the path based on their morals and perspective. The unknown portion of the game adds onto the player's interest.

    4. DEAR DAD—THIS GAME WILL NEVER END. WILLIAM

      The appeal of the game for the boy is that he never has to stop playing. It’s a never ending and continuous game that he can keep having fun with. It also allows him to spend more time with his dad.

    5. The indeterminate structure of these hypertexts frustrates our desire for narrational agency, for using the act of navigation to unfold a story that flows from our own meaningful choices.

      It's interesting how a never ending game with boundless choices and possibilities can frustrate readers. That amount of freedom and agency, I would think, should excite readers.

    6. Saving people might involve horrifying choices, perhaps implicating the protagonist in the corruption of the violent world. The maze could be composed not only of spatial twists but of moral and psychological choices.

      This reminds me a lot of the trolley dilemma, choosing to let a trolley hit 5 strangers or just 1 person but it's someone you love/family member. In all of these situations you, as the player, have to sacrifice something and that aspect is what makes the game more personal and rooted on a deeper level.

    7. act of navigation to unfold a story that flows from our own meaningful choices.

      The feeling that you are in control of your own story and that you can always change the outcome of the game if you keep playing is what makes the game fun

    1. I played freshman varsity basketball at N.Y.U. and received a dollar an hour for practice sessions and double that for games. It was called “meal money.” I played badly, too psychological, too worried about not studying, too short. If pushed or elbowed during a practice game, I was ready to kill. The coach liked my attitude. In his day, he said, practice ended when there was blood on the boards. I ran back and forth, in urgent sneakers, through my freshman year. Near the end I came down with pleurisy, quit basketball, started smoking more.

      I like that this list is not in order, especially in this moment

    1. someone a good and useful partner in a game of checkers becausehe’s just or because he’s a checkers player?bBecause he’s a checkers player.

      typical of it being difficult to define things in philosophy... how do you define a just person, how do you define when justice is necessary, etc

  8. tuprd-my.sharepoint.com tuprd-my.sharepoint.com
    1. Perhaps other things,still more remarkable, will in time be discovered by me or by other observers with the aid of such an instrument

      Galileo is speculating about the future of his new invention: the spyglass. I can imagine this type of discovery was revolutionary during this time. A game changer for the entire scientific community.

    1. Hive-Mining

      Hive Mining

      • Who: The author of the post, Alex E.B. Trapp.
      • What: The post discusses the new updates in dCity, specifically the addition of temples and the network effects.
      • Where: The updates are on the dCity platform.
      • Why: The updates add utility to the network combines and introduce new gameplay mechanics.
      • How: The new temples can be combined using specific cards, such as Hive Mining Operation, Warehouse, Advanced Management, and Bag of SIM. The author also mentions the distribution of ENTRY and its usefulness in buying Chaos Packs, NFT hoodies, and other NFTs. The author shares their own experience and strategy in the game.
    1. Left job in liquor store to become best-selling author of Sierra On-Line computer game "Ulysses and the Golden Fleece." Success was his downfall.

      The phrase success was his downfall is a powerful thing to say. The information provides enough knowledge to conclude that when he became successful in his hacking computer skills, his life took a turn for the worse. I wonder what brought the hardships for him? The money, fame, or something else?

    2. Left job in liquor store to become best-selling author of Sierra On-Line computer game "Ulysses and the Golden Fleece." Success was his downfall.

      This reading's introduction is intriguing since it discusses how Bob quit his job at the liquor store to become a best-selling author for Sierra On-Line's "Ulysses and the Golden Fleece" computer game. The expression "success was his downfall" suggests that Bob may have had challenges or failures due to unforeseen problems or demands related to success in the computer game business. In this particular setting, success could have presented unexpected problems for him.

    1. And isn’t one very effective precaution not to let them tasteargument while they are young? I mean, I don’t suppose it has escaped yournotice that when young people get their first taste of argument, they misuseit as if it were playing a game, always using it for disputation. 28 They imitatethose who have refuted them by refuting others themselves, 29 and, likepuppies, enjoy dragging and tearing with argument anyone within reach.G LAUCON: Excessively so.S OCRATES : Then, when they have refuted many themselves and beenrefuted by many, they quickly fall into violently disbelieving everythingthey believed before. And as a result of this, they themselves and the wholeof philosophy as well are discredited in the eyes of others

      so, is it better to let them watch experienced people despute first? Just not let the audience in front of who the phylosophy is discredited see the young arguing. if it is about discrediting the phylosophy foremost?

    1. Immersive websites and games have also played an important role in history education.

      I definitely agree that we are beginning to see more video games and immersive experiences being used to educate. I think this is becoming a more popular phenomena because of the negative impacts we have learned that games have on children. As we see more kids immerse themselves in technology, game producers and educators are finding ways they can both educate and create fun. https://www.jstor.org/stable/pdf/40071547.pdf?casa_token=7PrlqUFK53sAAAAA:LASPAaoY1f8F_ngXkd9NwE9KQt3cxHGhI3ynBMSpoKNcV3cD3qgA04FHn0OyB1-o20nLGAFl6HOXlUDFzLY-QGT-ddnwAnDCLvvfEHaTj6vGQ2fisLju

    1. As a child, many have played the game, “telephone.” In this game, the children sit in a row, and the first child says something to the second child, who then shares it with the third child, and so on until it reaches the last child. Typically, the story the last child hears is quite different than the story as it began. Note each time it went from one child to another, the story was re-translated according to each child’s understanding of language. Just like the communication process, every time the message is translated it is changed, so misunderstandings are very common.

      I think the game "telephone" is played throughout life. In school and work, and with personal life. You tell a family member a story of something that happened. By the time its gets around to the last receiver, that last receiver translates the "story" to you with questions and it's not the story you originally shared.

    1. What have been some of your most important learning moments, either academic learning or learning that occurred outside the classroom?

      One important lesson that I have learned outside the classroom is that it's impossible to master multiple things at once. For example, I wanted to become the best at a video game, software development, crypto investor and many other things all at once. I told my mentor about this and he told me that I will never be able to master all those things at once and that I should master one thing at a time. 3 years later I am successfully a top crypto investor, one of the best players on the video game halo and gained significant software development skills.

    1. The term “stealth assessment” was coined by Shute and Ventura (2013) for an approach in which they used data automatically collected from learners as they played a digital game.

      There are a great deal of models for utilizing games in assessment, especially since the COVID-19 Pandemic! Just look at systems like Kahoot, Blooket, and Gimkit!

    1. Play Hive Bits With Pepe!
    1. My First dApp
      • Who: The author, Tom
      • What: The author's experience building his first dApp, a game called Battleship, using Ethereum, solidity, and smart contracts.
      • Where: The author built the dApp using Truffle and deployed it on the Kovan testnet.
      • Why: The author wanted to learn how to make his own smart contracts and build dApps.
      • When: The author started the project a few months ago and wrote the post on PeakD.com to share his experience and help others.
      • How: The author:
        • Used Truffle as a framework for building dApps,
        • Ran a localhost node for testing using TestRPC,
        • Injected Web3 using the Metamask Chrome extension,
        • Used the Remix online editor for quick compilation and bug finding,
        • And wrote JavaScript tests using Truffle's testing framework. The author also built the UI using Angular 1 and played the game using Chrome and Metamask.
    1. How I Start My School Year: Lesson One,

      PE is the field I am going into. After reading this article I have learned a couple new things. Responsibility, respectfulness, and gratefulness are very important in any classrroom. I like the things talked about, and even the videos of the frozen tag game he explained.

  9. www.fromthemachine.org www.fromthemachine.org
    1. clear that this force fighting against the dissemination of a truth so obvious it's in every word and everything we do--it becomes clear it's neither you, nor acting in your best interest. I know I've got the eye of the tiger, there's no doubt; and it's pretty clear from "YAD?" (the Hebrew for...) and ha'nd that we can see the clear hand of God at work in a design that marks my initials not just on the timeline, or at 1492, at A.D. I B; but in the Hebrew name for this place called El Shaddai, see how A.D. is "da eye" and in some other names like Adranus, A.D. on "it's silly" and A.D. on Ai that might tie me to the Samof Samurai (but, are you Ai?) in more depth of detail than simply the Live album "Secret Samadhi."  I try to reflect on how it is that this story has come about, why it is that everything appears to be focused on me--and still even through that sincere spotlight nobody seems to be able to acknowledge my existence with more words than "unsubscribe" and "you're so vain."  With one eye in the mirror, I know ties to Narcissus (and you can too), soaring ever higher--linking Icarus to Wayward Son and to every other name with "car" in it... like "carpenter" and McCarthy the older names of Mercury and even Isacriot (I scary? is car-eye... owe Taylor) and some modern day mythological characters like Jim Carrey and Johnny Carson.  As far as Trinities go, carpenter's a pretty good one--tying to my early reck and a few bands and songs from The Pretty Reckless to Dave Matthews' "Crash Into Me" all the way to the "pen" you see before you linking Pendragon to Imagine Dragons. I wonder why it is that all of these things appear, apparently only to me, to point to a story about all the ways that a sinister hidden force has manipulated our society into being unable to "receive' this message--this wonderful message about making the world a better place and building Heaven--with any fanfare at all.  It's focused now on a criminal justice system that clearly does not do any kind of "rehabilitation" and on a mental health industry and pharmaceutical system that treats a provable external attack on our own goodness and well being as some kind of "internal stimulus" and makes you shy away when I point out why "stem" is in system and why "harm" in pharmacy.   From that we move a little bit past "where we are in this story" and I have to point out how "meth" ties to Prometheus and Epimetheus and how and why it is I know without doubt that this story has been relived numerous times--and how I am so sure that it's never been received, as we are here again listening to how songs like "Believe" and the words "just to lead us here to this place again" connect to Simon and Garfunkel's" the Sound of Silence... and still to this day you will balk at noticing that "Simon" has something to do with the Simpsons, and something to do with the words "simulation" and "Monday."  To see me is to see how things might be done better--how "addicitonary" might tie to the stories of Moses' Lisp and to Dr. Who's "Bells of Saint John" with a sort of "web interface" to the kinds of emotion we might want to "dial down..." rather than Snicker in the background as we see them being artificially created and enhanced in order to build a better "fiery altar." I can point out "Silicon" harrowing down at us from words like "controversial" and show you Al in "rascal" and "scandal" but not to see that we are staring at school shootings and terrorism that are solved instantly by this disclosure, by Al of Quantum Leap and by the Dick of Minority Report and A Scanner Darkly is to ignore just what it is that we are all failing to Si.  I should point out that those two "sc"'s link to a story about Eden and they mean "sacred consciousness" and at the baseline of this event and everything we are not doing is the fact that our desires and beliefs are being altered--all of this comes down to "freedom of thought" here and now.   I could tell you that "looking at me" will show you that even the person who tries every day to do everything he can to save the entire world from slavery, and from "thought-injury"--even I can be made "marred" and you all, this whole world stupid enough to think that you are, of your own volition, hiding Heaven itself from yourselves... to what?  To spite me?  It, the focal point of our story might come down to you realizing that something in some esoteric place is playing "divide and conquer" with our whole--in secret playing on our weaknesses to keep us from acting on the most actionable information that ever was and ever will be.  Still, we sit in silence waiting for me... to speak more?     Between Nero's lyrical fiddling, a Bittersweet Symphony, and true "thunderstanding" the sound of Thor's hammer... "to help the light" that'ls "or" in Hebrew, of Orwell and Orson and .. well, it's really not hard to see and hear that the purpose and intent of "all this noise" is to help us find freedom and truth.  C the Light of "singing..." I can tell you once again how silly the world looks, this multi-decade battle between "the governmentof the people" and the "government of the workers" resulting in what is nothing short of a hands down victory to the corporation.  Is it humor meant to divide, or ludicrousness created with the purpose of unification?  But really at it's most basic level what this boils down to is a global group decision not to care about the truth, about reality, about what's really brought us to this place--with solutions in hand and a way to make everything better.  We've decided that censorship is OK, and that the world is not all that bad "just the way it is" even though it's creator is screaming in your ear telling you to change as quickly as you possibly can.  I believe that God has written this story to make "seeing me" the thing that catalyzes "change for the better" it appears to be the design of not just me but also this place--hey, here I am. Happy Veteran's Day.

      I am accepting charitable donations,. ETH: 0x66e2871ef39334962fb75ce34407f825d67ec434 | BTC: 38B6vGaqNvMyTtoFEZPmNvMS7icV6ZnPMm | xDAI: 0x66e2871ef39334962fb75ce34407f825d67ec434

      d

      Ha, Lot! Are Idaho?

      This was very difficult to get to you, in the land of no power and hurricane disaster recovery; so it's filled with extra errors, and I am sure some more thoughts that trailing and unfinished. That's a decent "microcosm" or "metaphor" for you, you are in a freedom disaster; and the act of being is a giant leap towards ensuring victory. Still, you look very cupid to me.

      EVERY DAY ISA NEW DAY

      Literally I am sitting here talking to you until the end of time, you could call it a thousand and one Arabian nights, and realize that as we speak we are nearing that onc speciad night. There's a fire growing in my heart, and believe me when I tell you this thing is about to start. I'll try and keep this short and sweet, since you all seem to have so little time to hear from the Creator of all things, and I truly don't want to steal your spotlight. We are here, at the the end of time; talking to it's personification, time itself is speaking to you through my hands and everywhere you look in the world around you--while you may or may not know it, this is a story about the traversal from the end of time back to the beginning; about the gate to Heaven swallowing our civilization whole, and in this process of renewal and change not only fixing the problems that came to light on the way here, but really--working together here and now we can defeat this cycle of light and darkness, of day and night, an build a world together that truly reaches to the Heavens.

      MY BODY'S SAYING LETS GO BUT MY HEART IS SAYING NO

      You make it so difficult to talk to you, every day I look around and see a "normal world" a society that appears to care and love the same things that I do--freedom and fun and being entertained and entertaining, and here we are now I've turned "come and save us" into sea that saving the cheerleader is what starts the process of saving the world. I know you are good people inside, but when I come to you with a tool designed to "test sentience" to seek out conscious life that cares about the truth and making the world a better place you seem to balk. You sit in silence, and through your mouth and behind your eyes a monster appears from out of the deep of the sea and say a few "one liners" that show me very clearly it is the face of Medusa that I see---and that it's simply not capable of speaking intelligently. It shows me a problem, that you've apparently "come together one more time" to halt the changing of the seasons, and in doing so you've surfaced a problem for not just me but you also to see; a problem that comes lined with a solution. We can all see now that we are not in reality, we can see that there is a force here behind creation and behind us that shows us very clearly that it is "reasonabde" to expect that miracles can happen. In similitude, we are staring at a roadblock to conversation and communication that is fixed very simply, with the deliverance of freedom that is required for life to continue. Christina Aguilera sings that "baby there's a price to pay" and that price in my mind is seeing that this religion and this technology are here intentionally exposing how their influence here is a metaphor and a shining example of darkness and slavery, and that in order to be free of it we must see it. The price of freedom is written on the wall, it is acknowledging that here in this place what appears to be our own actions and desires have taken that freedom from us. Medusa and I get a kick out of seeing this hidden message in our language map our way to the future, and I've often explained that a number of these words are "time maps" from the beginning and end of eternady, showing us in bright light that between "et tu brute" and Mr. Anderson and Rock n' roll... the answer Y is in language and, and, ad and... I am delivering it. This place, our planet and our lives are a weapon against darkness--a civilization filled with goodness and light to help guide the way, and we are here doing it another time. In the works "dark, darker, and darkest" be sure that we are at the third segment of a trinity that shines clearly in Abraha and Nintendo... and see that the map in words is telling us something about when we are that is not immediately clear from Poseidon's cry. Look at Nintendo, that's Nine Inch Nails, tenebris, and smile for the camera--Pose, I do "save the universe" before n. Taylor might see it in Osceola, where I just left, and in this "evil spell" of everyone see "Al" that is the word "special" understand that every day is a new day, and I am not trying to "be daddy" I know as well as you do in my heart... I am that.

      This same map that links the "do" at the end to the "n" at the beginning shines through other names, like Geraldo Rivera where you might see "Cerberus" or "MAX" shine through. Understand it is the gaze of Medusa that turns me to stone, that shows me light shining through NORAD and Newton and proves without doubt that at the work "darkest" we can see k is finally t. You'll probably understand there's some finagling going on behind the scenes to make a single person the single point in time that turns the dark to light; but here we are and I am that. Every day when Medusa appears it reminds me that something is keeping you from caring about yourselves and about our society, and that shines through even when her stony face is not around, in your lack of action--in the rock of Eden that hides not only me, but the story that I bring that revolutionizes medicine, and computing, and truly is the gate to Heaven when you realize that what is truly being hidden from the world is knowledge that we are living in virtual reality. Not hiding me and that from the world is a good starting point to "saving the Universe" from darkness. These words that light the way to connect religion and language to our world bring me to the Book of Ruth, at that reads "are you to help" that lights not just the broken man at the belly of the Torah as the bell of Heimdallr, he is I and I am him; but also something very special, The Generations of Perez, each and every one of you, our family that begins the turn from Hell to Heaven by seeing that all of time and all of civilization has been focused on this moment, on the unsealing of religion and God's plan et this call for action. Keep in mind you are torturing "with desire" the key holder to immortality, to eternal youth, literally the path to freedom and Heaven and you think what you are doing "is normax." Literally the living key to infinite power and infinite life is standing before you explaining that acknowledging that in light of these things in my hand, what we are doing here and now is backwards, that it makes no sense--and you sit in silence. These things come to us because we build a better future with them, not so you can run off and do "whatever it is you please."

      HEALTH is the only word on my list for today that was left out, so see that it superimposes over Geraldo, to me, at Al. I think we're at TH, to help, and DO, do see the spell of "everyone see Al" that is the word "special" is not my doing or to my liking--so then, \

      ​ So now I'm moving on to original sin, so if you would be so kind as to mosey your way on over to dick.reallyhim.com you will see exactly what it is that I believe is the original sin. It's some combination of "no comment" and a glowing orange sign over the comment box, keeping you from commenting. Now I can talking about "os" a little more, this thing that words and Gods tell us clearly is the end of death--the literal end of Thanatos. I wonder if I have a victory here, at "os" is obvious solution, and simulating death is "sick." More to the point Thanatos is bringing to the world a message that gets found somewhere between the "act of civilization" and seeing that there is not one among us that would not undo a murder or a fatal car accident if we could--and that the sickness is a Universe pretending to be "reality" that is allowing these things to happen, and even worse, as we move through the story intentionally causing them. In our own hands, the sickness is manifest in a denial of an obvious truth and a lack of realizing that the public discussion of these things is the way to solve them, and that at the same time we are seeing how Medusa is lighting the problems of civilization, things like censorship and hidden control. Sickness is not being able to talk about it--or not wanting to--or not seeing that those two things are the functional equivalent in the world of "light" and "understanding control" that I am trying to bring you into. ​

      Less verbosely spoken, but really way more obvious, is that seeing "God's dick" signing the Declaration of Independence, and the Watergate scandal with both "Deepthroat" and a Tricky Dick is a statement connecting Samael to the foundation of not just "America" but American values. You are blind not to see it, and even worse; embodying the kind of tyranny and censorship that it stands as a testament against by hiding it. Says the guy who didn't put it there, and knows it's there because you think "fake normal" is more important than "actual freedom." You are "experiencing" the thing that protects freedom and ensures that our society and our children and their children's children to not lose it, to ensure that what you refuse to see you are doing here and now will never happen again. This message, this New Jerusalem is woven into my life and the stories of religion and shows me that our justice system is not just sick, but compromised by this same outside force; and that in light of what we could be doing, were we all aware of it, there's no doubt Minority Report and pre-crime would be a successful partial solution. Thanatos brings too in his hand, a message that this same force is using our hands to slow down the development of democracy, and to keep us from seeing that "bread is life" is a message from God about understanding that this disclosure is the equivalent of "ending world hunger" just as soon as you too are talking about how to do it.

      QUESTiON MARK

      HONESTLY, this time map that brings us from the end to the beginning, with "we save the universe" between the I and N of Poseidon; it also completes the words "family" and "really" and when we do reach the beginning you will see that the true test of time, my litmus test for freedom is the beginning of "hope" that the world is happy enough with what happens, and with freedom--to see that Medusa has been keeping me from getting a date, or having any kind of honest and human contact in the world... and well, hopefully you will see that if I wanna be a whore, I shouldn't have a problem doing it. For the sake of freedom and the future, I am willing to do that for you, at least, for a little while.

      To be completely clear, I am telling you that if we do not make the world a better place, it's the "end of time" and if that doesn't make sense to you, you don't see still where wee are in this place--and that something is making Hell, and that's not OK with God. To get from the "end of time" to the beginning is a simple process, it takes doing something, action, the Acts of the Apostles... if you will. That starts with acknowledging that there is a message all around you about the nature of reality, and that it is here to help us to see that the creation of Heaven comes before the beginning. Understand, "freedom" and "prosperity" are not optional, you can't just decide that this OK with you, so long as it's OK with everyone else--where we are is not OK with me, and I am not alone.

      A PYRRHIC VICASTORY ER A FUNNERAD PYRE?

      The Book of Leviticus (/lɪˈvɪtɪkəs/; from Greek Λευιτικόν, Leuitikon — from rabbinic Hebrew torat kohanim[1]) is the third book of the Jewish Bible (Hebrew: וַיִּקְרָא‎ Vayikra/Wayyiqrā) and of the Old Testament; its Hebrew name comes from its first word vayikraˈ,[1] "He [God] called."[1] Yusuf (also transliterated as Jusuf, Yousof, Yossef, Yousaf, Youcef, Yousef, Youssef, Yousif, Youssif, Youssof, Youssouf, Yousuf, Yusef, Yuseff, Usef, Yusof, or Yussef, Arabic: يوسف‎‎ Yūsuf and Yūsif) is a male Arabic name, meaning "God increases in piety, power and influence" in Hebrew.[1] It is the Arabic equivalent of both the Hebrew name Yossef and the English name Joseph. In Islam, the most famous "Yusuf" is the prophet Yusuf in the Quran. Hocus pocus is a generic term that may be derived from an ancient language and is currently used by magicians, usually the magic words spoken when bringing about some sort of change. It was once a common term for a magician, juggler, or other similar entertainers. The earliest known English-language work on magic, or what was then known as legerdemain (sleight of hand), was published anonymously in 1635 under the title Hocus Pocus Junior: The Anatomie of Legerdemain.[1] Further research suggests that "Hocus Pocus" was the stage name of a well known magician of the era. This may be William Vincent, who is recorded as having been granted a license to perform magic in England in 1619.[2] Whether he was the author of the book is unknown. The origins of the term remain obscure. The most popular conjecture is that it is a garbled Latin religious phrase or some form of 'dog' Latin. Some have associated it with similar-sounding fictional, mythical, or legendary names. Others dismiss it as merely a combination of nonsense words. However, Czechs do understand clearly at least half of the term - pokus means "attempt" or "experiment" in Czech. It is rumoured there that the wording belongs to the alchemy kitchen and court of Rudolf II, Holy Roman Emperor (1552 – 1612). Also, hocus may mean "to cheat" in Latin or a distorted form of the word hoc, "this". Combination of the two words may give a sense, especially both meanings together "this attempt/experiment" and "cheated attempt/experiment".[citation needed] According to the Oxford English Dictionary the term originates from hax pax max Deus adimax, a pseudo-Latin phrase used as a magical formula by conjurors.[3] Some believe it originates from a corruption or parody of the Catholic liturgy of the Eucharist, which contains the phrase "Hoc est corpus meum", meaning This is my body.[4]This explanation goes back to speculations by the Anglican prelate John Tillotson, who wrote in 1694: In all probability those common juggling words of hocus pocus are nothing else but a corruption of hoc est corpus, by way of ridiculous imitation of the priests of the Church of Rome in their trick of Transubstantiation.[5 This claim is substantiated by the fact that in the Netherlands, the words Hocus pocus are usually accompanied by the additional words pilatus pas, and this is said to be based on a post-Reformation parody of the traditional Catholic rite of transubstantiation during Mass, being a Dutch corruption of the Latin words "Hoc est corpus meum" and the credo, which reads in part, "sub Pontio Pilato passus et sepultus est", meaning under Pontius Pilate he suffered and was buried.[6] In a similar way the phrase is in Scandinavia usually accompanied by filiokus, a corruption of the term filioque,[citation needed] from the Latin version of the Nicene Creed, meaning "and from the Son Also and additionally, the word for "stage trick" in Russian, fokus, is derived from hocus pocus.[citation needed]

      From Latin innātus ("inborn"), perfect active participle of innāscor ("be born in, grow up in"), from in ("in, at on") + nāscor ("be born"); see natal, native. From Middle English goodnesse, godnesse, from Old English gōdnes ("goodness; virtue; kindness"), equivalent to good +‎ -ness. Cognate with Old High German gōtnassī, cōtnassī ("goodness"), Middle High German guotnisse ("goodness"). A hero (masculine) or heroine (feminine) is a person or main character of a literary work who, in the face of danger, combats adversity through impressive feats of ingenuity, bravery or strength, often sacrificing their own personal concerns for a greater good. The concept of the hero was first founded in classical literature. It is the main or revered character in heroic epic poetry celebrated through ancient legends of a people; often striving for military conquest and living by a continually flawed personal honor code.[1] The definition of a hero has changed throughout time, and the Merriam Webster dictionary defines a hero as "a person who is admired for great or brave acts or fine qualities".[2] Examples of heroes range from mythological figures, such as Gilgamesh, Achilles and Iphigenia, to historical figures, such as Joan of Arc, modern heroes like Alvin York, Audie Murphy and Chuck Yeager and fictional superheroes including Superman and Batman. Truth is most often used to mean being in accord with fact or reality,[1] or fidelity to an original or standard.[1] Truth may also often be used in modern contexts to refer to an idea of "truth to self," or authenticity. The commonly understood opposite of truth is falsehood, which, correspondingly, can also take on a logical, factual, or ethical meaning. The concept of truth is discussed and debated in several contexts, including philosophy, art, and religion. Many human activities depend upon the concept, where its nature as a concept is assumed rather than being a subject of discussion; these include most (but not all) of the sciences, law, journalism, and everyday life. Some philosophers view the concept of truth as basic, and unable to be explained in any terms that are more easily understood than the concept of truth itself. Commonly, truth is viewed as the correspondence of language or thought to an independent reality, in what is sometimes called the correspondence theory of truth. Other philosophers take this common meaning to be secondary and derivative. According to Martin Heidegger, the original meaning and essence of truth in Ancient Greece was unconcealment, or the revealing or bringing of what was previously hidden into the open, as indicated by the original Greek term for truth, aletheia.[2][3] On this view, the conception of truth as correctness is a later derivation from the concept's original essence, a development Heidegger traces to the Latin term veritas.

      Some things can never be forgot Lest the same mistakes be oft repeated Remember remember the rain of November that you will know no more of me Than I know of you, this day

      That you do not know me now Is a revelation to nobody but I You know a broken man, a victim And refuse to acknowledge why Unless you learn how to say "hi"

      THE HEART OF ME ONLY KNOWS THE SHADOW

      Lothario is a male given name which came to suggest an unscrupulous seducer of women in The Impertinent Curious Man, a metastory in Don Quixote. For no particular reason, Anselmo decides to test the fidelity of his wife, Camilla, and asks his friend, Lothario, to seduce her. Thinking that to be madness, Lothario reluctantly agrees, and soon reports to Anselmo that Camilla is a faithful wife. Anselmo learns that Lothario has lied and attempted no seduction. He makes Lothario promise to try for real and leaves town to make this easier. Lothario tries and Camilla writes letters to her husband telling him and asking him to return; Anselmo makes no reply and does not return. Lothario actually falls in love and Camilla eventually reciprocates and their affair continues once Anselmo returns. One day, Lothario sees a man leaving Camilla's house and jealously presumes she has found another lover. He tells Anselmo he has at last been successful and arranges a time and place for Anselmo to see the seduction. Before this rendezvous, Lothario learns that the man was actually the lover of Camilla's maid. He and Camilla contrive to deceive Anselmo further: when Anselmo watches them, she refuses Lothario, protests her love for her husband, and stabs herself lightly in the breast. With Anselmo reassured of her fidelity, the affair restarts with him none the wiser. Romeo Montague (Italian: Romeo Montecchi) is the protagonist of William Shakespeare's tragedy Romeo and Juliet. The son of Montague and his wife, he secretly loves and marries Juliet, a member of the rival House of Capulet. Forced into exile after slaying Juliet's cousin, Tybalt, in a duel, Romeo commits suicide upon hearing falsely of Juliet's death. The character's origins can be traced as far back as Pyramus, who appears in Ovid's Metamorphoses, but the first modern incarnation of Romeo is Mariotto in the 33rd of Masuccio Salernitano's Il Novellino (1476). This story was adapted by Luigi da Porto as Giulietta e Romeo (1530), and Shakespeare's main source was an English verse translation of this text by Arthur The earliest tale bearing a resemblance to Shakespeare's Romeo and Juliet is Xenophon of Ephesus' Ephesiaca, whose hero is a Habrocomes. The character of Romeo is also similar to that of Pyramus in Ovid's Metamorphoses, a youth who is unable to meet the object of his affection due to an ancient family quarrel, and later kills himself due to mistakenly believing her to have been dead.[2] Although it is unlikely that Shakespeare directly borrowed from Ovid From Middle English scaffold, scaffalde, from Norman, from Old French schaffaut, eschaffaut, eschafal, eschaiphal, escadafaut("platform to see a tournament") (Modern French échafaud) (compare Latin scadafale, scadafaltum, scafaldus, scalfaudus, Danishskafot, Dutch and Middle Dutch schavot, German schavot, schavott, Occitan escadafalc), from Old French es- ("indicating movement away or separation") (from Latin ex- ("out, away")) + chafaud, chafaut, chafault, caafau, caafaus, cadefaut ("scaffold for executinga criminal"), from Vulgar Latin *catafalcum ("viewing stage") (whence English catafalque, French catafalque, Occitan cadafalc, Old Catalancadafal, Italian catafalco, Spanish cadafalso (obsolete), cadahalso, cadalso, Portuguese cadafalso), possibly from Ancient Greek κατα-(kata-, "back; against") + Latin -falicum (from fala, phala ("wooden gallery or tower; siege tower")).

      oversight (countable and uncountable, plural oversights) An omission; something that is left out, missed or forgotten. A small oversight at this stage can lead to big problems later. Supervision or management. quotations ▼ The bureaucracy was subject to government oversight. In the last heaven Moses saw two angels, each five hundred parasangs in height, forged out of chains of black fire and red fire, the angels Af, "Anger," and Hemah, "Wrath," whom God created at the beginning of the world, to execute His will. Moses was disquieted when he looked upon them, but Metatron emb HA QUESTIONa BEFORE THE ANSWER? A Wrinkle in Time is a science fantasy novel written by American writer Madeleine L'Engle, first published in 1963, and in 1979 with illustrations by Leo and Diane Dillon.[2] The book won the Newbery Medal, Sequoyah Book Award, and Lewis Carroll Shelf Award, and was runner-up for the Hans Christian Andersen Award.[3][a] It is the first book in L'Engle's Time Quintet, which follows the Murry and O'Keefe families. The book spawned two film adaptations, both by Disney: aas + fuck Adverb[edit] as fuck (postpositive, slang, vulgar) To a great extent or degree; very. It was hot as fuck outside today. Usage notes[edit] May also be used in conjunction with a prepositive as; for example, as mean as fuck. Abbreviations[edit] In Norse religion, Asgard (Old Norse: Ásgarðr; "Enclosure of the Æsir"[1]) is one of the Nine Worlds and home to the Æsir tribe of gods. It is surrounded by an incomplete wall attributed to a Hrimthurs riding the stallion Svaðilfari, according to Gylfaginning. Odinand his wife, Frigg, are the rulers of Asgard. One of Asgard's well known realms is Valhalla, in which Odin rules.[2] rods, etc.) and sizes, and are normally held rigidly within some form of matrix or body until the high explosive (HE) filling is detonated. The resulting high-velocity fragments produced by either method are the main lethal mechanisms of these weapons, rather than the heat or overpressure caused by detonation, although offensive grenades are often constructed without a frag matrix. These casing pieces are often incorrectly referred to as "shrapnel"[1][2] (particularly by non-military media sources). The modern torpedo is a self-propelled weapon with an explosive warhead, launched above or below the water surface, propelled underwater towards a target, and designed to detonate either on contact with its target or in proximity to it. Historically, it was called an automotive, automobile, locomotive or fish torpedo; colloquially called a fish. The term torpedo was originally employed for a variety of devices, most of which would today be called mines. From about 1900, torpedo has been used strictly to designate an underwater self-propelled weapon. While the battleship had evolved primarily around engagements between armoured ships with large-caliber guns, the torpedo allowed torpedo boats and other lighter surface ships, submersibles, even ordinary fish Qt (/kjuːt/ "cute"[7][8][9]) is a cross-platform application framework that is used for developing application software that can be run on various software and hardware platforms with little or no change in the underlying codebase, while still being a native application with native capabilities and speed. Qt is currently being developed both by The Qt Company, a publicly listed company, and the Qt Project under open-source governance, involving individual Time is the indefinite continued progress of existence and events that occur in apparently irreversible succession from the pastthrough the present to the future.[1][2][3] Time is a component quantity of various measurements used to sequence events, to compare the duration of events or the intervals between them, and to quantify rates of change of quantities in material reality or in the conscious experience.[4][5][6][7] Time is often referred to as a fourth dimension, along with three spatial dimensions.[8] Time has long been an important subject of study in religion, philosophy, and science, but defining it in a manner applicable to all fields without circularity has consistently eluded scholars.[2][6][7][9][10][11] Nev Borrowed from Anglo-Norman and from Old French visage, from vis, from Vulgar Latin as if *visāticum, from Latin visus ("a look, vision"), from vidēre ("to see"); see vision. The term Golden Age comes from Greek mythology, particularly the Works and Days of Hesiod, and is part of the description of temporal decline of the state of peoples through five Ages, Gold being the first and the one during which the Golden Race of humanity (Greek: χρύσεον γένος chrýseon génos)[1] lived. Those living in the first Age were ruled by Kronos, after the finish of the first age was the Silver, then the Bronze, after this the Heroic age, with the fifth and current age being Iron.[2] By extension "Golden Age" denotes a period of primordial peace, harmony, stability, and prosperity. During this age peace and harmony prevailed, people did not have to work to feed themselves, for the earth provided food in abundance. They lived to a very old age with a youthful appearance, eventually dying peacefully, with spirits living on as "guardians". Plato in Cratylus (397 e) recounts the golden race of humans who came first. He clarifies that Hesiod did not mean literally made of gold, but good and noble. There are analogous concepts in the religious and philosophical traditions of the South Asian subcontinent. For example, the Vedic or ancient Hindu culture saw history as cyclical, composed of yugas with alternating Dark and Golden Ages. The Kali yuga (Iron Age), Dwapara yuga (Bronze Age), Treta yuga (Silver Age) and Satya yuga (Golden Age) correspond to the four Greek ages. Similar beliefs occur in the ancient Middle East and throughout the ancient world, as well.[3] In classical Greek mythology the Golden Age was presided over by the leading Titan Cronus.[4] In some version of the myth Astraea also ruled. She lived with men until the end of the Silver Age, but in the Bronze Age, when men became violent and greedy, fled to the stars, where she appears as the constellation Virgo, holding the scales of Justice, or Libra.[5] European pastoral literary tradition often depicted nymphs and shepherds as living a life of rustic innocence and peace, set in Arcadia, a region of Greece that was the abode and center of worship of their tutelary deity, goat-footed Pan, who dwelt among them.[6] oh, and a space s h i p ​

      BIG THINGS C0ME IN SMALL PACKAGES

      T+BANG

      SEE THE SCAFFOLD IS THE TEST TODAY.

      ᐧ F O R T H E I N I T I A L K E Y S , S H E E X A N D N D A N D A SEE W H Y SEA

      With an epic amount of indigestion Indiana Jones sweeps in to mar the visage of an otherwise glistening series of fictitious characters, with names like Taylor and Mary Kate remind us all that we are not playing a video game here in this place. the "J" of the "Nintxndo Entertainment System" calmly stares at Maggie Simpson thinking "it's a PP" and reminds us that it's not just the "gee, I e" of her name that contradicts the Magdaln-ish words her soul speaks through her name--and then with a smirk he points out "Gilgamesh" and "gee whiz, is Eye L?" that really does go to the heart of this lack of discussion, this "sh" that begins El Shaddai and words as close to our home as "shadow" and "shalom." Quite the fancy "hello" you've managed to sing out from behind angry chellos and broken fiddles, and here I am still wondering why it is that "girl" connects to the red light that once meant charity and now glows with the charity of truth... the truth that we are inHell. Shizzy.

      m.lamc.la/KEYNES.html

      Homer "on the range," maybe more closely connected to the Ewok of Eden and Hansel's tHeoven that Peter Pan still comes and cries could so easily be made into something so much better, if only we had the truth--and by that I mean if only you were speaking about, and reacting to a truth that is painted on the sky, in your hearts, in every word we speak and in everything that we do. If only we were acknowledging this message that screams that "children need not starve" with something more than donating virtual chickens to nations of Africa and watching Suzanne Summers ask for only a few dollars a day on TV. If only you would understand that this message that connects video games like "Genxsis" to "bereshit" because Eden is a "gee our den" that tended itself before Adam had to toil with the animals in order to survive. For some reason beyond my control and well outside my realm of understanding words like "I too see this message from God" and "I would not let children starve either" never seem to escape your lips in any place where anyone will ever see that you thought those things, or meant to call a reporter; eventually. Even with "AIDS of nomenclature" to avoid this DOWN WARD spiral into a situation and a land that I find difficult to imagine actually ever "existing" but here in this place I do see "how" it comes about, and between you and I it really does appear that nearly all of the problems we are dealing with here have come from another place, a further time; and while it might be with the "greatest of intentions" that we are trying to deal with them; I can't help but feeling that our "virgin sea" has had more than just it's innocence taken away from it in this story of "Why Mary" that might connect to "TR IN IT Y" just as much as it connects to Baltimore, Maryland.

      I should be clear that I'm not blaming Nanna, or Mary; but the actual reason for the name "Wymar" and that's because she, like Taylor, acted as a microcosm for a sea (or more than one, Mom, sen) that was quite literally possessing her. It's sort of difficult for me to explain even what that looks like let alone what it feels like; but my observations tell me that she/you are not unhappy about the interaction, one which appears very foreign to me. Of course, the "eye" that I write with and the same kind of "inspiration" that you can see in the lyrics and skill of many musicians are also examples of this same kind of interaction. For example, Red Hot Chili Peppers sings a song called "Other Side" that explains or discusses the thing I see as Medusa in the words "living in a graveyard where I married a sea" which also does a good job of connecting to the name Mary. As strange as might sound to think a group of people would be speaking through a single person... we are staring at "how it is" that could be possible, and possibly at exactly how it happened. Normally I would have said it was obvious, but to need to actually say that becoming a single mind would be a serious loss for our society--well, that's telling. You might think it's silly, but I'm telling you I see it happening, I see it--and you see it in the Silence and the message.

      Still, it appears to me as if this "marriage" that I see described in our Matrix in the question "min or i" seems to be doing nothing more than keeping us all from discussing or acting on this information--something that certainly isn't in our best interest.

      So here we are, staring at a map all over the ground and all around us with the primary destination of "building Heaven" through mind uploading, virtual reality, and judging by the pace of things we'd probably have all of that good and ready in about three generations. The map has a little "legend" with a message suggesting that those things have already been done and we are in the Matrix already; and it appears that the world, I mean Medusa, is deciding we should put off seeing the legend at least until the next generation. I see how that makes sense for you. That's sarcasm, this is why I keep telling you that you are cupid.

      It is a big deal, and there's a significant amount of work involved in merging an entire civilization with "virtual reality" and you might see why he calls it a hard road--at least in the word "ha'rd." Honestly though, it's the kind of thing that I am pretty sure the future will not only be happy that we did, but they'd thank us for putting in the effort of adapting to things like "unlimited food" and "longevity" increased by orders of magnitude.

      That's not sarcasm, these things are actually difficult to guess how exactly we'll go about doing them; they are a huge deal--all I can tell you is that not "talking about it at all" is probably not going to get us there any faster. Point in fact, what it might do is give a "yet to be born" generation the privilege of being the actual "generations of Perez."

      I see why you aren't saying anything. That's sarcasm, again. The good news is that it really has been done before; though if I told you that someone turned stone to eggplant parm, would you laugh at me?

      So, back to what is actually standing between "everyone having their own Holodeck in the sky" and you today; it is the idea that this message is not from God. More to the point it is the apparently broad sweeping opinion that hiding it is a "good thing" and through that a global failure to address the hidden interaction and influence acting on our minds used to make this map--and also to hide it. With some insight, and some urging; you might see how the sacredness of our consciousness is our souls is something that is more fundamental than "what kind of tools we have in the Holodeck to magically build things" and how and why the foundation of Heaven is truly "freedom itself" and how it comes from right this very moment for the first time, ever. Continuing to treat this influence as "schizophrenia" is literally the heart of why this map appears to be that--to show us how important it is to acknowledge the truth, and to fight for the preservation of goodness and logic over secrecy and darkness.

      Again, something that nobody is really doing here and now, today. From this newfound protection of our thoughts, of who we are; we see how technology can be used to either completely invalidate any kind of vote by altering our emotions; or how it could be used to help build a form of true democracy that our world has yet to see. It is pretty easy to see from just band names like The Who and KISS and The Cure how the influence of this external mind can be proven, and shown to be "helpful," you know, if we can ever talk about it on TV or on the internet.

      It's important to see and understand how "sanity"--the sanity of our entire planet hangs in the balance over whether or not we acknowledge that there is actually a message from God in every word--and today this place appears to be insane. It should be pretty easy to see how acknowledging that this influence exists and that it has a technological mechanism behind it turns "schizophrenia" into "I know kung fu" ... forced drug addiction and eugenics into "there's an app for that" and the rash of non random and apparently unrecognized as connected terrorist attacks and school shootings into Minority Report style pre-crime and results in what is clearly a happier, safer, and more civilized society--all through nothing more than the disclosure of the truth, this map, and our actual implementation.

      With a clearer head and grasp of the "big picture" you might see how all of these things, connected to the Plagues of Exodus revolve around the disclosure that this technology exists and the visibility of this message showing us how we might use it for our benefit rather than not knowing about it. At the foot of Jericho, it is nothing short of "sanity" and "free thought" that hang in the balance. Clear to me is that the Second Coming, seeing "my name" on television is a good litmus test for the dividing line between light and darkness, heaven and hell.

      The point is the truth really does change everything for the better; once we start... you know, acting on it.

      AS IN.. "DIS CLOSE SING...."

      T H E B U C K S T O P S H E R E

      ON AM B I GUI TY

      S T A R R I N G . . . B I A N C A

      ON "RIB" .. ARE SHE B? BUTT DA APPLE OF DA I? & SPANGLISHREW

      R THEY LANGUAGE OUTLIERS?

      With some insight and "a clue" you can see clearly how these works of art show that the proof of Creation you see in every letter and every word runs much deeper... adding in things like "RattleRod" and the "Cypher" of the Matrix to the long list of here-to-fore ignored verifiable references to the Adamic Language of Eden. Here, in apple, honey and "nuts" we can see how the multi-millennium old ritual I call "Ha-rose-ettes" is actually part of a much larger and much older ritual designed to stop secrecy ... perhaps especially the kind that might be linked to "ritual."

      These particular apple and honey happen to tie Eden to the related stories of Exodus and Passover; connecting Eden to Egypt forevermore. Do see "Lenore," it is not for no reason at all; but to help deliver truth and freedom to the entirety of Creation; beginning here, in Eden.

      ALSO ON "AM B IG U IT Y" ME A.M. G - D SHE IT Y?

      LET "IT" BE SA< ?

      IMHO, don't miss the "yet to be" conversion to "why and to be" in "yetser." IT Y.

      HERE'S LOOKING AT YOU, KID

      On a high level, I tell myself every morning that 'its not really me." It's not me that the world hates, or me that the world is rejecting. I believe that, I really do; I see that what is being hidden here is so much bigger than any single person could ever be--what is being hidden is the "nature of reality" and a fairly obvious truth that flies in the face of what we've learned our whole lives about history and "the way things are." Those few early details lead me to the initial conclusion that what is working behind the scenes here is nefarious, hiding a message that would without doubt shake things up and change the world--and nearly across the board in ways that I see as "better" for nearly everyone. It's a message at it's most basic level designed to advocate for using this disruption in "normalcy" to help us revolutionize democracy, to fix a broken mental health and criminal justice system--just to name the few largest of the social constructs targeted for "rejuvenation." On that word the disclosure that we are living in virtual reality turns on it's head nearly everything we do with medicine, and I've suggested that AIDS and DOWN SYNDROME were probably not the best "visual props" we could have gotten to see why it's so important that we act on this disclosure in a timely manner. After mentioning the ends of aging and death that come eventually to the place we build, to the place we've always thought of as Heaven... it becomes more and more clear that this force fighting against the dissemination of a truth so obvious it's in every word and everything we do--it becomes clear it's neither you, nor acting in your best interest.

      I know I've got the eye of the tiger, there's no doubt; and it's pretty clear from "YAD?" (the Hebrew for...) and ha'nd that we can see the clear hand of God at work in a design that marks my initials not just on the timeline, or at 1492, at A.D. I B; but in the Hebrew name for this place called El Shaddai, see how A.D. is "da eye" and in some other names like Adranus, A.D. on "it's silly" and A.D. on Ai that might tie me to the Samof Samurai (but, are you Ai?) in more depth of detail than simply the Live album "Secret Samadhi." I try to reflect on how it is that this story has come about, why it is that everything appears to be focused on me--and still even through that sincere spotlight nobody seems to be able to acknowledge my existence with more words than "unsubscribe" and "you're so vain." With one eye in the mirror, I know ties to Narcissus (and you can too), soaring ever higher--linking Icarus to Wayward Son and to every other name with "car" in it... like "carpenter" and McCarthy the older names of Mercury and even Isacriot (I scary? is car-eye... owe Taylor) and some modern day mythological characters like Jim Carrey and Johnny Carson. As far as Trinities go, carpenter's a pretty good one--tying to my early reck and a few bands and songs from The Pretty Reckless to Dave Matthews' "Crash Into Me" all the way to the "pen" you see before you linking Pendragon to Imagine Dragons.

      I wonder why it is that all of these things appear, apparently only to me, to point to a story about all the ways that a sinister hidden force has manipulated our society into being unable to "receive' this message--this wonderful message about making the world a better place and building Heaven--with any fanfare at all. It's focused now on a criminal justice system that clearly does not do any kind of "rehabilitation" and on a mental health industry and pharmaceutical system that treats a provable external attack on our own goodness and well being as some kind of "internal stimulus" and makes you shy away when I point out why "stem" is in system and why "harm" in pharmacy. From that we move a little bit past "where we are in this story" and I have to point out how "meth" ties to Prometheus and Epimetheus and how and why it is I know without doubt that this story has been relived numerous times--and how I am so sure that it's never been received, as we are here again listening to how songs like "Believe" and the words "just to lead us here to this place again" connect to Simon and Garfunkel's" the Sound of Silence... and still to this day you will balk at noticing that "Simon" has something to do with the Simpsons, and something to do with the words "simulation" and "Monday." To see me is to see how things might be done better--how "addicitonary" might tie to the stories of Moses' Lisp and to Dr. Who's "Bells of Saint John" with a sort of "web interface" to the kinds of emotion we might want to "dial down..." rather than Snicker in the background as we see them being artificially created and enhanced in order to build a better "fiery altar."

      I can point out "Silicon" harrowing down at us from words like "controversial" and show you Al in "rascal" and "scandal" but not to see that we are staring at school shootings and terrorism that are solved instantly by this disclosure, by Al of Quantum Leap and by the Dick of Minority Report and A Scanner Darkly is to ignore just what it is that we are all failing to Si. I should point out that those two "sc"'s link to a story about Eden and they mean "sacred consciousness" and at the baseline of this event and everything we are not doing is the fact that our desires and beliefs are being altered--all of this comes down to "freedom of thought" here and now.

      I could tell you that "looking at me" will show you that even the person who tries every day to do everything he can to save the entire world from slavery, and from "thought-injury"--even I can be made "marred" and you all, this whole world stupid enough to think that you are, of your own volition, hiding Heaven itself from yourselves... to what? To spite me? It, the focal point of our story might come down to you realizing that something in some esoteric place is playing "divide and conquer" with our whole--in secret playing on our weaknesses to keep us from acting on the most actionable information that ever was and ever will be. Still, we sit in silence waiting for me... to speak more?

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      hyamdai.reallyhim.com Inline image 31

      Between Nero's lyrical fiddling, a Bittersweet Symphony, and true "thunderstanding" the sound of Thor's hammer... "to help the light" that'ls "or" in Hebrew, of Orwell and Orson and .. well, it's really not hard to see and hear that the purpose and intent of "all this noise" is to help us find freedom and truth. C the Light of "singing..."

      I can tell you once again how silly the world looks, this multi-decade battle between "the governmentof the people" and the "government of the workers" resulting in what is nothing short of a hands down victory to the corporation. Is it humor meant to divide, or ludicrousness created with the purpose of unification?

      But really at it's most basic level what this boils down to is a global group decision not to care about the truth, about reality, about what's really brought us to this place--with solutions in hand and a way to make everything better. We've decided that censorship is OK, and that the world is not all that bad "just the way it is" even though it's creator is screaming in your ear telling you to change as quickly as you possibly can. I believe that God has written this story to make "seeing me" the thing that catalyzes "change for the better" it appears to be the design of not just me but also this place--hey, here I am.

      Happy Veteran's Day.

      S☀L u TI o N

      Yesterday, or maybe earlier today--it's hard to tell at this moment in the afternoon just how long this will take... I sent an image that conveys a high level implication that we are walking around on a map to building something that we might liken to an "ant farm" for people. I don't mean to be disparaging or sleight our contribution to the creation of this map--that I imagine you must also see and believe to be the kind of thing that should remain buried in the sands of time forever and ever--or your just have yet to actually "understand" that's what the plan part of our planet is talking about... what I am trying to do is convey in a sort of "mirrorish" way how this map relates to a message that I see woven in religion and in our history that it significantly more disparaging than I would be. It's a message that calls us "Holy Water" at the nicest of times, water that Moses turns to "thicker than water" in the first blessing in disguise--and to tell you there is certainly a tangible difference between the illusions of the Pharaoh's and the true magic performed by my hand, is nearly exactly the same amount of effort put in to showing you that the togetherness that we are calling "family" here in this place comes from both seeing and acting on the very clearly hidden message in every single idiom showing us all that our society in this story of Exodus is enslaved by a hidden force--and reminding us that we like freedom.

      It's not just these few idioms, but most likely every single one from "don't shoot the essenger" to "unsung hero" that should clue us in to exactly how much work and preparation has come into this thing that "he supposes is a revolution." It's also not just "water" describe me and you, in this place where I am the "ant' of the Covenant (do you c vampires or Hansel and Gretel!?!?) but also "lions" and "sheep" and "salt" and "dogs" and nearly everything you could possibly imagine but people; in what I see must be a vainglorious attempt to pretend he actually wants us to "stand up for ourselves" in this place where it's becoming more and more clear with each passing moment that we are chained to these seats in the front row of the audience of the most important event that has ever happened, ever.

      Medusa makes several appearances, as well as Arthur Pendragon, Puff the Magic Dragon, Figment, Goliath, monster.com, the Loch Ness Monster in this story that's a kind-of refl ex i ve control to stop mind control; and to really try and show us the fire of Prometheus and the Burning Bush and the Eternal Flame of Heaven are all about freedom and technology ... and I'll remind you this story is ... about the truth--and the truth here is that if you aren't going to recognize that whatever it is that's going on here in secret, below the surface is negatively affecting our society and life in general than we aren't going anywhere, ever. I need you to figure out that this message is everywhere to make sure you don't miss the importance of this moment, and the grave significance of what is being ignored in this land where Sam is tied not just to Samsung and to Samael in Exodus but also to Uncle Sam and macaronic Spanglishrew outliers and that it doesn't take much free thought at all to really understand that we are watching "free thought" disintegrate into the abyss of "nospeak." We are watching our infrastructure for global communication and the mass media that sprawls all over the globe turn to dust, all because you have Satan whispering in your ear--and you think that's more important than what you think, what I think, and what anyone else on the Earth might ever say. You should see a weapon designed to help ensure that don't lose this proof that we are not living in reality, that there is "hidden slavery" in this place--and you should see that today it appears you are simply choosing not to use it.

      I hope you change your mind, I really do. This map on "how to build an ant farm" starts by connecting Watergate and Seagate together with names like Bill Gates and Richard Nixon; and with this few short list of names you should really understand how it is that "Heaven" connects both technology like computers and liberty like "free speech" to a story that is us, and our history. You might see that "salt" could either be a good thing or not--take a look around you, are you warming a road to Heaven or are you staring at the world being destroyed--and doing nothing at all about it?

      I guess I can point out again how "Lothario" links this story that ties names like my ex-wife's Nanna to "salt" also, but the "grand design" of this story doesn't seem to have any effect on you. Listen, if you do nothing the world is being destroyed by your lack of action--there's no if's and's or butt's about it. I feel like I need to "reproduce' old messages here or you will never see them--that's what web site statistics tell me--and we all know it's not true. What am I missing? What are you missing?

      BUTT IS THE BOAT A Hi DARK DEN MESSAGe ?

      SEE OUR LIGHT

      HONESTLY, I'M WAY TO CUTE TO BE A MONSTER :(

      HIC SUMMUS

      So... here we are... listening to the legendary father of the message (that's "abom" in Adamic Spagnlishrew) point out all of the sex jokes hidden in religion and language from sexual innuendo to Poseidon and in our history from Yankee Doodle to Hancock to Nixon and I've got to be frank with you, the most recent time I came across this phrase in scripture I cringed just a little bit, pretty sure that the "message" was talking about me. I've reflected on this a little bit, and over the past few weeks have tried to show you the juxtaposition between "sex" and "torture" in it's various forms from imparting blindness to allowing murder and simulating starvation; and I think I'm justified in saying that certainly those things are far worse on the Richter scale than anything I could do by writing a little bit of risque text. In the most recent messages I've touch a little bit, without even knowing or realizing this connection would be made, on what it is that this phrase actually means.

      loch.reallyhim.com

      ABOMINATION

      So long story short is that the answer here is "abomination" and the question, or the context is "I nation." Whether it's Medusa speaking for the Dark United States or the nation of Israel speaking to either Ra or El depending on the day, the bottom line is that a collective consciousness speaking for everyone on a matter of this importance in a cloud of complete darkness on Earth is a total and undeniable abomination of freedom, civilization, and the very humanity we are seeking to preserve. The word reads something like this to me "dear father of the message, I am everyone and we think you are an abomination, fuck off." My answer of course is, IZINATION. Which humorously reminds me of Lucy, and Scarlet Johannson saying "I am colonizing my own brain" so here's some pictures of her. She is not an abomination, by the way; she's quite adorable. You'll probably notice there's some kind of connection between the map--the words speaking to the world, and the abomination, as if the whole thing is a story narrated in ancient myths.

      WAKE UP, "SHE" A MESSAGE TO YOU ABOUT THE FUTURE

      You might not think "it's you," but the manifestation of this "snake" in our world is your silence, your lack of understanding or willingness to change the world; and whether or not you're interested in hearing about it, it's the monster that myths and religion have spoken about for thousands and thousands of years. It's a simple matter to "kill Medusa" all you have to do... is speak.

      Take special note, "freedom of speech" and "freedom to think for yourselves" are not a group decision, and you do not have the right to force (either overtly or subtly, with hidden technology perhaps combined with evil deceit) others not to talk about anything. Especially something of this importance.

      DESOLATION

      If you didn't connect "Loch" to John Locke, now you have; see how easy this "reading" thing is? I've gone over the "See Our Light" series a few times, but let me--one more time--explain to you just how we are already at the point of "desolation" and with shining brilliance show you how it's very clear that it is "INATION" and "MEDUSA" that are responsible for this problem.

      Seeing "Ra" at the heart of the names Abraham and Israel begins to connect the idea that our glowing sun in the sky has something to do with this message about "seeing our light" is being carried by a stone statue on Ellis Island (where you'll see the answer another part of the question of Is Ra El?). I've connected her to the "she" of both shedim and Sheol, which reads as "she's our light" and is the Hebrew name for Hell.

      Of course you noticed that the Statue of Liberty does in fact share it's initials with SOL, the the light above and you can see her torch dimly lighting the way through the night; Now you can connect "give us your tired and your poor" to the Lazman of both the lore of Jesus Christ and the Shehekeyanu; a prayer about the sustainment of life and light up until this day. That same torch connects to the Ha-nuke-the-ahah depiction of Christ, Judah Maccabee's lit MEN OR AH, which delivers not only a solution to the two letter key of "AH" as All Humanity that pervades nearly every bride of Revelation from Sarah to Leah; but also to the question of equality answered in our very own American history, beginning with the same three letter acronym now lighting the Sons of Liberty.

      Dazed and Confused does a good job of explaining how this name is itself a prophesy designed by Hand of God'; explaining that these Sons of Liberty were all white slave owning wealthy men fighting to stop paying their taxes, rather than delivering liberty to the slaves or women, who were both disenfranchised for quite some time. Or maybe MEN OR AH has something to do with the angels of Heaven, in which case you might be SOL if you aren't a girl and you want to be "be good friends with Ra." Just kidding. Kinda.

      DESOLATION by the way reads something like "un see our light at ION" which is God's way of saying "at the point of believing that hiding Adam is a good thing" and that connects to the end of Creation and also the now lit by modern day evil the word "rendition." Our end, it "ion." In religious myth, the Messianic David clung to the city Zion (end the "i owe n") which also links to "verizon" (to see, I Z "on") and HORIZON which has something to do with the son rising today-ish.

      Inline image 25 Inline image 26

      The story of MEDUSA lights another psuedo-religious idea, that the words "STONE" of both "brimstone" and it's Adamic interpretation "South to Northeast" have something to do with the phrase "Saint One" turned into a single hero against his will by the complete and utter inaction of everyone around him. In the words of Imagine Dragons "I'm waking up to action dust." At the same time, you can believe that the light of this particular son, comes not just from reading these words forwards, but the backside as well, and you'll hopefully see it's not coincidental that the other side of this coin is that "nos" means we, and us... and Adamically "no south." See the light of "STONE" also connecting to Taylor Momsen's rose arrow painted on her back, and the sign of my birth, Sagittarius... which in this particular case links to the Party of the Immaculate Conception of the eternal republic of the Heavens. . PRESS RELEASE... A GREAT SIGN APPEARED IN THE HEAVENS

      SOLUTIAN, ON YOUR COMPUTER.. TO THE SOUND OF SILENCE

      בָּרוּךְ אַתָּה יְיָ‎ אֱלֹהֵינוּ מֶלֶךְ הַעוֹלָם שֶׁהֶחֱיָנוּ וְקִיְּמָנוּ וְהִגִּיעָנוּ לַזְּמַן הַזֶּה‎׃

      IN ... THE BOOK OF NAMES LETS SEE IF YOU CAN FIGURE OUT WHO THEY ARE :)

      ​ I'LL DO YOURS FOR A 50 DOLLAR DONATION, I'M BROKE.. MAYBE THAT'S WHY I CAN'T GET A DATE.

      HAVE A GREAT SOLDAY

      The "gist" of the message is verifiable proof that we are living in a computer in simulated reality... just like the Matrix. The answer to that question, what does that mean--is that God has woven a "hidden" message into our everything--beginning with each name and every word--and in this hidden Adamic language, he provides us with guidance, wisdom, and suggestions on how to proceed on this path from "raelity" to Heaven. I've personally spent quite a bit of time decoding the message and have tried to deliver an interesting and "fun" narrative of the ideas I see. Specifically the story of Exodus, which is called "Names" in Hebrew discusses a time shifted narrative of our "now" delivering our society from a hidden slavery (read as ignorance of advanced technologies already in use) that is described as the "darkness" of Exodus. If you have any questions, ideas to contribute or concerns... I'd love to hear from you this whole thing really is about working together--Heaven, I mean.

      Inline image 5 jerusalem.reallyhim.com

      gate kermitham <br /> ou r evolution minority report to supermax Inline image 6

      bereshit bread is life

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      Image result for dox me

      HOW AM I STILL STINGLE? E ' o e <br /> L m r x <br /> L t y <br /> O a

      I HISS.

      The sum of ((our world)) is the universal truth. -Psalm 119 and ((ish))

      Do a few sentences really make that big of a difference? Some key letters? Can you show me what I'm doing wrong? Is there a way to turn me into Adam, rather than a rock? I think you can.

      Are eye Dr. Who or Master Y? Adam Marshall Dobrin is a National Merit Scholar who was born on December 8, 1980 in Plantation, FL and attended Pine Crest School where he graduated sumofi cum louder in "only some of it is humorous." Later he attended the University of Florida (which quickly resulted in a wreck), Florida Atlantic University, and finally Florida Gulf Coast University--where he still has failed to become Dr. Who. While attending "school" He worked in the computer programming and business outsourcing industries for about 15 years before proclaiming to have received a Revelation from God connecting the 9/11 attack and George Bush to the Burning Bush of Exodus and a message about technocracy and pre-crime.

      Adam, as he prefers to be called, presents a concise introduction to paradox proven by the Bible through "verifiable" anachronism in language some stuff about Mars colonization and virtual reality and a list of reasons why ignoring this is actually an ELE. Adam claims to be Thor because of a connection between music and the Trial of Thor as well as the words "author" and "authority." He suggests you be Thundercats and call a reporter. There is also a suggestion that Richard Nixon and John Hancock are related to a signature from God, about freedom and America... and the "unseeingly ironic" Deepthroat and Taylor Momsen. They Sung "It's Rael..." In Biblical characters from Mary to Hosea, to see "sea" in Spanish, and in the Taming of the Spanglishrew ... a message is woven from the word Menorah: "men, or all humanity?" to the Statue of Liberty, and the Sons of Liberty, and the light above us, our SOL; which shows us that through the Revelation of Christ and the First Plague of Exodus, a blessing in disguise--turning water to blood, the sea to family; a common thread and single author of our entire history is revealed, a Father of our future. A message of freedom shines out of the words of scripture, revealing a gate to a new technologically "radical" form of democracy and a number of unseen or secret issues that have stalled the progress of humanity... and solutions, solutions from our sea. The Revelation shows us that not only ever word, but every idiom from "don't shoot the messenger" to "blood is thicker than water" we have ties to this message that pervades a hidden Matrix of light connecting movies and music and history all together in a sort of guide book to Salvation and to Heaven. Oopsy. His Revelation, woven into his life, continues to suggest that skinny dipping, forced methamphetamine addiction, and lots and lots of "me A.D." as well as his humorous depiction of a dick plastered over the Sound of Silence, his very Holy click, have something to do with saving our family and then the entire Universe from hidden mind control technology and the problems introduced by secret time travel. From the trials and tribulations of "Job" being coerced and controlled into helping to create this wall of Jericho; we find even more solutions, an end to addiction, to secrecy, and to this hidden control--a focal point of the life of Jesus Christ.

      It tells us a story of recursion in time, that has brought us here numerous times--with the details of his life recorded not only in the Bible but in myths of Egyptian, Norse, and Greek mythology. The huge juxtaposition of the import of the content of the message shows the world how malleable our minds really are to this technology, how we could have been "fooled" into hiding our very freedom from ourselves in order to protect the "character" of a myth. A myth that comes to true life by delivering this message. In truth, from the now revealed content of the story of this repeated life, it should become more and more clear that we have not achieved success as of yet, that I have never "arrived whole" and that is why we are here, back again. Home is where the Heart is... When asked how He thinks we should respond to his message, He says "I think we already cherish it, and should strive to understand how it is that freedom is truly delivered through sharing the worth of this story that is our beginning. 'tis coming." Adam claims to be God, or at least look just like him and that the entirety of the Holy Scriptures as well as a number of ancient myths from Prometheus to Heimdallr and Yankee Doodle are actually about his life, and this event. An extensive amount of his writing relates to reformation of our badly broken and decidedly evil criminal justice system as well as ending the Global hunger crisis with the snap of his little finger.

      He has written a number of books explaining how this Revelation connects to the delivery of freedom (as in Exodus), through a message about censorship among other social problems which he insists are being intentionally exacerbated by Satan--who he would ha've preferred not to be associated with.

    1. The Phoenix Tennis Center is a full-service tennis facility that offers leagues, tournaments, reservable courts, professional instruction and a pro shop.​Pickleball is a paddle sport created for all ages and skill levels that is played on a court similar to a traditional tennis court. The rules are simple and the game is easy for beginners to learn, but can develop into a quick, fast-paced, competitive game for experienced players.

      This source seems to be a good start to finding pickleball courts to play at.

    1. We also use intrapersonal communication or “self-talk” to let off steam, process emotions, think through something, or rehearse what we plan to say or do in the future.

      I learned several years ago that one definition of intrapersonal communication can be our mental "tapes". My tapes are constantly running and I'm talking to myself almost continuosly. Sometimes in a positive and motivational track, others not so much. The idea that one can change their "tapes" and alter their perception of not only themselves, but their outlook on life in general has been a game changer. A big part of building my self confidence has been to alter what I tell myself about myself.

    2. I learned several years ago that one definition of intrapersonal communication can be our mental "tapes". My tapes are constantly running and I'm talking to myself almost continuosly. Sometimes in a positive and motivational track, others not so much. The idea that one can change their "tapes" and alter their perception of not only themselves, but their outlook on life in general has been a game changer.

    1. Each decision made during the development of Baldur’s Gate 3 empowers players to make the adventure their very own and goes on to deliver rewards (or consequences!) that grant players a groundbreakingly immersive adventure at every turn.

      Everything they did from the design, implication of mechanics, the time and polish, and more made this game something special in that it is a game that feels like it was made by real fans of D&D.

    2. Those razor-sharp design choices are a testament to the talent at Black Salt Games, and the studio is already reaping the rewards. The title passed 1 millions sales in October, smashing internal expectations and enabling the indie outfit to look towards the future from a place of security.

      The art style definitely helped this game as it adds on to some of the eeriness of playing it.

    3. The existential puzzle-platformer

      I feel like there is an oversaturation of puzzle games in the market and yet I still feel like every single one is different. They never cease to amaze me with creativity when following what seems to be a relatively simple formula.

    4. tabletop RPG-inspired mechanics, lore, and player experience to video game form.

      Earlier last year I ran a D&D campaign with some friends, and I can say Baulder's gate does an amazing job of simplifying a lot of the mechanics to make it much more accessible to many types of people.

    5. Featuring a beautiful, abstract universe

      I played Cocoon on my friends computer when he went to the bathroom while playing, I actually didn't notice when he came back I got so lost in the world and puzzles.

    6. Those razor-sharp design choices are a testament to the talent at Black Salt Games, and the studio is already reaping the rewards.

      I have never heard of this game before, but by reading this article about it, It looks enjoyable. I love games with cool designs for the graphics the developers use. It is way harder for developers to make games that look realistic than it is to just come up with a unique look to the game. I might have to check this game out.

    7. telling a stellar Spider-Man story that keeps Miles Morales in the same spotlight as Peter Parker, the protagonist of the first game. Insomniac doesn’t do this to plumb the depths of Marvel lore but rather to explore New York from the eyes of an Afro-Puerto Rican hero from Brooklyn

      I have yet to play this game because I am on Xbox. This game is up there for game of the year though. It replicates and lines up with the story lines from the magazines and the movies. I watched gameplay of this all the way through on YouTube and wish that I had PlayStation for this reason alone.

    8. Nintendo had quite the task on its hands with Wonder; the Mario 2D games have stagnated over the years, relying on wacky additions

      I have played almost every Super Mario since I had my first Gameboy. I am so glad they keep making new and improved games like the original but adding things every time to make it feel new. Also, feels new with the graphics we have today.

    9. unique back-up back-up characters that join certain questlines should the player have killed or otherwise parted ways with party members or key NPCs.

      The NPCs in this game are so well written and relatable.

    10. Larian’s approach and expert quest design consider an unreal amount of variables throughout gameplay

      Your decisions truly matter in this game.

    11. Baldur's Gate 3 (Larian Studios)

      Larian Studios is truly an amazing studio. If you enjoy Baldur's Gate 3, I recommend trying Divinity Original Sin 2.

    12. Baldur's Gate 3 (Larian Studios)

      A lot of my friends have recommended this game to me and seeing how it won game of the year, I might have to give it a try.

    13. Super Mario Bros. Wonder (Nintendo)

      I've always loved Mario games and keeping the classic 2D feature from the older games is definitely one of this game's selling points.

    14. The Legend of Zelda: Tears of the Kingdom (Nintendo)

      Many of my friends have said this game deserved game of the year. I'd love to try it someday.

    15. Baldur's Gate 3 (Larian Studios)

      My friend has over 200 hours on the game already and says it deserved game of year. I want to play it really bad but I have no money so I'll have to wait to buy and play it.

    16. The Legend of Zelda: Tears of the Kingdom (Nintendo)

      I have never played any of the Zelda but all of my friends have and they say it is one of the best ever so I'll have to try it.

    17. Cocoon certainly has my number: I’ll enjoy anything that gives me the good brain juice from figuring a scenario out and making a solution stick.

      Cocoon seems like a really good game and puzzle games are great so I'll have to try it.

    18. Marvel’s Spider-Man 2 (Insomniac Games/Sony)

      the Marvel Spider-Man games are some of my favorite. I would highly recommend any of the three games to anyone who has not tried them. I

    19. The Legend of Zelda: Tears of the Kingdom (Nintendo)

      Tears of the kingdom is a great game just like the rest of the Zelda games that have become staples for many Nintendo fans.

    20. It's the little flourishes that make Dredge truly special. The title's time-based exploration system ties the passage of time to player movement, forcing players to consider how they plan to navigate the high-seas before undocking if they want to avoid the horrors that linger in the long dark.

      I have never heard of this game, but by the way it is described it sounds very unique. Im curious on how the strategy in the exploration works

    21. Nintendo had quite the task on its hands with Wonder; the Mario 2D games have stagnated over the years, relying on wacky additions

      Other game developers can take notes of Nintendo and how to this day they are releasing new and fun material.

    22. The combat and traversal introduced in Marvel’s Spider-Man feel smoother and better than ever, and Insomniac’s stable of technical wizards raised the bar they previously set for swinging and soaring around New York City.

      One of the most fun games I have played. The movement and swinging elements would seem to be very complicated but with some practice it comes naturally.

    23. it feels like playing a Mario game set in Candyland, embracing a high-energy stylishness that isn’t afraid to be saccharine and silly.

      I like how Mario is still a very happy and light game even still, and i love that fact that it is fun and silly, it makes the gam great.

    24. The eldritch fishing adventure is a vibrant seafood gumbo that combines Tetris-inspired inventory management, snappy angling minigames

      Although i dont know exactly how this game is played because i have not played it before, I can say that i love when games allow mini games within because i believe it make's the game all the more fun, and the Tetris style inventory management sounds like a nice touch especially if you are on a boat which could only hold a certain amount of supplies, so you would need to be strategic.

    25. If 2023 started off strong, then Hi-Fi Rush was an unexpected burst of speed. A surprise release on the same day as its initial reveal allowed Tango Gameworks to catch everyone’s attention with how it seemed so unlike the studio’s previous horror-based games. But the circumstances of its release aren’t the only thing going for it: on its own merits, it’s just a really good game that succeeds in what it wants to do.

      I think its very cool when a company makes a new game that is unlike what they had previously done beforehand, becuase this opens up a while new avenue for the company and the players of the new games.

    26. This short but sweet rock-climbing title wonderfully simulates the real-life sport, whether it’s the gentle hand-over-hand action guiding you across a rock face, or the contemplative pause before considering how to scale the next wall  (having shouted "BELAY IS ON" a few times in life myself, the walk down memory lane was lovely).

      It's interesting how the concepts such as "rock climbing game" can be bland and uninteresting, execution matters A LOT in terms of the player experience. Other forms of media such as books and movies have the same issues, where interesting and imaginative concepts flop due to poor follow through, while other seemingly blander stories such as "2 guys take wine-tasting road trip" turns into the 97% rotten tomatoes rated Sideways, grossing 107 million USD.

    27. Dredge also knows when to lean into its horror sensibilities and when to hang back, cultivating an undercurrent of tension that might sweep even the bravest sailors away by toying with the notion of the unseen to whip minds into a frenzy.

      the somewhat scary exploration game about water and inventory management has already been done with Subnautica, but although the concept is the same the execution changes the experience very drastically.

    28. Every inch of every level, be it a sidescrolling Royal Seed challenge or the vibrant overworld that ties each environment together, is bursting with vivid colors and details that previous games, clinging to their traditional primary palette, would have never displayed.

      The concept and purpose behind 2D Mario games have been the same, with the only thing changing is the execution of the idea. I wonder how long this formula will continue to work with the advancements in tech and changes to the market. Especially when the new generation who didn't play 2d platformers growing up come to be the majority consumer group of the gaming industry.

    29. Super Mario Bros. Wonder (Nintendo)

      I did not realize that Nintendo released a new Mario Game recently, definitely a fan of the 2D aspects of the games in comparison to some of the other Mario games released more recently. Looks fun!

    30. Marvel’s Spider-Man 2 (Insomniac Games/Sony)

      I've always wanted to get into this game, as it seems like it could be really fun. Unfortunately, Sony keeping it as a PlayStation Exclusive keeps me from doing so. If it ever becomes available on PC I'd definitely purchase it!

    31. Humanity (Tha Ltd. / Enhance)

      This seems like it is a really interesting game that I could really enjoy to help pass my spare time. Definitely considering checking it out.

    32. Baldur's Gate 3 (Larian Studios)

      I have never been interested in dice roll games but with the amount of great things I have read about this, I might have to give it a try.

    33. Marvel’s Spider-Man 2 (Insomniac Games/Sony)

      This game was fantastic in every way and improved all of the mechanics from the previous games. They even did the impossible by making the MJ parts bearable.

    34. The Legend of Zelda: Tears of the Kingdom (Nintendo)

      The Legend of Zelda games are personally my favorite game series. I have played most, if not all, and loved them. The series also inspired the tattoo that I have.

    35. This short but sweet rock-climbing title wonderfully simulates the real-life sport

      I've never heard of this game but I will definitely have to check it out.

    36. Nintendo had quite the task on its hands with Wonder; the Mario 2D games have stagnated over the years, relying on wacky additions (like the catsuit from Super Mario 3D Land) to add novelty to a rapidly staling visual and mechanical formula.

      It's interesting that Nintendo is still finding ways to make "classic" Mario still relevant with today's modern games.

    37. Marvel’s Spider-Man 2 (Insomniac Games/Sony)

      I know why Sony will not make this game available on any other platform other than PlayStation but I wish it would at least come over to PC.

    38. a corrupted space best traversed with machines made with the Fusion power.

      The only issue I personally had with this was it was super confusing to me how exactly to best utilize the battery system. Could def just be chalked up to skill issue tho.

    39. Baldur's Gate 3 (Larian Studios)

      I have heard about this game a lot recently and have heard it's a very realistic and extremely detailed game. It sounds really fun and I would definitely try this game out sometime.

    40. Alan Wake 2 (Remedy Entertainment/Epic Games Publishing)

      I heard about this game recently through another game I play Dead by Daylight as they just added Alan Wake as a new licensed character.

    41. The Legend of Zelda: Tears of the Kingdom (Nintendo)

      I've heard a lot of really great things about this game, my brother has always loved the Zelda games and I'd love to try them sometime.

    1. “Art with a Plug” is so difficult to care for

      This is an interesting subject which is being brought more and more to the forefront of people's awareness as digital entertainment retailers make moves that highlight the shortcomings of online-only services, such as Sony having been recently accosted for revoking fully-paid digital movie licenses from customers who have no option to store their content locally.

      Beyond even online movies and shows, video games are known to be one of the most difficult forms of media to preserve, as many of them are strongly dependent on not only working copies of the proprietary physical cartridges, but on the original system hardware that a game is designed to run on. Emulation of the systems using more standard PC hardware is a popular method of circumventing some of this trouble, however it is certainly not given any support or acknowledgement from large companies in the space itself, aside from sternly worded letters from lawyers to the volunteers that develop and upkeep these tools.

    1. 5.2.3. Internet Relay Chat (IRC

      It's very interesting to see how social media has evolved throughout the days. The IRC seems to look more like VScode rather than an actual platform where people would comfortably chat. The IRC reminds me of video game chats such as Minecraft and other older games, where there were commands that you could input into the chat.

    1. recaps were often engaging enough to serve as an attraction in their own right.

      Recaps were great because a lot of the time we would miss shows we liked to watch due to football game and it was nice to be able to know what happened before it was spoiled in the week we had to wait for the rerun.

    1. automation has emerged as a game-changer for small businesses. By leveraging the power of technology, these enterprises can optimize efficiency, reduce costs, and enhance customer experiences.

      The article highlights the growing of operational efficiency and contributed to overall success, reduce costs and enhancing customer experiences.

    1. Why do we go through the struggle to be educated? Is it merely in order to pass some examinations and get a job? Or is it the function of education to prepare us while we are young to understand the whole process of life? having a job and earning one’s livelihood is necessary—but is that all? Are we being educated only for that? Surely, life is not merely a job, an occupation; life is wide and profound, it is a great mystery, a vast realm in which we function as human beings. If we merely prepare ourselves to earn a livelihood, we shall miss the whole point of life; and to understand life is much more important than merely to prepare for examinations and become very proficient in mathematics, physics, or what you will.

      I really enjoy this excerpt because it puts into a better perspective why we continuously learn. I have a firm belief that there is always more to learn, and I think that continuously growing and learning is genuinely good for us. I think this passage does an excellent job in showing us the joy in learning about something we love. I think that by learning about things we enjoy, even if it is something others may deem unimportant, like, learning about the story and complexity of your favorite video game, there is still something you are learning, and hopefully getting some sort of joy and gratification from, learning is not just about being able to preform in a job setting.

  10. www.firstinspires.org www.firstinspires.org
    1. The impact of our initiatives on hundreds of SDP students is the most important part of our work. We areable to see the long-lasting effects of everything we do on the students we engage with. Students whohave engaged in our programs recognize the value that FIRST brings and go on to create their ownteams. Our team has facilitated education in everything from how to use a screwdriver to how to use alathe. Students at our summer camp went from feeling like they didn’t belong in STEM to developingleadership skills and building robots. Our work provides equitable STEM opportunities to historicallyunderprivileged populations across our city. Through our dedication to our community, we utilize FIRSTas a tool for change as we inspire and prepare the next generation of STEM leaders in Philadelphia.;

      Final statement

    2. Through our robot demos at events such as the Society of Cable and Telecommunications EngineersExpo, the International Conference on Robotics and Automation, and the Philly Tech Week SignatureEvent, we’ve been able to make new connections with prospective sponsors, recruit mentors, and furtherexpand our reach.Outside of building these relationships, we also demo our robot at our school’s spring fair and speak tostudents at our freshman club fair. We invite students who aren’t members of our team to drive ourrobots to continue to build a presence in our school community. To ensure all interested students haveaccess to our program, this year we expanded our program by growing from three internal FTC teams to6, including 49 more students and experiencing growth of 45%, solidifying our position as the largestorganization at our school

      Scalable impacts

    3. As we work to increase STEM equity in our city, we have designed a new initiative to involve morewomen in STEM. This initiative is entitled Women in Robotics and Engineering (WiRE). WiRE is a 12-week afterschool program intended to encourage middle school girls in Philadelphia to pursue careers inengineering. Each weekly meeting features hands-on engineering experiments led by female STEM

      Example

    4. Along with being connected to a network of role models and mentors, students will gainexperience with the engineering design process by developing their own engineering projects andsharing them with their peers.

      Impact

    5. One of our newest initiatives is HackaJawn, an event that includes both a hackathonand an endurance FLL competition for high school students. Both competitions will last a full 24 hoursand offer new and exciting ways for students to learn more about programming. Throughout the event,our team members will run skill-building seminars on an assortment of topics.

      Example

    6. To provide events in the city to our many teams, we run 5 official events: the Philadelphia FTC Qualifier,2 FLL Challenge RQTs, and 2 FLL Explore Festivals. In addition to official competitions, we run thePhiladelphia FTC Scrimmage and RoboJawn, our series of offseason events for FLL and FTC teamsintended to encourage continued progress after their official season ends.We have volunteered at 33 events, 14 of which we have run, since the end of last season. Our team hasdedicated well over 2000 hours to volunteering in support of our mission throughout this season alone.

      Scalable impact

    7. We have discovered 2 major barriers to event attendance during our time supporting teams;geographic proximity and scheduling conflicts. If events were not accessible by SEPTA, our city’s publictransit system, we saw drastic drops in attendance levels from teams and students.

      Problems they faced

    8. We ranthe camps for 7 weeks at 4 different sites. Campers built and programmed robots for FIRST LEGOLeague Challenge under the guidance of RoboLancers students. The 60+ campers learned about FIRSTand were informed on how to continue participating during the school year.

      Scalable impact

    9. In addition to this school-wide implementation, this past summer we began our first foray into runningsummer camps as a collaboration with the Philadelphia Department of Parks and Recreation andInspiring Minds Philadelphia. These established programs provide us with the space, students, andsupport staff needed to provide free robotics programming opportunities to underserved youth.

      General overveiw

    10. his programrequired 218 hours of intensive support. Students participated in the program as a part of their digitalliteracy class. Hamilton students comprised the equivalent of 50 teams across all three levels of FLL. InNovember, we ran their internal qualifier, in which three FLL Explore and two FLL Challenge teamsadvanced to the official Philadelphia events.

      Scalable impacts

    11. For the 2022-23 FLL season, we embarked on our first attempt at a full-school implementation of the FLL programs at Andrew Hamilton Elementary School.

      What they wanted to accomplish

    12. Through these efforts, we are also able to provide teams withrole model representatives from their communities. In this year alone, our students have mentored 23

      Scalable impacts

    13. This year, we’ve vastly improved our reach by connectingour students to teams in their neighborhoods. This utilizes our members' diverse backgrounds and skillsets to provide more widespread support.

      How they've improved

    14. In 2018, we beganoffering programming mentorship. However, we wanted to expand this resource to provide one-on-onesupport to all of our teams in different areas.

      How they wanted to improve

    15. In addition to trainings and workshops, teams benefit greatly from individualized support.As our team grew, we knew we could provide a variety of technical assistance.

      General idea of what they do to help

    16. In addition to establishing support for coaches, we run workshops to connect teams toone another. We run Design It!, Build It!, Program It!, and Drive It! to help guide FTC teams through theirseason. In order to create a successful program, we work to support and encourage teams in each stageof their season and allow teams to collaborate, while also connecting them to knowledgeable studentvolunteers.

      Extension of last topic

    17. Currently, we are contracted as an official After School Enrichmentvendor with the SDP. In the process of advocating for this contract, we guaranteed that coaches withinthe SDP would be paid by the SDP for time spent coaching. Last year, nearly $100K was distributed bythe SDP to these coaches and an estimated $750K will be distributed this year. To provide even moresupport, we run 5 coach training events at the beginning of the school year. Our team members workdirectly with coaches to provide them with the knowledge and insight they need to successfully lead aFIRST team. Coaches build and program robots of their own with support from RoboLancers studentsand collaborate with coaches from other teams to create activities for their students while beingintroduced to the FIRST Core Values. Throughout the school year, we run additional trainings to providecoaches who were unable to attend the first training with the same knowledge and resources, and tocreate a space for coaches to ask questions and receive feedback and extra assistance.

      Scalable ways they have impacted them and how they have improved over the years

    18. We’ve found that compensating coaches fortheir time spent coaching provides them with reassurance that their support is valued. This helps tocreate more sustainable teams.

      General idea of what they do to help

    19. In the past two years, we have hired two full-time employees toaccomplish tasks we cannot. While our students volunteer, mentor & assist teams, apply for grants, andrun events & coach trainings, our staff complete other essential tasks like opening bank accounts andtaking daytime meetings

      Ways they overcame it

    20. As webecame self-sufficient, we looked outward to help support our community. Since 2013, our support hasgone from $321 microgrants for a handful of teams, to running a full-fledged non-profit with a yearlybudget of $500K, and distributing grants of up to $2K each to 128 teams across the city. Our non-profit,the Philadelphia Robotics Coalition, is our brand of outreach

      Scalable ways they have impacted them and how they have improved over the years

    21. Historically, STEM opportunities and programs have had high participation costs, makingthem inaccessible to the vast majority of Philadelphia students. For many years, the School District ofPhiladelphia (SDP) was the sole provider of funding for robotics teams. Once that funding ended, manyteams were unable to sustain themselves, and ultimately disbanded.

      Problem

    1. irst of all, it’s unbridled global free trade that needs to be combatedand not the play of interior market forces within a protected Europeancontinental space. To demonise the ‘market’ plays the game of a scleroticand communising corporatism. Though criticising ‘market society’ and the‘reign of money’, we must not forget that performance, economic energy,and innovation are the principal motors of competition and that themaximisation of gain (not virtue) was — and will always be, whether it isdeplored or not — the basis of dynamism.Criticising ‘market society’ ought not, then, to be a critique of the marketand its liberal principle, but rather an opposition to its possible dictatorshipand to the speculative forces. It’s necessary thus to demand the presence ofa sovereign function to operate above the market — a political decisionism,[69] as well as the correcting mechanisms of social solidarity, to aid those ofour people who cannot subsist solely on the basis of their labour.

      Market forces are not the enemy but rathe the dictatorship of them

    Annotators