- Apr 2022
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laurenhanks.com laurenhanks.com
- Mar 2022
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er.educause.edu er.educause.edu
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instructional designers and educational technologists (IDs/ETs)
Interesting how this is being bundled together, suggesting that there's still not clear demarcations.
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- Oct 2020
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www.ncbi.nlm.nih.gov www.ncbi.nlm.nih.gov
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According to research [e.g. 6, 7, 9, 10], many games aimed at health promotion do work, but still there is not enough evidence to conclude definitely what kind of design principles work for what purposes. Traditionally the research literature in health games does not describe which game design methodologies were used.
This article looks into gaming that promote health. The games is reviews are for both adults and kids. It discusses the user feedback and what could be done to make the games more engaging.
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Wiki Use that Increases Communication and Collaboration Motivation
(Click on download full text to read.) Through a cooperative learning assignment, University students responded to a case study that implemented use of a Wiki. Results demonstrate that Wiki is an effective communication and collaboration tool (access, structure, versioning) for all individuals (introvert, extrovert). Recommendations and considerations for use in the learning environment were provided. 6/10
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nevadasadulteducationcommunity.wdfiles.com nevadasadulteducationcommunity.wdfiles.comPart 41
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Integrating Technologyinto Adult Learning
The author discusses four strategies (curriculum, mechanism, complement to instruction, instructional tool) for integrating technology in adult learning, their advantages and considerations. The use of any method will require changes to a curriculum, learning environment, and learner and educator roles. Therefore, technology integration should be done purposefully. 7/10
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- Nov 2019
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www.opm.gov www.opm.gov
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Training and Development Policy Wiki
This webpage, under the Office of Personnel Management (OPM) .gov site, provides an extensive list of technology resources that can be and have been implemented into a variety of employee deveolpment programs. These tools allow for more personalized learning, active participation, collaboration, and communication.In the first section of the site, examples of Web 2.0 tools are listed that can promote collaboration and constructive learning. You can also find technologies that are used in specific sectors, such as the Federal Government and the Private Sector. Clicking on the links redirects you to additional resources on the tech tools, including how to use them effectively and professionally for employee training. Rating 10/10
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digitalcommons.macalester.edu digitalcommons.macalester.edu
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1Engaging Adults Learners with TechnologyThrough
Instruction Librarians from the Twin Cities Campus Library created this instructional gudie as a workshop for implementing technology for adult learning. First, the authors describe key characteristics of adult learners as identified in the theory of andragogy. Examples of these characteristics include the need to know, learner responsibility, past experiences, and motivation to learn. The authors then suggest instructional practices and activities to meet the needs of adult learners, Finally, they provide examples of technology tools for effectively engaging adult learners. Rating 10/10
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www.angelo.edu www.angelo.edu
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Section 1.3 Theories of Education and the Online Environment
This website is part of Angelo State University's online teaching training course for faculty members. This section outlines three prominent theories of education-Behaviorism, Social Cognitive Theory, and Constructivism-and applies them to online learning. Instructional Designers and course instructors can use this guide for the construction of meaningful and active learning environment for students. Rating: 10/10
Tags
- Constructivism
- collaborative learning
- e-learning
- andragogy
- professional development
- etc556
- etcnau
- self-directed learning
- edtech
- higher education
- online teaching
- online instruction
- active learning
- instructional design
- educational theories
- Social Cognitive Theory
- adult learning
- Angelo State University
- technology integration
- Behaviorism
- adult education
Annotators
URL
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www-chronicle-com.libproxy.nau.edu www-chronicle-com.libproxy.nau.edu
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Technology
This website explores technology news within the field of higher education. The site contains a wide variety of news articles on current issues, trends, and research surrounding the integration of technology in universities and colleges. This includes technology's prevalence in teaching and learning, institutional decisions, and societal trends of higher education. The articles are published by authors for "The Chronicle of Higher Education," a leading newspaper and website for higher education journalism. Rating: 7/10
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Section 508 compliance is discussed to support instructors knowledge of section 508 and how to begin the process of ensuring instructional content is 508 compliant. Section 508 of the federal Rehabilitation Act governs access of media to all persons whether they have a disability or not. Including captions, audio description, and accessible video players are vital to compliance. Compliance with 508 is necessary given that data that illustrates the percent of employees that have need for accommodations to support their learning. This brief article seems highly related to Universal Design of Learning. Rating: 10/10
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- Apr 2019
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journals.sagepub.com journals.sagepub.com
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This journal article, written by Amaury Nora, who is currently the Dean for Research at the University of Texas San Antonio and Blanca Plazas Snyder who was pursuing a degree in educational psychology at the time this article as written. The author's bring an honest review of technology and include the benefits, the downfalls and they identify areas where more research needs to be conducted (especially around student persistence).
Rating: 9/10. The article is informative and takes many perspectives. The only flaw is that when discussing technology in Higher Education, this article is from 2008, but it was also helpful to get the perspective from 10 years ago.
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- Mar 2019
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collegeforamerica.org collegeforamerica.org
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How to Design Education for Adults
This wonderful how-to by Southern New Hampshire University provided several well explained tips about what adults need in their learning environments, including their own learning theory, goals, relevant instruction, treatment by the teacher, and participation. These are important things to keep in mind when training working adults because it may have an impact on what information is offered and how it is presented. I will use the information in this article later to help me present content in a meaningful way for my working adult learners. I want the content to be as relevant and inviting to them as possible. 9/10
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blogs.articulate.com blogs.articulate.com
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This is associated with the e-learning development tool "Articulate Storyline." There are frequent blog posts and they are not limited to or exclusive to the Articulate products. Posts are brief and not all of the content will be new, but there are worthwhile tips to be had and they combine theory (not to the extent that an academic would) with practice. rating 3/5
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edutechwiki.unige.ch edutechwiki.unige.ch
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Edutech wiki This page has a somewhat messy design and does not look very modern but it does offer overviews of many topics related to technologies. Just like wikipedia, it offers a good jumping off point on many topics. Navigation can occur by clicking through categories and drilling down to topics, which is easier for those who already know the topic they are looking for and how it is likely to be characterized. Rating 3/5
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www.asist.org www.asist.org
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This link is for the Association of Information Science and Technology. While many of the resources are available only to those who are association members, there are a great many resources to be found via this site. Among the items available are their newsletter and their journal articles. As the title suggests, there is a technology focus, and also a focus on scientific findings that can guide instructional designers in the presentation and display of visual and textual information, often but not exclusively online. Instructional designers are specifically addressed via the content of this site. A student membership is available. Rating 5/5
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- Nov 2018
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eric.ed.gov eric.ed.gov
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Instructional Design Strategies for Intensive Online Courses: An Objectivist-Constructivist Blended Approach
This was an excellent article Chen (2007) in defining and laying out how a blended learning approach of objectivist and constructivist instructional strategies work well in online instruction and the use of an actual online course as a study example.
RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
Tags
- Performance Factors, Influences, Technology Integration, Teaching Methods, Instructional Innovation, Case Studies, Barriers, Grounded Theory, Interviews, Teacher Attitudes, Teacher Characteristics, Technological Literacy, Pedagogical Content Knowledge, Usability, Institutional Characteristics, Higher Education, Foreign Countries, Qualitative Research
- Instructional systems design; Distance education; Online courses; Adult education; Learning ability; Social integration
- etc556
- online education growth
- etcnau
- instructional design systems
- instructional methods
- instructional technology
- distance education
- constructivism
- instructiveness effectiveness
Annotators
URL
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educationaltechnology.net educationaltechnology.net
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“The ADDIE model consists of five steps: analysis, design, development, implementation, and evaluation. It is a strategic plan for course design and may serve as a blueprint to design IL assignments and various other instructional activities.”
This article provides a well diagrammed and full explanation of the addie model and its' application to technology.
Also included on the site is a link to an online course delivered via diversityedu.com
RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
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digitalcommons.macalester.edu digitalcommons.macalester.edu
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1Engaging Adults Learners with Technology
The pdf provides information from The Twin Cities Campus Library with instruction incorporating technology into teaching adult students.
It includes a review of instructional technology, assessment for learning, framework for teaching adult learners and a workshop. This 14 page pdf provides the essentials necessary in understanding basic learning needs of adult learners.
RATING: 3/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
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www.tandfonline.com www.tandfonline.com
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Distance Education Trends: Integrating new technologies to foster student interaction and collaboration
This article explores the interaction of student based learner-centered used of technology tools such as wikis, blogs and podcasts as new and emerging technology tools. With distance learning programs becoming more and more popular, software applications such as Writeboard, InstaCol and Imeem may become less of the software of choice. The article looks closely at the influence of technology and outcomes.
RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
Tags
- Performance Factors, Influences, Technology Integration, Teaching Methods, Instructional Innovation, Case Studies, Barriers, Grounded Theory, Interviews, Teacher Attitudes, Teacher Characteristics, Technological Literacy, Pedagogical Content Knowledge, Usability, Institutional Characteristics, Higher Education, Foreign Countries, Qualitative Research
- etc556
- asynchronous
- writeboard
- etcnau
- imeem
- education programs
- synchronous
- distance education
- instacoll
Annotators
URL
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- Oct 2018
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www.nytimes.com www.nytimes.com
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A wariness that has been slowly brewing is turning into a regionwide consensus: The benefits of screens as a learning tool are overblown, and the risks for addiction and stunting development seem high.
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- Aug 2018
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tech.ed.gov tech.ed.gov
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developed on an evidence-based foundation that draws from the learning sciences and is implemented using effective strategies that focus on improving the quality of learning experiences and improving the outcomes for all students.
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enable everywhere, all-the-time learning and ensure greater equity and accessibility to learning opportunities over the course of a learner’s lifetime
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- Jul 2017
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ufl.instructure.com ufl.instructure.com
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I want to practice tagging... let's see.
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- Mar 2016
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rtalbert.org rtalbert.org
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How not to promote technology in teaching: An open letter
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- Jan 2016
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www.insidehighered.com www.insidehighered.com
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Director of Digital Engagement
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- Nov 2015
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The 10 Ed-Tech Companies That Are Raising the Most Money
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- Oct 2015
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medium.com medium.com
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Technology Won’t Save Our Schools
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- Sep 2015
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www.huffingtonpost.com www.huffingtonpost.com
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www.tonybates.ca www.tonybates.ca
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If you have a Centre for Teaching and Learning or a Learning Technology unit, they should have such specialists. It would also be sensible to make sure that an instructional designer also attends your first meeting, as their skills are somewhat different, although related.
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www.tonybates.ca www.tonybates.ca
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However, the dynamic of post-secondary institutions is such that this direction could and probably will change dramatically. In the future, we will need instructors who have the skills to decide when and how to use online learning as part of their jobs, and not see online learning as a specialty of someone else.
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