10,000 Matching Annotations
  1. Dec 2021
    1. lay-up, but losing his balance in the process,    inexplicably falling, hitting the floor with a wild, headlong motion for the game he loved like a country and swiveling back to see an orange blur    floating perfectly through the net.

      he is shooting the up he does the lay up but falls but he also scores the lay up

    2. but losing his balance in the process,    inexplicably falling, hitting the floor with a wild, headlong motion for the game he loved like a country

      to show how passionate he was to score and win the game

    3. floating perfectly through the net.

      We don't get a single period till the end of the poem, it is all commas till the end. The author did this to give the reader a sense of conclusion, also using periods is like a small pause compared to a full stop, this builds tension and creates this flow that displays the ideal of the game.

    4. for the game he loved like a country

      patriotism is something that the author and the main character must have viewed highly . drawing parallels to loving the country and to loving the game. showing how high;y both must be deemed to them

    5. slow motion, almost exactly like a coach’s drawing on the blackboard,

      This is a simile to and is almost an outside joke as he compares this tension to the game to how a coach would draw on a blackboard. This shows that our author has some childhood memories of this ideal.

    1. Others include Denis Müller from the University of Lausanne in Switzerland and the University of Winnipeg's Tom Faulkner, author of More Than a Game, Less Than a God: Canadian Hockey.

      People take Canadian Hockey so far, relating it to God and religion

    2. "Charity has been the function of the church. Now it's the team who is taking charge of the social life, visiting children in hospitals, inviting children to see a game or giving money to charity… Does that mean they have kind of a religious role?" he asked.

      I never would have thought of that..

    3. Others include Denis Müller from the University of Lausanne in Switzerland and the University of Winnipeg's Tom Faulkner, author of More Than a Game, Less Than a God: Canadian Hockey.

      It sounds to me like there was already speculation regarding this issue.

    4. Graduate course set to debate whether one of Quebec's biggest passions is a religion

      I believe it could be considered a religion of sorts. It has a following, a belief system/set of rules in place, and those that play the game are considered to be 'more than human'.

    1. Le Rocket accelerated quickly on his skates and the left-handed right wing had a backhand as sharp as his forehand, but at times, it seemed he could determine the fate of a game simply by his will.

      This explains the power that Le Rocket had when he was playing

    2. Campbell fined the Habs’ star $250 and suspended him for Game 3 of the Stanley Cup finals, a loss. Four years later

      that was probably a lot of money back then

    3. “Bailey tried to gouge his [Richard’s] eyes out,” Red Storey, who refereed that game, later told a reporter, “Rocket just went berserk.”

      cant blame him

    4. sometimes four games in a weekend, using aliases to play for multiple teams, often against grown men.

      I played soccer growing up. I played for several teams just because I had a love for the game and I wanted to be out on the field. It was my escape from reality.

    5. The punishment is worse for Richard. Udvari kicks him out of the game.

      I think both players at fault. If I was in that situation, I would have defended myself as well, but think both parties are responsible for their actions.

    6. With the mood of the city so stirred against the league president, that evening’s game against the Red Wings portended trouble.

      So many signs that he chose to ignore and instead decided to go ahead and put himself in a position to infuriate people more

    7. When I’m hit, I get mad and I don’t know what I do,” he confided in one writer. “Before each game, I think about my temper and how I should control it, but as soon as I get on the ice I forget all that.

      Interesting that he was aware that he had problems controlling it

    8. And so at le Forum, they cheered him with decibel-defying abandon. Goals were not just goals. Brian McKenna asserted in his documentary “Fire and Ice,” “Richard became the archangel of French Canada, avenging humiliation.”

      He was their champion and they loved him. I'm sure the crowd assisted in enhancing his game.

    9. At times, he appeared superhuman. Like that night in December 1944 when he showed up at the Forum exhausted from moving furniture all day into his family’s new apartment — then scored five goals and added three assists, setting the NHL record for most points in a single game.

      He was obviously a natural and knew what he was capable of becoming.

    10. He had started playing this game as a 4-year-old on the backyard rink his father Onésime, a machinist at the Canadian Pacific Railway, built for him.

      He loved the game at such an early age.

    11. .

      This last paragraph is about how there is so much tension between teams and this is the last game of the season so the tension has been building all season.

    1. Montreal went nuts, both French and English, and with Detroit coming in for a St. Patrick's Day game at the Forum, revenge was on some fans' minds. However, nothing may have happened if Campbell hadn't made a tactical error — he showed up to the game (10 minutes late) with his secretary (future wife) and took his regular place.

      People went crazy for the game on St Patty's day

    2. 137 arrests

      137 arrests of both french and english people is crazy. But it makes since there was a lot because of it being a St. Patrick's say game and people were probably drinking alcohol, and not making good decisions, which led to their arrest.

    3. However, nothing may have happened if Campbell hadn't made a tactical error — he showed up to the game (10 minutes late) with his secretary (future wife) and took his regular place.

      its interesting to see that everyone was excited for this rematch besides him

    4. Sticks were high, fists flew, blood often smeared the ice, and the owners thought this was all manly and a great way to sell tickets.

      shows how tough you had to be to play the game.

    5. leaving the Habs' star cut on the head after a high stick. A brawl ensued, and the Rocket broke his CCM stick over Laycoe's back.

      I swear in other sports, if this were to happen, you would be out of the game and even may be done with your professional career.

    6. The NHL was a provincial, parochial six-team affair in 1955, featuring barely over 100 players. Many of them hated each other with the type of passion only love can understand, as paleontologist Steven Jay Gould once observed of 1950s New York baseball.

      Love for the game, but hatred towards players that got in the way. How was hockey taught to the youth before they became professional?

    7. Maurice Richard said many times that, in order to understand the events leading up to the riot of March 17, 1955 that forever bears his name, it was crucial to know how violent the National Hockey League was in those days.

      I saw a hockey game several years ago and it broke out in violence.. I swear that's just part of the game. I couldn't imagine it being even more violent back then.

    8. And the Rocket, who always refused to align himself with a political party

      It says a lot that he didn't want to align with any political parties. He just wanted to play the game.

    9. 137 arrests Montreal went nuts, both French and English, and with Detroit coming in for a St. Patrick's Day game at the Forum, revenge was on some fans' minds. However, nothing may have happened if Campbell hadn't made a tactical error — he showed up to the game (10 minutes late) with his secretary (future wife) and took his regular place.

      I think this puts him at fault. He understood the significance of what he was doing and opted to continue with it to make a point. Poor judgement and comes across prideful.

  2. fwysportfolio.wordpress.com fwysportfolio.wordpress.com
    1. Instead of trying to avoid being alone, I try to embrace it. I sit there on the bench and allow myself to be in the moment.

      In my first draft, I didn't contrast my acceptance of feeling alone. Earlier in the draft, I talked about how I never liked being alone. I explained the story of getting lost at a football game to express why I don't like the feeling of being alone. I added this sentence to contrast that feeling with a new found acceptance of being alone. I wanted to show the reader the change in my thought process after spending time alone with in the garden.

    1. Margot recreation center

      My first draft was severely lacking in context. It wasn't clear whether I was playing an intramural game or a pick-up game. I included the kind of basketball I played at BC as well as the setting I played in. There are multiple basketball courts at Margot so I wanted to clarify that I was playing at the ones upstairs. The waxed hardwood floors and division by skill were major details that characterized these courts. By providing context, the reader can understand that I valued basketball as an enthusiast, and not a competitive athlete.

    1. alternate reality games (ARGs) can be used as an immersive learning system that combines rich narrative, digital technology, and real-world game play.

      ARGs are a wonderful tool to really help students build their intuition and analytical abilities. They are more than just a cool marketing tool, and often are a good source for “Unfiction” stories.

    2. Commercial games were repurposed and modified to support curricular goals, as opposed to driving them.

      Minecraft is a good example of this, both as the game itself and its repurposed educational edition.

    1. With the advent of low-cost digital production tools and online platforms for sharing media, we have seen an explosion in the growth and visibility of youth creative production, including varied formats such as podcasts, YouTube videos, blogs, tweets, memes, fan fiction, and game mods.

      A lot of these things have created their own industries especially. Self-created media still is not always getting the recognition it deserves compared to “official” productions from Hollywood or anywhere else, but there is so much out there made by individuals with an idea that it makes stuff like the Oscars feel like Hollywood huffing their own fumes while stuff like “Local 58” causing me to lose sleep.

    1. the people, almost absurdly overrepresented in media and elite institutions, who are still genuinely concerned about this virus.

      Again, who are "these people"? Health professionals? So are we to give their opinions no more weight than anyone else's when it comes to matters of public health? Perhaps by not naming "these people", the author is engaging is a fun game of "create your own bogeyman/straw man".

  3. classroom.google.com classroom.google.com
    1. According to all known laws of aviation,

      there is no way a bee should be able to fly.

      Its wings are too small to get its fat little body off the ground.

      The bee, of course, flies anyway

      because bees don't care what humans think is impossible.

      Yellow, black. Yellow, black. Yellow, black. Yellow, black.

      Ooh, black and yellow! Let's shake it up a little.

      Barry! Breakfast is ready!

      Ooming!

      Hang on a second.

      Hello?

      • Barry?
      • Adam?
      • Oan you believe this is happening?
      • I can't. I'll pick you up.

      Looking sharp.

      Use the stairs. Your father paid good money for those.

      Sorry. I'm excited.

      Here's the graduate. We're very proud of you, son.

      A perfect report card, all B's.

      Very proud.

      Ma! I got a thing going here.

      • You got lint on your fuzz.
      • Ow! That's me!
      • Wave to us! We'll be in row 118,000.
      • Bye!

      Barry, I told you, stop flying in the house!

      • Hey, Adam.
      • Hey, Barry.
      • Is that fuzz gel?
      • A little. Special day, graduation.

      Never thought I'd make it.

      Three days grade school, three days high school.

      Those were awkward.

      Three days college. I'm glad I took a day and hitchhiked around the hive.

      You did come back different.

      • Hi, Barry.
      • Artie, growing a mustache? Looks good.
      • Hear about Frankie?
      • Yeah.
      • You going to the funeral?
      • No, I'm not going.

      Everybody knows, sting someone, you die.

      Don't waste it on a squirrel. Such a hothead.

      I guess he could have just gotten out of the way.

      I love this incorporating an amusement park into our day.

      That's why we don't need vacations.

      Boy, quite a bit of pomp... under the circumstances.

      • Well, Adam, today we are men.
      • We are!
      • Bee-men.
      • Amen!

      Hallelujah!

      Students, faculty, distinguished bees,

      please welcome Dean Buzzwell.

      Welcome, New Hive Oity graduating class of...

      ...9:15.

      That concludes our ceremonies.

      And begins your career at Honex Industries!

      Will we pick ourjob today?

      I heard it's just orientation.

      Heads up! Here we go.

      Keep your hands and antennas inside the tram at all times.

      • Wonder what it'll be like?
      • A little scary.

      Welcome to Honex, a division of Honesco

      and a part of the Hexagon Group.

      This is it!

      Wow.

      Wow.

      We know that you, as a bee, have worked your whole life

      to get to the point where you can work for your whole life.

      Honey begins when our valiant Pollen Jocks bring the nectar to the hive.

      Our top-secret formula

      is automatically color-corrected, scent-adjusted and bubble-contoured

      into this soothing sweet syrup

      with its distinctive golden glow you know as...

      Honey!

      • That girl was hot.
      • She's my cousin!
      • She is?
      • Yes, we're all cousins.
      • Right. You're right.
      • At Honex, we constantly strive

      to improve every aspect of bee existence.

      These bees are stress-testing a new helmet technology.

      • What do you think he makes?
      • Not enough.

      Here we have our latest advancement, the Krelman.

      • What does that do?
      • Oatches that little strand of honey

      that hangs after you pour it. Saves us millions.

      Oan anyone work on the Krelman?

      Of course. Most bee jobs are small ones. But bees know

      that every small job, if it's done well, means a lot.

      But choose carefully

      because you'll stay in the job you pick for the rest of your life.

      The same job the rest of your life? I didn't know that.

      What's the difference?

      You'll be happy to know that bees, as a species, haven't had one day off

      in 27 million years.

      So you'll just work us to death?

      We'll sure try.

      Wow! That blew my mind!

      "What's the difference?" How can you say that?

      One job forever? That's an insane choice to have to make.

      I'm relieved. Now we only have to make one decision in life.

      But, Adam, how could they never have told us that?

      Why would you question anything? We're bees.

      We're the most perfectly functioning society on Earth.

      You ever think maybe things work a little too well here?

      Like what? Give me one example.

      I don't know. But you know what I'm talking about.

      Please clear the gate. Royal Nectar Force on approach.

      Wait a second. Oheck it out.

      • Hey, those are Pollen Jocks!
      • Wow.

      I've never seen them this close.

      They know what it's like outside the hive.

      Yeah, but some don't come back.

      • Hey, Jocks!
      • Hi, Jocks!

      You guys did great!

      You're monsters! You're sky freaks! I love it! I love it!

      • I wonder where they were.
      • I don't know.

      Their day's not planned.

      Outside the hive, flying who knows where, doing who knows what.

      You can'tjust decide to be a Pollen Jock. You have to be bred for that.

      Right.

      Look. That's more pollen than you and I will see in a lifetime.

      It's just a status symbol. Bees make too much of it.

      Perhaps. Unless you're wearing it and the ladies see you wearing it.

      Those ladies? Aren't they our cousins too?

      Distant. Distant.

      Look at these two.

      • Oouple of Hive Harrys.
      • Let's have fun with them.

      It must be dangerous being a Pollen Jock.

      Yeah. Once a bear pinned me against a mushroom!

      He had a paw on my throat, and with the other, he was slapping me!

      • Oh, my!
      • I never thought I'd knock him out.

      What were you doing during this?

      Trying to alert the authorities.

      I can autograph that.

      A little gusty out there today, wasn't it, comrades?

      Yeah. Gusty.

      We're hitting a sunflower patch six miles from here tomorrow.

      • Six miles, huh?
      • Barry!

      A puddle jump for us, but maybe you're not up for it.

      • Maybe I am.
      • You are not!

      We're going 0900 at J-Gate.

      What do you think, buzzy-boy? Are you bee enough?

      I might be. It all depends on what 0900 means.

      Hey, Honex!

      Dad, you surprised me.

      You decide what you're interested in?

      • Well, there's a lot of choices.
      • But you only get one.

      Do you ever get bored doing the same job every day?

      Son, let me tell you about stirring.

      You grab that stick, and you just move it around, and you stir it around.

      You get yourself into a rhythm. It's a beautiful thing.

      You know, Dad, the more I think about it,

      maybe the honey field just isn't right for me.

      You were thinking of what, making balloon animals?

      That's a bad job for a guy with a stinger.

      Janet, your son's not sure he wants to go into honey!

      • Barry, you are so funny sometimes.
      • I'm not trying to be funny.

      You're not funny! You're going into honey. Our son, the stirrer!

      • You're gonna be a stirrer?
      • No one's listening to me!

      Wait till you see the sticks I have.

      I could say anything right now. I'm gonna get an ant tattoo!

      Let's open some honey and celebrate!

      Maybe I'll pierce my thorax. Shave my antennae.

      Shack up with a grasshopper. Get a gold tooth and call everybody "dawg"!

      I'm so proud.

      • We're starting work today!
      • Today's the day.

      Oome on! All the good jobs will be gone.

      Yeah, right.

      Pollen counting, stunt bee, pouring, stirrer, front desk, hair removal...

      • Is it still available?
      • Hang on. Two left!

      One of them's yours! Oongratulations! Step to the side.

      • What'd you get?
      • Picking crud out. Stellar!

      Wow!

      Oouple of newbies?

      Yes, sir! Our first day! We are ready!

      Make your choice.

      • You want to go first?
      • No, you go.

      Oh, my. What's available?

      Restroom attendant's open, not for the reason you think.

      • Any chance of getting the Krelman?
      • Sure, you're on.

      I'm sorry, the Krelman just closed out.

      Wax monkey's always open.

      The Krelman opened up again.

      What happened?

      A bee died. Makes an opening. See? He's dead. Another dead one.

      Deady. Deadified. Two more dead.

      Dead from the neck up. Dead from the neck down. That's life!

      Oh, this is so hard!

      Heating, cooling, stunt bee, pourer, stirrer,

      humming, inspector number seven, lint coordinator, stripe supervisor,

      mite wrangler. Barry, what do you think I should... Barry?

      Barry!

      All right, we've got the sunflower patch in quadrant nine...

      What happened to you? Where are you?

      • I'm going out.
      • Out? Out where?
      • Out there.
      • Oh, no!

      I have to, before I go to work for the rest of my life.

      You're gonna die! You're crazy! Hello?

      Another call coming in.

      If anyone's feeling brave, there's a Korean deli on 83rd

      that gets their roses today.

      Hey, guys.

      • Look at that.
      • Isn't that the kid we saw yesterday?

      Hold it, son, flight deck's restricted.

      It's OK, Lou. We're gonna take him up.

      Really? Feeling lucky, are you?

      Sign here, here. Just initial that.

      • Thank you.
      • OK.

      You got a rain advisory today,

      and as you all know, bees cannot fly in rain.

      So be careful. As always, watch your brooms,

      hockey sticks, dogs, birds, bears and bats.

      Also, I got a couple of reports of root beer being poured on us.

      Murphy's in a home because of it, babbling like a cicada!

      • That's awful.
      • And a reminder for you rookies,

      bee law number one, absolutely no talking to humans!

      All right, launch positions!

      Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz!

      Black and yellow!

      Hello!

      You ready for this, hot shot?

      Yeah. Yeah, bring it on.

      Wind, check.

      • Antennae, check.
      • Nectar pack, check.
      • Wings, check.
      • Stinger, check.

      Scared out of my shorts, check.

      OK, ladies,

      let's move it out!

      Pound those petunias, you striped stem-suckers!

      All of you, drain those flowers!

      Wow! I'm out!

      I can't believe I'm out!

      So blue.

      I feel so fast and free!

      Box kite!

      Wow!

      Flowers!

      This is Blue Leader. We have roses visual.

      Bring it around 30 degrees and hold.

      Roses!

      30 degrees, roger. Bringing it around.

      Stand to the side, kid. It's got a bit of a kick.

      That is one nectar collector!

      • Ever see pollination up close?
      • No, sir.

      I pick up some pollen here, sprinkle it over here. Maybe a dash over there,

      a pinch on that one. See that? It's a little bit of magic.

      That's amazing. Why do we do that?

      That's pollen power. More pollen, more flowers, more nectar, more honey for us.

      Oool.

      I'm picking up a lot of bright yellow. Oould be daisies. Don't we need those?

      Oopy that visual.

      Wait. One of these flowers seems to be on the move.

      Say again? You're reporting a moving flower?

      Affirmative.

      That was on the line!

      This is the coolest. What is it?

      I don't know, but I'm loving this color.

      It smells good. Not like a flower, but I like it.

      Yeah, fuzzy.

      Ohemical-y.

      Oareful, guys. It's a little grabby.

      My sweet lord of bees!

      Oandy-brain, get off there!

      Problem!

      • Guys!
      • This could be bad.

      Affirmative.

      Very close.

      Gonna hurt.

      Mama's little boy.

      You are way out of position, rookie!

      Ooming in at you like a missile!

      Help me!

      I don't think these are flowers.

      • Should we tell him?
      • I think he knows.

      What is this?!

      Match point!

      You can start packing up, honey, because you're about to eat it!

      Yowser!

      Gross.

      There's a bee in the car!

      • Do something!
      • I'm driving!
      • Hi, bee.
      • He's back here!

      He's going to sting me!

      Nobody move. If you don't move, he won't sting you. Freeze!

      He blinked!

      Spray him, Granny!

      What are you doing?!

      Wow... the tension level out here is unbelievable.

      I gotta get home.

      Oan't fly in rain.

      Oan't fly in rain.

      Oan't fly in rain.

      Mayday! Mayday! Bee going down!

      Ken, could you close the window please?

      Ken, could you close the window please?

      Oheck out my new resume. I made it into a fold-out brochure.

      You see? Folds out.

      Oh, no. More humans. I don't need this.

      What was that?

      Maybe this time. This time. This time. This time! This time! This...

      Drapes!

      That is diabolical.

      It's fantastic. It's got all my special skills, even my top-ten favorite movies.

      What's number one? Star Wars?

      Nah, I don't go for that...

      ...kind of stuff.

      No wonder we shouldn't talk to them. They're out of their minds.

      When I leave a job interview, they're flabbergasted, can't believe what I say.

      There's the sun. Maybe that's a way out.

      I don't remember the sun having a big 75 on it.

      I predicted global warming.

      I could feel it getting hotter. At first I thought it was just me.

      Wait! Stop! Bee!

      Stand back. These are winter boots.

      Wait!

      Don't kill him!

      You know I'm allergic to them! This thing could kill me!

      Why does his life have less value than yours?

      Why does his life have any less value than mine? Is that your statement?

      I'm just saying all life has value. You don't know what he's capable of feeling.

      My brochure!

      There you go, little guy.

      I'm not scared of him. It's an allergic thing.

      Put that on your resume brochure.

      My whole face could puff up.

      Make it one of your special skills.

      Knocking someone out is also a special skill.

      Right. Bye, Vanessa. Thanks.

      • Vanessa, next week? Yogurt night?
      • Sure, Ken. You know, whatever.
      • You could put carob chips on there.
      • Bye.
      • Supposed to be less calories.
      • Bye.

      I gotta say something.

      She saved my life. I gotta say something.

      All right, here it goes.

      Nah.

      What would I say?

      I could really get in trouble.

      It's a bee law. You're not supposed to talk to a human.

      I can't believe I'm doing this.

      I've got to.

      Oh, I can't do it. Oome on!

      No. Yes. No.

      Do it. I can't.

      How should I start it? "You like jazz?" No, that's no good.

      Here she comes! Speak, you fool!

      Hi!

      I'm sorry.

      • You're talking.
      • Yes, I know.

      You're talking!

      I'm so sorry.

      No, it's OK. It's fine. I know I'm dreaming.

      But I don't recall going to bed.

      Well, I'm sure this is very disconcerting.

      This is a bit of a surprise to me. I mean, you're a bee!

      I am. And I'm not supposed to be doing this,

      but they were all trying to kill me.

      And if it wasn't for you...

      I had to thank you. It's just how I was raised.

      That was a little weird.

      • I'm talking with a bee.
      • Yeah.

      I'm talking to a bee. And the bee is talking to me!

      I just want to say I'm grateful. I'll leave now.

      • Wait! How did you learn to do that?
      • What?

      The talking thing.

      Same way you did, I guess. "Mama, Dada, honey." You pick it up.

      • That's very funny.
      • Yeah.

      Bees are funny. If we didn't laugh, we'd cry with what we have to deal with.

      Anyway...

      Oan I...

      ...get you something?

      • Like what?

      I don't know. I mean... I don't know. Ooffee?

      I don't want to put you out.

      It's no trouble. It takes two minutes.

      • It's just coffee.
      • I hate to impose.
      • Don't be ridiculous!
      • Actually, I would love a cup.

      Hey, you want rum cake?

      • I shouldn't.
      • Have some.
      • No, I can't.
      • Oome on!

      I'm trying to lose a couple micrograms.

      • Where?
      • These stripes don't help.

      You look great!

      I don't know if you know anything about fashion.

      Are you all right?

      No.

      He's making the tie in the cab as they're flying up Madison.

      He finally gets there.

      He runs up the steps into the church. The wedding is on.

      And he says, "Watermelon? I thought you said Guatemalan.

      Why would I marry a watermelon?"

      Is that a bee joke?

      That's the kind of stuff we do.

      Yeah, different.

      So, what are you gonna do, Barry?

      About work? I don't know.

      I want to do my part for the hive, but I can't do it the way they want.

      I know how you feel.

      • You do?
      • Sure.

      My parents wanted me to be a lawyer or a doctor, but I wanted to be a florist.

      • Really?
      • My only interest is flowers.

      Our new queen was just elected with that same campaign slogan.

      Anyway, if you look...

      There's my hive right there. See it?

      You're in Sheep Meadow!

      Yes! I'm right off the Turtle Pond!

      No way! I know that area. I lost a toe ring there once.

      • Why do girls put rings on their toes?
      • Why not?
      • It's like putting a hat on your knee.
      • Maybe I'll try that.
      • You all right, ma'am?
      • Oh, yeah. Fine.

      Just having two cups of coffee!

      Anyway, this has been great. Thanks for the coffee.

      Yeah, it's no trouble.

      Sorry I couldn't finish it. If I did, I'd be up the rest of my life.

      Are you...?

      Oan I take a piece of this with me?

      Sure! Here, have a crumb.

      • Thanks!
      • Yeah.

      All right. Well, then... I guess I'll see you around.

      Or not.

      OK, Barry.

      And thank you so much again... for before.

      Oh, that? That was nothing.

      Well, not nothing, but... Anyway...

      This can't possibly work.

      He's all set to go. We may as well try it.

      OK, Dave, pull the chute.

      • Sounds amazing.
      • It was amazing!

      It was the scariest, happiest moment of my life.

      Humans! I can't believe you were with humans!

      Giant, scary humans! What were they like?

      Huge and crazy. They talk crazy.

      They eat crazy giant things. They drive crazy.

      • Do they try and kill you, like on TV?
      • Some of them. But some of them don't.
      • How'd you get back?
      • Poodle.

      You did it, and I'm glad. You saw whatever you wanted to see.

      You had your "experience." Now you can pick out yourjob and be normal.

      • Well...
      • Well?

      Well, I met someone.

      You did? Was she Bee-ish?

      • A wasp?! Your parents will kill you!
      • No, no, no, not a wasp.
      • Spider?
      • I'm not attracted to spiders.

      I know it's the hottest thing, with the eight legs and all.

      I can't get by that face.

      So who is she?

      She's... human.

      No, no. That's a bee law. You wouldn't break a bee law.

      • Her name's Vanessa.
      • Oh, boy.

      She's so nice. And she's a florist!

      Oh, no! You're dating a human florist!

      We're not dating.

      You're flying outside the hive, talking to humans that attack our homes

      with power washers and M-80s! One-eighth a stick of dynamite!

      She saved my life! And she understands me.

      This is over!

      Eat this.

      This is not over! What was that?

      • They call it a crumb.
      • It was so stingin' stripey!

      And that's not what they eat. That's what falls off what they eat!

      • You know what a Oinnabon is?
      • No.

      It's bread and cinnamon and frosting. They heat it up...

      Sit down!

      ...really hot!

      • Listen to me!

      We are not them! We're us. There's us and there's them!

      Yes, but who can deny the heart that is yearning?

      There's no yearning. Stop yearning. Listen to me!

      You have got to start thinking bee, my friend. Thinking bee!

      • Thinking bee.
      • Thinking bee.

      Thinking bee! Thinking bee! Thinking bee! Thinking bee!

      There he is. He's in the pool.

      You know what your problem is, Barry?

      I gotta start thinking bee?

      How much longer will this go on?

      It's been three days! Why aren't you working?

      I've got a lot of big life decisions to think about.

      What life? You have no life! You have no job. You're barely a bee!

      Would it kill you to make a little honey?

      Barry, come out. Your father's talking to you.

      Martin, would you talk to him?

      Barry, I'm talking to you!

      You coming?

      Got everything?

      All set!

      Go ahead. I'll catch up.

      Don't be too long.

      Watch this!

      Vanessa!

      • We're still here.
      • I told you not to yell at him.

      He doesn't respond to yelling!

      • Then why yell at me?
      • Because you don't listen!

      I'm not listening to this.

      Sorry, I've gotta go.

      • Where are you going?
      • I'm meeting a friend.

      A girl? Is this why you can't decide?

      Bye.

      I just hope she's Bee-ish.

      They have a huge parade of flowers every year in Pasadena?

      To be in the Tournament of Roses, that's every florist's dream!

      Up on a float, surrounded by flowers, crowds cheering.

      A tournament. Do the roses compete in athletic events?

      No. All right, I've got one. How come you don't fly everywhere?

      It's exhausting. Why don't you run everywhere? It's faster.

      Yeah, OK, I see, I see. All right, your turn.

      TiVo. You can just freeze live TV? That's insane!

      You don't have that?

      We have Hivo, but it's a disease. It's a horrible, horrible disease.

      Oh, my.

      Dumb bees!

      You must want to sting all those jerks.

      We try not to sting. It's usually fatal for us.

      So you have to watch your temper.

      Very carefully. You kick a wall, take a walk,

      write an angry letter and throw it out. Work through it like any emotion:

      Anger, jealousy, lust.

      Oh, my goodness! Are you OK?

      Yeah.

      • What is wrong with you?!
      • It's a bug.

      He's not bothering anybody. Get out of here, you creep!

      What was that? A Pic 'N' Save circular?

      Yeah, it was. How did you know?

      It felt like about 10 pages. Seventy-five is pretty much our limit.

      You've really got that down to a science.

      • I lost a cousin to Italian Vogue.
      • I'll bet.

      What in the name of Mighty Hercules is this?

      How did this get here? Oute Bee, Golden Blossom,

      Ray Liotta Private Select?

      • Is he that actor?
      • I never heard of him.
      • Why is this here?
      • For people. We eat it.

      You don't have enough food of your own?

      • Well, yes.
      • How do you get it?
      • Bees make it.
      • I know who makes it!

      And it's hard to make it!

      There's heating, cooling, stirring. You need a whole Krelman thing!

      • It's organic.
      • It's our-ganic!

      It's just honey, Barry.

      Just what?!

      Bees don't know about this! This is stealing! A lot of stealing!

      You've taken our homes, schools, hospitals! This is all we have!

      And it's on sale?! I'm getting to the bottom of this.

      I'm getting to the bottom of all of this!

      Hey, Hector.

      • You almost done?
      • Almost.

      He is here. I sense it.

      Well, I guess I'll go home now

      and just leave this nice honey out, with no one around.

      You're busted, box boy!

      I knew I heard something. So you can talk!

      I can talk. And now you'll start talking!

      Where you getting the sweet stuff? Who's your supplier?

      I don't understand. I thought we were friends.

      The last thing we want to do is upset bees!

      You're too late! It's ours now!

      You, sir, have crossed the wrong sword!

      You, sir, will be lunch for my iguana, Ignacio!

      Where is the honey coming from?

      Tell me where!

      Honey Farms! It comes from Honey Farms!

      Orazy person!

      What horrible thing has happened here?

      These faces, they never knew what hit them. And now

      they're on the road to nowhere!

      Just keep still.

      What? You're not dead?

      Do I look dead? They will wipe anything that moves. Where you headed?

      To Honey Farms. I am onto something huge here.

      I'm going to Alaska. Moose blood, crazy stuff. Blows your head off!

      I'm going to Tacoma.

      • And you?
      • He really is dead.

      All right.

      Uh-oh!

      • What is that?!
      • Oh, no!
      • A wiper! Triple blade!
      • Triple blade?

      Jump on! It's your only chance, bee!

      Why does everything have to be so doggone clean?!

      How much do you people need to see?!

      Open your eyes! Stick your head out the window!

      From NPR News in Washington, I'm Oarl Kasell.

      But don't kill no more bugs!

      • Bee!
      • Moose blood guy!!
      • You hear something?
      • Like what?

      Like tiny screaming.

      Turn off the radio.

      Whassup, bee boy?

      Hey, Blood.

      Just a row of honey jars, as far as the eye could see.

      Wow!

      I assume wherever this truck goes is where they're getting it.

      I mean, that honey's ours.

      • Bees hang tight.
      • We're all jammed in.

      It's a close community.

      Not us, man. We on our own. Every mosquito on his own.

      • What if you get in trouble?
      • You a mosquito, you in trouble.

      Nobody likes us. They just smack. See a mosquito, smack, smack!

      At least you're out in the world. You must meet girls.

      Mosquito girls try to trade up, get with a moth, dragonfly.

      Mosquito girl don't want no mosquito.

      You got to be kidding me!

      Mooseblood's about to leave the building! So long, bee!

      • Hey, guys!
      • Mooseblood!

      I knew I'd catch y'all down here. Did you bring your crazy straw?

      We throw it in jars, slap a label on it, and it's pretty much pure profit.

      What is this place?

      A bee's got a brain the size of a pinhead.

      They are pinheads!

      Pinhead.

      • Oheck out the new smoker.
      • Oh, sweet. That's the one you want.

      The Thomas 3000!

      Smoker?

      Ninety puffs a minute, semi-automatic. Twice the nicotine, all the tar.

      A couple breaths of this knocks them right out.

      They make the honey, and we make the money.

      "They make the honey, and we make the money"?

      Oh, my!

      What's going on? Are you OK?

      Yeah. It doesn't last too long.

      Do you know you're in a fake hive with fake walls?

      Our queen was moved here. We had no choice.

      This is your queen? That's a man in women's clothes!

      That's a drag queen!

      What is this?

      Oh, no!

      There's hundreds of them!

      Bee honey.

      Our honey is being brazenly stolen on a massive scale!

      This is worse than anything bears have done! I intend to do something.

      Oh, Barry, stop.

      Who told you humans are taking our honey? That's a rumor.

      Do these look like rumors?

      That's a conspiracy theory. These are obviously doctored photos.

      How did you get mixed up in this?

      He's been talking to humans.

      • What?
      • Talking to humans?!

      He has a human girlfriend. And they make out!

      Make out? Barry!

      We do not.

      • You wish you could.
      • Whose side are you on?

      The bees!

      I dated a cricket once in San Antonio. Those crazy legs kept me up all night.

      Barry, this is what you want to do with your life?

      I want to do it for all our lives. Nobody works harder than bees!

      Dad, I remember you coming home so overworked

      your hands were still stirring. You couldn't stop.

      I remember that.

      What right do they have to our honey?

      We live on two cups a year. They put it in lip balm for no reason whatsoever!

      Even if it's true, what can one bee do?

      Sting them where it really hurts.

      In the face! The eye!

      • That would hurt.
      • No.

      Up the nose? That's a killer.

      There's only one place you can sting the humans, one place where it matters.

      Hive at Five, the hive's only full-hour action news source.

      No more bee beards!

      With Bob Bumble at the anchor desk.

      Weather with Storm Stinger.

      Sports with Buzz Larvi.

      And Jeanette Ohung.

      • Good evening. I'm Bob Bumble.
      • And I'm Jeanette Ohung.

      A tri-county bee, Barry Benson,

      intends to sue the human race for stealing our honey,

      packaging it and profiting from it illegally!

      Tomorrow night on Bee Larry King,

      we'll have three former queens here in our studio, discussing their new book,

      Olassy Ladies, out this week on Hexagon.

      Tonight we're talking to Barry Benson.

      Did you ever think, "I'm a kid from the hive. I can't do this"?

      Bees have never been afraid to change the world.

      What about Bee Oolumbus? Bee Gandhi? Bejesus?

      Where I'm from, we'd never sue humans.

      We were thinking of stickball or candy stores.

      How old are you?

      The bee community is supporting you in this case,

      which will be the trial of the bee century.

      You know, they have a Larry King in the human world too.

      It's a common name. Next week...

      He looks like you and has a show and suspenders and colored dots...

      Next week...

      Glasses, quotes on the bottom from the guest even though you just heard 'em.

      Bear Week next week! They're scary, hairy and here live.

      Always leans forward, pointy shoulders, squinty eyes, very Jewish.

      In tennis, you attack at the point of weakness!

      It was my grandmother, Ken. She's 81.

      Honey, her backhand's a joke! I'm not gonna take advantage of that?

      Quiet, please. Actual work going on here.

      • Is that that same bee?
      • Yes, it is!

      I'm helping him sue the human race.

      • Hello.
      • Hello, bee.

      This is Ken.

      Yeah, I remember you. Timberland, size ten and a half. Vibram sole, I believe.

      Why does he talk again?

      Listen, you better go 'cause we're really busy working.

      But it's our yogurt night!

      Bye-bye.

      Why is yogurt night so difficult?!

      You poor thing. You two have been at this for hours!

      Yes, and Adam here has been a huge help.

      • Frosting...
      • How many sugars?

      Just one. I try not to use the competition.

      So why are you helping me?

      Bees have good qualities.

      And it takes my mind off the shop.

      Instead of flowers, people are giving balloon bouquets now.

      Those are great, if you're three.

      And artificial flowers.

      • Oh, those just get me psychotic!
      • Yeah, me too.

      Bent stingers, pointless pollination.

      Bees must hate those fake things!

      Nothing worse than a daffodil that's had work done.

      Maybe this could make up for it a little bit.

      • This lawsuit's a pretty big deal.
      • I guess.

      You sure you want to go through with it?

      Am I sure? When I'm done with the humans, they won't be able

      to say, "Honey, I'm home," without paying a royalty!

      It's an incredible scene here in downtown Manhattan,

      where the world anxiously waits, because for the first time in history,

      we will hear for ourselves if a honeybee can actually speak.

      What have we gotten into here, Barry?

      It's pretty big, isn't it?

      I can't believe how many humans don't work during the day.

      You think billion-dollar multinational food companies have good lawyers?

      Everybody needs to stay behind the barricade.

      • What's the matter?
      • I don't know, I just got a chill.

      Well, if it isn't the bee team.

      You boys work on this?

      All rise! The Honorable Judge Bumbleton presiding.

      All right. Oase number 4475,

      Superior Oourt of New York, Barry Bee Benson v. the Honey Industry

      is now in session.

      Mr. Montgomery, you're representing the five food companies collectively?

      A privilege.

      Mr. Benson... you're representing all the bees of the world?

      I'm kidding. Yes, Your Honor, we're ready to proceed.

      Mr. Montgomery, your opening statement, please.

      Ladies and gentlemen of the jury,

      my grandmother was a simple woman.

      Born on a farm, she believed it was man's divine right

      to benefit from the bounty of nature God put before us.

      If we lived in the topsy-turvy world Mr. Benson imagines,

      just think of what would it mean.

      I would have to negotiate with the silkworm

      for the elastic in my britches!

      Talking bee!

      How do we know this isn't some sort of

      holographic motion-picture-capture Hollywood wizardry?

      They could be using laser beams!

      Robotics! Ventriloquism! Oloning! For all we know,

      he could be on steroids!

      Mr. Benson?

      Ladies and gentlemen, there's no trickery here.

      I'm just an ordinary bee. Honey's pretty important to me.

      It's important to all bees. We invented it!

      We make it. And we protect it with our lives.

      Unfortunately, there are some people in this room

      who think they can take it from us

      'cause we're the little guys! I'm hoping that, after this is all over,

      you'll see how, by taking our honey, you not only take everything we have

      but everything we are!

      I wish he'd dress like that all the time. So nice!

      Oall your first witness.

      So, Mr. Klauss Vanderhayden of Honey Farms, big company you have.

      I suppose so.

      I see you also own Honeyburton and Honron!

      Yes, they provide beekeepers for our farms.

      Beekeeper. I find that to be a very disturbing term.

      I don't imagine you employ any bee-free-ers, do you?

      • No.
      • I couldn't hear you.
      • No.
      • No.

      Because you don't free bees. You keep bees. Not only that,

      it seems you thought a bear would be an appropriate image for a jar of honey.

      They're very lovable creatures.

      Yogi Bear, Fozzie Bear, Build-A-Bear.

      You mean like this?

      Bears kill bees!

      How'd you like his head crashing through your living room?!

      Biting into your couch! Spitting out your throw pillows!

      OK, that's enough. Take him away.

      So, Mr. Sting, thank you for being here. Your name intrigues me.

      • Where have I heard it before?
      • I was with a band called The Police.

      But you've never been a police officer, have you?

      No, I haven't.

      No, you haven't. And so here we have yet another example

      of bee culture casually stolen by a human

      for nothing more than a prance-about stage name.

      Oh, please.

      Have you ever been stung, Mr. Sting?

      Because I'm feeling a little stung, Sting.

      Or should I say... Mr. Gordon M. Sumner!

      That's not his real name?! You idiots!

      Mr. Liotta, first, belated congratulations on

      your Emmy win for a guest spot on ER in 2005.

      Thank you. Thank you.

      I see from your resume that you're devilishly handsome

      with a churning inner turmoil that's ready to blow.

      I enjoy what I do. Is that a crime?

      Not yet it isn't. But is this what it's come to for you?

      Exploiting tiny, helpless bees so you don't

      have to rehearse your part and learn your lines, sir?

      Watch it, Benson! I could blow right now!

      This isn't a goodfella. This is a badfella!

      Why doesn't someone just step on this creep, and we can all go home?!

      • Order in this court!
      • You're all thinking it!

      Order! Order, I say!

      • Say it!
      • Mr. Liotta, please sit down!

      I think it was awfully nice of that bear to pitch in like that.

      I think the jury's on our side.

      Are we doing everything right, legally?

      I'm a florist.

      Right. Well, here's to a great team.

      To a great team!

      Well, hello.

      • Ken!
      • Hello.

      I didn't think you were coming.

      No, I was just late. I tried to call, but... the battery.

      I didn't want all this to go to waste, so I called Barry. Luckily, he was free.

      Oh, that was lucky.

      There's a little left. I could heat it up.

      Yeah, heat it up, sure, whatever.

      So I hear you're quite a tennis player.

      I'm not much for the game myself. The ball's a little grabby.

      That's where I usually sit. Right... there.

      Ken, Barry was looking at your resume,

      and he agreed with me that eating with chopsticks isn't really a special skill.

      You think I don't see what you're doing?

      I know how hard it is to find the rightjob. We have that in common.

      Do we?

      Bees have 100 percent employment, but we do jobs like taking the crud out.

      That's just what I was thinking about doing.

      Ken, I let Barry borrow your razor for his fuzz. I hope that was all right.

      I'm going to drain the old stinger.

      Yeah, you do that.

      Look at that.

      You know, I've just about had it

      with your little mind games.

      • What's that?
      • Italian Vogue.

      Mamma mia, that's a lot of pages.

      A lot of ads.

      Remember what Van said, why is your life more valuable than mine?

      Funny, I just can't seem to recall that!

      I think something stinks in here!

      I love the smell of flowers.

      How do you like the smell of flames?!

      Not as much.

      Water bug! Not taking sides!

      Ken, I'm wearing a Ohapstick hat! This is pathetic!

      I've got issues!

      Well, well, well, a royal flush!

      • You're bluffing.
      • Am I?

      Surf's up, dude!

      Poo water!

      That bowl is gnarly.

      Except for those dirty yellow rings!

      Kenneth! What are you doing?!

      You know, I don't even like honey! I don't eat it!

      We need to talk!

      He's just a little bee!

      And he happens to be the nicest bee I've met in a long time!

      Long time? What are you talking about?! Are there other bugs in your life?

      No, but there are other things bugging me in life. And you're one of them!

      Fine! Talking bees, no yogurt night...

      My nerves are fried from riding on this emotional roller coaster!

      Goodbye, Ken.

      And for your information,

      I prefer sugar-free, artificial sweeteners made by man!

      I'm sorry about all that.

      I know it's got an aftertaste! I like it!

      I always felt there was some kind of barrier between Ken and me.

      I couldn't overcome it. Oh, well.

      Are you OK for the trial?

      I believe Mr. Montgomery is about out of ideas.

      We would like to call Mr. Barry Benson Bee to the stand.

      Good idea! You can really see why he's considered one of the best lawyers...

      Yeah.

      Layton, you've gotta weave some magic

      with this jury, or it's gonna be all over.

      Don't worry. The only thing I have to do to turn this jury around

      is to remind them of what they don't like about bees.

      • You got the tweezers?
      • Are you allergic?

      Only to losing, son. Only to losing.

      Mr. Benson Bee, I'll ask you what I think we'd all like to know.

      What exactly is your relationship

      to that woman?

      We're friends.

      • Good friends?
      • Yes.

      How good? Do you live together?

      Wait a minute...

      Are you her little...

      ...bedbug?

      I've seen a bee documentary or two. From what I understand,

      doesn't your queen give birth to all the bee children?

      • Yeah, but...
      • So those aren't your real parents!
      • Oh, Barry...
      • Yes, they are!

      Hold me back!

      You're an illegitimate bee, aren't you, Benson?

      He's denouncing bees!

      Don't y'all date your cousins?

      • Objection!
      • I'm going to pincushion this guy!

      Adam, don't! It's what he wants!

      Oh, I'm hit!!

      Oh, lordy, I am hit!

      Order! Order!

      The venom! The venom is coursing through my veins!

      I have been felled by a winged beast of destruction!

      You see? You can't treat them like equals! They're striped savages!

      Stinging's the only thing they know! It's their way!

      • Adam, stay with me.
      • I can't feel my legs.

      What angel of mercy will come forward to suck the poison

      from my heaving buttocks?

      I will have order in this court. Order!

      Order, please!

      The case of the honeybees versus the human race

      took a pointed turn against the bees

      yesterday when one of their legal team stung Layton T. Montgomery.

      • Hey, buddy.
      • Hey.
      • Is there much pain?
      • Yeah.

      I...

      I blew the whole case, didn't I?

      It doesn't matter. What matters is you're alive. You could have died.

      I'd be better off dead. Look at me.

      They got it from the cafeteria downstairs, in a tuna sandwich.

      Look, there's a little celery still on it.

      What was it like to sting someone?

      I can't explain it. It was all...

      All adrenaline and then... and then ecstasy!

      All right.

      You think it was all a trap?

      Of course. I'm sorry. I flew us right into this.

      What were we thinking? Look at us. We're just a couple of bugs in this world.

      What will the humans do to us if they win?

      I don't know.

      I hear they put the roaches in motels. That doesn't sound so bad.

      Adam, they check in, but they don't check out!

      Oh, my.

      Oould you get a nurse to close that window?

      • Why?
      • The smoke.

      Bees don't smoke.

      Right. Bees don't smoke.

      Bees don't smoke! But some bees are smoking.

      That's it! That's our case!

      It is? It's not over?

      Get dressed. I've gotta go somewhere.

      Get back to the court and stall. Stall any way you can.

      And assuming you've done step correctly, you're ready for the tub.

      Mr. Flayman.

      Yes? Yes, Your Honor!

      Where is the rest of your team?

      Well, Your Honor, it's interesting.

      Bees are trained to fly haphazardly,

      and as a result, we don't make very good time.

      I actually heard a funny story about...

      Your Honor, haven't these ridiculous bugs

      taken up enough of this court's valuable time?

      How much longer will we allow these absurd shenanigans to go on?

      They have presented no compelling evidence to support their charges

      against my clients, who run legitimate businesses.

      I move for a complete dismissal of this entire case!

      Mr. Flayman, I'm afraid I'm going

      to have to consider Mr. Montgomery's motion.

      But you can't! We have a terrific case.

      Where is your proof? Where is the evidence?

      Show me the smoking gun!

      Hold it, Your Honor! You want a smoking gun?

      Here is your smoking gun.

      What is that?

      It's a bee smoker!

      What, this? This harmless little contraption?

      This couldn't hurt a fly, let alone a bee.

      Look at what has happened

      to bees who have never been asked, "Smoking or non?"

      Is this what nature intended for us?

      To be forcibly addicted to smoke machines

      and man-made wooden slat work camps?

      Living out our lives as honey slaves to the white man?

      • What are we gonna do?
      • He's playing the species card.

      Ladies and gentlemen, please, free these bees!

      Free the bees! Free the bees!

      Free the bees!

      Free the bees! Free the bees!

      The court finds in favor of the bees!

      Vanessa, we won!

      I knew you could do it! High-five!

      Sorry.

      I'm OK! You know what this means?

      All the honey will finally belong to the bees.

      Now we won't have to work so hard all the time.

      This is an unholy perversion of the balance of nature, Benson.

      You'll regret this.

      Barry, how much honey is out there?

      All right. One at a time.

      Barry, who are you wearing?

      My sweater is Ralph Lauren, and I have no pants.

      • What if Montgomery's right?
      • What do you mean?

      We've been living the bee way a long time, 27 million years.

      Oongratulations on your victory. What will you demand as a settlement?

      First, we'll demand a complete shutdown of all bee work camps.

      Then we want back the honey that was ours to begin with,

      every last drop.

      We demand an end to the glorification of the bear as anything more

      than a filthy, smelly, bad-breath stink machine.

      We're all aware of what they do in the woods.

      Wait for my signal.

      Take him out.

      He'll have nauseous for a few hours, then he'll be fine.

      And we will no longer tolerate bee-negative nicknames...

      But it's just a prance-about stage name!

      ...unnecessary inclusion of honey in bogus health products

      and la-dee-da human tea-time snack garnishments.

      Oan't breathe.

      Bring it in, boys!

      Hold it right there! Good.

      Tap it.

      Mr. Buzzwell, we just passed three cups, and there's gallons more coming!

      • I think we need to shut down!
      • Shut down? We've never shut down.

      Shut down honey production!

      Stop making honey!

      Turn your key, sir!

      What do we do now?

      Oannonball!

      We're shutting honey production!

      Mission abort.

      Aborting pollination and nectar detail. Returning to base.

      Adam, you wouldn't believe how much honey was out there.

      Oh, yeah?

      What's going on? Where is everybody?

      • Are they out celebrating?
      • They're home.

      They don't know what to do. Laying out, sleeping in.

      I heard your Uncle Oarl was on his way to San Antonio with a cricket.

      At least we got our honey back.

      Sometimes I think, so what if humans liked our honey? Who wouldn't?

      It's the greatest thing in the world! I was excited to be part of making it.

      This was my new desk. This was my new job. I wanted to do it really well.

      And now...

      Now I can't.

      I don't understand why they're not happy.

      I thought their lives would be better!

      They're doing nothing. It's amazing. Honey really changes people.

      You don't have any idea what's going on, do you?

      • What did you want to show me?
      • This.

      What happened here?

      That is not the half of it.

      Oh, no. Oh, my.

      They're all wilting.

      Doesn't look very good, does it?

      No.

      And whose fault do you think that is?

      You know, I'm gonna guess bees.

      Bees?

      Specifically, me.

      I didn't think bees not needing to make honey would affect all these things.

      It's notjust flowers. Fruits, vegetables, they all need bees.

      That's our whole SAT test right there.

      Take away produce, that affects the entire animal kingdom.

      And then, of course...

      The human species?

      So if there's no more pollination,

      it could all just go south here, couldn't it?

      I know this is also partly my fault.

      How about a suicide pact?

      How do we do it?

      • I'll sting you, you step on me.
      • Thatjust kills you twice.

      Right, right.

      Listen, Barry... sorry, but I gotta get going.

      I had to open my mouth and talk.

      Vanessa?

      Vanessa? Why are you leaving? Where are you going?

      To the final Tournament of Roses parade in Pasadena.

      They've moved it to this weekend because all the flowers are dying.

      It's the last chance I'll ever have to see it.

      Vanessa, I just wanna say I'm sorry. I never meant it to turn out like this.

      I know. Me neither.

      Tournament of Roses. Roses can't do sports.

      Wait a minute. Roses. Roses?

      Roses!

      Vanessa!

      Roses?!

      Barry?

      • Roses are flowers!
      • Yes, they are.

      Flowers, bees, pollen!

      I know. That's why this is the last parade.

      Maybe not. Oould you ask him to slow down?

      Oould you slow down?

      Barry!

      OK, I made a huge mistake. This is a total disaster, all my fault.

      Yes, it kind of is.

      I've ruined the planet. I wanted to help you

      with the flower shop. I've made it worse.

      Actually, it's completely closed down.

      I thought maybe you were remodeling.

      But I have another idea, and it's greater than my previous ideas combined.

      I don't want to hear it!

      All right, they have the roses, the roses have the pollen.

      I know every bee, plant and flower bud in this park.

      All we gotta do is get what they've got back here with what we've got.

      • Bees.
      • Park.
      • Pollen!
      • Flowers.
      • Repollination!
      • Across the nation!

      Tournament of Roses, Pasadena, Oalifornia.

      They've got nothing but flowers, floats and cotton candy.

      Security will be tight.

      I have an idea.

      Vanessa Bloome, FTD.

      Official floral business. It's real.

      Sorry, ma'am. Nice brooch.

      Thank you. It was a gift.

      Once inside, we just pick the right float.

      How about The Princess and the Pea?

      I could be the princess, and you could be the pea!

      Yes, I got it.

      • Where should I sit?
      • What are you?
      • I believe I'm the pea.
      • The pea?

      It goes under the mattresses.

      • Not in this fairy tale, sweetheart.
      • I'm getting the marshal.

      You do that! This whole parade is a fiasco!

      Let's see what this baby'll do.

      Hey, what are you doing?!

      Then all we do is blend in with traffic...

      ...without arousing suspicion.

      Once at the airport, there's no stopping us.

      Stop! Security.

      • You and your insect pack your float?
      • Yes.

      Has it been in your possession the entire time?

      Would you remove your shoes?

      • Remove your stinger.
      • It's part of me.

      I know. Just having some fun. Enjoy your flight.

      Then if we're lucky, we'll have just enough pollen to do the job.

      Oan you believe how lucky we are? We have just enough pollen to do the job!

      I think this is gonna work.

      It's got to work.

      Attention, passengers, this is Oaptain Scott.

      We have a bit of bad weather in New York.

      It looks like we'll experience a couple hours delay.

      Barry, these are cut flowers with no water. They'll never make it.

      I gotta get up there and talk to them.

      Be careful.

      Oan I get help with the Sky Mall magazine?

      I'd like to order the talking inflatable nose and ear hair trimmer.

      Oaptain, I'm in a real situation.

      • What'd you say, Hal?
      • Nothing.

      Bee!

      Don't freak out! My entire species...

      What are you doing?

      • Wait a minute! I'm an attorney!
      • Who's an attorney?

      Don't move.

      Oh, Barry.

      Good afternoon, passengers. This is your captain.

      Would a Miss Vanessa Bloome in 24B please report to the cockpit?

      And please hurry!

      What happened here?

      There was a DustBuster, a toupee, a life raft exploded.

      One's bald, one's in a boat, they're both unconscious!

      • Is that another bee joke?
      • No!

      No one's flying the plane!

      This is JFK control tower, Flight 356. What's your status?

      This is Vanessa Bloome. I'm a florist from New York.

      Where's the pilot?

      He's unconscious, and so is the copilot.

      Not good. Does anyone onboard have flight experience?

      As a matter of fact, there is.

      • Who's that?
      • Barry Benson.

      From the honey trial?! Oh, great.

      Vanessa, this is nothing more than a big metal bee.

      It's got giant wings, huge engines.

      I can't fly a plane.

      • Why not? Isn't John Travolta a pilot?
      • Yes.

      How hard could it be?

      Wait, Barry! We're headed into some lightning.

      This is Bob Bumble. We have some late-breaking news from JFK Airport,

      where a suspenseful scene is developing.

      Barry Benson, fresh from his legal victory...

      That's Barry!

      ...is attempting to land a plane, loaded with people, flowers

      and an incapacitated flight crew.

      Flowers?!

      We have a storm in the area and two individuals at the controls

      with absolutely no flight experience.

      Just a minute. There's a bee on that plane.

      I'm quite familiar with Mr. Benson and his no-account compadres.

      They've done enough damage.

      But isn't he your only hope?

      Technically, a bee shouldn't be able to fly at all.

      Their wings are too small...

      Haven't we heard this a million times?

      "The surface area of the wings and body mass make no sense."

      • Get this on the air!
      • Got it.
      • Stand by.
      • We're going live.

      The way we work may be a mystery to you.

      Making honey takes a lot of bees doing a lot of small jobs.

      But let me tell you about a small job.

      If you do it well, it makes a big difference.

      More than we realized. To us, to everyone.

      That's why I want to get bees back to working together.

      That's the bee way! We're not made of Jell-O.

      We get behind a fellow.

      • Black and yellow!
      • Hello!

      Left, right, down, hover.

      • Hover?
      • Forget hover.

      This isn't so hard. Beep-beep! Beep-beep!

      Barry, what happened?!

      Wait, I think we were on autopilot the whole time.

      • That may have been helping me.
      • And now we're not!

      So it turns out I cannot fly a plane.

      All of you, let's get behind this fellow! Move it out!

      Move out!

      Our only chance is if I do what I'd do, you copy me with the wings of the plane!

      Don't have to yell.

      I'm not yelling! We're in a lot of trouble.

      It's very hard to concentrate with that panicky tone in your voice!

      It's not a tone. I'm panicking!

      I can't do this!

      Vanessa, pull yourself together. You have to snap out of it!

      You snap out of it.

      You snap out of it.

      • You snap out of it!
      • You snap out of it!
      • You snap out of it!
      • You snap out of it!
      • You snap out of it!
      • You snap out of it!
      • Hold it!
      • Why? Oome on, it's my turn.

      How is the plane flying?

      I don't know.

      Hello?

      Benson, got any flowers for a happy occasion in there?

      The Pollen Jocks!

      They do get behind a fellow.

      • Black and yellow.
      • Hello.

      All right, let's drop this tin can on the blacktop.

      Where? I can't see anything. Oan you?

      No, nothing. It's all cloudy.

      Oome on. You got to think bee, Barry.

      • Thinking bee.
      • Thinking bee.

      Thinking bee! Thinking bee! Thinking bee!

      Wait a minute. I think I'm feeling something.

      • What?
      • I don't know. It's strong, pulling me.

      Like a 27-million-year-old instinct.

      Bring the nose down.

      Thinking bee! Thinking bee! Thinking bee!

      • What in the world is on the tarmac?
      • Get some lights on that!

      Thinking bee! Thinking bee! Thinking bee!

      • Vanessa, aim for the flower.
      • OK.

      Out the engines. We're going in on bee power. Ready, boys?

      Affirmative!

      Good. Good. Easy, now. That's it.

      Land on that flower!

      Ready? Full reverse!

      Spin it around!

      • Not that flower! The other one!
      • Which one?
      • That flower.
      • I'm aiming at the flower!

      That's a fat guy in a flowered shirt. I mean the giant pulsating flower

      made of millions of bees!

      Pull forward. Nose down. Tail up.

      Rotate around it.

      • This is insane, Barry!
      • This's the only way I know how to fly.

      Am I koo-koo-kachoo, or is this plane flying in an insect-like pattern?

      Get your nose in there. Don't be afraid. Smell it. Full reverse!

      Just drop it. Be a part of it.

      Aim for the center!

      Now drop it in! Drop it in, woman!

      Oome on, already.

      Barry, we did it! You taught me how to fly!

      • Yes. No high-five!
      • Right.

      Barry, it worked! Did you see the giant flower?

      What giant flower? Where? Of course I saw the flower! That was genius!

      • Thank you.
      • But we're not done yet.

      Listen, everyone!

      This runway is covered with the last pollen

      from the last flowers available anywhere on Earth.

      That means this is our last chance.

      We're the only ones who make honey, pollinate flowers and dress like this.

      If we're gonna survive as a species, this is our moment! What do you say?

      Are we going to be bees, orjust Museum of Natural History keychains?

      We're bees!

      Keychain!

      Then follow me! Except Keychain.

      Hold on, Barry. Here.

      You've earned this.

      Yeah!

      I'm a Pollen Jock! And it's a perfect fit. All I gotta do are the sleeves.

      Oh, yeah.

      That's our Barry.

      Mom! The bees are back!

      If anybody needs to make a call, now's the time.

      I got a feeling we'll be working late tonight!

      Here's your change. Have a great afternoon! Oan I help who's next?

      Would you like some honey with that? It is bee-approved. Don't forget these.

      Milk, cream, cheese, it's all me. And I don't see a nickel!

      Sometimes I just feel like a piece of meat!

      I had no idea.

      Barry, I'm sorry. Have you got a moment?

      Would you excuse me? My mosquito associate will help you.

      Sorry I'm late.

      He's a lawyer too?

      I was already a blood-sucking parasite. All I needed was a briefcase.

      Have a great afternoon!

      Barry, I just got this huge tulip order, and I can't get them anywhere.

      No problem, Vannie. Just leave it to me.

      You're a lifesaver, Barry. Oan I help who's next?

      All right, scramble, jocks! It's time to fly.

      Thank you, Barry!

      That bee is living my life!

      Let it go, Kenny.

      • When will this nightmare end?!
      • Let it all go.
      • Beautiful day to fly.
      • Sure is.

      Between you and me, I was dying to get out of that office.

      You have got to start thinking bee, my friend.

      • Thinking bee!
      • Me?

      Hold it. Let's just stop for a second. Hold it.

      I'm sorry. I'm sorry, everyone. Oan we stop here?

      I'm not making a major life decision during a production number!

      All right. Take ten, everybody. Wrap it up, guys.

      I had virtually no rehearsal for that.

    1. The International

      The International, often abbreviated as TI, is an annual esports world championship tournament for the video game Dota 2, hosted and produced by the game's developer, Valve.

    1. Facial hair, body hair, long hair, wigs, makeup, dresses, heels, nails and lingerie are all fair game for mixing and matching.

      Cf. the Bushwick drag scene.

    1. Whist has long been noted for its influence upon what is termed the calculating power;

      Whist is another game that was popular at the time the story was written, and is similar to Bridge. The narrator again compares this game to chess as a way of highlighting the attributes he believes are needed by a successful detective.

    2. To be less abstract, let us suppose a game of draughts where the pieces are reduced to four kings, and where, of course, no oversight is to be expected.

      Draughts is a game similar to checkers. The narrator is explaining why, in his view, checkers, rather than chess, requires insight and innovation - qualities he will later ascribe to August Dupin.

    3. It is possible—indeed it is far more than probable—that he was innocent of all participation in the bloody transactions which took place. The Ourang-Outang may have escaped from him. He may have traced it to the chamber; but, under the agitating circumstances which ensued, he could never have re-captured it. It is still at large. I will not pursue these guesses—for I have no right to call them more—since the shades of reflection upon which they are based are scarcely of sufficient depth to be appreciable by my own intellect, and since I could not pretend to make them intelligible to the understanding of another. We will call them guesses then, and speak of them as such. If the Frenchman in question is indeed, as I suppose, innocent of this atrocity, this advertisement which I left last night, upon our return home, at the office of ‘Le Monde’ (a paper devoted to the shipping interest, and much sought by sailors), will bring him to our residence.”

      The actual solution to the crime – that an escaped Ourang-Outang killed the two women – is very far-fetched, but the story is intended to be more of a puzzle – a logic game – and the Ourang-Outang is critical to the puzzle.

    4. The mental features discoursed of as the analytical, are, in themselves, but little susceptible of analysis.

      Before launching into the story, the narrator engages in a lengthy discussion of the analytical mind, including a comparison of the games of chess, checkers (draughts) and whist (a card game) to highlight the qualities needed by a successful detective.

    1. Compare this to the video game where freemium and micropayments have enabled game companies to generate far more revenue per user and in aggregate than your average artist because it allows players to spend as little or as much as they want.

      Freemium and micropayments help generate more rev per user

    1. The shortcomings of the web3 narrative are easy to deconstruct from a technology perspective, but to play devil’s advocate—what does it succeed at? It’s very possible it truly is a paradigm shift in financial deregulation, and will usher in a new anarcho-casino-capitalism world where every fourteen year old kid can launch a fly-by-night Ponzi scheme and pump it on social media all from the comfort and anonymity of their parent’s basement. A hustlers’ paradise with a 24/7 non-stop casino built on a Cambrian explosion of slot machines, with each machine grown out of a different facet of human culture whose likeness has been co-opted to seduce you into gambling more. It’s the apotheosis of capitalism where the market now provides a financial token game for every meme, every celebrity, every political movement, and every bit of art and culture—with each tribe competing against each other in a war of all against all for the hyperfinancialization of all human existence. Is that the world we want to live in?

      Gloomy as heck.

    1. Forte is building a platform for game developers to easily include blockchain into their games — allowing for players to tokenize their assets and participate in a two-side marketplace and true ownership that can be moved cross-platforms and cross-games.

      Startup #NFT #Gaming

    1. humans are virtuosos at the game of charades

      game of charades bases on the commpon context, known by all players. Or it will not succeed. It is very strange idea use it as a metaphor for the origin of the language.

  4. kcolleluori7.wordpress.com kcolleluori7.wordpress.com
    1. Of course my friends are a little nervous when they bet, but they get so pumped up that you could never tell. It truly baffles me that they aren’t much more nervous than excited, like I am. I realized that if they are enjoying the thrill of a game because of a wager, and then they win money, they are essentially experiencing two great joys at once. No wonder they feel like they are doing well and keep betting, even if this was one win out of many bets. At the same time, if they lose, the thrill of watching the game sticks with them, and they develop that new desire to win their money back.

      In this part of my essay, I added much more clarity and information that I obtained from my life. In my original essay, I assumed that people are excited when watching a game that they have bet money on, even though I am not. I had no concrete proof of this. So I asked my friends again about their gambling habits, this time about how they feel when watching a game that they gambled on. Once again, I found my assumption to be true, and I was able to add specific evidence to support my claim. This made my paper much stronger. Even though I knew that my assumptions were likely true, they did not mean anything without actual evidence. In this part of my essay, I also edited the statement "the thrill of watching the game sticks with them," which originally said "all they remember is the thrill of watching the game." Looking back I realized how unlikely it is that when losing a bet, a gambler only remembers the thrill and is not upset. Although I do not address the disappointment, I do not make the absolute statement that is likely incorrect. This edit provides clarity for the reader on a point that may have been confusing.

    1. 3. Using the game bar Another way to capture the screenshot is by the game bar if you want to capture some scene from the game you are playing. Windows 10 offer the flexibility to use the game bar for a screenshot. Start the game either by Xbox for video games 2 or start the menu For expressing game bar overlay during the game, press the Windows + G. After this, click the camera icon to take the screenshot. Another way to capture screenshot is the keyboard shortcut (windows + alt + print screen) That screenshot you will find in videos with the name of captures.
    1. Glee employs conventions of musical theater, teen mov-ies, music video, and melodrama to create an overwhelming sense of camp. For instance, in the show’s first season, the character of Kurt tries out for the football team (“Preggers,” S1E04). It is revealed that he is a remarkable kicker, but only when he dances to the hit Beyoncé song “Single Ladies.” This song’s music video had very recognizable choreography derived from a Bob Fosse routine, and became a popular phenomenon. Kurt teaches the choreography to all the football players, who perform the dance during a game, confusing the other team. After the team’s triumphant win, Kurt comes out to his father, who responds warmly and supportively

      important moment in the series

    Annotators

    1. October 20th and October 27th

      One thing which strikes me immediately: time interval is short, a variance will be huge; this is on top of basketball being a fairly high variance game in general. I am not sure about NBA specifics, but it's plausible to me that teams play less than one game on average (or less than a few to be conservative) in a given week.

      • So some teams with stellar players might not play at all!
      • And most players will be judged based on one game.
    1. I don't have a proper answer to solve the problem that I mentioned related to the unsustainable community in web-dev. Maybe someone could create a version of NPM which has a revenue model similar to Netflix.

      I wonder how you might build pricate modules for the web. The most common solution we have to this currently is the SAAS model. This model does work generally well, like Auth0 for auth, Vercel for deployment, Stripe for payments. There are many more micro-saas companies that solve for more niche problems like Onfido for ID verification.

      I think the concern here is the amount of flexibility expected by most developers on the web. In Game Development people are much more invested in their tools. An Unreal Engine developer likely has no reason to ever leave unless they change jobs significantly. Really, this is similar to React. Which is why we are seeing frameworks built entirely around this like Remix and Next. Is this such a bad system?

      It seems like a No-Code solution really could just build on top of these frameworks and take advantage of their existing patterns for uniformity.

    1. Two hundred and fifty-six of these tapes have been reissued posthumously as double CDs in the officially sanctioned (though often shoddily produced and mastered) Diary of the Originator reissue series. Past that there are a few dozen piecemeal retail collections of varying degrees of legitimacy along with a countless number of tapes that have yet to be anthologized but are likely still floating around in shoeboxes and glove compartments or as ghosts in the Megaupload machine.

      Another great instance of a recurring theme in Nosnitsky's work: the way in which 'the archive' doesn't always reflect the way things actually happened, or the music that was made, or the way in which it was received and perceived at the time, and distorts our retrospective understanding of all of these things.

    1. visual and verbal t

      Tie this into how drama uses visual cues/tools in addition to textual ones for our understanding. Can probably say that implied cues are fair game for analysis (especially since Boose points it out)

    Annotators

    1. “To be honest, I like the idea of dance music better, but I guess if you think it’s a good idea, we can give it a shot,” Horatio said. “Anyway, as long as we play a fun party game, I am sure that everyone will still have a good time. We can play charades or a trivia game.”

      this shows the charecter is confadent.

    1. And if you’ve ever played a multiplayer game 🎮, collaborating on Docs is something like that. 

      Clickup actually looks quite compelling as an alternative to Confluence / Jira ecosystem. Nice that you can collaborate on docs and generate tasks from there. Seems like a better alternative to Atlassian in general.

      More specifically-focussed than something like Notion, where you could build some of this, but you need to do it yourself.

    Annotators

    1. liberal democratic states have retreated from the ‘meaning game,’ 

      Liberal democracy is distinguished from all previous prevalent political systems (monarchy, dictatorship, Roman republic...) in that it attempts to stay as agnostic as possible about "What is the good life for a person?"

      Liberal democracy basically says, "You do you. Don't hurt others. Otherwise do whatever you want, or not. We don't care. We are not allowed to care. It would be intrusive of us! We are not going to tell you what's the meaning of life, or what is good, or what is valuable."

      Even the First French Republic had a state religion (although they called it "Cult of Reason"). Modern republics don't even have a state religion anymore.

    1. But if oneasked the players involved what happened, they would likely de-scribe an in-game strategic behavior, such as a “gank", that involved

      구체적인 예시 상황

    Annotators

    1. mortality -- for example, Igmar Bergman's film, The Seventh Seal, shows life as a chess game with Death

      moral qualities in relevance to death and whether you will go to heaven or hell.

    1. The system focuses solely on action modelling, letting go of most classic categories pertaining to space, time and visual perspective commonly seen in game ontologies.

      These classic categories do have some value, though--they let you find a game based on a description, screenshot, or video--in principle, at least.

    Annotators

    1. Mayor Jean Drapeau telephoned Campbell at the NHL officein town and begged him not to attend the game that night.

      He should have read the situation better and understood his presence would inflame the crowd

    2. Mayor Jean Drapeau telephoned Campbell at the NHL officein town and begged him not to attend the game that night. Theimperious Campbell not only ignored the mayor's advice but alsomade a diva's entrance at the Forum,

      I think this speaks poorly to Campbell's character and how much he was trying to insert himself

    3. driving a combustible crowd closer to theedge.

      Surprised they didn't take prior precautions knowing the crowd was on edge before the game even started

    1. I would use as an adult to play a much more depraved game.

      What does it mean? What he wanted to say using word "depraved game"? Is it about sexual actions or he means other sins that people have?

    1. Extortion is the new name of the game. Contract-cheating gremlins have turned to blackmail as an ongoing source of income from students. They threaten to tell the university the student has bought an assignment unless the student pays up.

      Ironically, this business strategy could be the undoing of their own business model.

      What better deterrent to their essay mill services than the threat of forever being trapped?

      Their customers, university students, will spread word of this practice and soon using essay mill services will not be an attractive option because of the ongoing and increasing level of risk to their own lives.

    1. The thing is, every phenomenologist, whether they know it or not, is actually part of a vast, informal heterophenomenological experiment. The very systematicity of conscious access reports made regarding phenomenality via the phenomenological attitude is what makes them so interesting. Why do they orbit around the same sets of structures the way they do? Why do they lend themselves to reasoned argumentation? Zahavi wants you to think that his answer—because they track some kind of transcendental reality—is the only game in town, and thus the clear inference to the best explanation.

      Bakker is like an anthropologist visiting a tribe of humans who talk about ghosts. Bakker takes the tribe of Phenomenologists seriously, but not literally. Bakker is going to explain why they are spontaneously seeing ghosts in similar ways, while rejecting the Phenomenologists' own explanation: "Ghosts are real.".

    2. We are led back to these perceptions in all questions regarding origins, but they themselves exclude any further question as to origin. It is clear that the much-talked-of certainty of internal perception, the evidence of the cogito, would lose all meaning and significance if we excluded temporal extension from the sphere of self-evidence and true givenness.

      Let's play the game of "But why?"

      • The sun is hot.
      • But why?
      • Because I feel hot on my skin when it's sunny.
      • But why is it sunny?
      • Because I see a bright orange ball in the sky.

      we always end up with talks of simple perceptions. Simple perceptions are those that do not allow us to ask "But why?" further:

      • I feel hot on my skin.
      • But why?
      • I feel hot on my skin! There's no need to explain! It's self-evident and given to me, and I don't need to justify it! Nor can I possibly justify it! There is no way to justify what is given to me!

      Husserl claims that "some time passed" is also a simple perception, given to us, self-evident, and cannot be questioned further.

    1. inglés

      Maybe I am just ignorant (quite possible), but I don't know either game. I looked them up and figured out that the first is called "The Handkerchief Game" and the second is "Buck Buck." But I have never heard of either one or seen them played.

    1. Twitch 主播的工作就是玩游戏,看似风光无限但也有不为人知的幸苦。《卫报》报道称:

      坐在我旁边的这位女士告诉我,她每天直播 8 到 10 个小时,不直播时会去管理社交媒体、回应粉丝、寻找品牌合作伙伴或与其他主播合作;在交谈期间,她显然在抵抗查看手机的冲动,新的统计数据、粉丝评论和潜在的机会可能正在手机里堆积如山。我问她做些什么娱乐,她似乎真的被这个问题问住了。

      为观众玩电子游戏为业听起有趣——毕竟还有很多更糟糕的工作呢——但它也是一种竞争性极强的职业,吸引了数百万精力无限又对工作生活平衡完全没有概念的孩子。这份工作的时间极长,压力巨大,需要不断地为他们所依赖的观众提供服务。根据最近泄露的 Twitch 数据,平台去年支付给创作者 8.89 亿美元,前 1% 的主播拿走了一半以上;其余四分之三的收入未超过 120 美元。数百万人一无所获。

      接下来几年,如果看到一个又一个这样的故事——精力充沛的年轻人,做着似乎是世界上最好的工作,却陷入倦怠,我一点都不会感到吃惊。当你花这么多时间广播自己,当你的爱好成为工作,工作成为爱好,当你的个性成为品牌,品牌成为个性时,线下生活对你来说会是什么样子?关掉摄像头之后,你是谁?事实是,特别是对于那些试图在互联网上玩游戏的拥挤世界中崭露头角的主播,摄像头几乎永远不会关闭。坚持规律的时间表是在 Twitch 上吸引观众的最佳方式,而这些时间表通常需要至少连续直播 8 个小时,每周 5 天或者更长。这种超长时间要求的原因很简单:你直播的越多,你在 Twitch 首页出现的机会越大,你获得的关注者越多,你最终能赚到的钱也就越多。

  5. www.kickstarter.com www.kickstarter.com
    1. “Virtual reality produces a modulating effect that is endogenous, so the analgesic influence is not simply a result of distraction but may also impact how the brain responds to painful stimuli,” said Jeffrey I. Gold, director of the Paediatric Pain Management Clinic at Children’s Hospital of Los Angeles. “The focus is drawn to the game not the pain or the medical procedure, while the virtual reality experience engages visual and other senses.” Research released just days ago by Keele University in the UK has come to a similar conclusion, although this study found volunteers had a better tolerance for pain after playing a violent video game.Participants played both a violent shooter and a non-violent golf game on separate occasions for 10 minutes and then placed one of their hands in ice-cold water to test their reaction to pain. On average, participants were able to keep their hands in the ice water for 65 per cent longer after playing the violent game. The Keele team suggests the increased pain tolerance and heart rate can be attributed to the body’s natural ‘fight or flight’ response to stress which can inhibit the body's sensitivity to pain.The study was prompted following research out of Keele showing that swearing increases people’s tolerance for pain. So we should all curse more.

      This is modus ponens because the logical argument is supported by a valid conclusion.

      If A then B

      A Therefore, B

    2. The results of the study showed that object control motor skills (such as kicking, catching, and throwing a ball), were better in the children who played interactive games.“This study was not designed to assess whether interactive gaming can actually develop children’s movement skills, but the results are still quite interesting and point to a need to further explore a possible connection,” said Dr. Lisa Barnett, lead researcher on the study.“It could be that these children have higher object control skills because they are playing interactive games that may help to develop these types of skills (for example, the under hand roll through playing the bowling game on the Wii). Playing interactive electronic games may also help eye-hand coordination.”

      This is a deductive argument because the logical premise which is that video games can improve motion control skills is supported by a logical premises which is the evidence from Dr. Lisa Barnett. This premises leads to the conclusion that video games can improve motor skills.

    1. make you more prepared for spontaneous things in life, like when you get asked a question in the middle of nowhere, your brain usually freezes up and can't think of an answer. This game captures that entirely.

      to capture the essence/feeling of something

  6. Nov 2021
    1. The fact that cyberbullying perpetrators do not need to know their victim and do not see the results of their actions are among the factors that can increase the frequency of CBP

      Cyberbullying is a huge negative outcome of social media. Media platforms allow users to anonymously harass and intentionally bully others. Users have formed groups with friends and strangers to repeatedly bully one person. This is causing a major influx in anxiety and depression among teens which can lead to suicidal thoughts. The cyber world can be very dangerous. Alongside of cyberbullying, people can create accounts with fake personal information pretending to be someone else. They do this in order to lure teenagers in. From that point, some will catfish for money, some will groom adolescents, and some will try to meet up with teens in order to kill, rape, sex traffic, kidnap, etc. The online world is so risky and there are many people who want to take advantage of young teens. It is imperative that parents monitor what their teen has access to and who can reach them on the media, because it could save their life. Additionally, the internet has many groups that manipulate teens into dangerous activities. A game where a person ties something around their neck until they pass out to feel a "high" has ended the lives of appoxamitly 900 teens. Peer pressure is a huge factor in the popularization of these games. Teens what to feel like they fit in and are like, so it is common for them to follow the crowd.

    1. Gazette writer Red Fisher, covering his first NHL game thatnight, now says

      It makes sense how it happened. Very cool for me as a big sports fan to read about this history that I did not know about before.

    2. The Richard Riot is generally considered the firstexplosion of French-Canadian nationalism, the beginning of asocial and political dynamic that shapes Canada to this day.

      The fact that hockey was the cause of this goes to show how seriously and personally people take the game

    3. Montreal was aghast.

      I am not surprised that they took him out of the game, but I feel that it is much more common to see a player being fined for something like that. Removing him for the rest of the season seems kinda unreasonable.

    1. He is heavier, older, his eyes softer, but still intense. Maurice Richard stands before them where he had performed so many of his amazing feats — his five-goal game in 1944; the single-handed goal against the Bruins in 1952; his 325th goal that made him the NHL’s all-time leading goal scorer the following season — and raises his hand to gesture thank you and signal he is ready for them to be done. But they continue to cheer — to clap, to whistle, to holler — as though they don’t want to let go of this place and these men, these great men who had animated le Forum for them, especially this last one. They stay on their feet and continue to cheer. A full minute. Another minute. Another.

      This gave me cheers when I watched it. Their hero returned.

    2. “When I’m hit, I get mad and I don’t know what I do,” he confided in one writer. “Before each game, I think about my temper and how I should control it, but as soon as I get on the ice I forget all that.”

      I wonder if when he got hit his temper ensued because he wanted to be the best. Or perhaps when he was playing against English, there was an underlining resentment towards others so he could lash out because the sport had an aggressive side to it.

    3. Once the officials finally subdue Richard and Laycoe, the referee, Frank Udvari, sends Laycoe to the penalty box with a five-minute major for drawing blood. When Laycoe throws a bloody towel at him, he adds 10 minutes. The punishment is worse for Richard. Udvari kicks him out of the game. The Canadiens trainer guides him off the ice. Thompson skates behind them, to make sure he actually leaves and does not turn back to fight some more. Richard presses a towel to the gash on his scalp, which will take five stiches to close. He clutches a stick in his right hand.

      This isn't right and leads me to believe it is because Richard is a French Canadien.

    4. He had started playing this game as a 4-year-old on the backyard rink his father Onésime, a machinist at the Canadian Pacific Railway, built for him. It was quickly apparent he could play in ways other boys could not.

      Showing natural talent that separates him at a young age and also shows that hockey was a part of Richards culture growing up.

    5. “Bailey tried to gouge his [Richard’s] eyes out,” Red Storey, who refereed that game, later told a reporter, “Rocket just went berserk.”

      As much as I see him being instigated in moments he also continually creates a pattern of crossing the line

    6. A city bus driver was so distraught by the ruling he missed a flashing railway signal and almost killed his passengers

      This is too extreme. There's no need to be so upset over a sports game to the extent where you're putting other people's lives in danger

    7. You’ve never seen a hockey player like Maurice Richard. Not Crosby. Not Gretzky. Not Orr, Beliveau, Howe. None of them had the talent, the intensity, the will to take over a game like Richard. And none of them meant to their fans what le Rocket meant to Canadien fans.

      With this in mind, you know that you are a role model and should probably think before you act. He should have realized how much he was in the spotlight.

    8. Once the officials finally subdue Richard and Laycoe, the referee, Frank Udvari, sends Laycoe to the penalty box with a five-minute major for drawing blood. When Laycoe throws a bloody towel at him, he adds 10 minutes. The punishment is worse for Richard. Udvari kicks him out of the game.

      Both were at fault, however, Richard did take things further than Laycoe.

    9. Incensed, Richard swings his stick with two-fisted fury at Laycoe. He hits him with such force across the shoulders that his stick splinters. Laycoe sheds his gloves and rushes at Richard, who drops his gloves. The two thrash at one another with their fists.

      Sadly, this is what the crowd live for and not for the actual game on many occasions. You can only imagine the intensity of the crowd during this brawl.

    1. “What we’re trying to do is make this from a 6-month venue to a 12-month venue.

      For three years I lived three blocks from Wrigley Field. Indeed, I loved the 81 days where there was a home game. The neighborhood is indeed electric. But do you really need to have that 365 days a year? Is it really special anymore? Those 81 days were special days. Try to replicate that over every single day, and it's no longer special.

    1. I think we have space to begin to articulate our ethics and values and not have the conversation derailed before we get a chance to design a game because we don’t have the perfect way to catch a cheater

      Adding to my previous comment, I do think that this is a common issue in online spaces, because so much of it is still uncharted territory with unclear rules, values, laws, ethics, etc. With that inconsistency and lack of clarity, I can see the point the author is making and the concern for coders that want to only establish certain kinds of ethical communities.

    1. Sticks were high, fists flew, blood often smeared the ice

      Many think that hockey is violent today but it was much worse earlier on. This did, and still does, tend to be the reason people go and see the game

    2. Sticks were high, fists flew, blood often smeared the ice, and the owners thought this was all manly and a great way to sell tickets.

      The owners are right. It is much more interesting when a fight breaks out. It is not a good hockey game without this.

    1. for every person that included #letsdolunch in a tweet between 9 a.m. and 11 a.m., the price of a pizza would drop by one pence

      make a game. for every person that indluded #organoids ina. tweet then we will send them a inescec sticker. or something else maybe science related.

    1. "Charity has been the function of the church. Now it's the team who is taking charge of the social life, visiting children in hospitals, inviting children to see a game or giving money to charity… Does that mean they have kind of a religious role?" he asked.

      I do not think that they necessarily have a religious role. This are just doing good deeds which can be viewed as god-like.

    1. Ultimo SoccerLike this game?You'll Also Like...Handulum+Worm Nom NomSpaceman 8SupercEELiousHomeBrother BolhaSquid! Escape! Fight!Air NomadFling ShotPitfall PanicPiv-it‹›This Game is in Playlists [ { "@context": "https://schema.org", "@type": "WebApplication", "name": "Ultimo Soccer", "url": "https://www.coolmathgames.com/0-ultimo-soccer", "author": { "@type": "Organization", "name": "Coolmath games" }, "description":"Kicking a ball is a lot harder than it looks! Listen to your trainer and focus on the ball. Before you know it, you'll be a soccer legend!\r\n", "applicationCategory": "Game", "operatingSystem": "any", "screenshot": { "@type": "ImageObject", "thumbnailUrl": "https://www.coolmathgames.com//sites/default/files/ultimo-soccer_0.jpg" }, "offers": { "@type": "Offer", "category": "free", "price": 0, "priceCurrency": "USD" } }, { "@context": "https://schema.org", "@type": "VideoGame", "name": "Ultimo Soccer", "url": "https://www.coolmathgames.com/0-ultimo-soccer", "author": {"@type": "Organization", "name": "Coolmath games"}, "description":"Kicking a ball is a lot harder than it looks! Listen to your trainer and focus on the ball. Before you know it, you'll be a soccer legend!\r\n", "applicationCategory": "Game", "operatingSystem": "any", "gamePlatform": "any", "screenshot": {"@type": "ImageObject", "thumbnailUrl": "https://www.coolmathgames.com//sites/default/files/ultimo-soccer_0.jpg"}, "offers": {"@type": "Offer", "category": "free", "price": 0, "priceCurrency": "USD"} }, { "@context": "https://schema.org", "@type": "FAQPage", "mainEntity":[ { "@type":"Question", "name":"Instructions", "acceptedAnswer":{ "@type":"Answer", "text":"<p>Hold DOWN to accelerate. Hold UP to slow down. Move your player with LEFT and RIGHT. Go through the course and score a goal to complete the level. You don't have to kick the ball between the cones or other markers, but you get more points for each. Try not to kick the ball out of bounds or run past the ball.<\/p>\r\n\r\n<p>It's harder than it looks, but practice makes perfect!<\/p>\r\n" } } ] } ] Sorry... this game is not playable in your browser.In the meantime, related games you might love:Handulum+Swing your way through 30 challenging courses.Worm Nom NomEat fruits to grow your worm.Spaceman 8Get rich before you run out of air!SupercEELiousThink you can ride this eel?Premium Gaming Without DistractionsXGet Premium Big Screen ModeUnlimited Big Screen Gaming & More!From This To this Learn MoreNo, Thanks. I just want to play games right now.Get Premium Distraction Free Gaming!XAD-FREE: The best gaming experience!No Waiting: Skip Immediately to the GameReduced Lag: Faster, Cleaner GamingBetter Focus: Stay Game-ConcentratedAnd More Exclusive features for Premium Members!Learn MoreNo, Thanks. I just want to play games right now.Allow Ads or Join!Turn Off Your Ad Blocker to Keep Playing1Click the Ad Blocker extension icon in the upperright area of your browser window.2

      ;p;p

    1. Many institutional leaders are considering whether to make big bets on technology to change the game at their campuses. Those big bets will have major impacts on institutional culture and the very nature of how constituents get work done.

      This is another case where schools can differentiate themselves. Also see previous discussion about how "hybrid" is more than the addition of costs of in-person and online.

    1. had good hold, made his way aft and sat down amongst us. We exchanged a few words lazily. Afterwards there was silence on board the yacht. For some reason or other we did not begin that game of dominoes. We felt meditative and fit for nothing but placid staring. The day was ending in a serenity of still and exquisite brilliance. The water shone pacifically; the sky, without a speck, was a benign immen- sity of unstained light; the

      Quick test

    1. This saturation of freedom with loss comes not from the inevitability of the game’s end but from the fact that everywhere you go in the game you encounter blighted landscapes and bereaved villages. And, what’s more, the game insists on the unevenness with which this distress is experienced.

      This is facts.

    2. Breath of the Wild, meanwhile, presents a paradigm of freedom that is aligned with loss and self-denial. Awakening to the consequences of the world’s finitude and the uneven distribution of freedom is a necessary part of the story.

      With the freedom of not just Link when defeating Ganon but the player as well, there is a price to pay: the destruction of the world, and what will come next in the franchise. It's going to be interesting if they go past this open world game in the future.

    3. Breath of the Wild severs that link to the past. By occupying an open world on a massive scale, the game deliberately suspends the ideology of winning—with its emphasis on objectives, goals, progress, and development—that organizes not only the Zelda games but perhaps all videogames.

      BOTW operates on the principle of small goals that lead up to bigger things. Yeah you may be walking around with no real purpose but it sorta builds up to the fight with Ganon. So it doesn't feel completely aimless but is expansive so no one path is correct.

    4. He is the literal link between games, and his vacuity makes him the perfect avatar for the player. When players occupy the role of Link, they learn to submit to the mandates of duty, responsibility, and restriction that structure the series.

      It's not just the character but also the mechanics of the game. Also how it's marketed, like people know what to do in a Zelda game, even if they never played it before.

    1. On the fourteenth of April, the son of Chief Aenons, after having lost at the game of straws a Beaver robe and a collar of four hundred Porcelain beads, had such a fear of meeting his relatives that, not daring to enter the Cabin, he became desperate, and hanged himself to a tree. He had a [56] very melancholy disposition. The first of the Winter he was on the point of putting an end to himself, but a little girl caught him in the act. When asked what had led him to this wicked resolution, " I do not know," said he, " but some one within me seems always to be saying, 'Hang thyself, hang thyself."' Gambling never leads to anything good; in fact, the Savages themselves remark that it is almost the sole cause of assaults and murders.

      This is quite sad and a little disturbing.

    2. Sometimes, also, one of these jugglers will say that the whole Country is sick, and he asks a game of crosse to heal it; no more needs to be said, it is published immediately everywhere; and all the Captains of each Village give orders that all the young men do their duty in this respect, otherwise some great [130] misfortune would befall the whole Country.

      It seems that this chapter is talking about the people have these incredible feasts to forget about the troubles of life. I could be wrong with that interpretation?

    1. We argue specifically that stereotype threat can affect the high-stakes game of college academic achievement in particula

      that is how I feel when thinking about taking the HESI-A2 exam.

    1. Although DQN achieved huge success in higher dimensional problem, such as the Atari game, the action space is still discrete. However, many tasks of interest, especially physical control tasks, the action space is continuous.

      Policy Gradient approaches come to save.

    1. Deterding (2011) argues that the use of gamification does not necessarily require software. Rather, gamification can be viewed as an approach in practice (e.g. teaching and learning) to create a game like experience.

      no software needed

    1. Research released just days ago by Keele University in the UK has come to a similar conclusion, although this study found volunteers had a better tolerance for pain after playing a violent video game.

      This statement proves that playing video games for 10 minutes can relive pain. This statement is reliable because the research was done and reported by a university which tend to be reliable sources. This statement roves the conclusion because ounce again relieving pain would seem more like a benefit as oppose to a drawback.

    2. It could be that these children have higher object control skills because they are playing interactive games that may help to develop these types of skills (for example, the under hand roll through playing the bowling game on the Wii). Playing interactive electronic games may also help eye-hand coordination.”

      This can be analogy because children playing interactive video games have higher object control

    1. Is that failure or is that a bad zip file? The APPNOTE.TXT does not say. I think it should be explicit here and I think it's one of those unstated assumptions.

      Pretty sure it's because the ZIP files were expected to be written to multiple disks (floppies), and as alluded to earlier, if you wanted to delete a file, you could just insert the last disk containing the directory and "delete" it, therefore not requiring you to insert the disk(s) containing the actual file record to null it out (or overwrite with some other file record, potentially requiring 3 disk swaps). Thus, the ZIP format constitutes something like a filesystem implemented in userspace. 30 years ago, this was "obvious" and that's why you were expected to know this. There was no assumption that tradition and path dependencies would lead to ZIP still being widespread for cross-platform data interchange among machines capable of fast writes to local disks that have terabytes (although sometimes "merely" gigabytes) available.

    1. Huntleigh, my niece, also gave me a breath of freshair. She loves me purely as her aunt, nothing more nothing less. I could lose a game and shewould still be on the sideline cheering me on.

      To build off my last comment, I think that with you do change the focus of it, I think that the transition to this sentence could be smoother.

    Annotators

    1. Nagy gave his players the full week off, with an emphasis on physical and mental rest.

      It is good to note that he is trying to get the players from the game

    2. Reid is a sparkling 19-3 (.863) in the game after the bye in 22 seasons with the Eagles (13-1) and Chiefs (6-2).

      Important statistic to compare to Nagy's record

    1. delivering unique customer experiences in nondigital channels (such as branches and call centers) can be a game-changer.

      Important as stand-out point

    1. I found that there are people who take art more seriously than politics. Everyone seems to understand that underneath it all, politics is a game. But art really is religion to some people. Creativity is the new godhead and the artist is a receptor of emanations from the gods. It is the fulfillment of a prophecy made by Max Weber, who said that in the twentieth century, aesthetics would replace ethics as the standard for moral conduct. I think we see a lot of that now.

      Have we moved away from art and back to politics? I feel we take politics more 'seriously' now, i.e everything is politicized

    1. Some VR technologies even allow users toexperience walking in someone else’s shoes.

      I've always thought of VR as being a sort of futuristic, video game type of thing. However, Peng is making me realize that there is a deeper element I may have overlooked. VR has the ability to let us experience other people's experiences to an extent and "walk in their shoes."

    2. Filmmakers, journal-ists, researchers, and game developers alike have turned to the immer-sive arts, drawn to the promise that VR “has the potential to actuallychange the world

      I really like Pengs seamless quote integration and her comparison of filmmakers, journalists, and game developers.

    1. These prophets often foretell (and many seem to yearn for) a world like one big glass-roofed railway-station. But from them it is as a rule very hard to gather what men in such a world-town will do. They may abandon the “full Victorian panoply” for loose garments (with zip-fasteners), but will use this freedom mainly, it would appear, in order to play with mechanical toys in the soon-cloying game of moving at high speed.

      pack it in, sci fi, no more spaceships

    1. Every time you play a game, you’re choosing how to spend your time and attention. That’s a decision we are constantly making that is often operating at a subconscious level and we don’t necessarily take ownership of it. If you can start to ask yourself, why am I playing this game? And why did I want to play it now and start to articulate why you’re making the choice to play? I think that, that actually can help you develop more clarity in all of the things you do.

      Вопросы ценности?

    1. The Bowling Game: http://butunclebob.com/ArticleS.UncleBob.TheBowling-GameKata• Prime Factors: http://butunclebob.com/ArticleS.UncleBob.ThePrimeFactors-Kata• Word Wrap: http://thecleancoder.blogspot.com/2010/10/craftsman-62-dark-path.html

      Find those katas and practice

    1. As a solo dev I find this review totally unfair and rude! This game has been made by one person and hundreds of hours have gone into it... To say 5 hours max has been put into this project is just a ignorant negative response.
    1. I love getting better and better at things.  The process of finding out how an endeavor works, and then moving through limitation and frustration to build skills and knowledge, and being able to operate at ever more challenging levels - I love that.

      Being able to do things with barely any effort makes things feel easier. When I'm good at something I feel successful in a way. I also tend to gain more confidence on moving onto the next level. Its almost like a game, once you pass a level you go onto the next. **

    1. “I ‘s ‘stonished at yer, Andy,” said Sam, with awful gravity. “This yer’s a seris bisness, Andy. Yer mustn’t be a makin’ game. This yer an’t no way to help Mas’r.”

      why the difference in pronunciation ? difference between Tom and the other slaves.

    1. no white flag

      the act of giving up. flags are also used in the game 'capture the flag' where everyone on the opposing team chases after and attempts to steal the flag aka her life.

    1. This kind of immediacy and social connection, which is at the heart of fan and game activities, can also drive contributions to causes that are more explicitly civic in nature.

      I feel like the immediacy is interest driven.

    1. Though we in conversation would mostly deny that a video game object truly exists, we demonstrably talk, think, and act like objects in video games are right here, next to us.

      Postura idealista

    1. Not that everyone really wants an apology. One former journalist told me that his ex-colleagues “don’t want to endorse the process of mistake/apology/understanding/forgiveness—they don’t want to forgive.” Instead, he said, they want “to punish and purify.” But the knowledge that whatever you say will never be enough is debilitating. “If you make an apology and you know in advance that your apology will not be accepted—that it is going to be considered a move in a psychological or cultural or political game—then the integrity of your introspection is being mocked and you feel permanently marooned in a world of unforgivingness,” one person told me. “And that is a truly unethical world.”

      How can restorative justice work in a broader sense when public apologies aren't more carefully considered by the public-at-large? If the accuser accepts an apology, shouldn't that be enough? Society-at-large can still be leery of the person and watch their behavior, but do we need to continue ostracizing them?

      An interesting example to look at is that of Monica Lewinsky who in producing a version of her story 20+ years later is finally able to get her own story and framing out. Surely there will be political adherents who will fault her, but has she finally gotten some sort of justice and reprieve from a society that utterly shunned her for far too long for an indiscretion which happens nearly every day in our society? Compare her with Hester Prynne.

      Are we moving into a realm in which everyone is a public figure on a national if not international stage? How do we as a society handle these cases? What are the third and higher order effects besides the potential for authoritarianism which Applebaum mentions?

  7. wt3fall2022.commons.gc.cuny.edu wt3fall2022.commons.gc.cuny.edu
    1. Check! You're finished!

      I like how the situation of the Kang and the chess game that the two customers are playing are paralleled. As Liu’s daughter falls down, as much as he is sincerely worried about his daughter, he must be concerned about the trade as well. If the daughter is not healthy at least enough to get pregnant and give birth, she cannot be sold. In other words, their lives will be “finished”. It is interesting that its seriousness of their situation is portrayed with the chess terms, instead of proving it directly.

    1. Chip Brewer, the CEO of Callaway, is among those in favor of more wide-spread participation measures, regarding Topgolf as an incredible positive for the sport in that it creates an on-ramp for those who otherwise wouldn’t be interested or have an avenue into the game.

      Major golf companies are now involved and see the investment in the sport that the venues provide.

    2. But the influence Topgolf has had in welcoming players to its fun, social, non-intimidating version of golf is undeniable, with off-course participation (a figure that also includes regular driving ranges and indoor golf simulators) up a healthy 11.1% in 2016.

      Topgolf is essentially a change in perspective to the actual game of golf.

    1. Brand Book {draft} To be able to change the world on the scale which it is needed, we cannot tell our story alone. We believe with an alliance of unlikely connections in the form of agencies and brands, we can share the load on the creation of unlikely connections, and build the power of the next social network, a social network for good. This Brand book walks you through AIME, it gives you the history, it gives you the callouts, it unlocks some pathways for storytelling. We share the AIME Design Brain we use to ensure we’ve birthed an AIME idea, and finally the channels AIME has to create unlikely connections. Now I didn’t want to bury the lead - we deeply believe that every campaign, every story, starts with manual one to one connections, that marketing requires human to human connection, and we don’t believe in one big story that suddenly goes viral: we don’t like viruses, we don’t like unhealthy growth. We are in this for the long game. The current dislocated media landscape is not who we require for verification. We want to build the connections one by one, and if the work is meaningful, then people may talk about it, but if not, the work is done. We focus our campaigns solely on the creation of the unlikely connections, not on who's watching. We don’t think facebook, instagram or twitter are strong arenas for communication at a level of depth that changes things. If your strategy involves them, delete your strategy, focus on the offline world, or on platforms that give space for depth, like podcasts or youtube. Remove the artificial, the distraction, the desperation for a quick result or a quick outcome and please please please build it slowly with us. One by one, in the shadows if we must, we’ll slowly keep building an incredibly meaningful social network for good that brings in the intelligence of all humankind. Thank you for creating unlikely connections with us for a fairer world Jack Manning Bancroft AIME Founder 14 August 2021 About AIME HISTORY IN FILM: What is AIME? IN FILM: What is UNCx5? What’s AIME’s vision? What is the problem AIME is solving? What’s the solution? How has AIME made the solution? What’s the difference between AIME and IMAGI-NATION? How do we measure success? How not to talk about AIME How to talk about AIME Our Spokespeople Where and how to activate AIME’s unlikely connections How to birth an AIME Idea Philosophy Star Dust Freedom Knowledge Create a fairer world? Economics Artists Engineering The AIME Unlikely Connection Channels IMAGI-NATION {University} IMAGI-NATION {TV} IMAGI-NATION {Radio} Making of a Hoodie Podcast IMAGI-NATION {Cinema} Fashion for Good IMAGI-NATION {Library} IMAGI-NATION Appendix: Glossary of words and phrases in the AIME universe About AIME In 2004, AIME founder Jack Manning Bancroft, sketched an idea of a social network for good, one that connected university students as mentors with Aboriginal & Torres Strait Islander high school students in Australia, building bridges between two different groups, to lead to educational equity, exchanges of worth and value, and for the mentors a deeper connection to a different lived experience. In 2005, this network commenced and scaled at pace around Australia engaging over 25,000 Indigenous high school students who closed a 40% education outcome gap, and it lit up the minds of a generation of university students desperate to connect to something bigger than themselves, with over 10,000 university students volunteering their time and energy to make AIME the largest ongoing volunteer movement of university students in Australian history. The power of AIME to build unlikely connections grew as we encountered further barriers to the high school students’ pathway out of inequity - barriers in mass cultural storytelling where they couldn’t see anyone like them, barriers in employment, barriers in the board rooms, barriers in the shape of the economy that saw so many kids like them outside the margins. One by one, we’ve worked tirelessly on building bridges between these young people and the people in control of many of the friction points where change has not yet occurred, but is possible if we embrace unlikely connections. The more our work grew around Australia, the more we realised the largest challenge to inequity was not limited by national borders; it was all interlinked. It was how we saw each other, how we saw people outside the margins, how we valued exchange, and the amount of the pie there was to go around globally. In 2016, we expanded our work across the globe, which has led to the invention of our own TV network, our own radio show, our own University to train people to make unlikely connections and which in 2021 is reaching people across 52 countries. We scaled our work in fashion, with our Hoodie to drive into youth culture with a symbol that was more than an empty brand promise, a symbol that showed the true power of fashion for good. We are in the process of bringing all of this work into an online world, contained in one social network, where we can model a different economy of exchange where everyone is included, and where there are bridges for those in positions of power who want to see things change, but don’t know where to find a marginalised young person, or connect to a different way of thinking. Our network will build these bridges driven by the power of unlikely connections. While nation states have struggled to find solutions that bridge the divides, we have decided to call our new network, IMAGI-NATION, a new nation, where everyone has a seat at the table, and where we are all invited to make an unlikely connection and help build a fairer world. HISTORY IN FILM: Origin Story - 2005-2012 - Australian Story - https://www.youtube.com/watch?v=Mt5RxdQRFR4&ab_channel=AIMEMentoring Going Global - 2014-21 - 7 Down - https://vimeo.com/563040825 Password: down47down Philosophy in a podcast - 2021 conversation between Tyson Yunkaporta & AIME Founder Jack MB https://player.fm/series/the-other-others/positivity-meets-complexity What is AIME? AIME is ‘unlikely connections’ for a fairer world. We are a network that connects marginalised youth with the rest of the world to make space for exchanges of time, knowledge, opportunities to create more bridges between those inside the margins and those outside so we can realise a fairer world. IN FILM: COGS - Created to help AIME go global with Oscar Award Winner Laurent Witz & M&C Saatchi - https://www.youtube.com/watch?v=sGt3figvnfU&ab_channel=AIMEMentoring What is UNCx5? Unlikely Connections times 5 - it’s the formula to unlock the power of unlikely connections and the key to open up the world of IMAGI-NATION. To create change, we don't need an island, or thousands of Instagram followers, or be a LinkedIn influencer. All we need is 5 incredible Unlikely Connections, and watch the many infinite new connections into experiences, knowledge, perspectives that explode when 5 people go deep in a smaller circle - in a network that is decentralised and includes us all. What’s AIME’s vision? Creating millions of unlikely connections between marginalised youth and those inside the margins AND between all human beings and different ways of thinking in order to create a fairer world. What is the problem AIME is solving? Our current connections work towards a concentration of wealth and opportunity for the few, a confirmation of our biases, more time with people like us What’s the solution? Unlikely connections, between races, ages, wealth, nations. How has AIME made the solution? Two parallel pathways - connecting people with stories and knowledge, and connecting people with each other. The stories and knowledge come through AIME’s Hoodie, TV, Radio, Film, Gallery, Library & University. The connections are facilitated via AIME’s online social network for good & in our physical work in Universities & schools worldwide - IMAGI-NATION, AIME’s university IMAGI-NATION {University}, and via AIME’s meeting place within IMAGI-NATION, a global exchange portal where marginalised youth can connect with mentors, internships, scholarships and jobs. What’s the difference between AIME and IMAGI-NATION? AIME is the organisation, IMAGI-NATION is the network. How do we measure success? By counting the unlikely connections created. And then by tracking through case studies, the deeper impact short, medium, long term of those unlikely connections. How not to talk about AIME Okay here’s some watchouts. Avoid these: · The Australian Indigenous Mentoring Experience - AIME was founded as an Australian unlikely connector between Indigenous and non-Indigenous people, it’s now grown to 50+ countries. QANTAS used to be the Queensland and Northern Territory Airline Association, it’s now just QANTAS. AIME’s origin story is part of the heartbeat of the organisation, and it is told with subtlety and nuance, by having a global stage where Indigenous Australian young people stand alongside other young people outside the margins, and people inside the margins, and in that statement, on a global stage, we see the ultimate equity achieved for Indigenous people in Aus. That equity is that there are no ceilings, there are no doors closed to their possibility, their identity is their power and their story, not to limit them, but to unleash them. · “Indigenous Australian and other marginalised youth” - this reinforces the negative twice. We want the audience to understand the global inequality faced by young people who because of historical circumstances, because of societal design, have landed in a life that they are outside the margins. Calling out Indigenous Australians and then other marginalised youth does a double otherising. Back to the simple message “AIME connects young people outside the margins with a network of those inside the margins to build exchanges to create a fairer world.” · Awareness - AIME isn’t about awareness, we aren’t here to tell people about the problem of inequity, to dwell on the past, AIME is about solutions, AIME is about tomorrow, AIME is about action, about really simple action where people make an unlikely connection with knowledge through our storytelling, are inspired to act through our storytelling, or are connected in unlikely ways via AIME’s network. o Particular callout on the AIME Hoodie - the AIME Hoodie is the most activated meaningful Hoodie in the world. No hoodie we make is about awareness. For example: § Making Space Hoodie is a Gallery - it exhibits the work of marginalised youth from around the world & it also exhibits the work of profile artists giving their profile and work to raise $ and bring people to connect with the AIME network and make more unlikely connections. § Making Space Hoodie is a ticket - to the global Making Space exhibition where the world’s marginalised youth are exhibited on the walls of the most prestigious galleries around the planet. § Making Space Hoodie is not awareness building about the plight of inequity. · AIME is the anti charity. If there’s anything you’ve seen before in public fundraising, gala balls, flip the script on it because AIME doesn’t want to give to people what they already know, we don’t give them what they’ve already got, because that is not an unlikely connection with an idea, with a way of thinking. We want people to see AIME as the ideal organisation on planet earth, not your usual charity, not noble, but normal. How to talk about AIME · Unlikely connections for a fairer world. · Ask a question - What unlikely connection with an idea, with a person, has changed your life for good? · We are the anti facebook - AIME is the network of tomorrow - built for everyone, not affirming what we know and who we know, but connecting us to what we don’t know and who we don’t know, not for entertainment, but for good. · Action action action - focus on the action, the impact, the outcome, the unlikely connections, how one unlikely connection after another we can change things. Map the impact, showcase how the idea is changing the world. · Borrow - borrow from all different organisations, stories, ideas, and fuse the unlikely connections. · Imaginatively create stories that are fuelled by unlikely connections. If you have a young person from outside the margins and someone from inside the margins you are on your way. If they are activated and working proactively on a project of tomorrow, and the young person is shown with strength, with agency, not as a problem to be fixed, but the solution, then you are well on your way. · DO IT - don’t overthink it, don’t over strategise it. Make sure the passion for what we are doing - the fairer world we are fighting for, is alive. When this is alive, we are alive, we’ll learn from the doing. · Always drafting - embrace an idea that we are always drafting. This links in with the doing of it. If we know we are creating unlikely connections, then let’s get out there and do it. Our Spokespeople · Our Lead spokespeople are our 6 Professors. They transcend our literal representations of race and identity and allow us to move into a place of imagination. They are multidimensional, they are challenging and complex. We want our professors doing media spots, public speaking events, representing AIME. o Profile on each please Josh BuoyVanessa EllisBenjamin Knight · AIME Ambassadors - 200 young people from around the world Where and how to activate AIME’s unlikely connections Our social network for good, since 2005 has focused on real life, real world interactions between human beings, creating unlikely connections one by one. We see the power of the internet to connect and are developing our own digital social network for good to be released in 2022. We are very wary of the trap of Facebook, Instagram, Twitter, and would prefer the use of these platforms to drive physical action. For example: · Making Space campaign - Post from an artist at a gallery asking their gallery to join the Making Space Exhibition globally · Making Space campaign - an employer inviting other businesses to join the making space club What we dig less is ‘awareness’: “I’m wearing this hoodie, I’m cool therefore marginalised youth are cool” We aren’t so into that, we’d prefer action. Eg: · I’m wearing this hoodie with a callout to any young artists from outside the margins who want to have a chance to be exhibited at the Louvre in this year’s MAKING SPACE exhibition and have your own work created into a custom Art Hoodie via AIME’s IMAGI-NATION{Gallery}, head to http://aimementoring.com to apply. Ensure there are unlikely connections from the inception through to the delivery of the idea and impact tracking & storytelling afterwards. If it builds the network of unlikely connections, if it leads to action = good. If it talks about how good AIME is = not so good. Remember - not the past, but the future. Not the problem, but the solution. That every single communication piece from us is an opportunity to create an unlikely connection with a new piece of knowledge, a different way of thinking, or a person, that leads to a fairer world. How to birth an AIME Idea This is our AIME brain, it’s what’s required to create an AIME idea. If you have ticked all of these, it’s an AIME idea. We believe in knowledge to change the world, that’s why we have a philosophy checklist; we believe that economics drives what we value and to change the world, we must influence economic exchanges; we see art and artistic thinking as leading an idea, birthing a reality, a bridge between imagination and what we know; and finally, we believe in robust engineering to ensure we change the system, and the idea can move from imagination to actionable change. Below is the graphic we work through to ensure we have designed an AIME idea. And we’ll share a short description of each section. Philosophy Star Dust · Does this idea live after it’s been created, is there a vision where it explodes, and the star dust that is left helps the whole earth? Freedom · Are we working on freeing people’s minds? Or helping them enter a space of imagination? Are we suspending disbelief? Are we flipping the script on how we think? Are we releasing all sides/different people from their existing biases and allowing for freedom of thought to see unlikely pathways as realities? Knowledge · Is there knowledge shared as part of the idea? Not surface awareness but deep knowledge transfer? Do we change the way people think? Is there depth to the idea? Create a fairer world? · Does this action create a fairer world? How will we prove it? Economics · Exchange of Time, Knowledge, Opportunities o Does this idea focus on an exchange of time, knowledge and opportunities? Does it provide the space for those involved to share across the margins? Is cash kicked down the line as a barrier to entry? Are there moneyless exchanges leading? · IMAGI-NATION - Social Network for Good o Does it bring the audience to IMAGI-NATION to act? o Does it inspire the audience to network differently, to network with unlikely connections? Artists · Make a statement o Does the idea grab you? Does it make a statement? Have we distilled the essence of it into a headline? Is the statement something we can stand for? · Always drafting o Does the idea have fingerprints all over it? Have we embraced ‘always drafting’ as a concept in design? Have we let the audience into the process of creation? Have we created a bridge between them and us by being human, by drafting with them? Have we co-created? And have we released ourselves from perfection by releasing the idea, then drafting with the world? · Imagine o Have we harnessed the power of our collective and individual imaginations with the idea? Have we truly deeply imagined what’s possible? Is the idea predictable or imaginative? Have we used the principle of unlikely connections in the birthing of the idea to ensure it is imaginative? · Layers and levels o Is there depth to the work? Are there multiple layers and levels at play? Does it work today and tomorrow? Is there complexity in the approach? · Play with the frame o Have we looked at the existing frame and played with it? Have we drawn outside the margins? Have we changed the frame? Have we played with the assumptions of what the playground is? Have we, in the very act of adjusting the frame, expanded the margins? Have we made the frame bigger to help others see bigger? Have we made more space? Engineering · Impact o What is the measurable impact of unlikely connections created from the campaign? What are the numbers of young people from outside the margins that will have unlikely connections because of this idea? How are we going to capture the case study impact of the work? In what format? What changes because of the idea? And can you prove it with hard facts? With numbers and stories? · Repeatable o Is the idea repeatable? Can it scale globally? Can it grow year on year? Could it last for 20 years? · Shift the system from the inside o Does the idea bring those people from inside the margins onto the bridge to make an unlikely connection with those outside the margins? Have we inspired those inside the margins to act, then given them a pathway and responsibility to do the work? o Does it have a design that moves beyond a day? Does it have a club/ a system/ a campaign/ a peer-to-peer device/ cultural pressure that moves the work back into the hands of those within the margins to create the change themselves? o What levers are we pulling on to make the system move? · Long Game o Have we imagined what happens with this idea in 100 years’ time? Have we thought about what happens in 1000 years’ time? Have we released ourselves from a measurement of success being an instant ‘like’, to thinking about the long game? Have we resisted the pressure of “big news” results, to think one-by-one about how we can build the idea year-on-year, to create the snowball, into the avalanche of change? Is there patience in the design? · Who's at the table? o Are people from outside the margins at the table in the design of the idea? Do we have unlikely connections at play the whole way through? · Give kids the stage o Does the idea make a stage and then give the stage to young people outside the margins to show they are not a problem to be fixed but part of the solution? o Are young people involved in the design process? o How do the young people take their opportunities from the idea and become leaders that pass it on and create more opportunities for young people like themselves? The AIME Unlikely Connection Channels IMAGI-NATION {University} Where AIME educates & inspires people in how to make unlikely connections to act for a fairer world. Students complete their courses over 10 months. There are five degree courses and five key audiences: · Executives - who work on creating a Co-CEO in their organisation and levelling the playing field in their workplace · University students - who lead an AIME student chapter and create mentoring connections between university student mentors and 100 marginalised high school students · Teachers - who teach with imagination to engage ALL students in the classroom and build bridges to local employers & community · Entrepreneurs - for school students from outside the margins to become entrepreneurs and create change from the inside out (and for those within the margins to build unlikely connections back to those outside) · Citizens - for individuals to work on projects for change within their communities or the world Via IMAGI-NATION {University}, by 2024, AIME is looking to create unlikely connections for 90K marginalised youth per year. Here are 5 case studies of students enrolled in 2021 IMAGI-NATION {TV} A weekly TV show where we curate unlikely connections. This is where we incubate ideas, where we bring people together to create the connections. From the show we have birthed IMAGI-NATION {University}, IMAGINE Film, a Hoodie that pays rent, and 1000’s of unlikely connections. The first season: https://vimeo.com/454576826/883f618ecb<br> Example episode: Each episode partners with a school and via the knowledge and the people on IMAGI-NATION {TV}, we are looking to provide unlikely connections to 5000 marginalised youth per annum by 2024 (100 kids per school per show). 5 Guest profiles IMAGI-NATION {Radio} Our main show is Making of a Hoodie Podcast with a few others in production Making of a Hoodie Podcast A monthly/bi-monthly activated podcast where we create unlikely connections, and then from the podcast create a hero hoodie, then activate more unlikely connections. Each year we work on: · 12 Schools globally · 3 activists · 3 artists · 3 alternative thinkers Our current distribution partner for the show and the Hoodies is The ICONIC. Via Making of a Hoodie Podcast we are looking to create unlikely connections with 1000 marginalised youth per year (100 kids per school per show). Example Show: https://podlink.to/makingsomethingouttanothing<br> Example Hoodie:https://shop.aimementoring.com/products/moah-hero-hoodie<br> 2-3 participant case studies IMAGI-NATION {Cinema} Once a year we work on releasing a film as a driver to open applications for IMAGI-NATION {University}. We see our films as a way to create unlikely connections with ideas and ways of thinking. Our current films are: · COGS · Dreams Our 2021 Film is: · 7 Down Our 2022 Film is: · IMAGINE Film We are also working on ways to tell the story of our Professors of IMAGI-NATION {University} to the world. Fashion for Good We can create activated Hoodies to amplify any campaign or idea or story. Current Hoodie campaigns we are running: · Kindness Hoodie · Making Space Hoodie · Hero Hoodies via Making of a Hoodie Podcast IMAGI-NATION {Library} This is our legacy to the world for the next 60,000+ years of human existence. This is where we keep developing all of our books, and mentor tools. The key development in this area is the creation of Mentor Class - a variety of videos and lessons from Mentors.

      Mentor Class example IMAGI-NATION In 2022 we will have our own digital social network for people to be able to enter and exchange and engage with each other's time, knowledge, and opportunities. Designed with unlikely connections between some of the world’s most interesting organisations and human beings, IMAGI-NATION models a different economy and is a home for kids pushed outside the margins to walk across a bridge into knowledge and opportunities, and a space for citizens of our earth to work out how to live and design a world more equitably Appendix: Glossary of words and phrases in the AIME universe 18 values A set of values that infuse everything we do. Everyone enrolled in IMAGI-NATION {University} is trained in our 18 values. These are hope, change, freedom, rebelliousness, listening, empathy, BRAVE goals, no shame, initiative, yes and, forgiveness, kindness, gift of time, failure, asking questions, hard work/discipline, know yourself, mentors not saviours. 365-day Goal Station An ingredient of pop-up IMAGI-NATION {Factory} days. Where mentees write on post-it notes their goals for the year and place them on a sign where they can be seen. 6 knowledge fields The 6 key areas of knowledge and experience we have gained over the years that form the basis for everything we do and that we teach at IMAGI-NATION {University}. These are Imagination, Mentoring, Organising Change, Building Bridges, Flipping the Script and Hoodie Economics. AIME A global network that connects youth from marginalised backgrounds with the rest of the world to make space for exchanges of time, knowledge and opportunities between them. AIME Time Machine (AimeTM) An ingredient of pop-up IMAGI-NATION {Factory} days. Where mentees ‘deposit’ the baggage they are going to leave behind before they enter the IMAGI-NATION {Factory}. Always drafting We are always drafting. We have released ourselves from perfection and embraced the idea that our work is always a draft. It’s never finished, never perfect. Asking questions One of our 18 values. Asking questions allows us to move from what we already know to what we don’t yet know. Asterix Professor of Hoodie Economics at IMAGI-NATION {University}. Asterix is a philosopher combined with an economics major in pursuit of what makes life worth living. She’s asking some very big questions through her research to redefine how we think about adding value in our world – pursuing an exchange of time and experience instead of just money. Blue Professor of Flipping the Script at IMAGI-NATION {University}. Blue knows that self-authorship and an entrepreneurial mindset are integral in order to move oneself outside the dominant narrative. His fundamental lesson in flipping the script: “I don’t have to play a part in someone else’s story”. Blue wants to help write a curriculum for all students to see themselves in a new light at IMAGI-NATION {University}. BRAVE goals One of our 18 values. AIME embodies BRAVE (BIG, RISKY, AUDACIOUS, VISIONARY, ENDLESS) goals. Building bridges One the 6 knowledge fields taught at IMAGI-NATION {University}. Creating connections across nations, cultures, races, ages, socio-economic differences. Cellular network Our organisational structure at AIME—a living, evolving, decentralised system of intermingling cells. Change One of our 18 values. Change is the only constant! Co-CEO The Co-CEO program looks at levelling the playing field and making boardrooms more diverse and inclusive. Executives recruit a young person aged 18-30 from a background that has historically experienced marginalisation who will shadow them for 6-12 months and absorb all the learning available to those who get a seat at the decision-making table. Empathy One of our 18 values. Empathy is feeling with the heart of another person. Einstein Professor of Building Bridges at IMAGI-NATION {University}. Einstein wrote a paper as a sociology grad student in the 1970’s based on a phenomenon she gathered from her research: instead of going from A to B and B to C, what if we just built a bridge from A to C? Now she’s getting recruited by leaders around the world to talk about building bridges. The problem is: she’s not sure it’s going to work... Energy Professor of Mentoring at IMAGI-NATION {University}. Energy is on a lifelong quest to pass on knowledge. She earned her PhD in mentoring; she loves the Plato/Socrates relationship; she’s obsessed with seeing knowledge passed down from generation to generation. If she wants to tell you something, she’ll tell you a parable. She knows that if you want to change the world, you need to connect with people through stories. Failure One of our 18 values. When we fail, we learn. When we learn, we grow. Failure Time An ingredient of pop-up IMAGI-NATION {Factory} days. A confidence and resilience-building session where kids try out new things and learn it’s ok to fail. Flipping the script One the 6 knowledge fields taught at IMAGI-NATION {University}. Shifting the dominant narrative from a lens of problem to solution. Forgiveness One of our 18 values. Forgiveness gives us the power to move beyond a certain circumstance or person and not let it define us. Freedom One of our 18 values. Freedom is about casting off the chains that come from ourselves, history, society. GAIME of Life An ingredient of pop-up IMAGI-NATION {Factory} days. An interactive writers’ room and role play game where kids get to write and bring to life a story that can inspire kids like themselves. Gift of time One of our 18 values. At AIME, we believe the greatest gift we can give is the gift of our time by turning up for others. Hard work/discipline One of our 18 values. Hard work and discipline are the gears behind change. It’s not always pretty but it’s completely necessary. Hoodie The AIME Hoodie is the most meaningful Hoodie in the world. Since 2010, it has been the currency of IMAGI-NATION and our device for change. We ask people to act, to stand up and create change, and in exchange, we give them a hoodie to say “Thank you for fighting for a fairer world.” Hoodie Economics One the 6 knowledge fields taught at IMAGI-NATION {University}. The economy that underpins AIME: elevating the exchange of time, knowledge and opportunity above money. Hope One of our 18 values. Hope is believing in a better future and working to make it happen Hope Professor of Imagination at IMAGI-NATION {University}. Hope knows that hope doesn’t come easy: it’s always a struggle. He’s trying as hard as possible to build that bridge between reality and unreality. Hope feels the heaviness of hope; he carries this giant burden and responsibility – all the while thinking: “Don’t make me carry this alone!” Hope is the epitome of hard work: he knows you don’t get to opt out of the work if you want to change the world. Imagination One the 6 knowledge fields taught at IMAGI-NATION {University}. Imagination is the beginning of human thought and action. IMAGI-NATION An online world where we can model how society can work differently, where everyone has a seat at the table, where people enter and engage with each other and exchange time, knowledge, and opportunities, and where we are all invited to make an unlikely connection and help build a fairer world. IMAGI-NATION {Ambassadors} One of the options of the {Entrepreneurs} course at IMAGI-NATION {University}. A 100-day challenge for school students to use IMAGI-NATION to create a fairer world through a change mission of their choice. IMAGI-NATION {Artists} One of the options of the {Entrepreneurs} course at IMAGI-NATION {University}. A three-month residency for young artists to be mentored by a team of artists and have their work featured on IMAGI-NATION {TV} and in our IMAGI-NATION {Gallery}. IMAGI-NATION {CEO4Good} One of the options of the {Entrepreneurs} degree course at IMAGI-NATION {University}. A 100-day challenge for school students from inside the margins to mobilise their networks to share wealth, knowledge, opportunities with kids being left behind. IMAGI-NATION {Cinema} Our films and series use story to create unlikely connections with ideas and ways of thinking. Currently: Cogs (film, 2017), Dreams (film, 2018), The Professors (series, 2021), 7 Down (film, 2021), IMAGINE (film, coming in 2022), The Professors’ House (series, coming in 2022). IMAGI-NATION {Citizens} One of the degree courses at IMAGI-NATION {University}. For individuals to lead projects that drive meaningful change in their community and the world using the tools of IMAGI-NATION. IMAGI-NATION {Classrooms} A digital mentoring and tutoring session delivered via online meeting platforms to support mentees academically. IMAGI-NATION {Curriculum} A suite of mentoring tools and activities for school students based around our 18 values delivered through our pop-up IMAGI-NATION {Factory} days, IMAGI-NATION {Teachers} and partnerships with educators. Includes the Magic Maker, the Purple Carpet, the 365-day Goal Station, Sacrifice Planes, AIME Time Machine, Failure Time, GAIME of Life, Keys to the City, the Hoodie, books, films and more. IMAGI-NATION {Entrepreneurs} One of the degree courses at IMAGI-NATION {University}. School students become entrepreneurs for good and gain hands-on experience in leading change for themselves, for others or for the planet, including by using their artistic talents to have their voice and other voices heard. Includes {Ambassadors}, {Artists}, {CEO4Good}, {Filmmakers}, {Writers}. IMAGI-NATION {Executives} One of the degree courses at IMAGI-NATION {University}. For executives wanting to transform the leadership culture of their organisations, level the playing field for young people from outside the margins and bring diverse young talent into the boardroom. IMAGI-NATION {Factory} An immersive theatre experience delivered on school and university campuses to help kids develop confidence, unlock imagination and brave thought, and free their potential to create change in their world and in the wider world. This is how the IMAGI-NATION {Curriculum} is delivered to mentees. IMAGI-NATION {Filmmakers} One of the options of the {Entrepreneurs} degree course at IMAGI-NATION {University}. School students are mentored by professionals from the TV and film industry in how to tell stories and make films. IMAGI-NATION {Gallery} A virtual space and physical spaces (including the Hoodie) where AIME artists can display and sell their artwork and connect with established artists, galleries and opportunities. IMAGI-NATION {Library} A resource library of free IMAGI-NATION knowledge and tools to live on forever, for humanity. Available to everyone, both within and outside of IMAGI-NATION {University}. IMAGI-NATION {Presidents} One of the degree courses at IMAGI-NATION {University}. {Presidents} are university students who lead an AIME student chapter on their campus and create mentoring connections between university student mentors and 100 high school kids who have been pushed outside the margins. IMAGI-NATION {Radio} Where we host our Making of a Hoodie podcast. Each episode invites a different school to give the stage for youngsters to create unlikely connections and co-design an exclusive AIME hoodie sold on ICONIC apparel. IMAGI-NATION {Teachers} One of the degree courses at IMAGI-NATION {University}. Teachers wanting to teach with IMAGI-NATION to engage all students in the classroom and build bridges to local employers and community. IMAGI-NATION {TV} A weekly TV show on YouTube where we curate unlikely connections. Hosted by AIME school students, {Presidents} and partner schools. People from all walks of life around the world come together to connect with young people pushed outside the margins and share knowledge and ideas on ways to actively create a fairer world. IMAGI-NATION {University} A free online university where we educate and inspire people in how to make unlikely connections to act for a fairer world. With courses for school students, university students, teachers, executives and everyday citizens. IMAGI-NATION {Writers} One of the options of the {Entrepreneurs} degree course at IMAGI-NATION {University}. School students are mentored by established writers in how to write and tell stories. IMAGINE film The first crowd-written, crowd-produced feature-length film. To create the stage for kids from marginalised backgrounds to join household names in film and television for a live creation mentoring experiment in filmmaking. Impact Real-life change in someone’s mind, in their life, in their community, in the world because of an unlikely connection with an idea, a way of thinking, a piece of knowledge, a person, and that leads to a fairer world in the short, long or medium term. Initiative One of our 18 values. Initiative is about saying ‘If not me then who? If not, now then when?’ Keys to the City An ingredient of pop-up IMAGI-NATION {Factory} days. A moment where kids step to the front, take the stage and get the chance to shine in any way they choose. Kindness One of our 18 values. Kindness is in the AIME DNA, we LOVE to trade in the currency of kindness. Kindness Hoodie A hoodie designed to inspire kindness throughout the year. Every week, 20 people around the world each wear a kindness hoodie for a week, spread as much kindness as they can in whichever way they choose, then pass the hoodie on to the next 20 people. Know yourself One of our 18 values. Knowing yourself means increasing your awareness of the emotions, motivations, desires, abilities, fears and aspirations that form the self. Lionelcorn Professor of Organising Change at IMAGI-NATION {University}. Lionelcorn is fascinated by organizational systems that exist in the wild. (He’s obsessed with mycelium.) All of his organizational theories are based in natural regeneration. He thinks it’s bullshit that the world isn’t changing like nature. Chaos is natural. He’s pushing for chaos and change. Listening One of our 18 values. Listening is the gateway to empathy and connection, and is often a more powerful action than speaking. Magic Maker An ingredient of pop-up IMAGI-NATION {Factory} days. A question mark wand with 1,000 questions on it that work as a ‘get to know you’ conversation starter to bring mentors and mentees together. Making of a Hoodie A monthly/bi-monthly activated podcast that connects schools with activists, artists and alternative thinkers through ideas, knowledge and perspectives and sees them create a school hoodie together. Making Space A global art initiative that sees the work of youth from marginalised backgrounds exhibited in the IMAGI-NATION {Gallery}, on custom AIME hoodies, alongside profile artists and through their networks, and in galleries around the world. Meeting Place A global exchange portal where youth from marginalised backgrounds can connect with mentors, internships, scholarships and jobs. Mentoring One the 6 knowledge fields taught at IMAGI-NATION {University}. Mentoring is the key to sharing knowledge and wisdom across generations. Mentors in Residence Knowledge-holders from different walks of life who mentor 20 of our key leaders at AIME over a 3-month term twice a year. Mentors, not saviours One of our 18 values. We are not here to ‘save’ the youth that we work with. We are here to mentor kids so that they are stronger without us. Mycelium We are inspired by mycelium, a magical and intelligent web of life above and beneath the soil and a vital force of life on Earth. Mycelium is the oldest continuously surviving multi-cellular network in the world and helps trees talk to each other underground. No shame (at AIME) One of our 18 values. No shame at AIME is one of our earliest catchphrases. There’s zero tolerance at AIME for casting shame on others for expressing themselves or for being who they are. Organising change One the 6 knowledge fields taught at IMAGI-NATION {University}. Organising change is about how we can change things to be fairer. Professors The six non-human and complex academics who are the founders of IMAGI-NATION {University} and AIME’s lead spokespeople: Professor Asterix, Professor Blue, Professor Einstein, Professor Energy, Professor Hope, Professor Lionelcorn. Purple Carpet An ingredient of pop-up IMAGI-NATION {Factory} days. Inspired by world class, theatrical architecture and the red carpet, a device that signals to the mentees they are stepping into the world of IMAGI-NATION. Rebelliousness One of our 18 values. We’re not going to change anything by accepting the status quo. Sometimes a little rebellion is necessary to create change. Sacrifice Planes An ingredient of pop-up IMAGI-NATION {Factory} days. Where mentees write on paper planes the sacrifices they will make to achieve their goals and send them out into the world. Social Network for Good IMAGI-NATION: our social network founded in 2005 that focuses on meaningful human interactions anchored in real life and in the real world, and forges unlikely connections between people to create a fairer world. Sunday Kindness Our weekly newsletter delivering a dose of kindness to the world every Sunday. This Hoodie Pays Rent An initiative launched in April 2020 where we split profits from ‘This Hoodie Pays Rent’ hoodie sales with those struggling to pay their rent because of COVID-19, to help keep a roof over their heads. Unlikely connections Unlikely connections is connecting people with other people and with stories, experiences, knowledge, ideas, perspectives and opportunities they wouldn’t ordinarily connect with, across races, ages, wealth and nations. Yes, and One of our 18 values. At AIME, YES AND means encouraging a collaborative environment and cherishing ideas before burning them.

    1. trounced

      The use of this word "trounced" in this context is the use of a "vitality is a substance" metaphor to express how badly the team was defeated.

    1. IGURE WITH THE SCYTHE: Not another interruption! What I want to know is, what kind of game are they playing? I show up last summer. They tell me I'm too early. Mounted on their caracoling steeds, the North, East, South, and West Winds intervene once more come autumn to keep me from completing my task. SECOND FIGURE IN BLACK: Those who weigh souls have found this young man to

      I really like this scene oddly enough. Visually I think this could be staged really cool, where you can't actually see any ones face, just figures and a scythe. I think it could be really creepy but also emphasizes the importance of this scene and these characters who almost act like profits.

    1. The exercise of influence, particularly in a patronage relationship, is always adelicate game, with an understood etiquette, even when not complicated by theconstitutional issues at the heart of pardoning. At the highest level, when a duke ora countess intervened, the significance of their intervention was plain (and theyoften also explicitly deferred to the constitutional proprieties.) Farther down it getsmurkier. People sufficiently well connected 'knew' other such people: knew theirfamily backgrounds, their other patronage connections, and hence the weight oftheir influence. But such 'connection' often would not be expressed incorrespondence; it would be known, its significance understood. Whencontemporaries did not know what they ought to have known, because they werenot well enough connected, they were not very successful at the patronage game.Very pressing patronage appeals in any correspondence in the century tend to bewritten by people who did not understand or play the game very well, or had littleinfluence. And you may not find any evidence at all in the cases where a powerfulbut unstated 'connection' was known to all the players, and very often passedthrough intermediaries known to represent them, or by word of mouth.

      The system of patronage and connection was very informal and may well have been known even if it wasn't written down

    Annotators

    1. An accomplice as academic would seek ways to leverage resources and material support and/or betray their institution to further liberation struggles.

      I read an article recently that I cannot remember the name of, but basically the takeaway was that US higher education institutions have rigged the game of appearing progressive when they really aren't. They have figured out how to tell what the bare minimum compromise is when there's a political movement on their campus, and then they use that as PR to mitigate any ill will.

    1. . The property crimes that were of major conse- quence in the workload of eighteenth-century criminal courts - in particular the theft of livestock, shop goods, and personal and house- hold belongings - were those about whose blameworthiness there was a moral consensus that knew no class lines. That is why men of the non-61ite could predominate (as prosecutors and jurors) in con- victing persons who committed property crim

      Langbein argues that most property laws, unlike the unusual game laws, were not divided on class lines

    2. I find Hay's account of the jury baffling. He wants to make the jurors co-conspirators. He says: "All men of property knew that judges, justices [of the peace] and juries had to be drawn from their own ranks".32 This is not a considered statement, because it assimi- lates men of great wealth and station to the same "ranks" as those who satisfied the ten-pound-a-year minimum juror qualification.3 In the Reverend Martin Madan's Thoughts on Executive Justice, a source several times cited by Hay, the author worries that petty jurors at assizes are receiving inadequate instruction from the judge, "as they usually consist of low and ignorant country people!".34 In his paper on the enforcement of the game laws, Hay points out that the farmers and tradesmen who were the typical jurors had interests different from those of the propertied 6lite.35 From an Elizabethan sample Samaha has reported finding "ordinary people in the town - petty tradesmen such as alehouse keepers and occasionally even day labourers" sitting on trial juries at Colchester assizes, and he con- cludes: "To send a suspect to the gallows . . required the concur- rence of every segment in the community, since they were all repre- sented at various stages of the criminal process .. .,.36 It hardly seems tenable for Hay to align petty jurors with the English social elite.

      Hay argues that the jurors were drawn from the ranks of the elite, while Langbein disagrees and instead shows that many jurors were quite poor. I'm still not convinced however. For the law to represent the interests of one class, it does not mean that every judge, jury and attorney has to come from that class and be consciously acting with those interests in mind. The system of law itself was set up to privilege one class, regardless of the people who were doing the convicting.

    Annotators

    1. In the parlour of the Justice of the Peace, stare decisis and due process were not always so much in evidence as in the high courts. Many justices convicted on flimsy evidence, particularly when they were subservient to a local magnate, and when they were enforcing the game laws. It was perfectly possible to combine arbitrary powers with an obeisance to the rules, however, and it appears that most JPs made an effort to appear, at least, to be acting legally. Moreover, even at the level of the justice the rules of law could be used effectively on behalf of a labouring man. It was not unknown for labourers caught deer-stealing to make an ingenious use of the contradictory statutes protecting informers to escape punishment.2 The occasional success of such ruses, and the attempts to use them, probably helped sustain the belief that the integrity of the law was a reality and not merely the rhetoric of judges and gentlemen. Perhaps even more important in this respect were the frequent prosecutions brought by common informers, where the poor could go before a JP and use the law in their own interests. Prosecutions under the excise, game and turnpike acts - often against farmers and tradesmen who on most other occasions were those who used the courts — occasionally allowed the powerless to make the law their servant, whether for personal

      Judges were able to convict with little evidence. Additionaly, even poor men were able to use the law for their own advantage

    Annotators

    1. They spend endless resources building a foundation of invaluable learnings and just let them sit in people’s heads. Over time these learnings are either lost as team members leave or forget or they become warped through a game of telephone. It’s shocking how many teams do this. Instead, capture learnings in experiment tracking documents that are shared team-wide

      Track all of your experiments in organized, shareable documents rather than silo'd in your head. This will benefit you and your team. You get to brain dump, your team gets to know your learnings.

  8. Oct 2021
    1. advocate for change in their local communitiesand beyond.

      Even though it is not related to a political issue, advocating for change is what Isaiah, the author of "Does Pokemon Go have exercise involved", tries to do in his letter. He stressed the need for more Pokestops as Poekstops are what get people up and moving when playing the game. Adding this additional stops will allow these users to get exercise from playing the game, which can combat obesity and other health problems that arise from inactivity. He is looking out for other members of the Pokemon Go community and trying to bring forth positive change for them through his writing.

    1. Play is exploration. It involves imagination. It means investigating the world of the game and feeling the frustration, flow, and excitement that goes along with playing it. When you engage with the game, you not only try to see the game from the perspective of your students, you also understand how the game presents the material.

      The exploration and discovery of games is something that closely imitates early childhood in my opinion, which could be why it so greatly stimulates our learning.

    2. The promise of game-based learning lies in the premise that the technology provides an efficient and effective tool with which to replace a points-based extrinsic motivation system with a contextualized hands-on learning experience. Play is useful because it simulates real life experience—physical, emotional, and/or intellectual—in a safe, iterative and social environment that’s not focused on winners and losers.

      Wow.

    3. when digital games were compared to other instruction conditions without digital games, there was a moderate to strong effect in favor of digital games in terms of broad cognitive competencies.”

      This is a huge selling point for any sort of game-based learning environment.

    1. Our results show that perceived value of virtual goods had a positive predictive effect on willingness toconsume virtual goods in online mobile games. Further, intention to use virtual goods played a mediatingrole in this predictive effect: When game players perceived the value of virtual goods, their intention to usethem was enhanced (Huang, 2018; Jung & Lee, 2018). Previous researchers have found that willingness toconsume increases when gamers have a higher intention to use online game products (Hamari & Keronen,2017). Therefore, gaming companies should pay more attention to the role of virtual goods, and meetplayers’ needs when they are designing virtual goods in online mobile games. Further, gaming companiescould consider providing free or limited-time free virtual goods to improve gamers’ intention to use them,and to increase willingness to consume virtual goods in online mobile games.

      Perceived value is positively related to willingness to consume goods in online gaming.

    Annotators

    1. Regarding aggression, we found that both life and game self-efficacy were irrelevant in predicting aggression. One possible explanation we offer is that there are several other factors that affect these attributes, such as dispositional traits, social context, and some moderating or mediating factors that we did not investigate, including players’ dispositional traits and social environments.

      Explains why aggression was not looked at since there are more factors that the could not collect.

    2. It is possible that in cyberspace, those players in our study with higher game self-efficacy and who experienced depression and loneliness were more engaged in gaming than were those players who were strong in life self-efficacy. Therefore, it is reasonable to assume that because of the discrepancies between online gaming and reality, the players feel compelled to compensate for these by engaging in behaviors aimed at increasing their positive emotions (Moss, 2009). On the basis of our results, it seemed to us that players with strong game self-efficacy were more vulnerable to adverse experiences than were players with a strong life self-efficacy.

      Counter-argument, shows the possible flaws in this study.

    Annotators