208 Matching Annotations
  1. Last 7 days
    1. or Jonas, one of the questions we must face is this“What force shall represent the future in the present?”

      This is a pressing question which our governments pay far too little attention to.

  2. Jul 2021
    1. ‘Don’t get fooled by those mangled teeth she sports on camera!’ says the ABC News host introducing the woman who plays Pennsatucky. ‘Taryn Manning is one beautiful and talented actress.’ This suggestion that bad teeth and talent, in particular, are mutually exclusive betrays our broad, unexamined bigotry toward those long known, tellingly, as ‘white trash.’ It’s become less acceptable in recent decades to make racist or sexist statements, but blatant classism generally goes unchecked. See the hugely successful blog People of Walmart that, through submitted photographs, viciously ridicules people who look like contemporary US poverty: the elastic waistbands and jutting stomachs of diabetic obesity, the wheelchairs and oxygen tanks of gout and emphysema. Upper-class supremacy is nothing new. A hundred years ago, the US Eugenics Records Office not only targeted racial minorities but ‘sought to demonstrate scientifically that large numbers of rural poor whites were genetic defectives,’ as the sociologist Matt Wray explains in his book Not Quite White: White Trash and the Boundaries of Whiteness (2006). The historian and civil rights activist W E B du Bois, an African American, wrote in his autobiography Dusk of Dawn (1940) that, growing up in Massachusetts in the 1870s, ‘the racial angle was more clearly defined against the Irish than against me. It was a matter of income and ancestry more than colour.’ Martin Luther King, Jr made similar observations and was organising a poor-people’s march on Washington at the time of his murder in 1968.

      examples of upper-class supremacy

      This seems an interesting sociological issue. What is the root cause? Is it the economic sense of "keeping up with the Jonses"? Is it a zero-sum game? really?

    2. the underprivileged are priced out of the dental-treatment system yet perversely held responsible for their dental condition.

      How does this happen?

      Is it the idea of "personal responsibility" and "pull yourself up by the bootstraps" philosophy combined with lack of any actual support and/or education?

      There has to be a better phrase or word to define the perverse sort of philosophy espoused by many in the Republican party about this sort of "personal responsibility".

      It feels somewhat akin to the idea of privatize profits and socialize the losses. The social loss is definitely one that is pushed off onto the individual, but who's profiting? Is it really so expensive to fix this problem? Isn't the loss to society and public health akin to the Million Dollar Murray problem?

      Wouldn't each individual's responsibility be better tied to the collective good as well as their own outcomes? How can the two be bound together to improve outcomes for everyone all around?

  3. Jun 2021
    1. But a better path forward is one of true global cooperation based on mutual benefit and reciprocity.

      This is the case for so many human endeavors.

      How might game theory help to ensure it? Are there other factors that could assist as well?

    1. This leads us to Markovits’s second critique of the aspirational view: The cycle that produces meritocratic inequality severely harms not only the middle class but the very elite who seem to benefit most from it.

      What if we look at meritocracy from a game theoretic viewpoint?

      Certainly there's an issue that there isn't a cap on meritocratic outputs, so if one wants more wealth, then one needs to "simply" work harder. As a result, in a "keeping up with the Jones'" society that (incorrectly) measures happiness in wealth, everyone is driven to work harder and faster for their piece of the pie.

      (How might we create a sort of "set point" to limit the unbounded meritocratic cap? Might this create a happier set point/saddle point on the larger universal graph?)

      This effect in combination with the general drive to have "power over" people instead of "power with", etc. in combination with racist policies can create some really horrific effects.

      What other compounding effects might there be? This is definitely a larger complexity-based issue.

    1. "While it takes time to make these changes now, it's a one-time engineering cost that will have lasting impacts, both internally and externally," Sorenson said in an email. "We're in this for the long game, and we know inclusive language is just as much about how we code and what we build as it is about person-to-person interactions."
    1. After working on the problem for a while, we boiled it down to a 4-turn (2 per player), 9 roll (including doubles) game. Detail on each move given below. If executed quickly enough, this theoretical game can be played in 21 seconds (see video below).

      The shortest possible 2-player Monopoly game in 4 turns (2 per player). See the details below this annotation

  4. May 2021
    1. 130 years on, privacy is still largely conceived of as an individual thing, wherein we get to make solo decisions about when we want to be left alone and when we’re comfortable being trespassed upon.

      How could one design a mathematical balancing system to help separate individuals embedded within a variety of societies or publics to enforce a balance of levels of privacy.

      • There's the interpersonal level between the individuals
      • There's the person's individual privacy and the public's reaction/response to the thing captured, for which the public may shun or not
      • There's the takers rights (possibly a journalist or news outlet) to inform the broader public which may shame or not
      • There's the publics' potential right to know, the outcome may effect them or dramatically change society as a whole
      • others facets?
      • how many facets?
      • how to balance all these to create an optimum outcome for all parties?
      • How might the right to forget look like and be enforced?
      • How do economic incentives play out (paparazzi, journalism, social media, etc.?)
  5. Apr 2021
    1. I really like the ideas in this game: the theme, what it's trying to accomplish (explore the problems with imperialism, if I understood correctly), the game board, the game in general. I want to like it.

      but, I don't think I would like this one enough due to the luck and relying on other players' whims (trading) mechanisms:

      • Dice Rolling
      • Push Your Luck

      You can risk a lot getting an expensive estate, but if you push your luck too much, your risk/gamble won't pay off and you'll permanently lose that [pawn] and those victory points.

    1. Factory FunNER is the sequel and a very solid improvement to Factory Fun. It uses hexes instead of squares to allow more creative building, and some subtle improvements to scoring, length, and machine placement rules really improve things.
    1. Unleash your creativity with the innovative Navalia ship editor and bring your creations into battle!
    1. A non-pretentious yet funny and innovative physics puzzle game
    2. A Game-design MasterpieceTake one simple game mechanic, and make the absolute most of it – that's exactly what the developers of Jim is Moving Out did, and it worked really well! The core of this game is stunningly simple: a few little boxes (furniture) inside a big box (Jim's house), one or two flying fellas (the players) and a physics engine. Think about the most creative ways you could make this into a game. Anything you think about, this game did it. What if you had to squeeze through narrow holes without breaking too much furniture? It's in the game. What if the room had wheels? Yep, it's there too. What if one of the walls was missing and you had to avoid losing the furniture? The whole co-op is about this. Zero gravity? Yes, even that is in the game.
  6. Mar 2021
    1. If those problems are planetary, then trying to cohere them around the game theory dynamics of locally embedded sovereign zones called countries disables the paths that should be open.
    1. Common ground in communication has been critical in mitigating misunderstandings and negotiations.

      All the fun of watching the Newlywed Game is in seeing the communication and mis-communication in realizing how much common ground a couple has or doesn't.

  7. boardgamegeek.com boardgamegeek.com
    1. Players try to build a village together. As the game goes on each player secretly chooses whether they want to go for a coop victory or a single-player win.
    1. a strategy game for me is mostly about the mechanics and the replayability. I love good art and design, but function follow form!
  8. Feb 2021
    1. It’s about holding on to the idea that the players can control the game, and not the other way around

      Ik zie nieuwe generaties minstens zo actief bezig zijn met virtuele werelden. Minecraft, Sims, Roblox, zelfs games als Super Mario Maker. Er zitten nu wel meer financiele afhankelijkheden aan (Robux etc) maar de creatieve en creeërende internetter is er nog altijd.

      • Establish the number of Rubik's cube combinations.
      • Establish "algorithm" capabilities based on the x12 "impossible" cubes.
      • "Signmaster notation" for describing algorithm moves.
      • x2 links to youtube tutorials.
  9. Jan 2021
  10. Dec 2020
    1. The settlement of the res-titution claims made by the Italian government against the Metropolitan Museum of Art in New York, the Getty Museum in Malibu, and the Cleveland Museum of Art and the return to Italy of looted antiquities raise ques-tions about the integrity of some museum directors and trustees – well-informed people whom one would expect to be the guardians and defenders of the past, not par-ticipants in the commercial processes which lead to its destruction.

      The museum directors definitely should know and have some subject area expertise here, but likely the trustees wouldn't have. While the museum directors should educate them, the financial position the trustees have will almost always tend to drown out the better angels of the museum directors who rely on those trustees' support.

      Part of the question is how to redesign the structural support underpinning the system to help ensure more ethical outcomes.

    Tags

    Annotators

    1. Months and a lot of play-testing later and we are excited to present The Big Lockdown, a tongue-in-cheek card game inspired by people’s experiences during the global pandemic.
  11. Nov 2020
    1. (15x) ENJOYMENT: Forgettable Outstanding(10x) DEPTH (IN RELATION TO COMPLEXITY): Lacking Meaty (5x) LUCK FACTOR: All Luck All Skill (3x) REPLAYABILITY: Nil Limitless(10x) MECHANICS: Boring Interesting (4x) PLAYER INTERACTION: Low High (4x) PLAYER COUNT PERFORMANCE: Not Balanced Balanced (2x) GAME LENGTH: Too Short/Long Just Right (2x) CLARITY OF RULES: Mud Crystal (5x) COMPONENT QUALITY: Cheap World ClassINITIAL RATING (sum(Criteria Rating x Criteria Weight)/Total Weight) = 7.7

      rating scale evaluation

    2. STATUS: Play

      status

    1. Instead, I want to make a seemingly obvious game theoretical point. In a country with a balance of power between two or more parties, nobody but the most cavalier ideologues are going to stick their necks out for “The Resistance” when they know that there is a high probability that a Trumpist DoJ could subsequently prosecute them. (For that matter, several Chicago poll workers were convicted and went to jail in 1962). To enact large-scale fraud, you need to convince underlings to collude, but this only happens if they can be sure that they will not be put out to grass later. The GOP can’t credibly offer such guarantees, so there won’t be many people rushing to stick out their neck out for Trump. This also works in reverse, which is why back in August, I similarly dismissed Resistance fantasies that the Bad Orange Man will orchestra mass electoral fraud to keep himself in power:

      Here Anatoly Karlin makes a game theoretical argument that in a system with two or more adversarial, equally powerful parties, there's a self-preservationist incentive not to take a risk with something like voter fraud. The risk being, that the other party might find out and prosecute you.

      To be able to pull it off you need to be able to make guarantees that the colluders won't be prosecuted, and neither party can make such guarantees.

    1. Today, thanks to the GOP, compromise has gone out the window in Washington.

      Would a tit-for-tat strategy be a useful one for Biden? Perhaps leveled at individual people if not the Republican party as a whole?

    1. This reduced user friction has begun to extend the implicit threat that used to come with federated services into centralized services as well. Where as before you could switch hosts, or even decide to run your own server, now users are simply switching entire networks.

      The implicit threat of federated architectures is also emerging in centralized services. It emerges there because the core of the social network, the address book, is saved locally (i.e. federated). This makes it easy for users to switch networks, and this ease keeps the providers honest.

    2. Given that federated services always seem to coalesce around a provider that the bulk of people use, federation becomes a sort of implicit threat. Nobody really wants to run their own servers, but they know that it might be possible if their current host does something egregious enough to make it worth the effort.

      The implicit threat of federation

      In a federated architecture, most users tend to coalesce around one provider. Few actually want to run their own server, but the fact that that option exists, acts as an implicit threat which keeps the current host honest.

  12. Oct 2020
  13. www.kickstarter.com www.kickstarter.com
    1. Gavin McGruddy of MyAutoma has uploaded a great browser-based demo of the Cascadia Solo Mode, so that you can try it out for yourself

      someone other than publisher developing adaptation of a game

    1. It’s difficult to say that the prosperity gospel itself led to Donald Trump’s inauguration. Again, only 17 percent of American Christians identify with it explicitly. It’s far more true, however, to say that the same cultural forces that led to the prosperity gospel’s proliferation in America — individualism, an affinity for ostentatious and charismatic leaders, the Protestant work ethic, and a cultural obsession with the power of “positive thinking” — shape how we, as a nation, approach politics.

      Power of Positive Thinking is a book by Norman Vincent Peale and provides the direct link to influence on Trump here.

      Also interesting to note the 17% number which can potentially be a threshold level for splitting a community or society from a game theoretic perspective. (Note: I should dig up the reference and re-read it.)

    1. game theory

      Game theory is the study of mathematical models of strategic interaction among rational decision-makers.[1] It has applications in all fields of social science, as well as in logic, systems science and computer science. Originally, it addressed zero-sum games, in which each participant's gains or losses are exactly balanced by those of the other participants. Today, game theory applies to a wide range of behavioral relations, and is now an umbrella term for the science of logical decision making in humans, animals, and computers.

      --Wikipedia: https://en.wikipedia.org/wiki/Game_theory

  14. Sep 2020
    1. Each player's portfolio will no doubt have overlaps with another player and navigating these conflicting and shared interests is half the fun!
  15. Jul 2020
  16. Jun 2020
  17. May 2020
    1. In evolutionary terms, certainly, because the individuals that show these traits have a higher chance of survival in the long term.

      Not surprisingly, nature is a great teacher. Not until the 1950s and Johnny von Neumann did game theory get developed, but it was found that tit for tat with forgiveness is the optimal model. In other words, altruism or as Henry Ford called it, enlightened self-interest (https://www.wikiwand.com/en/Game_theory)

    1. This is it. I'm done with Page Translator, but you don't have to be. Fork the repo. Distribute the code yourself. This is now a cat-and-mouse game with Mozilla. Users will have to jump from one extension to another until language translation is a standard feature or the extension policy changes.
    2. You might try this extension: https://github.com/andreicristianpetcu/google_translate_this It does the same thing in the same way as Page Translator and likely will be blocked by Mozilla, but this is a cat and mouse game worth playing if you rely on full-page in-line language translation.
  18. Apr 2020
    1. This game comes with 12 sealed packages. Whoever loses in this ONE vs. MANY game gets to open one of the sealed packages. Inside will be new components, new abilities, and new rules that will help that side in future games
  19. Mar 2020
  20. Feb 2020
    1. The European map has the same rules as the USA map, but the differences in geography create a different feel and strategy. There are fewer connections on the European map (70 lines for 39 countries vs 89 lines for 41 states). However, it is easier to get from one side of the map to the other on the Europe side. The max distance between any two countries is 6, vs a max distance of 10 on the USA map. So on Europe, it is easier to zigzag around the whole board, but harder to wiggle around in close quarters.
  21. Jan 2020
    1. Interactions between Mycobacterium tuberculosis (Mtb) and human (players) are often included in the Mtb’s strategies to invade host responses, to replicate and persist within the host,

      Does the M.Tb have knowledge of the host responses or is it merely adapting bet hedging strategies (a mix of multiple strategies across population) and whatever survived is what we see.

      This will have major implications in treating the problem in a game theoretic fashion

  22. Dec 2019
    1. games are low stakes, and they have an incredibly powerful and repeatable feedback mechanism. I don't know about you, but I hate to lose and love to win.
    1. In a nutshell, the King's Keys deck started as an experiment to see what card games would be like if you rebuilt playing cards from the ground up. Instead of using ranks and suits, each card has a number (from one to four), one of four items, and one of four colors. The result is what I call a 4x4x4 deck where 64 playing cards each have a unique combination of these three parts.