24 Matching Annotations
  1. Jun 2019
  2. Mar 2019
    1. Top Reasons Why Your Brand Needs 3D Animation

      You may have the best brand in the world, but you still won't sell anything unless you showcase your brand to the world. It needs visibility, but today there is a plethora of options to select from. We understand that animated videos are one of the definitely perfect digital tools to let the world know about your product, so we've put together Top Reasons Why Your Brands Needs 3D animation:

  3. Feb 2019
    1. Top Reasons Why 3D Animation Boost Your Sales?

      Every entrepreneur needs to boost their sales, which is why when they prefer for a 3D Animation Company, it would do wonders to accomplish this purpose. A study shows that 3D Animation Services plays a role in boosting sales for the business. While there are countless methods to promote and enhance your profitability, but as the competitors would be doing the same things it would not provide you with that tough competitive benefit.

  4. Jan 2019
    1. ALA created a resource list to help libraries develop policies for 3D printer use

      ALA creó una guía para el desarrollo de políticas sobre impresión en 3D de armas.

    1. Surface/Interior Depth-Cueing Depth cues can contribute to the three-dimensional quality of projection images by giving perspective to projected structures. The depth-cueing parameters determine whether projected points originating near the viewer appear brighter, while points further away are dimmed linearly with distance. The trade-off for this increased realism is that data points shown in a depth-cued image no longer possess accurate densitometric values. Two kinds of depth-cueing are available: Surface Depth-Cueing and Interior Depth-Cueing. Surface Depth-Cueing works only on nearest-point projections and the nearest-point component of other projections with opacity turned on. Interior Depth-Cueing works only on brightest-point projections. For both kinds, depth-cueing is turned off when set to zero (i.e.100% of intensity in back to 100% of intensity in front) and is on when set at 0 < n 100 (i.e.(100 − n)% of intensity in back to 100% intensity in front). Having independent depth-cueing for surface (nearest-point) and interior (brightest-point) allows for more visualization possibilities.
    2. Opacity Can be used to reveal hidden spatial relationships, especially on overlapping objects of different colors and dimensions. The (surface) Opacity parameter permits the display of weighted combinations of nearest-point projection with either of the other two methods, often giving the observer the ability to view inner structures through translucent outer surfaces. To enable this feature, set Opacity to a value greater than zero and select either Mean Value or Brightest Point projection.
    3. Interpolate Check Interpolate to generate a temporary z-scaled stack that is used to generate the projections. Z-scaling eliminates the gaps seen in projections of volumes with slice spacing greater than 1.0 pixels. This option is equivalent to using the Scale plugin from the TransformJ package to scale the stack in the z-dimension by the slice spacing (in pixels). This checkbox is ignored if the slice spacing is less than or equal to 1.0 pixels.
    4. Lower/Upper Transparency Bound Determine the transparency of structures in the volume. Projection calculations disregard points having values less than the lower threshold or greater than the upper threshold. Setting these thresholds permits making background points (those not belonging to any structure) invisible. By setting appropriate thresholds, you can strip away layers having reasonably uniform and unique intensity values and highlight (or make invisible) inner structures. Note that you can also use Image▷Adjust▷Threshold… [T]↑ to set the transparency bounds.
  5. Dec 2018
    1. Top Notch Web Animation Tools for Web App Development

      Have you ever come across a website which uses animated banners, has canvas animations on complex drawings, or has superbly rendered 3D animations on graphic icons, you can know how attractive and eye-catching these web pages are. Animation has become a very acceptable choice among website designers as a method to improve user experience both on mobile apps and developed web pages.

  6. Nov 2018
    1. while-viewing tasks

      Diese Aufgaben sind bereits aus der Filmdidaktik bekannt. Man kann diese Aufgabentypen (leicht angepasst) einfach auf die 3D Modelle übertragen.

    2. 3D Modell

      Moderne Browser können dank OpenGL Plugin mühelos 3D-Modelle laden.

  7. Oct 2018
  8. Jan 2018
  9. Jul 2017
    1. Digital art will rival the real thing. “Will a 3D-printed sculpture have the same value as a sculpture made by someone 50 years ago with their hands? People sometimes see digital art as a lesser form of art. Oh, that is done by computer, not hand! Then people think it should be cheaper. I worry that consumers will see 3D art as something cheap — not the real thing. But once you can print a masterpiece from an artist and have it as your own, people will think differently. I am pretty sure that if Michelangelo had a computer, he would have used it.”
    2. 3D printing will continue to grow in importance. “As creatives, it’s our duty to incorporate 3D printing into our work. When you have the possibility to make your work tangible, that gives it more richness. I hope 3D printing allows people to fully customize their lives. One day if we need shoes or more silverware, we can just print them in our home. I think this will be true for all of our household basics. We’re going to have more creatives in the world because things that have traditionally been done on an industrial scale will be able to be done by anyone with 3D printing.”
  10. May 2017
    1. How to print a house ‘Everybody's dream is you hit the button and boom, your house pops out’

      A new opportunity in construction: using 3-D printers to build dwellings

  11. Mar 2017
    1. A U.S. Supreme Court decision on cheerleader uniform design copyrights will expand the number of 3-D printed objects with intellectual property protection, attorneys told Bloomberg BNA March 22.

      I was wondering how long this would take to come about.

  12. Jul 2016
    1. Unsupervised Learning of 3D Structure from Images Authors: Danilo Jimenez Rezende, S. M. Ali Eslami, Shakir Mohamed, Peter Battaglia, Max Jaderberg, Nicolas Heess (Submitted on 3 Jul 2016) Abstract: A key goal of computer vision is to recover the underlying 3D structure from 2D observations of the world. In this paper we learn strong deep generative models of 3D structures, and recover these structures from 3D and 2D images via probabilistic inference. We demonstrate high-quality samples and report log-likelihoods on several datasets, including ShapeNet [2], and establish the first benchmarks in the literature. We also show how these models and their inference networks can be trained end-to-end from 2D images. This demonstrates for the first time the feasibility of learning to infer 3D representations of the world in a purely unsupervised manner.

      The 3D representation of a 2D image is ambiguous and multi-modal. We achieve such reasoning by learning a generative model of 3D structures, and recover this structure from 2D images via probabilistic inference.

  13. Dec 2015
    1. Note for this program, the shader directories that contain glsl shaders. These are files that are loaded and compiled by the OpenGL program at runtime and therefore must exist, but need not be part of the Makefile or project.
  14. Mar 2014
    1. Additive manufacturing

      the family of manufacturing technology that includes 3-D printing. AM is the means of creating an object by adding material to the object layer by layer. AM is the current terminology established by ASTM International (formerly the American Society for Testing and Materials) [source: Gibson, et al.]. Throughout its history, additive manufacturing in general has gone by various names: stereolithography, 3-D layering and 3-D printing. This article uses 3-D printing because it seems to be the most common term used to describe AM products.

    1. REPLICATOR Z18 3D PRINTER

      30.5 L x 30.5 W x 45.7 H CM 12.0 L x 12.0 W x 18.0 H IN 2,592 CUBIC INCHES