10,000 Matching Annotations
  1. Feb 2021
    1. Another thing I don’t like is the name of the config file manifest.js. Internally Sprockets has the concept of a manifest already Sprockets::Manifest, but the two aren’t directly coupled. We also already have a “manifest” JSON file that gets generated in public/assets/ and has manifest in the name .Sprockets-manifest-140998229eec5a9a5802b31d0ef6ed25.json. I know one is a JS file and one is a JSON file, but it’s a bit confusing to talk about.

      When I first heard of app/assets/config/manifest.js, I was a bit confused too, and assumed/wondered if it was related to the manifest it generates under public.

    2. Another big issue is that the config wasn’t really expressive enough. From the beginning Rails needed a way to say “only compile application.css and application.js, but compile ALL images” by default. With our previous interface, we’re limited to only strings.
    3. The alternative was to have multiple scripts or stylesheet links on one page, which would trigger multiple HTTP requests. Multiple requests mean multiple connection handshakes for each link “hey, I want some data”, “okay, I have the data”, “alright I heard that you have the data, give it to me” (SYN, ACK, SYNACK). Even once the connection is created there is a feature of TCP called TCP slow start that will throttle the speed of the data being sent at the beginning of a request to a slower speed than the end of the request. All of this means transferring one large request is faster than transferring the same data split up into several smaller requests.
    4. Have you ever felt like a framework was getting in the way instead of helping you go faster? Maybe you’re stuck on some simple task that would be easy to do manually, but your framework is making you jump through configuration hoops. I end up getting lost in a sea of documentation (or no documentation), and the search for that one magical config key takes just a tad bit too long. It’s a productivity sink, and worse than the time delay it adds to my frustration throughout the day.
    1. While you could program this little piece of logic and flow yourself using a bunch of Ruby methods along with a considerable amount of ifs and elses, and maybe elsif, if you’re feeling fancy, a Trailblazer activity provides you a simple API for creating such flow without having to write and maintain any control code. It is an abstraction.
    1. Literally, everything in this example can go wrong. Here’s an incomplete list of all possible errors that might occur: Your network might be down, so request won’t happen at all The server might be down The server might be too busy and you will face a timeout The server might require an authentication API endpoint might not exist The user might not exist You might not have enough permissions to view it The server might fail with an internal error while processing your request The server might return an invalid or corrupted response The server might return invalid json, so the parsing will fail And the list goes on and on! There are so maybe potential problems with these three lines of code, that it is easier to say that it only accidentally works. And normally it fails with the exception.
    2. Write special-case classes. For example, you will have User base class with multiple error-subclasses like UserNotFound(User) and MissingUser(User). It might be used for some specific situations, like AnonymousUser in django, but it is not possible to wrap all your possible errors in special-case classes. It will require too much work from a developer. And over-complicate your domain model.
    3. So, the sad conclusion is: all problems must be resolved individually depending on a specific usage context. There’s no silver bullet to resolve all ZeroDivisionErrors once and for all. And again, I am not even covering complex IO flows with retry policies and expotential timeouts.
    1. In my past life with Java, I've had mixed feelings about exception checking. It's saved me from some mistakes more than it's been annoying. Maybe the checking of exceptions could be controlled by some notion of "unchecked exceptions"?
    1. This PEP provides a standardized means to leverage existing tooling to package and distribute type information with minimal work and an ordering for type checkers to resolve modules and collect this information for type checking.
  2. www.metacritic.com www.metacritic.com
    1. It seems like such a beautiful little visual novel and while I wasn’t expecting a masterpiece of localisation based on its low price, I was expecting to be able to read it. But that just cannot be done. Developers from Japan, China, Taiwan, Indonesia, and every other emerging game development centre through Asia-Pacific, listen to me carefully: You can have the most beautiful aesthetics and a heartwarming concept for your game. If the localisation isn’t going to be good, though, do not bother with an English release, because it is going to get reviews like this one. Make “invest in proper translation” your big resolution for 2021. I do not want to play any other games like Lily in the Hollow - Resurrection ever again.
  3. www.metacritic.com www.metacritic.com
    1. Though rarer in computer science, one can use category theory directly, which defines a monad as a functor with two additional natural transformations. So to begin, a structure requires a higher-order function (or "functional") named map to qualify as a functor:

      rare in computer science using category theory directly in computer science What other areas of math can be used / are rare to use directly in computer science?

    2. A combinator, typically called bind (as in binding a variable) and represented with an infix operator >>=, that unwraps a monadic variable, then inserts it into a monadic function/expression, resulting in a new monadic value:(mx >>= f) : (M T, T → M U) → M U
    1. In JavaScript, we have a built-in language feature for dealing with exceptions. We wrap problematic code in a try…catch statement. This lets us write the ‘happy path’ in the try section, and then deal with any exceptions in the catch section. And this is not a bad thing. It allows us to focus on the task at hand, without having to think about every possible error that might occur.
    1. The IO monad wraps computations in the following context: "This computation can read information from or write information to the terminal, file system, operating system, and/or network". If you want to get user input, print a message to the user, read information from a file, or make a network call, you'll need to do so within the IO Monad. These are "side effects". We cannot perform them from "pure" Haskell code.