- Nov 2022
partnerships, networking, and revenue generation such as donations, memberships, pay what you want, and crowdfunding
I have thought long about the same issue and beyond. The triple (wiki, Hypothesis, donations) could be a working way to search for OER, form a social group processing them, and optionally support the creators.
I imagine that as follows: a person wants to learn about X. They can head to the wiki site about X and look into its Hypothesis annotations, where relevant OER with their preferred donation method can be linked. Also, study groups interested in the respective resource or topic can list virtual or live meetups there. The date of the meetups could be listed in a format that Hypothesis could search and display on a calendar.
Wiki is integral as it categorizes knowledge, is comprehensive, and strives to address biases. Hypothesis stitches websites together for the benefit of the site owners and the collective wisdom that emerges from the discussions. Donations support the creators so they can dedicate their time to creating high-quality resources.
- pay what you want
- Learning Webs
- Ivan Illych
- web monetization
- Feb 2022
Arogbodo, M. (2022). Impacts of the Covid-19 Pandemic on Online Security Behavior within the UK Educational Industry. PsyArXiv. https://doi.org/10.31234/osf.io/h5qgk
- Jan 2022
DrPH, M. D. H., M. D. (2022, January 11). The Folly of School Openings as a Zero-Sum Game. The American Prospect. https://prospect.org/api/content/4a1fc36e-7263-11ec-9e7d-12f1225286c6/
- systemic racism
- school closure
- paediatric hospitalization
- in-person schooling
- remote learning
- multigenerational family structure
- white supremacy
- virtual learning
- online learning
- work from home
- people of colour
- economic oppression
- Nov 2021
Virtual Learning Environments50 (VLE):
Virtual Learning Environments50 (VLE):
- Oct 2020
Strategies for Virtual Learning Environments:Focusing on Teaching Presence and TeachingImmediacy
Through a literature review of 50 articles published between 2003-2014, the authors explored aspects of online learning (teacher presence, teacher immediacy) that impact learner interest and motivation in the online environment. Recognizing that these aspects are key, the authors explore various approaches to retention the virtual setting. The multifaceted role of the instructor is reviewed as well as virtual facilitation strategies. The literature search revealed a positive correlation between teaching presence, teaching immediacy, and learner engagement and motivation. 6/10
- Jul 2020
1. The first weeks of school should be devoted to community building and digital competency.
This article gives a good insight into how we can use tech in the current circumstances we are in
- Apr 2020
Then there is the option of getting students to talk to each other online on discussion boards and videoconferences. Some students adapt to it quickly and like it. Some don’t, because it feels impersonal. You have to be patient with that and give them some time and space to adjust.
Introverts v extroverts. Oil and water. They've always differed, always will. Maybe this virtual, personalized learning movement will finally allow introverts to stop feeling so defeated in the presence of extroverts who live so much more loudly than they do. Finally, they'll be able to live peacefully in their own mind, undisturbed by the stress of feelings like you need to be more extroverted to fit in.
Btw: I'm not encouraging each party to distance themselves from each other all the time. What I am saying is that when value is trying to be distributed, distribute it however it'll best be received. Then, later, once teaching time is over, they can socialize in traditional ways... IF that's what they want to do.
Rizga: How have you been translating this online?Moore: It depends on the student. Some students work very well asynchronously. They are very comfortable working alone on a draft; I make color-coded comments in a word document or their PDF, and then I send it back. Some students need me to explain things to them in person before I send them the comments; we’ll do a video or audio chat. Others need even more interaction: I’ll hook them up to a videoconference, and we’ll go through all the comments together. Some students I need to refer to a grammar-brushup program or a YouTube video on how to do some of the mechanical stuff like uploading papers online.
Sounds like Mrs. Moore deserves a raise! This woman knows what's up! She represents the future while living in a community that (probably) latches on to tradition.
Any of you big city school systems reading this? If you are, hire her. You can probably pay her less than what your other teachers are earning and still give her a bump in pay compared to what she's earning in Mississippi.
- Nov 2019
In the text by Jennifer Herseim, virtual reality (VR) is identified as a tool to help with teacher training. Teachers can embark on a learning process in a secure environment with a diverse set of student avatars operated in part, by a real individual. Staff can explore their teaching methods and styles with recorded and measured skills and responses for future review and reflection. Rating 7/10
Many of the world’s top universities have embraced Massive Open Online Courses (known as MOOCs).
Forbes is a business website that also focuses on innovation and technology
- Mar 2019
Towards a Mobile Augmented Reality Prototype for Corporate Training: A New Perspective
Research Article. I found this article especially interesting because it promotes the use of mobile devices for online learning. This focuses on corporate training, but it is easy to see how it could be applied across areas and fields. There is a specific focus on the use of virtual and real objects during education experiences to create experience-based learning outcomes. Rating 4/10
- Nov 2018
Learning needs analysis of collaborative e-classes in semi-formal settings: The REVIT exampl
This article explores the importance of analysis of instructional design which seems to be often downplayed particularly in distance learning. ADDIE, REVIT have been considered when evaluating whether the training was meaningful or not and from that a central report was extracted and may prove useful in the development of similar e-learning situations for adult learning.
RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
Top 10 Tools For The Digital Classroom
This article presents a variety of new tools and apps that will enhance the digital classroom experience. Some of the new tools mentioned are Socrative, Scratch, Prezi, Google classroom and more!
Excellent list to get your digital room started!
RATING: 5/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
- digital classroom
- class dojo
- virtual classroom
- khan academy
- free tools for teachers
- digital learning
- scratch app
- google classroom
- educational technology tools
- education technology tools
- seesaw portfolio application
- adobe spark video
- Jul 2018
Let’s instead design games that help strangers form positive pro-social relationships.
Implications for non-game virtual environments as well...
- Mar 2018
Chapter Blended Online Learning: Benefits, Challenges, and Misconceptions
Blended Online Learning Benefits, Challenges and Misconceptions
- Oct 2016
Eight Ways to Support Faculty Needs with a Virtual Teaching & Learning Center
- Jul 2016
Perceptual Learning - Training the brain to better perceive the information it is getting from the eyes.
This would be the optimal learning experience, for me.