10,000 Matching Annotations
  1. Mar 2020
    1. The interviews involved open-ended questions that helped bring out coaching philosophies on many different issues, including the issue of reading their players and the game. This idea of reading players and the game is directly reflective of Tony Mirabelli’s idea of multiple literacies.

      Interviewing the coaches on their coaching philosophies helped Ryan connect back to Tony's idea Multiple literacies.

    2. This idea of reading players and the game is directly reflective of Tony Mirabelli’s idea of multiple literacies.

      Here, Branick links his essay back to Mirabelli. Why? He does so in order to give credibility to his writing by drawing upon another expert on discourse communities.

    1. I recorded football coaches at the University of Dayton during their pregame speeches and interviewed those coaches afterwards; I also interviewed a coaching graduate assistant at the University of Cincinnati via email.

      Presented his topic and his focus(gave location and compare and contrast pre- and post-game), contacted different members through different types of genres.

    2. The recording of the pregame speeches took place before a home game on a Saturday afternoon. In the pregame speeches, Coach Kelly and Coach Whilding attempted to bring out the best in their players.

      I believe the author does this due to wanting to expose coaches teaching method. Most coaches just want victories by incorporating the best team members whist other coaches want a victory as a team no matter the team members capability.

    1. Wikipedia entry was very knowledgeable for me. It has showed me what discourse communities are. Now I know how I can apply all the definitions and meanings about community to my paper. Tony Mirabelli and Sean Branick were also very helpful for me in trying to understand the discourse community. The reading by Mirabelli helped me to understand the importance of how to read people and not only the menu. It showed me how it’s important to know genre of community and special lexis they use between them. The reading from Branick showed me how coaches could be discourse community. How they use genre, special lexis in their communication by using game sheets and playbook. That they share common goals and purpose for helping kids to improve their performance and make them better people.

      What we're looking for here is how you are going to emulate these texts.

    1. does it really compare to losing a video game when you can just queue up another one right after?

      I understand the argument, but you could queue up sports games one right after the other, in fact March Madness does that exact thing.

    2. [pullquote speaker=”Ninja (Tyler Blevins)” photo=”” align=”left” background=”on” border=”all” shadow=”on”]Imagine telling LeBron James, Tom Brady that it’s just a game.[/pullquote]

      Probably a formatting error

    1. The metaphor of “catching the ball that the children throw us, and then tossing it back to continue the game” is a favorite one in Reggio Emilia

      This reminds me of the zone of proximal development...where growth happens.

    2. Sometimes the adult works right inside a group of children and sometimes works just around the group, so he has many roles. The role of the adult is above all one of listen-ing, observing, and understanding the strategy that children use in a learning situa-tion. The teacher has, for us, a role as dispenser of occasions; and it is very important for us that the child should feel the teacher to be, not a judge, but a resource to whom he can go when he needs to borrow a gesture, a word. According to Vygotsky, if the child has gone from point a to point b and is getting very close to c, sometimes to reach c, he needs to borrow assistance from the adult at that very special moment. We feel that the teacher must be involved within the child’s exploring procedure, if the teacher wants to understand how to be the organizer and provoker of occasions, on the one hand, and co-actor in discoveries, on the other. And our expectations of the child must be very flexible and varied. We must be able to be amazed and to enjoy, like the children often do. We must be able to catch the ball that the children throw us, and toss it back to them in a way that makes the children want to continue the game with us, developing, perhaps, other games as we go along. (Filippini, 1990

      Beautifully written with analogies!!

    1. More and more today, people do not have to play just the role of the spectator. Since they can now produce their own music, news, games, and films, for example, they can participate in what used to be practices reserved for professional or elite musicians, film makers, game designers, and news people(Shirky, 2008)

      This has created new careers and jobs out there.

    1. Taking a common definition per the American Heritage Dictionary, virtual (n.d.) means "existing or resulting in essence or effect though not in actual fact, form, or name." Also, it can mean "created, simulated, or carried on by means of a computer or computer network" ("virtual," 2005) Other definitions can be found in the scientific literature to complement the dictionary, such as "the action to induce a targeted behavior in an organism by using artificial sensory stimulation, while the organism has little or no awareness of the interference" (LaValle, 2017). Another interesting definition for virtual reality is an interactive computer simulation which transfers sensory information to a user who perceives it as substituted or augmented (Abari, Bharadia, Duffield, & Katabi, 2017). Therefore, virtual reality could be defined as an environment created by a computer system that simulates a real situation. Starting with the resulting description, it can be said that this technology provides the user with the opportunity to be immersed in a programmed environment that simulates a reality. Currently individuals can be immersed within these realities through the sense of sight, by using visualization goggles; through touch, by wearing haptic gloves; and finally, through hearing by using headphones. The technology that makes it possible is based on software developments that use peripherals to interact with them. There are two types of applications. On the one hand, those that need powerful processors to use. On the other hand and in parallel, the complete offerings available on the market via a multitude of applications that can run with the processor of a smartphone in order to increase the channels of access to this technology. The video game industry has been the main sponsor for the development of this technology (Prieto, 2017). This sector has a critical mass of users willing to invest capital in order to improve the quality of ludic experiences. Once their capabilities have been proven, other sectors, such as communication, advertising, and marketing, have discovered that such technology can be a differential element within their business.

      Paraphrase #2 Virtual Reality is an virtual environment that is generated by a computer system for a specific situation(Fernandez, 2017).

    1. tools that use game mechanics to motivate desired knowledge management behaviors

      This can be really important because the way this can go can change the mentality and seeing potential that more things are available for people to go for.

    1. Once Thundercat ties the durag around his head, his ability to spit his game at a number of women goes, for lack of a better term, Super-Saiyan.

      This is an example of coordinators the sentence uses for the F in FANBOYS

    1. These facts are as inconvenient to academics seeking a nonpartisan, neutral diagnosis of what is happening to us as they are to professional journalists who are institutionally committed to describe the game in a nonpartisan way. Both communities have tended to focus on technolog y, we believe, because if technolog y is something that happens to all of us, no partisan finger pointing is required. But the facts we observe do not lend themselves to a neutral, “both sides at fault” analysis

      Pointing to technology as a way to avoid evidence that this is a partisan problem.

    1. And I will thrust him through the two sides, yea, The while you romp with him as in a game, And with your dagger see you do the same

      These fools who thought they were going to outsmart death are going to kill each other over this gold. If I had to guess, the undying man they met earlier was actually Death and this was his trap, knowing they'd find it and do his work for him. And he'd not be disappointed.

      They plan to kill their brother when he gets back from town by acting as if they were playing, before they stab him to death. Brotherly love.

  2. Feb 2020
    1. main exception to this is in the area of gender, where anxiety about violence in computer games and the evident gendered split in game-playing uptake provoked huge debate. The statistics cited here about the gendered nature of game playing break down to confound popular expectations that game playing is an exclusively male preserve. Bryce and Rutter (2002) argued that discussions about the nature of gendered game playing tend to focus on game content rather than looking at the factors that might determine specific gender-related pleasures and motivations, and they concluded that game playing is more evenly spread across genders than is commonly supposed.

      There is a stigma that boys or men commonly play more video games than girls do, BUT if you have ever looked into Twitch Streaming which is a video game streaming service, there is a higher male presence than female.

    2. In recent years, concern with violence as an effect of exposure to the media has seen a definite swing toward an interest in the role of media in influ- encing consumption--as me

      This relates to the theory that video games increase violence in children. Yet, majority of parents are not monitoring what games their child is playing but they still want to hold the game companies accountable.

    3. in general, as Jenkins argued, the events at Columbine were explained by the media as a direct consequence-as an effect--of playing violent computer games, especially, it was alleged, the game Doom.

      This is an ancient notion in my opinion. Columbine did not occur because they played video games, it occurred because the two individuals were most likely suffering from mental illness.

    4. Their study of the Pokemon phe- nomenon tried to move beyond a simple effects paradigm locating power as imma- nent properties of either the text (or, in this case, the variety of cross-media and marketing products) or the user/reader

      This game did cause a crazy amount of interest, but it wasn't only in children. I remember a lot of people my age going crazy over this game.

    1. First the most famous example of an indisputably (or so you would think) fake news story that has had real-world consequences.

      This type of online activity has been around since the beginning. Well maybe not the complete beginning but you understand... The anonymity and falsehoods are not only currently allowed but also sort of asked for by design. That is to say that there will always be con men and there will always be platforms for them to work within. This is just the modern equivalent of forging a check. Regardless, that is not to say that it does not make an impact. It does! But it currently only does so due to our lack of strong digital literacy. We need to teach that now more than ever but I think that in a way we already are. Younger kids these days have a great grasp on what may be real or fake and have even made a sort of entertainment game out of it with online story telling and ARGs. We just need to continue to strengthen our understanding of evolved digital literacy as a form of prevention and truth seeking.

    1. John Harsanyi

      John Charles Harsanyi (Hungarian: Harsányi János Károly; May 29, 1920 – August 9, 2000) was a Hungarian-American Nobel Prize laureate economist.

      He is best known for his contributions to the study of game theory and its application to economics, specifically for his developing the highly innovative analysis of games of incomplete information, so-called Bayesian games. He also made important contributions to the use of game theory and economic reasoning in political and moral philosophy (specifically utilitarian ethics[1]) as well as contributing to the study of equilibrium selection. For his work, he was a co-recipient along with John Nash and Reinhard Selten of the 1994 Nobel Memorial Prize in Economic Sciences. According to György Marx, he was one of The Martians.[2]

      https://en.wikipedia.org/wiki/John_Harsanyi

    1. "When you scan a Snapcode you're going to get a lens that you normally wouldn't get," Ouimet says. "The lenses are like the ultimate candy to unlock." Scan the code on the jumbotron at the football game, get the lens for that specific game. Scan the one on your Dr. Pepper, and you too can become Larry Culpepper, the visor-wearing, soda-serving star of the company's commercials.

      This is a very interesting topic. Most college students use Snapchat on a regular basis, but are not aware how much data they are collecting or how much information that they get you to take in.

    1. the NFL's Injury Surveillance System (ISS)

      system used to document, track, and analyze NFL injuries and provide data for medical research. When an injury occurs, each club’s athletic trainer is responsible for opening an NFLISS injury form and recording the medical diagnosis (including location, severity, and mechanism of (injury) and details about the circumstances (e.g., date, game or practice, field surface) in which it occurred. https://footballplayershealth.harvard.edu/wp-content/uploads/2017/05/06_Ch2_Injuries.pdf

    1. The future of energy production, like the future of nutrition, must be underpinned by the ability for groups to spin up new patterns of coordination at will.And spinning up new patterns at will, it turns out, requires unenclosability not just in our communication systems but also our transacting systems.

      spinning up new coordination systems requires unenclosability

    1. Thus, another way of viewing the relationships between positive versus negative feedback and effective sport-specific teaching is the real possibility that -- given the tendency of all athletes to respond better to positive reinforcement -- some athletes may be more negatively affected cognitively by negative feedback from coaches than others on the team (37).

      This ties to the article, "Depression and the effects of positive and negative feedback on expectations, evaluations, and performance" through tying together the effects of positive and negative feedback on mental health, which influences output, rather that be though completing tasks, how one does in a sports game, or through academics.

    2. If players are confident that they can win the game, such comparisons can increase their assurances and the resultant psychological stress works in their favor (6).

      Up to this point, the author has shed a negative light on the stress, frustration, and anger that comes with playing sports, but here turns to how it can actually help the players feel more motivated and determined to win the game.

  3. Local file Local file

    Annotators

    1. ere, reading is more about satisfying your personal curiosities about life’s conundrums, whether that’s answering questions about privilege or racism in your life, or questions about the future of the planet.

      with reading you can read whatever you want whether is something that is political to something that is about a game you like.

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    1. His characters live abundantly, even unexpectedly, but it remains to ask how do they live, and what do they live for? More and more they seem to us, deserting even the well-built villa in the Five Towns, to spend their time in some softly padded first-class railway carriage, pressing bells and buttons in-numerable; and the density to which they travel so luxuriously becomes more and more unquestionably an eternity of bliss spent in the very best hotel in Brighton.

      Can it be said that art is a rich man's game, that art is only viable when a stable economic basis is present?

    1. Except I don’t want my weekends back. I want to keep spending them on the sidelines with my fellow soccer parents, watching our daughters play a truly great game.

      Barry reveals that soccer dads don't entirely support their girls at games out of total selflessness, they also do it because they love being able to spend time with their daughters and other supportive parents. This is an idea that most dads of children who play sports can relate to. Barry takes this moment to add a bit more emotion and depth to his article, which reveals his own struggle with seeing his daughter grow up, ending his time as a soccer dad.

    2. my primary responsibility as a soccer dad was to stand on the sideline with the other parents and shout “Sophie, kick the ball!” several hundred times per game.

      Barry develops a sort of hyperbole effect by making his position as a parent on the sidelines sound more important and arduous than it really is. This humor is poking fun at soccer parents, but also builds an understanding between Barry and his audience.

    1. Oh, just another kind of outdoor game, One on a side. It comes to little more:

      It could be alluding to hunting as a sport, where the sacrifice of life is belittled and often taken advantage of. It could also be referring to nature as a whole.

    1. The truth is more complex and less teleological. Game is about becoming the kind of man women will be attracted to automati-cally. Such a man—st ylish, confident, charismatic—will, as a matter of course, receive everyth ing he wants, including desirable sexual partners. The seduction community claims it can teach almost anyone how to become that kind of man

      This aspirational dimension of 'becoming' rather than 'achieving' is quite important. It turns the focus of the community from a result-based operation into a forum to negotiate identity.

    2. By setting out models for how men should act to seduce women, these texts also implicitly script appropriate female behavior.

      This is something not just found in PUA but is inundated in our movies, television, and music. It is something ingrained into society and these texts provide how misogyny persists and is carried throughout time, not just in the Red Pill Society. Reddit just creates a space for it to be voiced. When religions and culture dictate that women need to play a "game" to avoid rape or abuse, it becomes more than an online forum and something more ingrained into "female" conditioning.

    3. Ovid’s text may have only limited value when used to validate modern game advice, but it works beautifully to illuminate the flaws and dangers in pickup-ar tist ideology. Taken alone, the Ars Ama-toria has often been treated by scholars as an amusing literary game, and seduction manuals are excused as common-se nse tips for how to win the game between the sexes. But when placed alongside each other, each text appears in a diff erent light. Ovid’s casual references to sexual assault seem far more sinister and less ironic when one realizes that similar ideas are widespread in the seduction commu-nity today. And Ovid shows that, for certain men, the most seduc-tive idea of all is that mastering the art of love—that is, learning how to violate women’s boundar ies in a socially acceptable manner—ca n function both as social commentary and as poli tica l resi sta nce

      If you were to skim the deep dives into evidence of this chapter, this passage offers a clear and concise wrap up of the chapter and the stakes of the argument.

    4. . In parti cula r, the similarities between the ancient and modern seduction guides highlight two parallel tendencies: the prizing of male subjectivity over female subjectivity, and a projec t of gradually intensifying the violation of women’s boundar ies.

      The purpose of this comparative study between Ovid and "game."

    5. At its heart, learning how to have game requires conceptualizing and internalizing ideas about gender that lead to devaluing women and relegating them to the status of sexual ob-jects.

      The dangers of PUAs philosophy, which denies women any ability to think/reason/etc. and conceptualizes women as have certain essential properties.

    1. Connected Camps is a benefit corporation that offers virtual summer camps and afterschool programs in the game of Minecraft. High school and college Minecraft experts are trained to teach younger kids coding, engineering, game design, and digital citizenship. The programs mine the enthusiasm that kids have for the most popular game of all time, by building connections with mentors who share their interest and help them level up in high-tech skills.

      Using games as popular as Minecraft to teach students is brilliant! Most of them would much rather be playing this game than doing their homework so finding a way to teach them important skills while playing will help them so much in the future.

    2. Connected Camps is a benefit corporation that offers virtual summer camps and afterschool programs in the game of Minecraft. High school and college Minecraft experts are trained to teach younger kids coding, engineering, game design, and digital citizenship.

      This instruction is beneficial because it combines proficiency in "hard skills," such as coding and game design, with "softer skills," such as crafting a sound online digital identity. In an increasingly interconnected world, young students need to seriously consider how they choose to craft a safe, protected online identity just as much as they should learn how to effectively code.

    1. . As Alan November explained in his NEXT keynote address, "We should be designing assignments that students can't Google."

      Google should be used as a resource, not the end game. We cannot create assessments on instructions that students can just look up the answers to. We must change with the times. Technologies like search engines are great resources for our students but we should be teaching them how to use them to connect ideas, not just look up answers.

    1. Content knowledge (CK) is teachers’ knowledge about the subject matter to be learned or taught. T

      In my opinion, sufficient content knowledge is the basis for effectively integrating technology into the classroom. For example, an ELA teacher cannot introduce Google Advanced Search if they are not familiar with the basics of MLA/APA format or the use of Boolean operators. Students can quickly comprehend when a teacher is not on top of their game in terms of content knowledge. If this is the case, they will be less likely to engage in technologically-linked activities or recognize the relevance of topics being addressed in class.

    1. Don’t hate corporations for playing to win — they don’t make the rules, you do.

      Well articulated!

      That reference to computer games is awesome but the problem comes down the the fact that winners of the corporate game are influencing the rules - the corporate tax law, regulations etc.

      Now this is also another problem with how the rulemakers are chosen or how the rules are made. So maybe the solution is to rectify the few rules that influence many other rules being made!

    2. you can’t ever stop because one correction will undo all your spending

      "It is like riding a white tiger" - Byrraju Ramalingaraju. Former chairman of Satyam, convicted of corporate account fudging (a similar game of artificially upholding the value of an entity - except, in this case it was illegal) Source: outlook India

    1. ChallengesfacedbytheGWGemergedfrommiscommunicationaroundkeyterminologyanddisagreementaroundcoreissues(namelythedistributionofpower)

      This plays to two major factors that can hinder any efforts, no matter what the base topic. Terminology can be a game changer, and not in a good way. It can be difficult to understand and even if you think you have a basic understanding of something, that may not be enough. I found that in reading this article, there were many terms I didn't understand and even in reading the definition over and over again and having contextual examples, I still struggle to grasp them. Distribution of power is another aspect of group decision making that has plagued the system. I think there is a baseline desire for individuals to have power, especially when placed in a group setting. You place a bunch of individuals with their own opinions and knowledge base and everyone thinks they are the best man for the job. That can lead to major conflicts and setbacks as well, as it becomes difficult to move forward when you can't get past step one.

    1. The European map has the same rules as the USA map, but the differences in geography create a different feel and strategy. There are fewer connections on the European map (70 lines for 39 countries vs 89 lines for 41 states). However, it is easier to get from one side of the map to the other on the Europe side. The max distance between any two countries is 6, vs a max distance of 10 on the USA map. So on Europe, it is easier to zigzag around the whole board, but harder to wiggle around in close quarters.
    1. Try to imagine a ebraska Beef Festival14 at which part of the festivities is watching trucks pull up and the live cattle get driven down the ramp and slaughtered right there on the World's Largest Killing Flooror omething-there's no way

      A very interesting point- but if he attended a wild game festival or hunting festival this may be different.

    1. Janie held his head tightly to her breast and wept and thanked him wordlessly for giving her the chance for loving service

      Who am I bounded by the person I love?

      Who am I when I give up everything for someone I think I love,

      The manipulation game, just for what we think is love.

      I am here for you, and all you want to do is tell me how to live my life. It was that day under the pear tree, I thought we had it all, Maybe that was just me being hopeful, The day I ran away I never looked back. You were just for Nanny.

      Then you were the surprise in my life. My unpredictable, spontaneous, fun that kept me from reality. You were proof that people like us can get stuff done, But not girls like me. This isn’t loving, it’s abuse. When love had left us, pain took its slot. I was the one silenced, and you were the one who kept it that way.

      Three times a charm, I guess I never loved anyone the way I loved him, I long the days after your last. You were my final true love, You were the one who made me safe, who conversed with me, and loved me back. You were the one.

    1. “Bless her little heart!” said he with a big hug, “she shall be as sick as she pleases!

      He's really acting like she WANTS to be sick, like it's just a game of pretend and he'll go along with it to patronize her.

    1. a very large and very busy rustic mansion built entirely of words

      looking at the screenshots, it almost seemed like a digital "choose-your-own-adventure type of game/story?

    2. confined to the realm of the symboli

      Interesting that this is characterized by the use of "realm of symbolic." The thing that gets me in regards to these cases of digital rape is that there seems to be a breach of community etiquette rather than a crime against humanity. Players in dungeons and dragons are often killed, that is part of the game. And while it can be a crappy experience, no one likens the murder of a DND charcter to a real murder, it is all just part of the game. I, personally do not classify cyperspace rape along "traditional" forms of that crime, but it should be distinguished from other violence in these games because it is a breach of typcial protocol.

    1. “They were acting out the fear and ignorance around them. My son was upset and angry, but he is okay. He is resilient and the kids are remorseful.”

      The kids were afraid of the kid so they challenged him to a game at recess. The kid being targeted says he's upset, but is controlling himself.

    1. I knew that some musical artists had refused opportunities to perform at the game last year in support of Colin Kaepernick. I wondered whether I should do the same.

      Solid Piont

    1. I hope Vine reviewers will not be too upset with these next comments, as these reviewers may perform a useful function for an item that has no reviewers.However, those of us who pay for our books have more "skin in the game" than Vine reviewers. We "buyers", perhaps, read our purchases more carefully, and are less tolerant if a book has problems and probably less hesitant to point out its weaknesses.I often rely on reviews to make a purchase decision. Unfortunately, here the ratio of Vine reviewers compared to "real" buyers seems disproportionate and inappropriately high.The number of positive ratings a book receives often correlates to the chronology of posted reviews and their evaluation. For example, reviews made before a book has many "real" buyers tend to be high. That is the case here, where most of the highly rated reviews, the leading review is an example, are from Vine reviewers who apparently received the book before many "real buyers" did. This may be a cautionary sign.
    1. Katie Sowers is making Super Bowl history in Sunday's game between the San Francisco 49ers and the Kansas City Chiefs.

      This is pretty exciting that the first women coach in the nfl is in the super bowl and making history.

    1. I was able to use the "Gift to a Friend" link on HB on a game I already owned and was able to generate an email to a friend. They were able to successfully get the game.Seeing that my Steam account is linked to HB, I was more worried about clicking the "Reveal Your Steam Key" and getting hosed that way.
    1. OVM はブロックチェーンにおける Layer2 アプリケーションのロジックを統一的に記述するためのプロトコルです。OVM によって記述された内容はそれぞれアプリケーションロジックとして Layer1/2 向けのコードをとしてそれぞれコンパイルされます。

      これはOVMというよりOptimistic Game Semanticsの説明になっていて、「VMによって記述される」という表現はおかしい気がするので、ニュアンスを変えた方がいい気がします。

    1. Even if the picture is something that you remember being a bad day, a bad game, or even a good day/game; you can learn something from it making it more memorable

      Great way to end your essay!!

    1. In the mid 1950s cinematographer Morton Heilig developed the Sensorama (patented 1962) which was an arcade-style theatre cabinet that would stimulate all the senses, not just sight and sound.

      If it were a game, this would have been an arcade machine. I believe many arcade machines try to implement this ideology into them.

    2. A small motor-driven device mimicked turbulence and disturbances.

      This is widely used in arcade games. Does this make Arcade games a pseudo VR game? I believe there was a Japanese game that heavily simulated players piloting giant "mecha" robots by having them be in cockpits and simulating that same environment. Would they be following in the same vein then?

    1. maddened

      I was pronouncing this word wrong, I was saying it lie the game Madden but I realized that it was just the word maddened, to irritate or annoy even more

    2. The great ring-giver. Far-fetched treasures Were piled upon him, and precious gear. I never heard before of a ship so well furbished With battle tackle, bladed weapons

      I don't know if its just me but as I read this I'm getting Skyrm type of vibes and I can just hear the music of the game as im reading.

    1. so-cial

      I can actually think of a specific benefit dating simulators can have for some people, based on a researched youtube video I know. (Check out the Game Theorist on YouTube, they're great!)

    1. Every being, which during its natural lifetime produces several eggs or seeds, must suffer destruction during some period of its life, and during some season or occasional year, otherwise, on the principle of geometrical increase, its numbers would quickly become so inordinately great that no country could support the product.

      This is a very important sentence. It is really a game of chance whether you will struggle or thrive during a certain time. This creates a natural balance (natural selection) within the environment. Symbiotic relationships may be beneficial at times and being dependent may be beneficial at times. Everything is constantly changing, being adaptive is best.

    1. Oregon Trail,

      I loved playing this game as a child. In fact, a few years ago I created a Choose Your Own Adventure style game that focused on the Oregon Trail. I ended up using it to teach my 4th grade class more about it. They LOVED it!

    1. Finally, the championship game came and we played just about perfectly. We beat the second best team in the section by almost 30 points.  The feeling of holding the trophy was amazing and one I’ll never forget.

      I like the way you build tension here. Until the last sentence I assumed you were going to lose in spite of everything!

    1. The World Health Organization declared the coronavirus outbreak a global emergency on Thursday after the number of confirmed cases spiked

      I think this was a good call on WHO's part. The public need to keep in mind though, that this was done for countries that do not have the ability to fight the illness like others do. It gives them more resources to better handle an outbreak, if it were to happen. It would be beneficial for the media to make that clear to prevent panic.

      I find this article was an interesting read, but could have contained more information to help the general public better understand what is happening. I feel like people are becoming hysterical about the situation.

    2. “The fact that asymptomatic persons are potential sources of 2019-nCoV infection may warrant a reassessment of transmission dynamics of the current outbreak.”

      I find this point to be very important. If this is the case, screening at airports, hospitals, etc. will have to be much more stringent. It is easier to look for someone that looks sick, but if individuals are contagious without knowing they are sick, this changes the playing field. I would like to see more information on how they would try to screen for something that isn't obvious.

    3. Dr. Rau underscored that most cases of the disease are mild, which would make 2019-nCoV more like other typical coronaviruses like the seasonal flu.

      While reading this article this section stood out to me. I find this is an important point for everyone to keep in mind. These viruses don't automatically mean a death sentence, and are much more common than people realize.

  4. Jan 2020
    1. Since trade and specialization go hand-in-hand [Smith, A. (1776)], they would have the incentive to focus on content creation within their area of expertise rather than trying to game the search engine by publishing content that lies outside their area of expertise.

      This needs to be elucidated a little better. For example, by showing that it is advantageous for webmasters to purchase traffic from complementary webpages rather than duplicating content on the Web.

    1. When a writer fails to play the believing game, he or she often falls prey to what we call "the closest cliche syndrome," in which what gets summarized is not the view the author in question has actually expressed, but a familiar cliche that the writer mistakes for the author's view

      I think this quote is interesting because it emphasizes the point that you need an accurate summary of what the author is trying to convey in their writing. If the writer does not take the time to explain this it can completely skew the author's message.

    1. achpatentdocumentwasreadandallreferences to ‘spend∗‘, ‘money’, ‘purchas∗‘, ‘microtransaction’, and‘currency’wereidentified

      video game patents use the words "microtransaction" and "currency"

    2. therehas been limited industry acknowledgement of its responsibilitiesconcerning harms associated with gaming products

      video game companies don't speak on the danger of their business models

    3. oungpeopleaged8–17yearshadmadein-gamepurchases in the previous 12-month period

      Young children and teenagers are common spenders on video game microtransactions

    4. he Chinese government passedlegislationin2016thatrequiredgamedeveloperstodisclosetheoddsofreceivingcertainitemsfromlootboxestoassistplayerstomakemoreinformed decisions

      China is more strict on game companies then America

    5. searchingthecompany'splayermetricstoidentifyhighlyactiveplayersandthendevelopingmonetizedin-gamecontenttailoredandofferedtotheseplayers.

      game companies gather information on players and tailor sales towards them

    6. In legal proceedings in the United States where claimantshave argued that they experienced harms resulting from ‘financiallosses’ due to microtransactions, the assumption that the gaming ac-tivity involved ‘gambling’ has consistently been rejected, notwith-standing a recent Washington case involving the social casino gameseriesBigFishCasino

      The U.S has not associated video game micro transactions with gambling

    7. designed to encourage users to make ‘in-game pur-chases’or‘microtransactions’,whichinvolvesspendingmoney,usuallyin small amounts (e.g., between $1 and $5), to access (or have thepossibilityofaccessing)virtualitemsorcurrencywithinthegame

      games promote the incremental spending of money for virtual items or the possibility of having said items

    Annotators

    1. 80% of digital game-using teachers wish it were easier to find curriculum-aligned games, and just 39% believe that a sufficient variety of such games even exis

      It is hard to find a game that can be both entertaining and factually correct. I teach science, so a lot of games like to expand on the truth to make concepts seem a little more interesting.

    1. gamingisrelatedtoaggressionorantisocialbehavior

      Couldn't agree more. My hobby of play videogames has brought me closer to friends that I would not normally be able to talk to due to distance. We are able to connect via online chat (xbox live) and be social while playing a video game.

    1. In the 1950s, Francis Crick and James Watson worked together at the University of Cambridge, England, to determinethe structure of DNA.

      There's actually a movie adaptation of this called "The Race for the Double Helix". Kind of like the imitation game for those who watch these kinds of movies.

    1. video game archaeology

      Does anyone know what this is? In my mind I'm imagining how in Zelda Twilight Princess and Windwaker there are the ruins of Ocarina of Time, or the ruins in Shadow of the Colossus.<br> Xenogears has Archaeology as a big part of the story with finding new technology being focused on. does anyone know what it is actually about?

    1. rrationality, or I should say ‘irrationalities’, plural, can be manageablein game theory as long as the nature of the particular ‘irrationality’can be identified

      good luck with that

    Annotators

    1. articularly when it comes to massively multi-player online role-playing games (MMORPGs), the intensive engagement associated with geeking out as a genre of participation extends beyond participation within the boundaries of the game world and to the para-texts10 that support and extend the game. Paratexts take many forms, varying from gaming magazines and offi cial guides published by game manufacturers, to player-generated guides and tutorials, to materials more recognizable as fan texts such as fan fi ction and fan art.

      so i play a MMORPG called FFXIV and because of this geeking out concept a youtuber named mister happy and meoni have become famous from posting online tutorials to these games.

    2. people in Mizuko Ito’s “Anime Fans” study, in Becky Herr-Stephenson’s “Harry Potter Fandom” study, or the more committed gamers who partici-pated in Matteo Bittanti’s “Game Play” study. The term “geeking out” can be used to describe the everyday practices of some of the gamers and media producers who participated in our project.

      i would be in the anime fan category.

    3. As Christo Sims notes in one of his fi eld notes from “Rural and Urban Youth,” “When I was in rural California, I saw a few boys playing a console game, another carrying on an ongoing text-message conversation, and another one making food,” all in the same room together.

      Its amazing how much has changed.

    1. score

      I am interested in thinking about this notion of "score" as compared with texts made of ... alphabetic language? (as opposed to...musical language of musical notation?)

      Looking at etymology online, I am surprised to find that the musical use of the word is so recent. (Also -- what a word!)

      https://www.etymonline.com/word/score

      score (n.)

      late Old English scoru "twenty," from Old Norse skor "mark, notch, incision; a rift in rock," also, in Icelandic, "twenty," from Proto-Germanic skur-, from PIE root sker- (1) "to cut."

      The connecting notion probably is counting large numbers (of sheep, etc.) with a notch in a stick for each 20. That way of counting, called vigesimalism, also exists in French: In Old French, "twenty" (vint) or a multiple of it could be used as a base, as in vint et doze ("32"), dous vinz et diz ("50"). Vigesimalism was or is a feature of Welsh, Irish, Gaelic and Breton (as well as non-IE Basque), and it is speculated that the English and the French picked it up from the Celts. Compare tally (n.).

      The prehistoric sense of the Germanic word, then, likely was "straight mark like a scratch, line drawn by a sharp instrument," but in English this is attested only from c. 1400, along with the sense "mark made (on a chalkboard, etc.) to keep count of a customer's drinks in a tavern." This sense was extended by 1670s to "mark made for purpose of recording a point in a game or match," and thus "aggregate of points made by contestants in certain games and matches" (1742, originally in whist).

      From the tavern-keeping sense comes the meaning "amount on an innkeeper's bill" (c. 1600) and thus the figurative verbal expression settle scores (1775). Meaning "printed piece of music" first recorded 1701, said to be from the practice of connecting related staves by scores of lines. Especially "music composed for a film" (1927). Meaning "act of obtaining narcotic drugs" is by 1951.

      Scoreboard is from 1826; score-keeping- from 1905; newspaper sports section score line is from 1965; baseball score-card is from 1877.

      score (v.)

      "to cut with incisions or notches," c. 1400; "to record by means of notches" (late 14c.); see score (n.). Meanings "to keep record of the scores in a game, etc." and "to make or add a point for one's side in a game, etc." both attested from 1742. The slang sense, in reference to men, "achieve intercourse" first recorded 1960. Meaning "to be scorekeeper, to keep the score in a game or contest" is from 1846. In the musical sense from 1839. Related: Scored; scoring.

    1. When this game is over, Charley,you’ll be laughing out of the other side of your face. They’llbe calling him another Red Grange. Twenty-five thousanda year.

      Willy feels entitled to this success and is extremely over confident. It sounds like he believes that path of success will be easy for his family.

    1. THE NAME OF THE GAME Why "Distance Education" Says It All

      (Kanuka & Conrad, n.d.)

      Kanuka, H., & Conrad, D. (n.d.). THE NAME OF THE GAME. 10.

      bring up the citation with Dr. Dagmar.

    Annotators

    1. In Lewis Carroll’s Through the Looking-Glass, the game of chess is used as a tool for establishing narrative structure, much as playing cards were used in its predecessor, Alice’s Adventures in Wonderland.

      Does your topic sentence effectively allude to the path of discussion that takes place as the paragraph progresses, or could a better statement be made to clarify the direction of the argument?

    1. When Brian sits down for breakfast, his dad is answering an email at the table. His older sister is texting, and his younger sister is playing a video game.

      I was very blessed (although I did not know it at the time) that my parents implemented family breakfast. No phones, everyone had to sit at the table together whether you were awake enough to eat or not, and we had family devotions. I did not realize the value of this until later on.

    1. Who's Who The Wizards and their Machines Bob Albrecht Found of People's Computer Company who took visceral pleasure in exposing youngsters to computers. Altair 8800 The pioneering microcomputer that galvanized hardware hackers. Building this kit made you learn hacking. Then you tried to figure out what to DO with it. Apple II ][ Steve Wozniak's friendly, flaky, good-looking computer, wildly successful and the spark and soul of a thriving industry. Atari 800 This home computer gave great graphics to game hackers like John Harris, though the company that made it was loath to tell you how it worked. Bob and Carolyn Box World-record-holding gold prospectors turned software stars, working for Sierra On-Line. Doug Carlston Corporate lawyer who chucked it all to form the Broderbund software company. Bob Davis Left job in liquor store to become best-selling author of Sierra On-Line computer game "Ulysses and the Golden Fleece." Success was his downfall. Peter Deutsch Bad in sports, brilliant at math, Peter was still in short pants when he stubled on the TX-0 at MIT—and hacked it along with the masters. Steve Dompier Homebrew member who first made the Altair sing, and later wrote the "Targe" game on the Sol which entranced Tom Snyder. John Draper The notorious "Captain Crunch" who fearlessly explored the phone systems, got jailed, hacked microprocessors. Cigarettes made his violent. Mark Duchaineau The young Dungeonmaster who copy-protected On-Lines disks at his whim. Chris Esponosa Fourteen-year-old follower of Steve Wozniak and early Apple employee. Lee Felsenstein Former "military editor" of Berkeley Barb, and hero of an imaginary science-fiction novel, he designed computers with "junkyard" approach and was central figure in Bay Area hardware hacking in the seventies. Ed Fredkin Gentle founder of Information International, thought himself world's greates programmer until he met Stew Nelson. Father figure to hackers. Gordon French Silver-haired hardware hacker whose garage held not cars but his homebrewed Chicken Hawk comptuer, then held the first Homebrew Computer Club meeting. Richard Garriott Astronaut's son who, as Lord British, created Ultima world on computer disks. Bill Gates Cocky wizard, Harvard dropout who wrote Altair BASIC, and complained when hackers copied it. Bill Gosper Horwitz of computer keyboards, master math and LIFE hacker at MIT AI lab, guru of the Hacker Ethic and student of Chinese restaurant menus. Richard Greenblatt Single-minded, unkempt, prolific, and canonical MIT hacker who went into night phase so often that he zorched his academic career. The hacker's hacker. John Harris The young Atari 800 game hacker who became Sierra On-Line's star programmer, but yearned for female companionship. IBM-PC IBM's entry into the personal computer market which amazingly included a bit of the Hacker Ethic, and took over. [H.E. as open architecture.] IBM 704 IBM was The Enemy, and this was its machine, the Hulking Giant computer in MIT's Building 26. Later modified into the IBM 709, then the IBM 7090. Batch-processed and intolerable. Jerry Jewell Vietnam vet turned programmer who founded Sirius Software. Steven Jobs Visionary, beaded, non-hacking youngster who took Wozniak's Apple II ][, made a lot of deals, and formed a company that would make a billion dollars. Tom Knight At sixteen, an MIT hacker who would name the Incompatible Time-sharing System. Later a Greenblatt nemesis over the LISP machine schism. Alan Kotok The chubby MIT student from Jersey who worked under the rail layout at TMRC, learned the phone system at Western Electric, and became a legendary TX-0 and PDP-1 hacker. Effrem Lipkin Hacker-activist from New York who loved machines but hated their uses. Co-Founded Community Memory; friend of Felsenstein. LISP Machine The ultimate hacker computer, invented mosly by Greenblatt and subject of a bitter dispute at MIT. "Uncle" John McCarthy Absent-minded but brilliant MIT [later Stanford] professor who helped pioneer computer chess, artificial intelligence, LISP. Bob Marsh Berkeley-ite and Homebrewer who shared garage with Felsenstein and founded Processor Technology, which made the Sol computer. Roger Melen Homebrewer who co-founded Cromemco company to make circuit boards for Altair. His "Dazzler" played LIFE programs on his kitchen table. Louis Merton Pseudonym for the AI chess hacker whose tendency to go catatonic brought the hacker community together. Jude Milhon Met Lee Felsenstein through a classified ad in the Berkeley Barb, and became more than a friend— a member of the Community Memory collective. Marvin Minsky Playful and brilliant MIT prof who headed the AI lave and allowed the hackers to run free. Fred Moore Vagabond pacifist who hated money, loved technology, and co-founded Homebrew Club. Stewart Nelson Buck-toothed, diminutive, but fiery AI lab hacker who connected the PDP-1 comptuer to hack the phone system. Later co-founded the Systems Concepts company. Ted Nelson Self-described "innovator" and noted curmudgeon who self-published the influential Computer Lib book. Russel Noftsker Harried administrator of MIT AI lab in the late sixties; later president of Symbolics company. Adam Osborne Bangkok-born publisher-turned-computer-manufacturer who considered himself a philsopher. Founded Osborne Computer Company to make "adequate" machines. PDP-1 Digital Equipment's first minicomputer, and in 1961 an interactive godsend to the MIT hackers and a slap in the face to IBM fascism. PDP-6 Designed in part by Kotok, this mainframe computer was cornerstone of AI lab, with its gorgeious instruction set and sixteen sexy registers. Tom Pittman The religious Homebrew hacker who lost his wife but kept the faith with his Tiny Basic. Ed Roberts Enigmatic founder of MITS company who shook the world with his Altair computer. He wanted to help people build mental pyramids. Steve [Slug] Russell McCarthy's "coolie," who hacked the Spacewar program, first videogame, on the PDP-1. Never made a dime from it. Peter Samson MIT hacker, one of the first, who loved systems, trains, TX-0, music, parliamentary procedure, pranks, and hacking. Bob Saunders Jolly, balding TMRC hacker who married early, hacked till late at night eating "lemon gunkies," and mastered the "CBS Strategy on Spacewar. Warren Schwader Big blond hacker from rural Wisconsin who went from the assembly line to software stardom but couldn't reconcile the shift with his devotion to Jehovah's Witnesses. David Silver Left school at fourteen to be mascot of AI lab; maker of illicit keys and builder of a tiny robot that did the impossible. Dan Sokol Long-haired prankster who reveled in revealing technological secrets at Homebrew Club. Helped "liberate" Alair BASIC on paper tape. Les Solomon Editor of Popular Electroics, the puller of strings who set the computer revolution into motion. Marty Spergel The Junk Man, the Homebrew member who supplied circuits and cables and could make you a deal for anything. Richard Stallman The Last of the Hackers, who vowed to defend the principles of Hackerism to the bitter end. Remained at MIT until there was no one to eat Chinese food with. Jeff Stephenson Thirty-year-old martial arts veteran and hacker who was astounded that joining Sierra On-Line meant enrolling in Summer Camp. Jay Sullivan MAddeningly clam wizard-level programmer at Informatics who impressed Ken Williams by knowing the meaning of the word "any." Dick Sunderland Chalk-complexioned MBA who believed that firm managerial bureaucracy was a worth goal, but as president of Sierra On-Line found that hackers didn't think that way. Gerry Sussman Young MIT hacker branded "loser" because he smoked a pipe and "munged" his programs; later became "winner" by algorithmic magic. Margot Tommervik With her husband Al, long-haired Margot parlayed her game show winnings into a magazine that deified the Apple Computer. Tom Swift Terminal Lee Felsenstein's legendary, never-to-be-built computer terminal which would give the user ultimate leave to get his hands on the world. TX-0 Filled a small room, but in the late fifties this $3 million machine was the world's first personal computer—for the community of MIT hackers that formed around it. Jim Warren Portly purveyor of "techno-gossip" at Homebrew, he was first editor of hippie-styled Dr. Dobbs Journal, later started the lucrative Computer Faire. Randy Wigginton Fifteen-year-old member of Steve Wozniak's kiddie corps, he help Woz trundle the Apple II to Homebrew. Still in high school when he became Apple's first software employee. Ken Williams Arrogant and brilliant young programmer who saw the writing on the CRT and started Sierra On-Line to make a killing and improve society by selling games for the Apple computer. Roberta Williams Ken Williams' timid wife who rediscovered her own creativity by writing "Mystery House," the first of her many bestselling computer games. Steven "Woz" Wozniak Openhearted, technologically daring hardware hacker from San Jose suburbs. Woz built the Apple Computer for the pleasure of himself and friends.

      I love this quick introduction of all the biggest players in hacker culture and it is especially interesting to see their backgrounds from working at a liquor store to dropping a corporate lawyer position.

    1. 3. Debugging Interlude 1 3.1. How to be a Successful Programmer- Completed this topic on 10 Dec, 2019 3.2. How to Avoid Debugging- Completed this topic on 10 Dec, 2019 3.3. Beginning tips for Debugging- Completed this topic on 10 Dec, 2019 3.4. Know Your Error Messages 3.4.1. ParseError- Completed this topic on 10 Dec, 2019 3.4.2. TypeError- Completed this topic on 10 Dec, 2019 3.4.3. NameError- Completed this topic on 10 Dec, 2019 3.4.4. ValueError- Completed this topic on 10 Dec, 2019 - Completed this topic on 10 Dec, 2019 3.5. Summary- Completed this topic on 10 Dec, 2019 3.6. Exercises 4. Python Turtle Graphics 4.1. Hello Little Turtles!- Completed this topic on 10 Dec, 2019 4.2. Our First Turtle Program- Completed this topic on 10 Dec, 2019 4.3. Instances — A Herd of Turtles- Completed this topic on 10 Dec, 2019 4.4. The for Loop- Completed this topic on 10 Dec, 2019 4.5. Flow of Execution of the for Loop- Completed this topic on 10 Dec, 2019 4.6. Iteration Simplifies our Turtle Program 4.7. The range Function 4.8. A Few More turtle Methods and Observations 4.9. Summary of Turtle Methods 4.10. Glossary 4.11. Exercises 5. Python Modules 5.1. Modules and Getting Help 5.2. More About Using Modules 5.3. The math module 5.4. The random module 5.5. Glossary 5.6. Exercises 6. Functions 6.1. Functions 6.2. Functions that Return Values 6.3. Unit Testing 6.3.1. Choosing Good Unit Tests 6.4. Variables and Parameters are Local 6.5. The Accumulator Pattern 6.5.1. The General Accumulator Pattern 6.5.2. A Variation on the Accumulator Pattern 6.6. Functions can Call Other Functions 6.7. Flow of Execution Summary 6.8. Using a Main Function 6.9. Program Development 6.10. Composition 6.11. A Turtle Bar Chart 6.12. Glossary 6.13. Exercises 7. Selection 7.1. Boolean Values and Boolean Expressions 7.2. Logical operators 7.3. Precedence of Operators 7.4. Conditional Execution: Binary Selection 7.5. Omitting the else Clause: Unary Selection 7.6. Nested conditionals 7.7. Chained conditionals 7.8. Boolean Functions 7.8.1. More Unit Testing 7.9. Glossary 7.10. Exercises 8. More About Iteration 8.1. Iteration Revisited 8.2. The for loop revisited 8.3. The while Statement 8.4. Randomly Walking Turtles 8.5. The 3n + 1 Sequence 8.6. Newton’s Method 8.7. The Accumulator Pattern Revisited 8.8. Other uses of while 8.8.1. Sentinel Values 8.8.2. Validating Input 8.9. Algorithms Revisited 8.10. Simple Tables 8.11. 2-Dimensional Iteration: Image Processing 8.11.1. The RGB Color Model 8.11.2. Image Objects 8.11.3. Image Processing and Nested Iteration 8.12. Image Processing on Your Own 8.13. Glossary 8.14. Exercises 9. Strings 9.1. Strings Revisited 9.2. A Collection Data Type 9.3. Operations on Strings 9.4. Index Operator: Working with the Characters of a String 9.5. String Methods 9.5.1. String Format Method 9.6. Length 9.7. The Slice Operator 9.8. String Comparison 9.9. Strings are Immutable 9.10. Traversal and the for Loop: By Item 9.11. Traversal and the for Loop: By Index 9.12. Traversal and the while Loop 9.13. The in and not in operators 9.14. The Accumulator Pattern with Strings 9.15. Turtles and Strings and L-Systems 9.16. Looping and Counting 9.17. A find function 9.18. Optional parameters 9.19. Character classification 9.20. Summary 9.21. Glossary 9.22. Exercises 10. Lists 10.1. Lists 10.2. List Values 10.3. List Length 10.4. Accessing Elements 10.5. List Membership 10.6. Concatenation and Repetition 10.7. List Slices 10.8. Lists are Mutable 10.9. List Deletion 10.10. Objects and References 10.11. Aliasing 10.12. Cloning Lists 10.13. Repetition and References 10.14. List Methods 10.15. The Return of L-Systems 10.16. Append versus Concatenate 10.17. Lists and for loops 10.18. Using Lists as Parameters 10.19. Pure Functions 10.20. Which is Better? 10.21. Functions that Produce Lists 10.22. List Comprehensions 10.23. Nested Lists 10.24. Strings and Lists 10.25. list Type Conversion Function 10.26. Tuples and Mutability 10.27. Tuple Assignment 10.28. Tuples as Return Values 10.29. Glossary 10.30. Exercises 11. Files 11.1. Working with Data Files 11.2. Finding a File on your Disk 11.3. Reading a File 11.4. Iterating over lines in a file 11.5. Alternative File Reading Methods 11.6. Writing Text Files 11.7. With Statements 11.8. Glossary 11.9. Exercises 12. Dictionaries 12.1. Dictionaries 12.2. Dictionary Operations 12.3. Dictionary Methods 12.4. Aliasing and Copying 12.5. Sparse Matrices 12.6. Glossary 12.7. Exercises 13. Exceptions 13.1. What is an exception? 13.2. Exception Handling Flow-of-control 13.3. Summary 13.4. Standard Exceptions 13.5. Principles for using Exceptions 13.6. Exceptions Syntax 13.6.1. Catch All Exceptions 13.6.2. Catch A Specific Exception 13.6.3. Catch Multiple Specific Exceptions 13.6.4. Clean-up After Exceptions 13.6.5. An Example of File I/O 13.7. Glossary 13.8. Exercises 14. Web Applications 14.1. Web Applications 14.2. How the Web Works 14.3. How Web Applications Work 14.4. Web Applications and HTML Forms 14.5. Writing Web Applications With Flask 14.6. More About Flask 14.6.1. The format() method 14.7. Input For A Flask Web Application 14.8. Web Applications With a User Interface 15. GUI and Event Driven Programming 15.1. Graphical User InterfacesLast read this topic on 07 Nov, 2019 15.2. GUI ProgrammingLast read this topic on 07 Nov, 2019 15.3. GUI Programming OptionsLast read this topic on 07 Nov, 2019 15.4. TKinterLast read this topic on 07 Nov, 2019 15.5. Tkinter Pre-programmed InterfacesLast read this topic on 07 Nov, 2019 15.6. Tkinter Custom InterfacesLast read this topic on 07 Nov, 2019 15.7. Hello WorldLast read this topic on 07 Nov, 2019 15.8. Tkinter Standard Dialog Boxes 15.8.1. Messages 15.8.2. Yes/No Questions 15.8.3. Single Value Data Entry 15.8.4. File Chooser 15.8.5. Color Chooser 15.9. GUI Widgets 15.10. Creating Widgets 15.11. Layout Mangers 15.12. Specifying Dimensions 15.13. Place Layout Manager 15.14. Grid Layout Manager 15.15. Pack Layout Manager 15.15.1. Summary 15.16. Widget Groupings 15.17. Command Events 15.18. Hello World Again 15.19. Other Events 15.20. Low-Level Event Processing 15.21. Focus 15.22. Event Binding 15.23. Event Descriptors 15.24. Event Objects 15.25. Event Processing 15.26. The Design of GUI Programs 15.27. Common Widget Properties 15.28. Specific Widget Properties 15.29. Widget Attributes 15.30. Timer Events 15.30.1. Animations and Repeated Tasks 15.30.2. Canceling Timer Events 15.30.3. Multiple Parameters to Timer Callbacks 15.31. A Programming Example 15.31.1. A Whack-a-mole Game 15.31.2. Summary 15.32. Managing GUI Program Complexity 15.32.1. Creating the View 15.32.2. Creating the Model 15.32.3. Creating the Controller 15.33. Exercises 15.34. Glossary 16. Recursion 16.1. What Is Recursion? 16.2. Calculating the Sum of a List of Numbers 16.3. The Three Laws of Recursion 16.4. Converting an Integer to a String in Any Base 16.5. Visualizing Recursion 16.6. Sierpinski Triangle 16.7. Glossary 16.8. Programming Exercises 16.9. Exercises 17. Classes and Objects - the Basics 17.1. Object-oriented programming 17.2. A change of perspective 17.3. Objects Revisited 17.4. User Defined Classes 17.5. Improving our Constructor 17.6. Adding Other Methods to our Class 17.7. Objects as Arguments and Parameters 17.8. Converting an Object to a String 17.9. Instances as Return Values 17.10. Glossary 17.11. Exercises 18. Classes and Objects - Digging a Little Deeper 18.1. Fractions 18.2. Objects are Mutable 18.3. Sameness 18.4. Arithmetic Methods 18.5. Glossary 18.6. Exercises 19. Inheritance 19.1. Pillars of OOP 19.2. Introduction to Inheritance 19.3. Extending 19.4. Reuse Through Composition 19.5. Class Diagrams 19.6. Composition vs. Inheritance 19.7. Case Study: Structured Postal Addresses 19.7.1. Storing Postal Addresses 19.7.2. Storing International Addresses 19.7.3. Inheritance Applied 19.7.4. A List of Addresses 19.7.5. Using isinstance Labs¶ Labs Astronomy Animation Turtle Racing Lab Drawing a Circle Lessons from a Triangle Finally a Circle Counting Letters Letter Count Histogram Approximating the Value of Pi Python Beyond the Browser Experimenting With the 3n+1 Sequence Plotting a sine Wave Exercises Appendices¶ Appendices Debugging Operator precedence table test module source code Acknowledgements¶ Acknowledgements Copyright Notice Preface to the Interactive Edition Whats the deal with Logging in? How to Contribute Acknowledgements Foreword Preface to the Third Edition The Rhodes Local Edition (RLE) Preface to the First and Second Editions Contributor List GNU Free Documentation License ADDENDUM: How to use this License for your documents Index and Search¶ Index Search Page You have attempted 1 of 1 activities on this page Next Section - 1. General Introduction $('#relations-prev').tooltip({'placement':'right', 'selector': '', 'delay': { show: 100, hide: 50}}); $('#relations-next').tooltip({'placement':'left', 'selector': '', 'delay': { show: 100, hide: 50}}); function mouseOverPrev() { document.getElementById("relations-prev").style.opacity=1; } function mouseOutPrev() { document.getElementById("relations-prev").style.opacity=0.4; } function mouseOverNext() { document.getElementById("relations-next").style.opacity=1; } function mouseOutNext() { document.getElementById("relations-next").style.opacity=0.4; } username: shastrian | Back to top © Copyright 2014 Brad Miller, David Ranum, Created using Runestone Interactive. Last updated on Jan 18, 2020. Created using Runestone 4.1.17.

      Orphans are muy bien.

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    1. Image + Text > Every Little Thing

      I have been playing with image and text with my friend Kevin Hodgson. It is a game I wish I played more with all my friends. The point of using an equation here is as a metaphor. Like a gestalt...the sum of the parts is greater than the parts alone. I suppose that is the definition of meaning. The parts (in this case the words) take a flying leap off the cliff and on their way down they click together into meaning. Word becomes world. The word becomes flesh just by adding one letter.

    1. weet Christ, vindication!

      Salty college counselor has seen rich kids game the system to get into elite universities for years is glad they have finally gotten caught

    2. And so when a job opened in the college-counseling office, I should not havetaken it. My god was art, not the SAT.

      Saw value in real humanities education over just a game

    1. The group collaboratively agreed to establish a “safety protocol” in which we immediately pause a discussion and play a lighthearted team-building game. Anyone in the class could initiate the safety protocol if they felt overwhelmed with the content of the course

      love this. Also props to the students for thinking ahead and being aware of the toll topics like this can take on them mentally.

    2. he group collaboratively agreed to establish a “safety protocol” in which we immediately pause a discussion and play a lighthearted team-building game. Anyone in the class could initiate the safety protocol if they felt overwhelmed with the content of the course

      Back to design ideas (per my last annotation); what occurs to me here is that because the author focused on procedures first, there was room for the students to ideate as well on the procedures that served them and their needs. This goes hand in hand with designing for developing a community of curiosity and care (and also makes me connect back to Nonviolent Communication)

    1. The Web Annotation Data Model specification describes a structured model and format to enable annotations to be shared and reused across different hardware and software platforms.

      The publication of this web standard changed everything. I look forward to true testing of interoperable open annotation. The publication of the standard nearly three years ago was a game changer, but the game is still in progress. The future potential is unlimited!

    1. 15 Best Marketing Tools to Increase your Sales Whether it’s a small business or an enterprise, every business needs to have its marketing game on point. Big businesses invest heavily in marketing and promoting their products on various platforms but, a small business cannot afford big marketing budgets. This article lists best marketing tools By Jenny Targa13th Jan 20200:00/15:0323 claps+20 Share on23 claps+20 Share onShare onWhether it’s a small business or an enterprise, every business needs to have its marketing game on point.Big businesses invest heavily in marketing and promoting their products on various platforms like Google, social media, banner ads, etc. but, a small business that cannot afford big marketing budget hence, lacks behind and fails.Did you know around 90% of the startup fails within the first year of establishment? Do you know why?Well, there are lots of variable factors that result in business failures but one of the major ones is marketing. Marketing is all about running the right campaign based on the products, audience, and channel.To make your campaign optimized and organized you need to have the right tools. In this article, we will provide you with an 18+ marketing tool that will definitely increase your sales.Content Generation Tool“Content is King”You've got to have the best content to see business growth. Whether it’s Google or your customers, everyone expects content that helps them in solving their problems. If you can solve someone's problems, then you are most likely to make him your customer for life.To generate content that helps your customers in solving problems, you need to find the problem first. So, the following tool helps you in creating the best content-Google Google is the most used search engine in the world with 80-85% of market share. Ranking your website for keywords helps you in increasing sales.What do you do when you want to buy or search for something?Google it!But, how Google will help you in creating content that ranks and viewers find interesting?Google can help you in finding the topics or problems people are facing related to your industry. You can then create content like articles, videos, etc. solving that issue. Simple, isn’t it?Just put in the keyword related to your industry and you can get various topics to write about from the suggestion section as well as on auto-fill keywords. People are searching for all these keywords and questions.For example- Search for the keyword “How to start a business” on google.comYou’ll notice Google is providing you with auto refill options. All of these can be your potential content topics.When you scroll down you’ll notice there are few suggestions provided by Google, they are your content topic.And hey, it’s FreeGoogle TrendsGoogle Trends is yet another amazing product that is free and provides you with some amazing results. They are best if you want to find out what is trending and where is it trending.If your customers are from specific demographics like the US, Google Trends can give you location-specific results related to your industry. You can create content specific to that region.You can use related queries or interests by region to create a specific topic for your content. The content created not only ranks for the keyword for a specific region but also brings relevant traffic to your site.EveryDesigns When you are creating content or marketing your business you need to have graphic design services. Around 80-90% of all the people are visual meaning creating a moving design can influence the viewer in buying your products.EveryDesigns provides the best designs by organizing a design contest. You just have to provide the brief and you will receive different concepts crafted by multiple designers.You can then select your favorite design and pay for only that design. It’s the world's easiest way of getting the design, isn’t it?BuzzSumoBuzzSumo helps you in generating ideas, high-quality content, track performance, and identify influencers to promote your content.The above dashboard shows you the engagement with a variety of filters to narrow down your analytics. You can use this data to create content that gets engagement as well as social signals.You can also use this tool to find the best social media channels to get your content shared and increase engagement.Content Optimization ToolNow, you have created high-quality content that not only ranks but also engages your visitors. But, it is important for optimizing content for grammatical errors, keyword density, and other important optimization. The following tools can help you in optimizing your content.GrammarlyGrammarly can help you in removing any grammatical errors and provide you with replacement words. Grammarly also provides you with a content score that can make your job easy. Higher the score better than the content.  You also get to find whether it is engaging or boring based on the writing tone. If you want to make your writing your English professor then you got to have Grammarly.It is free as well as pro versions, you can for free if you are on a budget but, if you have bucks and find a grammar correction tool then this is it.Yoast SEO PluginYoast is an SEO plugin that helps you optimize your on-page SEO. If you use WordPress as your website CMS then this must be your go-to plugin. Yoast not only helps you in writing title, description but also helps in optimizing content by scoring content based on a variety of SEO factors.If everything is green like the title, description, Yoast Analysis then you are good to go, but if you find something in red or orange then improve that factor by highlighting it, until it turns green.Website ManagementHaving an online presence is important nowadays, and what is the best way to be online then having a website?A website helps your business in getting more customers and creating a global presence. If you have a website then you must require a website management tool. The following are the tools that can help in managing your website-WordPressWebsite management is the basic requirement that every business having a website needs. Using a CMS like WordPress can help you in making your job easy.You do not need to learn the programming language to work on WordPress. There are different plugins that help your website from the functioning part and you can use page builders to drag and drop.You can even use WordPress to build your own e-commerce website. About half the websites use WordPress to operate their website.Email MarketingIf you ask me, email marketing is the best way of getting quality sales. You only get those mail ids who are interested in your product. Everyone is not your customer and email marketing funnels downs only your customers.Using this method of marketing, people will visit your website regularly, which sends a good signal to Google and affects your ranking positively. The following are the best tools that you can use for marketing your brand via email-MailChimpMailChimp is one of the well-known email marketing tool that powers hundreds of webmasters in powering their marketing campaigns. The best part is it's free and comes with enough features to make small business.When you start to get more customer base then you can use their paid plan which is as low as $9, Cheap marketing tool isn’t it?HubspotHubspot is not just an email marketing tool but a group of inbound marketing tools that consist of conversational bots, email marketing, and other tools.These tools are designed specifically to create a marketing funnel that drives your customers through various stages of sales. These stages as defined by Hubspot are Attract, Engage, and Delight.Hubspot has free as well as paid software. You can start with the free version and eventually when your business starts getting bigger, you can purchase the paid version to increase the functionality of the software.Social Media MarketingSocial media is one of the biggest channels that has the potential of making or breaking your brand image. The daily visitor count on social media websites like Facebook, Instagram and Twitter is in millions, which makes it a potential source for brands to increase their customer engagement strategies.Tracking social media signals from users will ensure that your products or services are indeed perceived as good. If you find people posting a negative review for your service or product quality, you can quickly get into damage control and prevent spoiling the brand image.The tool that can help you in tracking, optimizing and using social media to its full potential is as follows-MeetEdgarMeetEdgar is a social media marketing tool that takes your social media campaign to auto-pilot. The biggest challenge that comes when handling a social media account is finding the relevant content, optimizing it and posting the content. You have to repeat the same process on different social media accounts. This is a lot of work.Tools like MeetEdgar automate these processes and speed up your campaign. There is an A/B testing option, tracking and unlimited library of content, so you don’t have to worry about producing the content yourself.The first month is free so you can try their service and if you find yourself liking the product then it is the best option for you to handle your social media channel.Crowdfire AppCrowdfire App is a software that helps you compile content to post on your social media account. The algorithm helps the user in finding the relevant content based on your niche.It assists you in optimizing your social media, it is a very powerful tool for handling your social media account. There are free as well as paid versions available in the market. The real potential of your social media can be utilized when you get the paid version of the app.Statistics Tracking ToolsStatistics or Data is the most important part of any marketing campaign. Data-driven marketing helps in keeping track of what you did right and what you did wrong?Planning different strategies and organizing different campaigns for your business can be overwhelming for you to track and certainly impossible.Data collection tools help you in tracking your progress and ranking your various campaigns. The tools that are best at tracking your data are as follows-Google Analytics & Search ConsoleGoogle Analytics & Search Console are free tools that help you in tracking your website visitors. These tools have become a marketing standard for every website.These tools are designed to provide data on user activity and engagements within your website as well as Google. The basic difference between search console and analytics is, the search console provides the data on the website performance on Google whereas analytics provides website performance on the visitor side.CrazzyEggCrazzyEgg is another marketing tool that provides valuable stats that the Google analytics and search console lacks. It adds another layer of information that can help you in improving your website performance.Features like heatmaps, scrolling, A/B testing, user site recording, etc. can provide an additional layer of data that can help you in optimizing your website.It is a paid product but the first 30 days are free.SEO ToolsSEO stands for Search Engine Optimization and it is one of the most important factors when it comes to online marketing. The main objective of SEO is to rank the website higher in the SERPs for specific keywords.To do so, you would need a variety of tools, the following are the list of tools that you can use to improve your site’s SEO-UberSuggestUberSuggest is another best marketing tool that helps you in making your business increase sales. It is a free tool and provides you with data like search volume, Keyword ideas, content ideas, web traffic, SEO difficulty and much more. If you are into digital marketing then this tool will help you in optimizing not only your content but also helps you in auditing your website and getting backlink data of your competitor.It is one of the best marketing tools that can make your website rank higher in the SERPs, free of cost.AhrefAhref provides you with a list of tools to use for optimizing your website as well as tracking your competitors. One of the most used tools that makes it best in the market is the content explorer. You can use this tool for content creation.The number of tools that you get from Aherf is enough to make your website rank higher. You can run a site audit, analyze competitors for their backlinks, track your backlinks, and much more.You can get a free trial for $7 and the full basic pack for $99.ConclusionMarketing is very important and when you are a small business it becomes a basic necessity. It is a method of helping your customers find your product.How many of the tools have you used before?What are your favorite tools?Or did I miss your favorite tool?

      Whether it’s a small business or an enterprise, every business needs to have its marketing game on point. Big businesses invest heavily in marketing and promoting their products on various platforms but, a small business cannot afford big marketing budgets. This article lists best marketing tools

    1.     There was something about Joe Starks that cowed the town. It was not because of physical fear. He was no fist fighter. His bulk was not even imposing as men go. Neither was it because he was more literate than the rest. Something else made men give way before him. He had a bow-down command in his face, and every step he took made the thing more tangible.

      Joe Starks in my opinion is the perfect example of a Trump-like character (I don't mean to insult the president) Joe is an ambitious soul, who will go through anything to get what he wants, money and power are of most importance, and manipulation and desire is how he plays the game of life. Especially his manipulatation of Janie, and his governership over Eatonville, which although prosperous, is all just to make himself feel more important to the self centered aoristicrat he is.

    1. How To Make Thousands of Gold In Guild Wars 2 - Guide & Advice From The MMOs Richest Player [2019]

      29.20 / It all comes down to trust. (ingame-otc desk instead of using game's own marketplace.)

      Trading posts between servers.

      Merchant Guilds with grand-bazaar like reputation tracking.

      GW2 economy design decisions necessitates the formation of guilds / trading communities.

      Bypassing tax of "Trading Post" via P2P bartering.

      Reddit exchange.

      Only reputation metric is your trading history in that specific subreddit. Use people with high reputation as escrow.

      No middle-class in GW2. Rich records 2 hours long podcast for more players to make money.

      Achievement system integrates with how fast you make gold and progress on other parts of the game. Golden idea to be included into social economy design!

      "Do x,y,z like "recycle 1 ton of plastic" - earn "plastic recycler badge and get a %0.02 reduction on your bills." This can also get out of hand quickly, slippery slope. Still, implemented responsibly, can work wonders for a society.

      We want money to flow through people and make it flow through your community first.

      Sell to your community first. Then use global trade post as plan B.

      When we changed the way we trade, the nature of gold in game changed. We were prioritizing materials, not gold. Resources became money, a multi-currency economy.

      Community became tighter, engagement increased, people socialized more and started to enjoy the game more. Middle-class emerged!

      Players learn how to achieve goals. Make money just playing the game.

      "Trade post guilds" changed the whole game.

      Peg the spirit shards value to play time value, all of a sudden everything matters (in the game)

      Economical decisions in this game forces people to cooperate if you want to achieve a goal.

      Maps (levels) are designed in a specific way, you are expected to flow through the entrance to exit and earn map currency.

    1. their goal to get #NoConfederate to trend during “Game of Thrones” that Sunday night. It did, nationally and internationally.

      How? They just kinda tweeted it out? How does this work

    1. Interactions between Mycobacterium tuberculosis (Mtb) and human (players) are often included in the Mtb’s strategies to invade host responses, to replicate and persist within the host,

      Does the M.Tb have knowledge of the host responses or is it merely adapting bet hedging strategies (a mix of multiple strategies across population) and whatever survived is what we see.

      This will have major implications in treating the problem in a game theoretic fashion

    1. In the world model, I placed lists of monsters for each location, considering their “rarity” so that very rare monsters can only be found in a single location, and so on. The idea being that players could share their findings, creating something of a social aspect to the game (Hey, what monster are you missing? I found Lesense in the Temple of Serkekol!).

      It seems to me like the competitive nature of js13k doesn't let judges invest enough time in each game to be able to experience this type of feature in game design.

  5. Dec 2019
    1. Algorithms are available for transfer learning in Markov logic networks[12] and Bayesian networks.[13] Transfer learning has also been applied to cancer subtype discovery,[14] building utilization,[15][16] general game playing,[17] text classification,[18][19] digit recognition[20] and spam filtering.[21]

      Can we use Bayesian networks for other things?

    1. (410 ILCS 705/55-20)     Sec. 55-20. Advertising and promotions.     (a) No cannabis business establishment nor any other person or entity shall engage in advertising that contains any statement or illustration that:        (1) is false or misleading;        (2) promotes overconsumption of cannabis or cannabis     products;        (3) depicts the actual consumption of cannabis or     cannabis products;        (4) depicts a person under 21 years of age consuming     cannabis;        (5) makes any health, medicinal, or therapeutic     claims about cannabis or cannabis-infused products;        (6) includes the image of a cannabis leaf or bud; or        (7) includes any image designed or likely to appeal     to minors, including cartoons, toys, animals, or children, or any other likeness to images, characters, or phrases that is designed in any manner to be appealing to or encourage consumption of persons under 21 years of age.    (b) No cannabis business establishment nor any other person or entity shall place or maintain, or cause to be placed or maintained, an advertisement of cannabis or a cannabis-infused product in any form or through any medium:        (1) within 1,000 feet of the perimeter of school     grounds, a playground, a recreation center or facility, a child care center, a public park or public library, or a game arcade to which admission is not restricted to persons 21 years of age or older;        (2) on or in a public transit vehicle or public     transit shelter;        (3) on or in publicly owned or publicly operated     property; or        (4) that contains information that:            (A) is false or misleading;            (B) promotes excessive consumption;            (C) depicts a person under 21 years of age         consuming cannabis;            (D) includes the image of a cannabis leaf; or            (E) includes any image designed or likely to         appeal to minors, including cartoons, toys, animals, or children, or any other likeness to images, characters, or phrases that are popularly used to advertise to children, or any imitation of candy packaging or labeling, or that promotes consumption of cannabis.    (c) Subsections (a) and (b) do not apply to an educational message.    (d) Sales promotions. No cannabis business establishment nor any other person or entity may encourage the sale of cannabis or cannabis products by giving away cannabis or cannabis products, by conducting games or competitions related to the consumption of cannabis or cannabis products, or by providing promotional materials or activities of a manner or type that would be appealing to children. (Source: P.A. 101-27, eff. 6-25-19.)

      this is the advertising section. It's interesting that there can be no depictions of anyone consuming cannabis, or the actual leaf or bud itself in any advertising. This section also stipulates that no one can advertise cannabis within 1,000 feet of a school, park or library. Does that mean that if your publication is distributed in a library it cannot contain any cannabis advertising? The last section also reads that no one can give away cannabis.

    1. Games are fantastic at motivating mundane activity—how else can you explain all that time you've spent on mindless fetch quests? Habitica, formerly known as HabitRPG, tries to use principles from game design to motivate you to get things done, and it's remarkably effective
    1. The payoff from staying Silent (cooperating) in each period is: −2×(1+g+g2+g3+...)−2×(1+g+g2+g3+...)-2 \times (1 + g + g^2 + g^3 + ... ) Here I get -2 in each period, starting today. Discounting this, we add up -2 (today), −2g−2g-2g (next period), −2g2−2g2-2g^2 (the period after next), etc, as represented above. The payoff from Confessing right away (after which both players Confess always) is: −1−3×(g+g2+g3+...)−1−3×(g+g2+g3+...) -1 -3 \times (g + g^2 + g^3 + ... ) Formula for a geometric series (where 0<g<10<g<10<g<1): g+g2+g3+g4...=g/(1−g)g+g2+g3+g4...=g/(1−g)g + g^2 + g^3 + g^4 ... = g/(1-g) Note on Maths: The standard derivation of this, which is pretty neat, is in the text. This formula is an important one in economics (and beyond), particularly for discounting a constant stream of payoffs, e.g., stock dividends Thus cooperation in a single period is ‘weakly preferred’ (at least as good) if (−2)×(1+g+g2+g3+...)≥(−1)+−3×(g+g2+g3+...)(−2)×(1+g+g2+g3+...)≥(−1)+−3×(g+g2+g3+...)(-2) \times (1 + g + g^2 + g^3 + ... ) \geq (-1) + -3 \times (g + g^2 + g^3 + ...) g+g2+g3+...≥1g+g2+g3+...≥1g + g^2 + g^3 + ... \geq 1 Note on the intuition for the second formula: the left side is loss of future payoffs (-3 vs -2 forever from next period, so a loss of 1 per period starting tomorrow). The right side is gain in ‘the present’ period (getting -1 rather than -2), so it is un-discounted. g/(1−g)≥1g/(1−g)≥1g/(1-g) \geq 1 g≥12

      2019-20: you will not be asked to do this computation on the final exam, but you should understand the general idea

    1. Most curricular resources on popular lesson sharing sites fail to meet the quality standards of expert reviewers.

      This is a new spin on an age old question about whether curriculum is being implemented with fidelity. Seen through the lens of the curriculum expert, the teaching should follow a scope and sequence which is aligned to standards, and quality is something that has high cognitive demand and produces student work that is evidence of a students' practice of the skills related to the standard. Deviations from the ordered plans can be rated in terms of quality.

      I'd make an analogy that this is like looking at a basketball team's playbook and judging the quality of the plays. Experts can analyze the sport, the coach, the team, and the individual players through the lens of the playbook and the analysis has value. The question is about the limits of this value.

      What does the analysis say about plays that break down? Or, what does this analysis say about point guards who nod their heads in the huddle but abandon plays called from the sidelines when they see cracks in the defense or scoring opportunities? I would guess the expert analysis would be critical about the quality of the offensive play. Luckily, basketball analysts understand that the game isn't played on paper. That's why Doug Moe could run a motion offense in Denver with no set plays and consistently take his team deep into the playoffs. That's why Michael Jordan took so long to adjust to running the triangle offense in Chicago. Basketball plays aren't written for analysts to read and evaluate, they're written to guide a team's decision making in a complex game where defense tries to stop you. Basketball coaches understand that players are practitioners.

      Similarly, curriculum is written to guide instruction but it cannot factor in all the complexities of a real classroom or school. Teachers are practitioners and the decisions they make are highly contextual, situated in a complex environment with many logistical considerations that curriculum writers are unable to factor in.

    1. Do you lose to anyone if you make it to the final three? No. I don’t think so.

      It is wild to me that Janet was so close to winning, all she had to do was make it to the final 3. She knew that everyone would vote for her to win if she made it there. Unfortunately, other contestants left in the game recognized her threat level, and decided to vote her out. I was really hoping Janet could win, especially do to this season's circumstance. She has great morals and character and is someone to be respected and idolized.

  6. tomassedovic.github.io tomassedovic.github.io
    1. We must pass root as a borrowed value because it would be consumed by the first call to handle_keys otherwise.

      What does it mean to "be consumed" in Rust? Is this a reference to the game?

  7. googlebelessevil.com googlebelessevil.com
    1. When people watch or engage with scheduled content, the experience becomes a ritual and the content becomes a cultural touchpoint. We see this when people join thousands of others for live Peloton rides, or when people check their favorite music streaming service for new music every Friday. And who can forget those few weeks in April and May when it seemed like everyone was talking about the final season of “Game of Thrones”? The conversations about the content often feel as valuable as the content itself. Consistent programming facilitates these conversations — and ultimately fosters a sense of connection — by turning that scheduled content into an event.

      Content Programming

    1. like otherdigital businesses, is dependent on a manufacturing work force located in maqui-ladoras and free-enterprise zones in Central and South America, Eastern Europe,Southeast Asia, and China

      This isn't just game industry; it's almost all industries.

    2. must not be forgotten that these immaterial labourers remain extraordinarily priv-ileged in terms of the planetary hierarchy of labour

      Is this saying that as far as places to work go, the game industry is actually very well off? Because it is, that industry is considered a "dream job" of many for a reason.

    3. For the game industry is historically steeped in the ludic entrepreneur-ialism of the “Californian ideology”

      I'm not familiary with this term. I'm going to guess it has to do with a "pull self by bootstraps" way of thinking.

    4. we note that game development studios are deeply gendered, a struc-ture of inequality in which, we suggest, the (excessive) work routines to which alargely male-dominated work force are subjected are sustained by a largelyfemale-conducted sphere of invisible, unpaid caring labour

      The game insudtry is a male-dominated one. Why?

    5. “Exploitation” investigates the corporate processes that drive toward awork culture of extreme hours and the consequences game workers suffer.

      What exactly is causing the issues everyone is crying out about? Is it from higher up?

    1. Starting with a small cohort, we’ll refine the patterns and practices that sustain learning. We will see case studies of how the organizing model is made locally relevant. Globally, we will be a large peer learning community. And we’ll also have smaller, local peer learning communities connected and experimenting in a place.

      This is very applicable in CAT. Get a small core to make the ground game.

      lol… ground CATs

    2. For our community that teaches the web, we understand ourselves as participating in i) a global network and ii) a local context.

      What is the narrative for CAT like this?

    1. For example, the Director of a firm might tell his sales staff how he wants an advertising campaign to start and what should they do subsequently in response to various actions of competing firms.<img class="ds t u hi ak" src="https://miro.medium.com/max/1358/1*30oSSgYmYG6Vg1VmTfAVaw.png" width="679" height="225" role="presentation"/>Image Source: https://xkcd.com/601/

      strategy is sum of all moves and countermoves? n levels deep?

    1. “Because I always try so hard to win and had my troubles in Boston, I was suspended. At playoff time, it hurts not to be in the game with the boys.

      Too much pressure on him.

    2. “When I’m hit, I get mad and I don’t know what I do,” he confided in one writer. “Before each game, I think about my temper and how I should control it, but as soon as I get on the ice I forget all that.”

      Since he can't control his temper than I guess hockey is the right game for him.

    3. Richard averaged a goal a game, playing in all 50 games, and the legend took root. By 1955, Richard had scored more goals, 422, than anyone in the history of the NHL

      Must be the best hockey player of all time.

    4. The punishment is worse for Richard.

      The other team started it but he's getting punish and I think its because in every game he's always starting a fight.

    5. Maurice Richard­-le Rocket, Montreal’s homegrown French-Canadian star from the city’s blue-collar Nouveau-Bordeaux neighborhood, the world’s greatest hockey player to that time

      I bet he own every game that he played.

    6. Lacking their leader, Richard, Montreal quickly fell behind 2-0

      Shows how much of an impact one player can make in a game, especially hockey.

    7. You’ve never seen a hockey player like Maurice Richard. Not Crosby. Not Gretzky. Not Orr, Beliveau, Howe. None of them had the talent, the intensity, the will to take over a game like Richard.

      Those are the greats in the sport of hockey. Amazing that Richard's name is not remembered like theirs.

    8. Richard’s temper had already drawn Campbell’s censure. After Richard clubbed Ezinicki in 1947, Campbell fined the Habs’ star $250 and suspended him for Game 3 of the Stanley Cup finals, a loss. Four years later, he fined Richard a record $500 for attacking McLean in the hotel lobby. And just a little more than two months earlier, the president had fined Richard $250 for slapping the linesman Hayes with his glove.

      loves to start trouble

    9. Authorities feared a sequel to Thursday night’s rampage at Saturday’s game against the Rangers. The police took “emergency measures”

      Does the actual government law have any authority over this sport?

    10. Why should Richard, for whom the game is made to order, take tantrums like a spoiled child and incite a lot of crack-pots such as the tear-gas bomb thrower at the Forum and the fools who broke windows and took after streetcars last night in Montreal?”

      That is what I keep thinking.

    11. “Bailey tried to gouge his [Richard’s] eyes out,” Red Storey, who refereed that game, later told a reporter, “Rocket just went berserk.”

      Sounds like he is in the right sport for his tantrums, though.

    12. “You knew — everybody knew — that the game was over right then,”

      He really had an impact on the game and in situations like this, his temper really helped him out.

  8. ninagiulianini.wordpress.com ninagiulianini.wordpress.com
    1. So many connections have been proven to form this way, through music. On my second night at Boston College, my friends and I were playing a game of pool when suddenly the prominent chords of a familiar song begin to feed through the thin walls of the game room. With no hesitation, I grab my friend by the hand and follow the sound of the piano into the adjacent room. We plow through giant wooden doors and while belting out the lyrics to the song, we barge in on the complete strangers who were circled around the piano. But with smiles on all of our faces, we proceed to finish the song before we formally introduce ourselves. The songs we sang together obliterated any small talk usually needed in order to make friends. The spontaneity of the moment gave me a thrill and brought me an overwhelming sense of faith that the next four years at this school would bring me exactly what I wanted. I connected with strangers through a couple of songs on the piano one random Saturday night before classes had even begun.

      This is the story of my first experience in the O'Connell House that I had used as my introduction in my rough draft. I decided not to completely disregard it and I kept it to move someplace else because I think it allows me to adequately demonstrate what the O'Connell House has managed to bring to me, even as early on as the second night of orientation. I purposefully placed my first experience as one of the last ones I described in my paper because it ties the other ones that I'd previously described together. It behaves as a surprising fact showing how my love for the O'Connell House began very early on and it helped facilitate my friend-making at BC. It proves that the O'Connell House managed to help me make some of my first friends. It also shows how it contributed to restoring faith in my decision of coming to BC.

    1. So was Laycoe not suspended? I am curious as to what his punishment was. This also makes me think of the fight that happened during the Browns vs Steelers game and how the Browns player finally snapped after being basically harassed the whole game and then he was the one who got suspended.

    2. The Richard Riot is generally considered the firstexplosion of French-Canadian nationalism, the beginning of asocial and political dynamic that shapes Canada to this day.

      Crazy that a game of hockey could cause so much change

    3. The Richard Riot is generally considered the firstexplosion of French-Canadian nationalism, the beginning of asocial and political dynamic that shapes Canada to this day.

      When it truly became about more than just a game of hockey

    1. Sticks were high, fists flew, blood often smeared the ice, and the owners thought this was all manly and a great way to sell tickets.

      Like wrestling so a lot of people goes there to watch the fight and not the game.

    2. Millions of words have been written. Millions more will be

      This explains the impact of this one incident. It was more than just a fight at a hockey game, it had the influence to change hockey and the city forever.

    1. Big bad quote:

      What the past quarter century has taught us is that there are five basic failure modes of commons-based strategies to construct more attractive forms of social relations.

      1. Companies and countries can usually sustain focused strategic efforts for longer and more actively than distributed networks of users. They can and do use these advantages strategically to re-centralize control over consumers and voters using mechanisms that are layered over or circumvent the still-open parts of the ecosystem. This is not true in all cases; Wikipedia has enough activated users that they are able to overcome concerted efforts to distort information; major FOSS development projects of core pieces of infrastructure beat out proprietary solutions. But, as Wikipedia approaches its 20th anniversary, we have to recognize that these major examples of successful distributed commons-based social production continue to be our prime examples. Time and again over the past twenty years we have seen companies spending money to harness relatively passive consumers— whether it is in carrier-operated WiFi networks that completely overshadowed the emergence of community wireless networks, or whether it is in the App economy that Apple introduced, based on the App Store model, that increasingly has displaced for most people the openstandards based personal computer running an openstandards based html browser. And in the past five years we have seen countries find ways of using the open nature of communications to engage in propaganda and manipulation, as well as to track dissidents and opponents by tapping into the surveillance capabilities that companies developed to continuously gather information about their users for commercial sale.
      2. Distributed social relations can themselves develop internal hierarchies and inequities (the Iron Law of Oligarchy), as current debates over Wikipedia and FOSS gender participation ratios and governance make clear. 5 See generally Julie E. Cohen, The Biopolitical Public Domain: The Legal Construction of the Surveillance Economy, 31 PHILOSOPHY & TECH. 213 (2018). 83 A POLITICAL ECONOMY OF UTOPIA? [Vol. 18

      3. Distributed open communications have provided enormous play for genuinely hateful and harmful behavior, such that we find ourselves seeking some power to control the worst abuses—the power of the platforms we want to hold democratically accountable, or the power of countries to regulate those platforms for us. As early as Gamergate, when networked gamers mobilized to harass and intimidate women: game developers and media critics, in the name of geek masculinity and free speech, and more prominently since the various elections of 2016, we have come to appreciate the extent to which fully distributed networks can underwrite abusive behavior.

      4. More fundamentally, as long as we live in a society where people have to make money to eat and keep a roof over their heads, markets produce stuff we really like and want. For all the broad complaints about Amazon, it has produced enormous consumer welfare. More directly, for all the romanticization of fan videos and remix, the emergence of subscription streaming services like Netflix and Amazon Prime has been a boon to professional video creators and underwritten a golden age of professional video entertainment and narrative, both fiction and nonfiction.
      5. States are still necessary to counter market power, provide public goods on a sustained and large-scale basis by using coercive taxing and spending powers, redistribute wealth, and provide basic social and economic security for the majority of the population.
    1. Assignments 1. General Introduction 1.1. The Way of the Program- Completed this topic on 07 Nov, 2019 1.2. Algorithms- Completed this topic on 07 Nov, 2019 1.3. The Python Programming Language- Completed this topic on 07 Nov, 2019 1.4. Executing Python in this Book- Completed this topic on 07 Nov, 2019 1.5. More About Programs- Completed this topic on 07 Nov, 2019 1.6. What is Debugging?- Completed this topic on 07 Nov, 2019 1.7. Syntax errors- Completed this topic on 14 Nov, 2019 1.8. Runtime Errors- Completed this topic on 14 Nov, 2019 1.9. Semantic Errors- Completed this topic on 14 Nov, 2019 1.10. Experimental Debugging- Completed this topic on 02 Dec, 2019 1.11. Formal and Natural Languages- Completed this topic on 09 Dec, 2019 1.12. A Typical First Program- Completed this topic on 09 Dec, 2019 1.13. Comments- Completed this topic on 09 Dec, 2019 1.14. Glossary- Completed this topic on 09 Dec, 2019 1.15. Exercises 2. Simple Python Data 2.1. Variables, Expressions and Statements- Completed this topic on 09 Dec, 2019 2.2. Values and Data Types- Completed this topic on 09 Dec, 2019 2.3. Type conversion functions- Completed this topic on 09 Dec, 2019 2.4. Variables- Completed this topic on 09 Dec, 2019 2.5. Variable Names and Keywords- Completed this topic on 09 Dec, 2019 2.6. Statements and Expressions- Completed this topic on 09 Dec, 2019 2.7. Operators and Operands- Completed this topic on 09 Dec, 2019 2.8. Input- Completed this topic on 10 Dec, 2019 2.9. Order of Operations- Completed this topic on 10 Dec, 2019 2.10. Reassignment 2.10.1. Developing your mental model of How Python Evaluates- Completed this topic on 10 Dec, 2019 - Completed this topic on 10 Dec, 2019 2.11. Updating Variables- Completed this topic on 10 Dec, 2019 2.12. Glossary- Completed this topic on 10 Dec, 2019 2.13. Exercises 3. Debugging Interlude 1 3.1. How to be a Successful Programmer 3.2. How to Avoid Debugging 3.3. Beginning tips for Debugging 3.4. Know Your Error Messages 3.4.1. ParseError 3.4.2. TypeError 3.4.3. NameError 3.4.4. ValueError 3.5. Summary 3.6. Exercises 4. Python Turtle Graphics 4.1. Hello Little Turtles! 4.2. Our First Turtle Program 4.3. Instances — A Herd of Turtles 4.4. The for Loop 4.5. Flow of Execution of the for Loop 4.6. Iteration Simplifies our Turtle Program 4.7. The range Function 4.8. A Few More turtle Methods and Observations 4.9. Summary of Turtle Methods 4.10. Glossary 4.11. Exercises 5. Python Modules 5.1. Modules and Getting Help 5.2. More About Using Modules 5.3. The math module 5.4. The random module 5.5. Glossary 5.6. Exercises 6. Functions 6.1. Functions 6.2. Functions that Return Values 6.3. Unit Testing 6.3.1. Choosing Good Unit Tests 6.4. Variables and Parameters are Local 6.5. The Accumulator Pattern 6.5.1. The General Accumulator Pattern 6.5.2. A Variation on the Accumulator Pattern 6.6. Functions can Call Other Functions 6.7. Flow of Execution Summary 6.8. Using a Main Function 6.9. Program Development 6.10. Composition 6.11. A Turtle Bar Chart 6.12. Glossary 6.13. Exercises 7. Selection 7.1. Boolean Values and Boolean Expressions 7.2. Logical operators 7.3. Precedence of Operators 7.4. Conditional Execution: Binary Selection 7.5. Omitting the else Clause: Unary Selection 7.6. Nested conditionals 7.7. Chained conditionals 7.8. Boolean Functions 7.8.1. More Unit Testing 7.9. Glossary 7.10. Exercises 8. More About Iteration 8.1. Iteration Revisited 8.2. The for loop revisited 8.3. The while Statement 8.4. Randomly Walking Turtles 8.5. The 3n + 1 Sequence 8.6. Newton’s Method 8.7. The Accumulator Pattern Revisited 8.8. Other uses of while 8.8.1. Sentinel Values 8.8.2. Validating Input 8.9. Algorithms Revisited 8.10. Simple Tables 8.11. 2-Dimensional Iteration: Image Processing 8.11.1. The RGB Color Model 8.11.2. Image Objects 8.11.3. Image Processing and Nested Iteration 8.12. Image Processing on Your Own 8.13. Glossary 8.14. Exercises 9. Strings 9.1. Strings Revisited 9.2. A Collection Data Type 9.3. Operations on Strings 9.4. Index Operator: Working with the Characters of a String 9.5. String Methods 9.5.1. String Format Method 9.6. Length 9.7. The Slice Operator 9.8. String Comparison 9.9. Strings are Immutable 9.10. Traversal and the for Loop: By Item 9.11. Traversal and the for Loop: By Index 9.12. Traversal and the while Loop 9.13. The in and not in operators 9.14. The Accumulator Pattern with Strings 9.15. Turtles and Strings and L-Systems 9.16. Looping and Counting 9.17. A find function 9.18. Optional parameters 9.19. Character classification 9.20. Summary 9.21. Glossary 9.22. Exercises 10. Lists 10.1. Lists 10.2. List Values 10.3. List Length 10.4. Accessing Elements 10.5. List Membership 10.6. Concatenation and Repetition 10.7. List Slices 10.8. Lists are Mutable 10.9. List Deletion 10.10. Objects and References 10.11. Aliasing 10.12. Cloning Lists 10.13. Repetition and References 10.14. List Methods 10.15. The Return of L-Systems 10.16. Append versus Concatenate 10.17. Lists and for loops 10.18. Using Lists as Parameters 10.19. Pure Functions 10.20. Which is Better? 10.21. Functions that Produce Lists 10.22. List Comprehensions 10.23. Nested Lists 10.24. Strings and Lists 10.25. list Type Conversion Function 10.26. Tuples and Mutability 10.27. Tuple Assignment 10.28. Tuples as Return Values 10.29. Glossary 10.30. Exercises 11. Files 11.1. Working with Data Files 11.2. Finding a File on your Disk 11.3. Reading a File 11.4. Iterating over lines in a file 11.5. Alternative File Reading Methods 11.6. Writing Text Files 11.7. With Statements 11.8. Glossary 11.9. Exercises 12. Dictionaries 12.1. Dictionaries 12.2. Dictionary Operations 12.3. Dictionary Methods 12.4. Aliasing and Copying 12.5. Sparse Matrices 12.6. Glossary 12.7. Exercises 13. Exceptions 13.1. What is an exception? 13.2. Exception Handling Flow-of-control 13.3. Summary 13.4. Standard Exceptions 13.5. Principles for using Exceptions 13.6. Exceptions Syntax 13.6.1. Catch All Exceptions 13.6.2. Catch A Specific Exception 13.6.3. Catch Multiple Specific Exceptions 13.6.4. Clean-up After Exceptions 13.6.5. An Example of File I/O 13.7. Glossary 13.8. Exercises 14. Web Applications 14.1. Web Applications 14.2. How the Web Works 14.3. How Web Applications Work 14.4. Web Applications and HTML Forms 14.5. Writing Web Applications With Flask 14.6. More About Flask 14.6.1. The format() method 14.7. Input For A Flask Web Application 14.8. Web Applications With a User Interface 15. GUI and Event Driven Programming 15.1. Graphical User InterfacesLast read this topic on 07 Nov, 2019 15.2. GUI ProgrammingLast read this topic on 07 Nov, 2019 15.3. GUI Programming OptionsLast read this topic on 07 Nov, 2019 15.4. TKinterLast read this topic on 07 Nov, 2019 15.5. Tkinter Pre-programmed InterfacesLast read this topic on 07 Nov, 2019 15.6. Tkinter Custom InterfacesLast read this topic on 07 Nov, 2019 15.7. Hello WorldLast read this topic on 07 Nov, 2019 15.8. Tkinter Standard Dialog Boxes 15.8.1. Messages 15.8.2. Yes/No Questions 15.8.3. Single Value Data Entry 15.8.4. File Chooser 15.8.5. Color Chooser 15.9. GUI Widgets 15.10. Creating Widgets 15.11. Layout Mangers 15.12. Specifying Dimensions 15.13. Place Layout Manager 15.14. Grid Layout Manager 15.15. Pack Layout Manager 15.15.1. Summary 15.16. Widget Groupings 15.17. Command Events 15.18. Hello World Again 15.19. Other Events 15.20. Low-Level Event Processing 15.21. Focus 15.22. Event Binding 15.23. Event Descriptors 15.24. Event Objects 15.25. Event Processing 15.26. The Design of GUI Programs 15.27. Common Widget Properties 15.28. Specific Widget Properties 15.29. Widget Attributes 15.30. Timer Events 15.30.1. Animations and Repeated Tasks 15.30.2. Canceling Timer Events 15.30.3. Multiple Parameters to Timer Callbacks 15.31. A Programming Example 15.31.1. A Whack-a-mole Game 15.31.2. Summary 15.32. Managing GUI Program Complexity 15.32.1. Creating the View 15.32.2. Creating the Model 15.32.3. Creating the Controller 15.33. Exercises 15.34. Glossary 16. Recursion 16.1. What Is Recursion? 16.2. Calculating the Sum of a List of Numbers 16.3. The Three Laws of Recursion 16.4. Converting an Integer to a String in Any Base 16.5. Visualizing Recursion 16.6. Sierpinski Triangle 16.7. Glossary 16.8. Programming Exercises 16.9. Exercises 17. Classes and Objects - the Basics 17.1. Object-oriented programming 17.2. A change of perspective 17.3. Objects Revisited 17.4. User Defined Classes 17.5. Improving our Constructor 17.6. Adding Other Methods to our Class 17.7. Objects as Arguments and Parameters 17.8. Converting an Object to a String 17.9. Instances as Return Values 17.10. Glossary 17.11. Exercises 18. Classes and Objects - Digging a Little Deeper 18.1. Fractions 18.2. Objects are Mutable 18.3. Sameness 18.4. Arithmetic Methods 18.5. Glossary 18.6. Exercises 19. Inheritance 19.1. Pillars of OOP 19.2. Introduction to Inheritance 19.3. Extending 19.4. Reuse Through Composition 19.5. Class Diagrams 19.6. Composition vs. Inheritance 19.7. Case Study: Structured Postal Addresses 19.7.1. Storing Postal Addresses 19.7.2. Storing International Addresses 19.7.3. Inheritance Applied 19.7.4. A List of Addresses 19.7.5. Using isinstance

      Cool.

    1. In a nutshell, the King's Keys deck started as an experiment to see what card games would be like if you rebuilt playing cards from the ground up. Instead of using ranks and suits, each card has a number (from one to four), one of four items, and one of four colors. The result is what I call a 4x4x4 deck where 64 playing cards each have a unique combination of these three parts.
  9. www.kickstarter.com www.kickstarter.com
    1. Contrast is the difference between elements, where the combination of those elements makes one element stand out from another.” Th

      This idea of contrast in design is interesting. Your discussion needs some expanding-how does the idea of contrast inform your understanding of the game?

    1. Nelson strips away this comfort with great effectivity and pessimism while unsuccessfully attempting to hide this dark basis behind this piece of e-literature. 

      so is the game/work whimsical and humorous or dark and pessimistic?

    1. Nash proved that if we allow mixed strategies, then every game with a finite number of players in which each player can choose from finitely many pure strategies has at least one Nash equilibrium.

      It always has at least one Nash equilibrium (but it may only be a NE in mixed strategies).

    1. Video games 2D oriented to companies / marketing for promotion of services and products ,  as well as for actions of viralization.

      Is the placement of 2D incorrect here? Honestly, I'm not sure but it seems like a description of the game, so in English it should come first. If it just reads this way normally in the development industry then, a-ok. But... I think this should read:

      2D games aimed at companies who want to leverage the space for the promotion of products and services, as well as for actions of viralization.

      there is also an extra space after products and before as.

    1. When someone is involved or immersed in not just a game but any work they are going to get so much more out of it. Girl's Day Out may not be a video game, but it has a similar effect of engaging the reader with the slow reveal of a shocking murder, lack of sound and lack of color. 

      this connection is good. You need to expand the discussion to consider how this slow reveal presents surfaces and depths (?) in ways similar to how play situations allow both superficial entertainment and opportunities to explore values.

    1. I begin to feel sorry for Kristina because it is not her fault that I am ruining her career. All the blame falls upon the leaders of the Game Makers and how their manipulative plan controls everybody’s life. She has no idea of the true intentions for the company she works for, and all she is doing is trying to survive like the rest of us. Hopefully when Sophia and I are creating our own city and safe from the Game Makers, we can recruit workers like Kristina who want their freedoms back. They may not know it yet, but there is a salvation coming for all those harmed by the Game Makers.  

      I love this paragraph. It's nice to see Marcus extend his compassion to Kristina.

    1. "You have beat me," said Smith, as soon as he saw the cards. Jerry, who was standing on top of the table, with the bank notes and silver dollars round his feet, was now ordered to descend from the table. "You will not forget that you belong to me," said Johnson, as the young slave was stepping from the table to a chair. "No, sir," replied the chattel. "Now go back to your bed, and be up in time to-morrow morning to brush my clothes and clean my boots, do you hear?" "Yes, sir," responded Jerry, as he wiped the tears from his eyes.

      Young enslaved boy is bet on in a poker game and lost.

    1. The theme of the game was meant to respond the accusation that calling for diversity and feminism in the game has ruined games. Through the delibrate utilization of tone and dictions with sarcastic connotation, Dietrich Squinkifer has elevated the game to a new leval that projects some serious social issues reflected from the tension between gamers and the identification of a game.

      you need to cite the author's and editors' introductions to Quing Quest on the ELC--you're paraphrasing and without a citation, your comments border on plagiarism.

    1. In the blue eyes puzzle it said if there are 2 blue eyed people they will look at each other and wait and see if the other person leaves, when they realize that the other hasn't left, they both leave. How come this doesn't happen with one blue eyed and one green eyed person?

    1. Similarly, reruns of the fi~st season of Survivor did not attract strong viewership. ((Reality shows have a short shelf life;' one programmer noted; ''they just don't seem to sell well in syndication:'

      As someone that frequently watches reality shows, typically game shows, I can confirm that it is almost a one and done kind of viewing system. Once you know who wins there is no need to go back and watch it again, rather we wait for the next show instead. This is likely why networks stagger their seasons of differing shows, such as CBS with Survivor, The Amazing Race, and Big Brother.

    Annotators

    1. "Charity has been the function of the church. Now it's the team who is taking charge of the social life, visiting children in hospitals, inviting children to see a game or giving money to charity… Does that mean they have kind of a religious role?" he asked.

      Many people would see this as the role of government now when historically it was always the church.

    1. I decided that the name of the game is to optimise quality of life. That means, infrequent brutal deadlines, minimal (pref. zero) commute, opportunity to learn, and spend time with family and friends and be of use to society at large.

      Advice for happy life:

      • infrequent brutal deadlines
      • minimal (preferably 0) commute
      • opportunity to learn
      • spending time with family and friends
      • be of use to society at large
    1. I will go down to the Last Chance Saloon, drink a gallon or two of gin, shoot a game or two of dice and sleep the rest of the night on one of Mike’s barrels.

      This paragraph shows a very depressive life. The weather turns to Going to have a good time at a bar to forget about the troubles and oppression they face in society. And at the end of the night they have no place to go to sleep . In this case , they sleep on somebody’s barrel.

  10. Nov 2019
    1. using aliases to play for multiple teams, often against grown men.

      I can relate to this with baseball. Growing up I would play for as many teams as I could because I loved playing the game as much as possible.

    1. The tear gascame 30 seconds later. <div class="inner-container"> <img src="https://via.hypothes.is/im_/https://vault-cdn.si.com/SI_ISSUE_IMAGES/Sports%20Illustrated/1999/11/19991129/Sports_Illustrated_704115_19991129-001-775-cover.jpg" alt=""> </div> Table of Contents X <div class="inner-container"> <img src="https://via.hypothes.is/im_/https://vault-cdn.si.com/SI_ISSUE_IMAGES/Sports%20Illustrated/1999/11/19991129/Sports_Illustrated_704115_19991129-001-775-cover.jpg" alt=""> </div> November 29, 1999 Buy the Cover Browse the Magazine Catching Up With... Ed Marinaro, Heisman Hopeful November 1, 1971 By Aditi Kinkhabwala Si View SI View The Week in TV Sports By John Walters Webbing Up Gentlemen, start your search engines: The race for NASCAR.com is gearing up By Noah Liberman Three For The Road By John Walters Glanville Gets The Anvil For fools and blowhards there's nothing worse/than getting skewered in rhyming verse By Steve Rushin 20th Century Celebration The Day The 49ers Struck Gold January 10, 1982: San Francisco 49ers beat the Dallas Cowboys on "The Catch" By Michael Silver Loud Start To The Quiet Revolution MARCH 17 1955 The RIOT OVER ROCKET RICHARD By Michael Farber A Great Revelation Was Afoot JUNE 8-29 1958 PELE MAKES HIS WORLD CUP DEBUT By Ian Thomsen A Final Score That Begged For More NOVEMBER 19 1966 NOTRE DAME 10, MICHIGAN ST. 10 By Tim Layden "I Wish I'd Been There" OUR WRITERS PICK THE SPORTS EVENTS OF THE 20TH CENTURY THEY'D MOST LIKE TO HAVE SEEN A Game For Unlikely Heroes OCTOBER 3 1947 COOKIE LAVAGETTO BREAKS UP A WORLD SERIES NO-HITTER By Tom Verducci The Second World War Kicks Off DECEMBER 7 1941 REDSKINS VERSUS EAGLES ON PEARL HARBOR DAY By S.L. Price A Lot More Than Lip Service FEBRUARY 25 1964 CASSIUS CLAY BEATS SONNY LISTON By Richard Hoffer The Young Woman And The Sea AUGUST 6 1926 GERTRUDE EDERLE CROSSES THE ENGLISH CHANNEL By Kelli Anderson Don't Do It, Chico! No, No! On September 21, 1964, the Reds' Chico Ruiz stunned the Phillies. By Gary Smith Could Be the Start Of Something Big JULY 13 1904 THE FIRST OLYMPIC BASKETBALL TOURNAMENT By Jack McCallum The Original Miracle On Ice FEBRUARY 19-28 1960 THE U.S. WINS HOCKEY GOLD AT SQUAW VALLEY By E.M. Swift A Talent Ahead Of His Time OCTOBER 7 1945 DON HUTSON STARS FOR THE PACKERS By Peter King A Scandal Of Such Audacity The Black Sox throw the 1919 World Series By Frank Deford Inside The White Lines JULY 6 1957 ALTHEA GIBSON WINS WIMBLEDON By Michael Bamberger Seeing All The Good In Evel EVEL KNIEVEL TAKES ON THE SNAKE RIVER CANYON SEPTEMBER 8 1974 By Steve Rushin A Bird's-eye View In Beantown THE RED SOX WIN THE WORLD SERIES SEPTEMBER 11 1918 By Leigh Montville The Longest Long Shot SEPTEMBER 18-20 1913 FRANCIS OUIMET WINS THE U.S. OPEN By Rick Reilly A Match Made In Heaven NOVEMBER 1 1938 SEABISCUIT RACES WAR ADMIRAL By William Nack A Jewel Of A Duel MARCH 26 1979 BIRD MEETS MAGIC FOR THE NCAA TITLE By Jackie MacMullan Flying In The Face Of The Fuhrer AUGUST 3-9 1936 JESSE OWENS DOMINATES THE BERLIN OLYMPICS By Phil Taylor College Football Coming Through Led by a cool Chris Weinke, refocused Florida State sank Florida in the Swamp to win a shot at the national title By Tim Layden Pro Basketball Turning Up The Heat Despite rules changes that were supposed to doom rugged teams like Miami, Pat Riley's crew is off to its hottest start By Marty Burns Pro Football In The Running Led by rock-hard stars Eddie George and Steve McNair, the Titans have emerged from mediocrity to quietly make a name for themselves in the AFC By Jack McCallum Sports Illustrated 20th Century Sports Awards A Gathering Of Greats THE SPORTS ILLUSTRATED 20TH CENTURY SPORTS AWARDS Sports Illustrated 20th Century Sports Awards Nominees Baseball Football Basketball Hockey Individual Sports/Women Individual Sports/Men U.S. Olympians Inside Inside THE WEEK IN SPORTS Inside The NFL Inside The NFL By Peter King Dr. Z's Forecast By Paul Zimmerman Inside College Football Inside College Football By Ivan Maisel; B.J. Schecter Top 10 Special Teams Players By B.J. Schecter The House That Bear Built Birmingham's Legion Field is, sadly, no longer a football mecca By Jack McCallum Inside The NHL Inside The NHL By Kostya Kennedy In The Crease By Pierre McGuire Inside Motor Sports Inside Motor Sports By Ed Hinton The BCS Formula: Bad Will Hunting By Rick Reilly Departments The Monster Of MLS D.C. United brought out the worst in the L.A. Galaxy to win its third title By Ian Thomsen By Their Fruits Shall Ye Know Them Navy's Terrence Anderson is an NCAA dream; his father, an NCAA outcast By Ivan Maisel Leading Off Youth Wasn't Served Her teen rivals got more hype, but Lindsay Davenport got the win at the Chase By Franz Lidz Around The World In 70 Days? Balloonist Steve Fossett is still chasing records, now in a high-speed catamaran By Tim Zimmermann Slick Wheels By Mark Beech Honoring The Best The Sports Illustrated 20th Century Sports Awards By Bill Colson, Managing Editor Leaving The Links To Pick Up A Stroke With three World Cup wins, former golfer Ed Moses proved water's no hazard By Brian Cazeneuve Books By Ron Fimrite Letters Back Safe On Earth Scott Johnston is firmly in the saddle again after a near fatal plane crash By Cameron Morfit She's The Strong, Silent Type Donnell Finnaman, who is deaf, never heard that girls shouldn't play football By Tim Crothers Scorecard A&M's Agony--Pudge vs. Pedro--Basketball Billions--Ski Mogul By Michael Farber; Tim Crothers; E.M. Swift Edited by Kevin Cook and Mark Mravic He Still Won't Take A Powder For 50 years winter has been Miller time at the movies By John Walters Edited by Kevin Cook and Mark Mravic Faces In The Crowd <div class="inner-container"> <img src="https://via.hypothes.is/im_/https://vault-cdn.si.com/SI_ISSUE_IMAGES/Sports%20Illustrated/1999/11/19991129/Sports_Illustrated_704115_19991129-001-2048.jpg" alt=""> </div> Original Layout The melee, which forced the game to be suspended, ushered in arevolution.

      They have gotten to a point where the fans think its okay to take matters into their own hands to do what they think is right.ultimately, it starts another riot where tear gas is used.

    1. Sticks were high, fists flew, blood often smeared the ice, and the owners thought this was all manly and a great way to sell tickets.

      A statement like this would not last today. This shows just how brutal the sport used to be. Although their are still some fights, it seems like it used to be an every game occurrence.

    1. (there was a certain amount of kudos granted to any boy who successfully met the President in good, if not record, time, on his first run-through)

      Now that he's about to "win the game," Bill seems to be having second thoughts about the institution behind the mission.

    1. I will go down to the Last Chance Saloon, drink a gallon or two of gin, shoot a game or two of dice and sleep the rest of the night on one of Mike’s barrels.

      Dice is a popular game during that time period and still is today .