10,000 Matching Annotations
  1. Mar 2024
    1. That’s a great phrase that I may steal and credit to you. I actually think there’s a tiny hint in how pleasurable games are.

      Essentially our beliefs often rely on social trust rather than firsthand experience, which leads us to adopt simplified perspectives that don't fully encompass the full idea. Nguyen essentially states that you should be suspicious of the pleasurable engagements of whatever it is you are engaging with. Critically thinking about the game-like structures that may be present in plain or hidden view is important to be able to understand how this impacts us.

    1. Re-establishing the three ordersI will now go back through these orders and show how the worldview I have espoused in this essay may be able to re-invigorate them. a. The nomological orderIn the worldview I’ve put forward in this essay, there is a different kind of nomological order. Here there is also an affinity, or deep continuity, between how the mind works and the structure of reality. As I argued in section 4, relevance realization, i.e., the process by which we become more behaviorally attuned to the world, is a particular manifestation of the general process by which the universe at large is continually being created and complexified. In a previous essay I showed that there is a great deal of overlap between relevance realization and the modern science of consciousness. I think Jordan Peterson was right when said that “we are really reflective, including in our consciousness, of something about the structure of reality itself.”Or, as John Vervaeke and colleagues put it, there really are “fundamental principles by which knowledge and reality co-operate” (Vervaeke et al., 2017), and this constitutes a kind of nomological order. b. The narrative orderThe Christian-Aristotelian narrative order was participatory. We were participating in the process by which the kingdom of heaven would be built on earth. In the worldview I’ve put forward in this essay, there is no final “goal” towards which the universe is aiming. Rather, the process itself is the goal. This constitutes an infinite game rather than a finite game. Although we are not participating in a narrative that brings about some final state of utopia, we are capable of participating in a process that is of ultimate value, both for ourselves and for the world at large. Vervaeke and colleagues said that the narrative order:…provided an overarching story into which the minutia of the cosmos―individuals and their own stories―could fit and belong. Further, it introduced the idea that the agency of persons could intervene in the cycle of repetition and meaningfully impact the course of cosmic history.What I am arguing for is not far off from that. Our individual stories do fit into the overarching story of the cosmos (which is, as Azarian suggested, a never-ending story of continual self-organization and complexification). Our actions — every decision we make — can therefore meaningfully impact the course of cosmic history. That constitutes a kind of narrative order. c. The normative orderThe normative order consisted of a connection between ontology and values. In the worldview I have put forward in this essay, there is also a connection between ontology and values. In section 6 I argued that our participation in the process of complexification is biologically and psychologically optimal. This process therefore constitutes an ontological structure that simultaneously informs us about the nature of the good. Ontologically speaking, this process underlies reality as we know it. Normatively, our participation in this process is of ultimate value. This constitutes a kind of normative order. In sum, the worldview put forward in this essay may be able to re-invigorate the three orders, the loss of which precipitated the “meaning crisis” in Western culture.

      Summary

    1. a word was more like a um a piece in a 00:03:43 chess game

      3+ - words 🧩 piece in a chess ♟️ game 🎯 - 🏷️ label 🏷️ for an object - Do things with - not just 🧪🧫 label 🏷️ things with

      💬 🤔 think with - Concepts not theories 🤔 about objects

      Correspondence theory bunk - Action oriented - Motor 🛵 oriented cup - Motor action activated at perception

    2. 3+ - words 🧩 piece in a chess ♟️ game 🎯 - 🏷️ label 🏷️ for an object - Do things with - 💬 🤔 think with - Concepts not theories 🤔 about objects Action oriented Motor 🛵 oriented cup Motor action activated at perception

    1. number of recipes dealin

      Technology has been a game-changer for digging into ancient recipes from all over. With the internet, we can scope out old cookbooks from cultures around the globe. It is so amazing that we are able to see recipes like ones in this recipe book and have the ability to recreate them. Before technology people stuck to the foods and recipes they were comfortable with and were never able to accurately recreate these types of recipes. I hope as a society we take advantage of having such useful information at our figure tips. We need to learn to get out of our comfort zones especially with food and explore different cultures.

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    Annotators

    1. This game allows you to escape into a peaceful rural setting where the rhythmic tasks of farming provide a soothing break from the stresses of the real world.

      With this game, you can take a relaxing break from the concerns of the outside world and play a game that has a peaceful rural setting.

    2. This game allows you to escape into a peaceful rural setting where the rhythmic tasks of farming provide a soothing break from the stresses of the real world.

      To sooth your stress from the real world you can play a game that has a peaceful rural setting.

    3. This game allows you to escape into a peaceful rural setting where the rhythmic tasks of farming provide a soothing break from the stresses of the real world.

      With this game, you can take a relaxing break from the concerns of the outside world and enter a peaceful setting where the repetitive activities of farming serve as a calming distraction.

    4. Online gaming has emerged as a surprisingly effective method of stress relief, offering an accessible escape into worlds where challenges are enjoyable and victories are rewarding.

      Online game is a way that has been emerged very easily and effectively, people are able to escape the real world and it's challenges.

    1. "its structure is somewhat superior to…those that have come after, fundamentally flawed as they are by their inclusive and hierarchical taxonomy, which each time immediately brings the whole game to a standstill and produces an impasse"
    1. Computational thinking will have becomeingrained in everyone’s lives when words like algo-rithm and precondition are part of everyone’s vocab-ulary; when nondeterminism and garbage collectiontake on the meanings used by computer scientists;and when trees are drawn upside down.We have witnessed the influence of computa-tional thinking on other disciplines. For example,machine learning has transformed statistics. Statisti-cal learning is being used for problems on a scale, interms of both data size and dimension, unimagin-able only a few years ago. Statistics departments inall kinds of organizations are hiring computer scien-tists. Schools of computer science are embracingexisting or starting up new statistics departments.Computer scientists’ recent interest in biology isdriven by their belief that biologists can benefitfrom computational thinking. Computer science’scontribution to biology goes beyond the ability tosearch through vast amounts of sequence data look-ing for patterns. The hope is that data structuresand algorithms—our computational abstractionsand methods—can represent the structure of pro-teins in ways that elucidate their function. Compu-tational biology is changing the way biologiststhink. Similarly, computational game theory ischanging the way economists think; nanocomput-ing, the way chemists think; and quantum comput-ing, the way physicists think.This kind of thinking will be part of the skill setof not only other scientists but of everyone else.Ubiquitous computing is to today as computationalthinking is to tomorrow. Ubiquitous computing wasyesterday’s dream that became today’s reality; com-putational thinking is tomorrow’s reality.

      It is evident that computational thinking is becoming increasingly influential across various disciplines.

    1. Leaks Happen! But Period Panties Are Your Secret Weapon (Seriously!)

      Article Notes: Leaks Happen! But Period Panties Are Your Secret Weapon

      • The Inevitable: Menstrual leaks are a common, yet often unspoken, occurrence. They can happen to anyone, regardless of how careful they are with their menstrual products.
      • The Solution: Period underwer are a game-changer in the world of menstrual products. They’re designed to be absorbent, leak-proof, and offer odor control, making them a reliable ally during your cycle.
      • The Benefits: These panties allow for a more sustainable menstrual cycle management by reducing the need for disposable products. They also provide a sense of security and comfort, knowing you’re protected from unexpected leaks.
      • The Variety: There’s a wide range of period panties available to suit different needs and preferences. Whether it’s for light or heavy flow days, for overnight protection, or even for use during exercise, there’s a style that fits every scenario.
      • The Assurance: Embracing period panties means you can say goodbye to the anxiety of leaks. They’re your secret weapon, giving you the confidence to go about your day without the worry of accidents.
      • The Takeaway: Leaks might happen, but they don’t have to be a disaster. With period panties, you’re equipped to handle whatever your period throws at you—comfortably, confidently, and sustainably.

      https://buttondown.email/oduho/archive/leaks-happen-but-period-panties-are-your-secret/

    1. .

      Activity suggestion: Given a list of tasks, learners must act as detectives to gather clues to determine which tasks are most important.

      This activity would be performed more easily face-to-face. Task list orders may vary among learners. Learners will be asked to justify their positions to other learners.

      If online, we could build a simple data-repository inside Canvas accordion tabs--each tab representing a different data source--to help learners make inferences about task priority. The final submission would simply be an ordered list.

      Alternatively, we could train a bot to simulate various data sources. It would behave like the old video game ZORK where you navigate a virtual world on your keyboard.

      To make it more visual, we could build an entire office space for learners to click around and gather data. But that seems like a big investment for only part of a module-level objective. I prefer the most simple way.

    1. But if the virtue that invests it were verily known,1850 It would be held, I hope, in higher esteem.For the man that possesses this piece of silk,If he bore it on his body, belted about,There is no hand under heaven that could hew him down,For he could not be killed by any craft on earth

      ROM

      PRE: The girdle has no magical powers and this is just part of the test related to the lord's game.

    2. Nay, not so, sweet sir," said the smiling lady;when the hunters unleashed the hounds. The words used by the poet are thre bare. "You shall not rise from your bed; I direct you better:mote, an onomatopoeic sequence of three long syllables, which I have replicated in my I shall hem and hold you on either hand,

      PRE: The lord's wife's actions are a test of Gawain's character in connection with the game

    3. hether hands, in the end, go empty or no."!liO "By God," said Sir Gawain, "I grant it forthwith!If you find the game good, I shall gladly take part.""Let the bright wine be brought, and our bargain is done,"Said the lord of that land-the two laughed together.Then they drank and they dallied and doffed allconstrain

      PRE: The game The Lord has proposed is probably a kind of trap as on the surface it seems very one-sided towards Gawain, similar to the game proposed by the Green Knight

    4. Now armed is Gawain gay,And bears his lance before,And soberly said good day,He thought forevermore.He struck his steed with the spurs and sped on his waySo fast that the flint-fire flashed from the stones.When th�y saw liim seaortb-llieywere--s-ore--aggr1eved,And all sighed softly, and �aid to each other,Fearing for their fellow, "Ill fortune it is675 T�at you, man, must be marred, that are most worthy!His equal on this earth can hardly be found;To have clealt more discreetly had done less harm,And have dubbed0 him a duke, with all due honor.A great leader and lord he was like to become680 And better so to have been than battered to bitsBeheaded by an elf-man, for empty pride!Who would credit that a king could be counseled so,appointedAnd caught in a cavil0 in a Christmas game'" t · · l. rivia argumentMany were the warm t�ars they wept from their eyes685 When goodly Sir Gawain was gone from the courtthat day.

      ROM

    5. Both in needful nourishment and nightly rest;You shall lie abed late in your lofty chamberTomorrow until mass, and meet then to dineWhen you will, with my wife, who will sit by your sideAnd talk with you at table, the better to cheeruoo our guest.PART IIIA-hunting I will goWhile you lie late and rest."The knight, inclining low,Assents to each behest.0uo5 "And Gawain," said the good host, "agree now to this:Whatever I win in the woods I will give you at eve,And all you have earned you must offer to me;Swear now, sweet friend, to swap as I say,Whether hands, in the end, go empty or no."!liO "By God," said Sir Gawain, "I grant it forthwith!If you find the game good, I shall gladly take part.""Let the bright wine be brought, and our bargain is done,"Said the lord of that land-the two laughed together.Then they drank and they dallied and doffed allconstraint

      Plot

    6. She guided me in this guise to your glorious hall,To assay,0 if such it were, the surfeit0 of pride test I excessThat is rumored 6f the retinue of the Round Table.She put this shape upon me to· puzzle your wits,2460 To afflict the fair queen, and frighten her to deathWith awe of that elvish man that eerily spokeWith his head in his hand before the high table. 3She was with my wife at home, that old withered lady,Your own aunt is she, Arthur's half-sister,2465 The Duchess' daughter of Tintagel, that dear King UtherGot Arthur on after, that honored is now.And therefore, good friend, come feast with your aunt;Make merry in my house; my men hold you dear,And I wish you as well, sir, with all my heart,2470 As any mortal man, for your matchless faith."But the knight said him nay, that he might by no means.They clasped then and kissed,. and commended eachother

      Character: the old lady Outcome: The game was indeed a trap for Arthur Rom: Magic

    7. And Gawain," said the good host, "agree now to this:Whatever I win in the woods I will give you at eve,And all you have earned you must offer to me;Swear now, sweet friend, to swap as I say

      PRE: The Lord is also the Green Knight. He is similar in appearance (though not green at the moment), offering a "game," and knows where the Green Knight and Green Chapel are to be found

    Annotators

    1. This game had real penalties. In a soft voice, he said he wanted the court's permission to contact his attorney in California. The judge noted that whatever happened in his legal entanglements, the US Court of the Eastern District of North Carolina would "have its way" with him first. The detention hearing was set for two days later on Friday morning.

      This is the perfect example of the consequences a "black hat" hacker faces. Since they are hacking with malicious intent, they are exploiting sensitive information, resulting in there being consequences. Mitnick was always one step ahead of the FBI, but after being caught, he is now facing serious jail time for all the malicious things he did.

    1. Note: This response was posted by the corresponding author to Review Commons. The content has not been altered except for formatting.

      Learn more at Review Commons


      Reply to the reviewers

      Reviewer #1 (Evidence, reproducibility, and clarity):

      Summary: In this work, Kant and co-workers describe a two drugs regimen for therapeutics treatment of SARS-CoV-2 infection. SARS-CoV-2 infection of cells is dependent on the cleavage of the spike S protein by cellular proteases that prime S allowing the envelop protein to fuse of host membrane during entry and delivery of the viral genome to the target cell. The most important cellular protease is TMPRSS2 located at the surface of the cell. However, in cells with low TMPRSS2 levels, Cathepsins, located in endosomes have been shown to be able to also prime S. The therapeutic strategy of the authors relies on the combined usage of an inhibitor of TMPRSS2 (nafamostat) together with a compound that impairs endosomal maturation (apilimod) which is a key step for the activation of cathepsin. The rationale is that a dual regimen would be more effective to inhibit SARS-COV-2 infection. Using cell lines and a combination of SARS-CoV2 infection and pseudotyped VSV particles (VSV virus where the glycoprotein has been replaced by the SARS-CoV-2 spike proteins), the authors could show that a two-drug regimen was more efficient in preventing SARS-CoV-2 infection compared to single drug regimen. The authors next employed a mouse model of SARS-CoV-2 infection and similarly could show that bi-therapy was more efficient in preventing infection. Importantly, the authors describe a new formulation of the drugs that improve stability of the compounds and shelve life which could be of great benefit with respect to storage needs in therapeutic setting of the population.

      While the reviewer thinks the work is potentially very relevant, some of the conclusions are not fully supported by the data and additional experiments/quantifications should be performed to improve rigor and fully support the author conclusions.

      Major comments:

      • Throughout the paper, statistical analysis of the results should be performed to support the conclusion of the authors. Currently many experiments do not have statistical analysis and P values or statical significance are missing in most of the figures: Figure 1B, 1D, 4A, 5B, and S2. RESPONSE: As requested by the reviewer, the results of the statistical analysis of the differences are now reported for Figures 1B, 1D, 4A, 5B, and S2. There is no change in our conclusions as first reported in the original manuscript.

      • Quantification of the various pathology observed in mice should be quantified and scored. In the current version, the authors provided a supplementary table describing the pathology observed in individual mice upon SARS-CoV-2 infection. Adapted scoring of the different pathologies should be performed to obtain a statistical view of the pathology induced by SARS-CoV-2 and how this is prevented by the mono and bi-therapy approaches. RESPONSE: The mouse model employed in the present study, i.e. SARS-CoV-2 Beta infection in BALB/c mice, is characterised by a limited and short-lived viral infection of the lungs and rather subtle pathological changes, as described in detail in our previous publication (Kant et al., 2021. Viruses).

      We chose this model because it better mimics the typical (short-lived) respiratory infection observed in human patients than the K18-hACE2 model where infection is detected in nasal mucosa and lung parenchyma, generally sparing the respiratory epithelium, but also spreads to the brain (Seehusen et al., Viruses, 2022; De Neck et al., Viruses, 2023).

      In our model, infection of the lungs (i.e., alveoli) occurs strictly in association with infection of the airways, including the tracheal, bronchial, and bronchiolar epithelium, like the in hamster model. Pulmonary infection is, however, short-lived and wanes off around day 4. The histopathological changes, i.e. degenerative changes, and an inflammatory response, are at best mild in the untreated mice and not observed at all in successfully treated mice. (as summarized for each individual animal in Supplementary Table 2). . For these reasons, this information cannot be quantified by morphometry (which would be the most objective, hence best approach) or scored (a more subjective approach that would only be valid with distinct quantitative differences).

      Nevertheless, and in agreement with the reviewer that a quantitative approach is useful where possible we provide results from morphometry and to confirm the reduction in the degree of tissue damage (i.e., the extent of apoptotic death of infected respiratory epithelial cells; see comment below).

      • Additionally, table 1, is very difficult to read as mice are classified in 3 experiments but this does not match with the individual figures, making it very hard to look for the phenotypes. Is it an order issue within the table or are murine infection experiments performed in the order described in table 1? In this case, can the data be compared between the experiments as some conditions belong to experiment 2 and other to experiment 3? Given the low number of mice, do the experiments have statistical power? RESPONSE: We agree with the reviewer’s assessment of the figure and have therefore modified the graphs in Figure 2 B, to specifically relate experiments and data, by using circles for Experiment set 1 and squares for Experiment set 2.

      We can confirm the reported results have statistical power, particularly important given the constrain due to the low number of animals we were limited to use. As noted in the figure legends, that now includes the results from the statistical analysis, each of the three experiments included at least three control infected mice treated with vehicle. The infection levels in all the control vehicle treated infected mice are very similar in all three experiments.

      • To show that treatment of mice at 3 or 6 hpi indeed reduce the number of clv-capsase3 positive cells, the authors should perform a complete quantification and not limit their analysis to one representative tissue section from one animal. RESPONSE: Following the reviewer’s recommendation, we have now taken a quantitative approach in addition to illustrating the difference in cleaved caspase-3 expression. We have kept the images that illustrate the effect in tissue sections (Figure 4C).

      Briefly, we compared the extent of viral NP and cleaved caspase-3 expression between lungs of vehicle treated mice and mice treated with the drugs from 6 hpi onwards (3 mice per condition), using morphometry. Indeed, there was no significant difference in the extent of viral antigen NP expression in the lungs of the two groups of mice (Figure 4 B and C), which supports the PCR results representing viral RNA levels (Fig. Figure 4 A). However, there was a significant difference in the extent of cleaved caspase-3 expression in the consecutive sections. The results are shown in the new Figure 4D.

      • the authors insist on the new formulation that improves drug stability. To make this statement, this will need to be actively tested both in cell culture and in animal models: currently, the authors test the drugs stored 3 months at 25c or -20c and show that they remain active, but in this experiment freshly made drug was not directly tested in parallel. RESPONSE: As requested by the reviewer, we have extended our tests, and confirm our original view that the new formulation improves drug stability. Now shown in revised Figure 1C and D, we found equivalent inhibition in the cell infection assay using freshly made drugs and drugs stored at room temperature for 2 months.

      • Additionally, to make such a statement, different concentration of the drugs should be tested to calculate a IC50 for freshly prepared drug and stored drugs (as the current concentration tested might be at saturating concentration). RESPONSE: As requested by the reviewer, we have determined the IC50 for infection in cells of the drugs freshly prepared or stored. As reported in the revised Figure 1D, there were no differences detected.

      • Finally, the mouse experiments are performed with freshly made compounds and if the authors want to highlight the new formulation and increased stability, experiments in mice should be performed also with stored compounds. RESPONSE: We respectfully disagree with the reviewer on the need to perform additional in vivo experiments. We find no differences in the IC50 antiviral activity of the drugs prepared with our formulation and tested with cells in culture, whether fresh or kept for up to 2 months at room temperature. Given these observations, we feel that we cannot justify further animal experiments, neither ethically nor financially, using the same drugs with the same ab initio antiviral activity.

      • Alternatively, statement on drug stability should be removed or strongly tuned down from text. RESPONSE: We believe that the updated information included in the revised manuscript showing no difference in the IC50s of the compounds freshly prepared and stored at room temperature fully supports our original statement.

      • Statistical analysis on figure 2b should be done between Nafamostat alone and dual treatment to show that both drugs are cooperative in term of antiviral activities RESPONSE: We have carried the requested statistical analysis (Figure 2 B and C) and confirm that dual treatment is not only cooperative, but it also shows synergy, as we originally showed in our published work (Kreutzberger et al., Journal of Virology, 2021).

      • The authors state "A quantitative assessment of the in vivo synergy is shown here by the enhanced decrease of viral RNA in lungs of mice treated with both drugs at very low concentrations (Figure 2 B, compare using 2 mg/Kg apilimod dimesylate and 4 mg/Kg nafamostat mesylate alone, and in combination)." I guess, the authors want to comment on the fact that 0.2 mg/kg of apilimod and 0.4 mg/kg of nafamostat are as potent as 2 and 4 mg/kg. is that correct? If YES, to make this statement, bi therapy should be compared to mono therapy at the same concentration. RESPONSE: We apologise for not being clearer in the way we presented the information in our original version of the manuscript.

      Briefly, we compared the effect of high and low bi-therapy doses to the effect of Apilimod or Nafamostat used as single drugs at the highest concentrations. When administered alone, high dose Apilimod did not reduce infection. Nafamostat alone, even at 4 mg/Kg, decreases but does not completely block infection. When combined, even at low doses, the two drugs have a stronger antiviral effect than Nafamostat alone (and of course Apilimod, which was ineffective). Importantly, if the combined effect of the two drugs was merely additive, i.e. the arithmetic sum of the single effects, the addition of Apilimod, which alone has no in vivo antiviral activity, would not have improved the effect of Nafamostat. Instead, even at 10 times lower doses, the bi therapy significantly outperformed the single drug Nafamostat. Thus, the effect is synergistic (i.e. the effect of combined drugs is stronger than the mere sum of effects of each single drug).

      • when drugs are injected after infection (Fig 4), the drugs are not active. In fact, unless the reviewer mis-understood the plot, the mouse are even more infected compared to vehicle. The authors wrote that both regimes (3 and 6hpi) are equally less effective compared to drug administered during infection. The authors should write that both regimes are equally non protective. RESPONSE: We thank the reviewer for pointing out this imprecision. The modified text now reads “Both regimes, compared to drug administration at the time of virus inoculation, were equally ineffective in reducing the viral RNA load and NP expression in lungs as determined at 48 h.p.i. (Figure 4A, B).” (Line 236-238).

      • If drugs are not active after infection, does this approach really represent a therapeutic solution. The authors suggest that it does by limiting pathologies, but this needs to be better quantified (see comment above). RESPONSE: Our results suggest that application of the drugs post infection reduced the cytopathic effect of the virus in the respiratory epithelium in the lungs, reflected by a reduced extent of apoptotic cell death in association with infection. The finding is supported by quantitative morphometric analysis as shown in the new Figure 4D (see also comment above).

      • In the rebound experiment: unless the reviewer misunderstood, it appears that no conclusion can be driven from this experiment. Q-PCR data for vehicle animal a 4dpi show no sign of infection, so the experiment is not really interpretable since control animals are no longer positive. The authors suggest that there is less pathologies but this needs to be better quantified (see comment above). RESPONSE: We have tried to better word the rationale and interpretations of this experiment in the text. Following our drug treatments, viral antigen is still present in epithelial cells within the nasal mucosa, we also surmised that a small number of intact virions could have remained attached to the epithelial cells, trapped within their endosomes, or still within the environment surrounding the cells, any of them capable of triggering infection after removal of the drugs. Thus, the rationale behind the rebound experiment was to ask whether such remaining potentially intact virions could lead to a full reinfection of the lung two days after the treatment was stopped - which we found did not.

      We found that the virus did not regain full infectivity once the drug treatment was interrupted, resulting in undetectable lung PCR signal and very limited, sporadic antigen signal in the lung tissue.

      Minor comments:

      • I__t will make reading easier if the authors always mentioned which drugs inhibit what. For example: addition of the TMPRSS2 inhibitor nafamostat etc.... or addition of apilimod to block cathepsins activities..... __RESPONSE: Done

      • Figure 1: make a comment in the text that cells with low TMPRSS2 are more sensitive to the cathepsin inhibitor apilimod and vice versa, cells with high TMPRSS2 are more sensitive to nafamostat. This is expected and it could be highlighted. RESPONSE: Done

      • Figure 2B: how are the data normalized? should not RdRp, E and SubE all have a mean at 100% for the vehicle? RESPONSE: Done. Data are now normalized to the mean of RdRp measurements (which is indicated as 100%).

      • Line 211: something is missing here "when (Fig 2...) RESPONSE: Corrected

      • Line 221 should figure 4c RESPONSE: Corrected

      • Figure legends should only contain the details of the experimental design but should not contain description and interpretation of data. This is very minor and maybe a question of taste. __RESPONSE: __ Our figure legends are descriptive for some results and are in accordance with the style of PLOS Pathogens, the journal we are aiming this study.

      Editorial note:

      Referees cross-commenting: The other reviewers have highlighted the same limitations concerning the lack of quantifications of the immunochemistry and also the lack of robust statistical analyses. This should be highlighted to the authors as it appears to be the minimum to do prior publication. This should not take too much time as the data are in principle already available

      Reviewer #1 (Significance):

      The work by Kant and co-workers is potentially very significant but some limitations (as highlighted above) impair the impact of the work in his current version. The approach employing a two-drug regimen to combat SARS-COV-2 infection by targeting both TMPRSS2 and cathepsin activities is not new and was described before by the authors themselves. Employing this approach in an animal model is new and the new formulation improving drug stability and facilitating storage could be a game changer in therapeutic setting of patients. As such, this work could be highly significant and of broad interest. However, additional experiments and clarifications are needs to elevate this work to high impact standards. The reviewer believes that the requested experiments are easily achievable by the research teams of this project and think that the project will ultimately have a strong impact in the field.


      Reviewer #2 (Evidence, reproducibility and clarity):

      In this paper, the authors tested the antiviral activity of a combination of compounds by intranasal instillation in a mouse model of SARS-CoV-2. The two compounds used are PIKfyve Kinase inhibitor apilimod dimesylate, which inhibits endosomal maturation, and TMPRSS2 protease inhibitor nafamostat mesylate. The authors have previously shown that a combination of these two inhibitors acts synergistically to prevent entry and infection of SARS-CoV-2 in cell culture. Here, they further investigated the anti-SARS-CoV-2 activity of their combination of compounds by in vivo testing. They used Balb/c mice intranasally inoculated with the Beta variant of SARS-CoV-2. Their data show that concurrent administration of the combo together with the virus prevented lung infection without blocking nasal replication. Delayed administration of the compounds did not reduce replication in the lungs. The only effect was a decrease in bronchiolar cell death. Furthermore, they also tested the stability of the combo at room temperature and their data indicate that these compounds can be kept at room temperature for at least 3 months without losing antiviral activity, at least when resuspended in water. These data are potentially interesting, but they need to be consolidated by additional experiments.

      Major comments:

      • The authors only present immunohistochemistry to investigate viral replication in the nose. A quantitative analysis of replication would allow for better conclusions concerning viral replication in this organ. RESPONSE: We appreciate the reviewer’s comment and the wish to see viral antigen expression quantified in the nasal mucosa. As described below, however, practicalities associated with sample preparation prevented us from performing morphometric analysis. The complementary quantification of viral replication requires viral RNA by PCR. Unfortunately, we had not planned this aspect of the study and therefore did not collect the required fresh samples from nasal turbinates required for this analysis. Although interesting to investigate, we feel this is not vital for reaching the interpretation and conclusions derived from the current study. We thereby don’t think that this would be sufficient reason to undertake another round of infections, particularly taking into consideration that it would require sacrificing another significant number of animals.

      We could extend our morphometric analysis used in the lung and adapt it to the nasal mucosa. However, we are of the opinion that this would not provide trustworthy results. The main reason for this limitation is due to a problem that occurs during decalcification and paraffin embedding of the heads, which results in large variations in the area of the nasal mucosa as well as the olfactory epithelium in each section in different animals (Figure 3C provides some evidence of this).

      Briefly, we cut the entire heads longitudinally in the midline with a diamond saw and then gently decalcify the two halves of the head. This is followed by paraffin embedding. At some point during the process some of the thin and soft bits of nasal mucosa can become twisted and distorted, moving away from the cut surface exposed to the microtome blade. Therefore, the paraffin sections (appr. 3 µm thick) will in their majority not comprise full sections of the nasal mucosa. An objective comparative quantification of the extent of NP expression in the nasal mucosa would require (nearly) the entire mucosa to be assessed.

      • Complementary investigation on a potential anti-inflammatory effect of the drugs would also be welcome. Furthermore, it is surprising that the authors did not report potential weight changes. RESPONSE: Our mouse model, i.e. SARS-CoV-2 Beta infection in BALB/C mice, is characterised by the limited and short-lived viral infection of the lungs, rather subtle pathological changes and a limited inflammatory response strictly associated with the presence of viral antigens, as we previously described (Kant et al., 2021. Viruses). Hence, other animal models (for example the hamster model) would be more appropriate. Though potentially interesting, such investigations are beyond the current scope of our studies.

      In our study, the animal weight did not change during infection, in agreement with our earlier published work with the same animal model (Kant et al., 2021. Viruses). These data is now included in this manuscript.

      • It would have been interesting to complete the experiments with a demonstration that the compounds block viral transmission. RESPONSE: While it would be interesting to see whether the combined drugs also block viral transmission, such an experiment would require the use of a different animal model (possibly hamsters), an endeavour that is beyond the scope of our study. In our experience BALB/C mice infected with SARS-CoV-2 Beta variant do not transmit the virus. We have co-housed naïve BALB/C mice for 4 days with BALB/C mice intranasally challenged with 6 x 10^4 PFU SARS-CoV-2 Beta and have no evidence of virus transmission to the naïve mice (unpublished results). Similar results with C57BL/6 WT mice were obtained by Pan et al., Signal Transduction and Targeted Therapy, 2021).

      Minor comments:

      • The second paragraph of the introduction is not clear. It needs to be re-written. Furthermore, there is no evidence that Calu3 cells do not express cathepsins. RESPONSE: We have clarified this section of the introduction as follows:

      “It has been shown previously that SARS-CoV-2 infection can be blocked by serine protease inhibitors such as nafamostat mesylate in cells that express high levels of TMPRSS2 but very low or undetectable levels of cathepsin B/L (e.g. Calu-3 cells)5-7. In cells that instead express cathepsins but not TMPRSS2 (e.g. VeroE6 or A549 cells), infection depends on the delivery of endocytosed viruses to endo/lysosomes, a process that can be efficiently inhibited by drugs that interfere with endosome maturation and acidification such as Bafilomycin A1, chloroquine or ammonium chloride”.

      • Figure 4C: Is there any explanation for the lack of apoptosis? The authors should at least provide some hypotheses. Furthermore, this figure is quoted as Figure 4B in the text instead of Figure 4C. RESPONSE: For the revised manuscript, we have quantified the extent of apoptosis by a morphometric analysis of cleaved caspase-3 expression in the lung sections (now provided in new Figure 4C).

      We presently do not have an explanation for the reduction in the cytopathic effect of the virus, particularly in respiratory epithelial cells. This is an area of research we plan to continue investigating in future. We have commented on this in the Discussion session of the revised manuscript (Line 301-307).

      • Line 199: The authors claim that the effect of their combo is synergistic. However, this cannot be clearly concluded without appropriate additional experiments where they vary the concentration of the compounds. RESPONSE: The work we report here with mice is a follow up of our earlier work demonstrating the antiviral synergy of nafamostat and apilimod with cells in culture (Kreutzberger et al., Journal of virology, 2021). See comments to Reviewer 1.

      • Line 211: The sentence is incomplete RESPONSE: Fixed.

      • The lettering in the panels needs to be doublechecked. RESPONSE: Done.

      Reviewer #2 (Significance):

      __General assessment: __Finding new antiviral against SARS-CoV-2 remains a priority to fight against COVID-19. The validation of a combination of two molecules showing a partial antiviral activity in vivo is therefore of interest. However, this combo does not block viral replication in the nose and is inefficient when the treatment is added after infection, limiting the use of these molecules to prevent people in contact with COVID-19 patient of being infected. However, the authors should demonstrate that their molecules block viral transmission.

      __ Advance:__ The number of antivirals used in the clinics to treat COVID-19 patients remains extremely limited. Increasing the number of drugs available is still sorely needed. Audience: This paper potentially of large interest since the general population has been well informed of and/or have experienced COVID-19. Therefore, it is of interest beyond the virology and infectiology fields.

      Reviewer #3 (Evidence, reproducibility and clarity):

      Summary: In manuscript reference RC-2023-02113, the authors addressed the impact of inhibitors of cell host factors as therapeutics against SARS-CoV-2 infection. They tested the combined inhibition of the enzymatic activities of the endosomal PIKfyve phosphoinositide kinase and the serine protease TMPRSS2, known as essential to meditate viral entry pathways: Conclusion: They showed a reduction, as assessed in vitro experiment (cell line) and in lung infection in mice intranasally- infected with SARS-CoV-2 beta. Moreover, the reduced viral infection is, as expected, associated to lower cell damage.

      Reviewer #3 (Significance (Required)):

      Positive points:

      • The topic is of interest.
      • Robust impact of the treatment although kinetic analysis post infection/symptoms are missing. Limitations:

      • Such a robust level of infection in this model (female BALB/c mice) is surprising, owing that the ACE is not the appropriate homologue. RESPONSE: We respectfully disagree with this concern. The BALB/c strain employed in the current study can be infected by the natural Beta variant, with mutations in the viral spike that allow it to bind to the murine ACE2 receptor and hence can efficiently infect the mice, as we previously described (Kant et al., 2021. Viruses).

      We chose the wt BalB/c model as it better mimics natural respiratory infection in human patients, while the transgene K18-hACE2 model also results in strong infection of the brain. As discussed above, while infection with the Beta variant is efficient, it is not associated with clinical signs, it has only limited pathological effects (mild tissue damage and very limited inflammatory response) and is naturally cleared after 4 days. The ancestral Wuhan strain of SARS-CoV-2 as well as most other variants, in contrast, are unable to bind murine ACE, hence would require the use of transgenic mouse models expressing the human ACE receptor.

      • It would have been interesting to complete the experiments with a demonstration that the compounds block viral transmission. RESPONSE: We apologize for our oversight of not including the statistical analyses in the original version of the manuscript. As requested, it is now included. We are pleased to confirm that in all cases, the differences were statistically significant between presence and absence of combined drugs, and fully support our original conclusions.
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      Referee #1

      Evidence, reproducibility and clarity

      Summary

      In this work, Kant and co-workers describe a two drugs regimen for therapeutics treatment of SARS-CoV-2 infection. SARS-CoV-2 infection of cells is dependent on the cleavage of the spike S protein by cellular proteases that prime S allowing the envelop protein to fuse of host membrane during entry and delivery of the viral genome to the target cell. The most important cellular protease is TMPRSS2 located at the surface of the cell. However, in cells with TMPRSS2 levels, Cathepsins, located in endosomes have been shown to be able to also prime S. The therapeutic strategy of the authors relies on the combined usage of an inhibitor of TMPRSS2 (nafamostat) together with a compound that impairs endosomal maturation (apilimod) which is a key step for the activation of cathepsin. The rational is that a dual regimen would be more effective to inhibit SARS-COV-2 infection. Using cell lines and a combination of SARS-CoV2 infection and pseudotyped VSV particles (VSV virus where the glycoprotein has been replaced by the SARS-CoV-2 spike proteins), the authors could show that a two drug regimen was more efficient in preventing SARS-CoV-2 infection compare to single drug regimen. The authors next employed a mouse model of SARS-CoV-2 infection and similarly could show that bi-therapy was more efficient in preventing infection. Importantly, the authors describe a new formulation of the drugs that improve stability of the compounds and shelve life which could be of great benefit with respect to storage needs in therapeutic setting of the population. While the reviewer think the work is potentially very relevant, some of the conclusions are not fully supported by the data and additional experiments/quantifications should be performed to improve rigor and fully support the author conclusions.

      Major comments

      • Throughout the paper, statistical analysis of the results should be performed to support the conclusion of the authors. Currently many experiments do not have statistical analysis and P values or statical significance are missing in most of the figures: Figure 1B, 1D, 4A, 5B,and S2.
      • Quantification of the various pathology observed in mice should be quantified and scored. In the current version, the authors provided a supplementary table describing the pathology observed in individual mice upon SARS-CoV-2 infection. Adapted scoring of the different pathologies should be performed to obtain a statistical view of the pathology induced by SARS-CoV-2 and how this I prevented by the mono and bi-therapy approaches. Additionally, table 1, is very difficult to read as mice are classified in 3 experiments but this does not match with the individual figures, making it very hard to look for the phenotypes. Is it an order issue within the table or are murine infection experiments performed in the order described in table 1?. In this case, can the data be compared between the experiments as some conditions belong to experiment 2 and other to experiment 3? Given the low number of mice, do the experiments have statistical power? To show that treatment of mouse at 3 or 6hpi indeed reduce the number of capsase positive cells, the authors should perform a complete quantification and not limit there analysis to one representative tissue section from one animal
      • the authors insist on the new formulation that improves drug stability. To make this statement, this will need to be actively tested both in cell culture and in animal models. Currently, the authors test the drugs stored 3 months at 25c or -20c and show that they remain active, but in this experiment freshly made drug was not directly tested in parallel. Additionally, to make such a statement, different concentration of the drugs should be tested to calculate a IC50 for freshly prepared drug and stored drugs (as the current concentration tested might be at saturating concentration). Finally, the mouse experiments are performed with freshly made compounds and if the authors want to highlight the new formulation and increased stability, experiments in mice should be performed also with stored compounds. Alternatively, statement on drug stability should be removed or strongly tuned down from text.
      • Statistical analysis on figure 2b should be done between nafamostat alone and dual treatment to show that both drugs are cooperative in term of antiviral activities
      • The authors state "A quantitative assessment of the in vivo synergy is shown here by the enhanced decrease of viral RNA in lungs of mice treated with both drugs at very low concentrations (Figure 2 B, compare using 2 mg/Kg apilimod dimesylate and 4 mg/Kg nafamostat mesylate alone, and in combination)." I guess, the authors want to comment on the fact that 0.2 mg/kg of apilimod and 0.4 mg/kg of nafamostat are as potent as 2 and 4 mg/kg. is that correct? If YES, to make this statement, bi-therapy should be compared to mono-therapy at the same concentration.
      • when drugs are injected after infection (Fig 4), the drugs are not active. In fact, unless the reviewer mis-understood the plot, the mouse are even more infected compared to vehicle. The authors wrote that both regimes are equally less effective compared to drug administered during infection. The authors should write that both regimes are equally none protective. If drugs are not active after infection, does this approach really represent a therapeutic solution. The authors suggest that it does by limiting pathologies but this needs to be better quantified (see comment above)
      • In the rebound experiment: unless the reviewer misunderstood, it appears that no conclusion can be driven from this experiment. Q-PCR data for vehicle animal a 4dpi show no sign of infection, so the experiment is not really interpretable since control animals are no longer positive. The authors suggest that there is less pathologies but this needs to be better quantified (see comment above)

      Minor comments

      • It will make reading easier if the authors always mentioned which drugs inhibit what. For example: addition of the TMPRSS2 inhibitor nafamostat etc.... or addition of apilimod to block cathepsins activities.....
      • Figure 1: make a comment in the text that cells with low TMPRSS2 are more sensitive to the cathepsin inhibitor apilimod and vice versa, cells with high TMPRSS2 are more sensitive to nafamostat. This is expected and it could be highlighted.
      • Figure 2B: how are the data normalized?. should not RdRp, E and SubE all have a mean at 100% for the vehicle?
      • Line 211: something is missing here "when (Fig 2...)
      • Line 221 should figure 4c
      • Figure legends should only contain the details of the experimental design but should not contain description and interpretation of data. This is very minor and maybe a question of taste.

      Referees cross-commenting

      the other reviewers have highlighted the same limitations concerning the lack of quantifications of the immunochemistry and also the lack of robust statistical analyses.

      this should be highlighted to the authors as it appears to be the minimum to do prior publication. this should not take too much time as the data are in principle already available

      Significance

      The work by Kant and co-workers is potentially very significant but some limitations (as highlighted above) impair the impact of the work in his current version. The approach employing a two-drug regimen to combat SARS-COV-2 infection by targeting both TMPRSS2 and cathepsin activities is not new and was described before by the authors themselves. Employing this approach in an animal model is new and the new formulation improving drug stability and facilitating storage could be a game changer in therapeutic setting of patients. As such, this work could be highly significant and of broad interest. However, additional experiments and clarifications are needs to elevate this work to high impact standards. The reviewer believes that the requested experiments are easily achievable by the research teams of this project and think that the project will ultimately have a strong impact in the field.

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      Reply to the reviewers

      General Statement We very much appreciate the reviewers' thorough comments and are sincerely grateful for their kind remarks on the novelty and interest of our manuscript. We are confident to have addressed all the points that they have raised including new data, as well as revised figures and text.

      Point-by-point description of revisions All the revisions have been already carried out and included in the transferred manuscript.

      Reviewer #1

      Major comments:

      > The number of the replicates/animals for the experiments described in Figures 1 and 2 should be reported either in the figure legends or in the methods (statistical analysis). We have added the required numbers to the corresponding revised figures, as requested.

      > A relevant part of the discussion repeats what the authors have already said in the results. I would recommend to reorganize this section, emphasizing the importance of these results in the context of human brain tumors.

      Following our own style, we have written a very short (46 lines in length!) Discussion. We dedicate a few lines to highlighting two points: (1) the suggestion, derived from our allograft experiments, that the initial stages of tumour development and long-term tumour growth may be molecularly distinct events, and (2), the unique effect of the combined loss of TrxT and dhd on mbt tumour transcriptomics -unique because none of the suppressors of mbt reported before are as effective in erasing both the MBTS and SDS mbt signatures. Neither of these points are raised in Results. In the remaining few lines we put our results in the context of human Cancer/Testis and elaborate on the fact that the TrxT and dhd pair qualify as head-to-head, CT-X genes, like those reported in human oncology. This is as far as we are willing to go at this stage at emphasizing the importance of our results in the context of human tumours.

      Reviewer #2

      > 1. Figures should include information regarding the sex of the larvae, particularly as there has been a previously reported sex-linked effect in the phenotypes analysed. (e.g. in Figure 2 and Figure S1, where Indication of the sex of the animals should be provided in the figure OK and not just in the figure legend). We fully agree. Sex must always be taken into account as a biological variable. All the experiments reported in the manuscript were carried out with sexed samples, and were annotated accordingly in the original text. In compliance with the reviewer's request we have added this information also to the revised figure.

      *> 2. Data regarding fertility. Can this be shown in a table format? Are dhdKO females fully sterile? What are the fertility levels of Df(1)J5? * Please note that we are not discovering anything here but merely corroborating what has been published before: the lack of TrxT does not affect fertility in either sex; the lack of Dhd results in female sterility (Torres-Campana et al., 2022, Tirmarche et al., 2016, Svensson et al., 2003, Pellicena-Palle et al., 1997). Adding a table would not be justified. Moreover, it would be a rather simple table: all single-pair mating tests (n=10 for each genotype) with Trxt KO and Dhd KO males, and TrxT KO females were as fertile as control flies, while all single-pair mating tests (n=10) with Dhd KO females were sterile.

      > 3. Are dhd and TrxT the only genes affected by Df(1)J5? Is there transcriptional data from Df(1)J5 animals to suggest that nearby genes are not affected by the deficiency? Of particular interest would be to assess if snf is affected or not as it is a known regulator of gene expression and splicing. Yes dhd and TrxT are the only genes affected by Df(1)J5. That is the case according to Flybase (citing Svensson et al., 2003, and Salz et al., 1994) and confirmed by our own RNAseq data. No other transcripts, including snf, are affected by Df(1)J5.

      > 4. In Figure 1C, statistical test plus indication of significance is not presented. The requested statistical test and significance data have been added as required to the revised figure and figure legend.

      > 5. Related to Figure 1D. Additional neural markers could be assessed in dhdKO and TrxTKO flies. Whilst the gross morphology of the brain does not seem to be affected, there is a possibility that cell specification is affected. Specific markers for the NE, MED and CB could be used to assess this in more detail, particularly as the DE-cad images shown for dhdKO and TrxTKO flies seem to differ slightly from the control. We believe that there may be a small misunderstanding here. We have made this point clear in the revised version by referring to substantial published data showing that expression of these two genes is restricted to the germline and that, female fertility aside, TrxT and dhd deficient flies' development and life span are perfectly normal. If anything, Figure 1D is redundant. However, we would rather keep it as a control that our CRISPR KO mutants behave as expected.

      > 6. Related to Figure 2A, images from TrxTKO; l(3)mbtts1, dhdKO and l(3)mbtts1 should be added at the very least in a supplementary figure. Additionally, data for NE/BL ratio should be provided for dhdKO, TrxTKO and Df(1)J5 in the absence of l(3)mbtts1 tumours. Related to Figure S1, quantification of NE/BL ratio for female lobes should be added to the figure. All the requested images and data have been included in the revised version in new figures Figure S2B, Figure S2A, and Figure S1A.

      > 7. Related to Figure 2B and Figure S1, three rows of images are presented for each genotype. It is unclear whether these correspond to brain lobes from different larvae or different confocal planes from the same animal. This should be clarified in the figure and/or figure legend. This point has been clarified as requested in the revised figure legend. Each group of three rows correspond to brain lobes from different larvae of the same genotype.

      > 7 cont. Related to this, in addition to the anti-DE-cadherin data, it would be informative to include immunofluorescence data using antibodies such as anti-Dachshund (lamina), anti-Elav (medulla cortex) and anti-Prospero (central brain and boundary between central brain and medulla cortex) (as assessed in e.g. Zhou and Luo, J Neurosci 2013) in the mbt tumour situation to accurately describe regions disrupted by the tumours. There is no denying that taking advantage of the many cell-type specific markers that are readily available in Drosophila could be of interest. The same applies to cell cycle markers like PH3, FUCCI, and many others. However, we believe that interesting as they may be, none of this markers will give us the clue on the molecular basis of TrxT and Dhd tumour function that is, of course, the open burning question that we are trying to address now.

      > 8. Authors should clarify how the NE was defined when mbt tumours are generated, as it is severely affected. From the images provided, it is unclear which region corresponds to NE or how the NE/BL ratio was measured. It would be helpful to outline these regions in the images or, as mentioned above, use antibodies to define them. The figure has been modified to include the requested outlines defining the NE that indeed is correspond to the channel showing DE-Cadh staining.

      > 9. Figure 2C does not have indication of statistical significance for the comparisons stated in the text. Potential explanations for the different roles of Dhd and TrxT in long-term tumour development should be explored in the discussion. The requested statistical significance data for these comparisons were stated in the second last paragraph of that section. To make these data more prominent we have also added this information to revised Figure 2C.

      >9 cont. Related to this, does the analysis of the RNA-seq data from TrxTKO; l(3)mbtts1 and dhdKO; l(3)mbtts1 animals reveal why they have similar effect on mbt tumour development but do not synergistically contribute to long-term growth? Unfortunately our analysis of the RNA-seq data from TrxTKO; l(3)mbtts1 and dhdKO; l(3)mbtts1 animals does not give us any clue that could help us understand why they have similar effect on mbt tumour development, but not in long-term growth (allografts). To further explore this point, we have added new Figure S3 that includes a Venn diagramme showing the overlap between the affected mMBTS genes in TrxTKO; l(3)mbtts1 and dhdKO; l(3)mbtts1, together with the lists of enriched GOs among overlapping and non-overlapping genes. GO differences are tantalising, indeed, However, they do not immediately suggest any direct explanation for the different roles of Dhd and TrxT in long-term tumour development.

      > 10. Authors should clarify if there is any overlap between the affected M-tSDS and F-tSDS in the TrxTKO; l(3)mbtts1 and dhdKO; l(3)mbtts1 conditions. Would the limited overlap suggest that TrxT and dhd act in parallel rather than synergistically? This might also explain the differential effects on long-term tumour development. Additionally, the stronger effect observed in Df(1)J5 animals may be due to TrxT and dhd functional redundancy. Currently, there is limited evidence to suggest that TrxT and dhd act synergistically to regulate mbt tumour growth based on the presented data. See below.

      > 11. Authors should include a Venn diagram depicting affected genes (M-tSDS and F-tSDS) in the TrxTKO; l(3)mbtts1, dhdKO; l(3)mbtts1 and Df(1)J5; l(3)mbtts1 genotypes as this could clarify the percentage of overlap of gene signatures in these different conditions. Related to this point, authors could provide results from GO analysis to investigate whether specific functional clusters are altered in the different conditions. We have taken the liberty of fusing points 10 and 11 that are conceptually similar. The requested Venn diagrams showing the overlap between the affected M-tSDS and F-tSDS genes in the TrxTKO; l(3)mbtts1, dhdKO; l(3)mbtts1, and Df(1)J5; l(3)mbtts1 conditions, and GO analysis are now shown in new Figure S5. Unfortunately, these new data do not suggest any obvious explanation for the differential effects of these two genes, nor do they allow us to derive any further conclusions regarding the nature of the pathways through which TrxT and dhd cooperate to sustain mbt tumour growth. However, our analyses demonstrate that efficient suppression of mbt phenotypic traits (in larval brains) and transcriptome requires the combined elimination of both germline thioredoxins, while the effect of individual removal of either of them is only partial. These data demonstrate the synergistic nature of TrxT and dhd function in mbt tumour growth.

      > 12. In Figure 3E, authors should indicate more explicitly in the figure panel and/or figure legend which genes display significant differences in expression in the different samples. We apologise for not having made this point clear in the original version: All (21) genes shown in this Table are significantly downregulated in DfJ5;ts1 vs ts1. From these, nanos and Ocho are also significantly downregulated in TrxTKO;ts1 vs ts1, and Ocho, HP1D3csd, hlk, fj, Lcp9, CG43394, and CG14968 are significantly downregulated in dhdKO;ts1 vs ts1. These data have been included in the revised figure legend. Data on all other comparisons are included in Table S1.

      > 13. In Figure S2C-F it is not clear if the graphs represent data from all tissues or data from male and female tissues separately, as shown in Figure 4. Apologies for the confusion. All samples were from male tissues as indicated in the original figure legend. To make it more clear, we have labelled all four panels in the revised figure.

      > 14. Are TrxT and dhd also deregulated in other tumour types? Or is this specific for mbt tumours? This information could be provided to enhance the scope of the manuscript. Thank you for raising this point. TrxT and dhd are not dysregulated in the other tumour types that were analysed in Janic et al., 2010 (i.e pros, mira, brat, lgl and pins).

      > 15. Authors conclude that TrxT and dhd cooperate in controlling gene expression between wild-type and tumour samples and that they act synergistically in the regulation of sex-linked gene expression in male tumour tissue. However, the link between the two observations (if indeed there is a link) has not been well explained. Is the effect on gene expression in tumours simply a result of the regulation of sex-linked transcription? Our data show that TrxT and dhd synergistically contribute to the emergence of both the MBTS (i.e tumour versus wild type) and SDS (i.e. male tumour versus female tumour). The only certainty at this time regarding the interconnection between both signatures is that they overlap, but only partially, which answers one the questions raised by the reviewer: the effect on gene expression in tumours is not simply a result of the regulation of sex-linked transcription. Beyond that, the link (if indeed there is a link) between these two signatures has not been investigated. The lack of insight on this issue is not surprising taking into account that, in contrast to classical tumour signatures (tumour versus healthy tissue), the concept of sex-linked tumour signatures is relatively new and only a handful of such signatures have been published. Moreover, the vast majority of classical tumour signatures have not been worked out in a sex-dependent manner.

      Reviewer #3 Comments: > - In the first section of the results, as a first step to study the role of TrxT and dhd genes on mbt tumors the authors generate CRISPR knock outs of these genes and correctly validate them. However, afterwards, the experiment where the authors test the KO of these genes in a wild-type larva brain is not contextualized with the rest of the section. It might be best to first address the role of these genes in a tumor context and only then complement with the experiments in wild-type (in supplementary material). We do appreciate the reviewer's view, but respectfully disagree. In our opinion, the manuscript flows better by presenting the tools that we have generated in Figure 1, By corroborating published data showing that these two germline genes do not affect soma development (Torres-Campana et al., 2022, Tirmarche et al., 2016, Svensson et al., 2003, Pellicena-Palle et al., 1997) this first figure not only validates our CRISPR KO mutants, but also sets the stage to highlight their significant effect on a somatic tumour like mbt.

      > - Fig 2 B - To back up the quantifications in Fig 2A the authors could include images of l(3)mbt ts1 tumors with TrxT KO and dhd KO also. The requested images are shown in new figure Figure S2B.

      > Fig 2 B and C - Indeed, the results suggest that TrxT seems to be responsible for most tumor lethality upon l(3)mbt allografts, but not dhd. This is curious since l(3)mbt; dhd KO brain tumors have the same partial phenotype as l(3)mbt; TrxT KO (fig 1A). It would be interesting to further explore these phenotypes by staining l(3)mbt; TrxT KO and l(3)mbt; dhd KO brains with, for instance, PH3 to understand if the number of dividing cells of these tumors could be different. In addition, to back up this information, the authors could look at what happens to l(3)mbt tumors with TrxT KO and dhd KO at a later stage of development (or to larva or pupa lethality if that is the case) and compare it with l(3)mbt brains. We did explore the possibility of looking at later stages. Unfortunately, the onset of the lethality phase compounded by major tissue reshaping from larval to adult brain make these stages unsuitable to reach any meaningful conclusion. With regards to staining for PH3, we think that like FUCCI and a long list of other useful labels that could be explored, it is potentially interesting, but hardly likely to give us the clue on the molecular basis of TrxT and Dhd tumour function, that is of course the one important question that we are addressing now.

      > - Fig 2 B - What happens to the medulla in a l(3)mbt brain tumor? Although the ratio of NE/BL is the same for wild-type and D(1)J5; l(3)mbt, it still seems that the medulla in D(1)J5; l(3)mbt brains is substantially bigger, although quantifications would be required. Do the authors know if the NE in D(1)J5; l(3)mbt brains is either proliferating less or differentiating more? There are no significant differences in medulla/BL nor in CB/BL ratios. The corresponding quantifications have been added to the revised version. As for the question on proliferation versus differentiation, the simple answer is that we do not know.

      > Figure S1 - Although the effects of TrxT KO and dhd KO in male mbt tumors seem to be enhanced in relation to female tumors, the authors should include some form of tumor quantification for female tumors like in Fig 2 A. We have carried out the requested quantifications and added the results in a new panel in revised Figure S1A.

      Moreover in the 2nd section of the results, relative to Fig 1S in "...Df(1)J5; l(3)mbtts1 female larvae although given the much less severe phenotype of female mbt tumours, the effect caused by Df(1)J5 is quantitatively minor." to say "quantitatively" minor, the authors should include not only quantifications, but a form of comparison between female tumors vs. male tumors. The requested quantification was published in Molnar et al., 2019. However, we agree on the convenience of doing it again with our new samples. The new data, that confirm published results, are now shown as a new panel in revised Figure S1C.

      > - Fig 3D - The hierarchical clustering was done according to which parameters? A brief explanation could help a better interpretation of this results section. The requested information has been added to the Methods section. Hierarchical clustering was done using the function heatmap.2 in R to generates a plot in which samples (columns) are clustered (dendogram); genes (rows) are scaled by “rows"; distance = Euclidean; and hclust method = complete linkage. Expression levels are reported as Row Z-score.

      > - Fig 3D - It could be beneficial for the authors to include an analysis of the downregulated genes shared between TrxT KO mbt tumors and dhd KO mbt tumors, as well as the genes that are not shared (besides MBTS genes). Could be something like a Venn diagram. Thanks for pointing this out. New Figure S3 shows the requested Venn diagram, as well as the list of enriched GOs for each group.There are no enriched GOs in the list of overlapping genes. TrxTKO; l(3)mbtts1-specific genes are enriched for GOs related to game generation, sexual reproduction, germ cell development and simlar GOs. dhdKO; l(3)mbtts1 -specific genes are enriched for GOs related to chitin, molting and cuticle development. Tantalising as they are, these observations do not immediately suggest any direct explanation for the different roles of Dhd and TrxT in long-term tumour development. We are happy to add these supplemental information, but we do not deem it worth of any further discussion at this point.

      > - Results section 3 - "Expression of nanos is also significantly down-regulated upon TrxT loss, but remains unaffected by loss of dhd" - to corroborate the idea that TrxT and dhd work as a pair, but contribute to different functions within the tumor, it would be interesting for the authors to do an allograft experiment of dhd KO; l(3)mbt male tissue with nanos knock down in the brain, if genetically possible. The suggested experiment is published. The gene in question (nanos) is a suppressor of mbt tumour growth: In a nanos knock down background, l(3)mbt allografts do not grow (Janic 2010).

      Minor comments: * > - In the first section of the results, the authors claim that "Consistent with the reported phenotypes of Df(1)J5...", but then the study is not mentioned.* The corresponding references (Salz et al., 1994; Svensson et al., 2003; Tirmarche et al., 2016) have been added.

      > - Fig 1 B - It is a bit confusing to follow where TrxT and dhd are in the Genome browser view. I am guessing we should follow the TrxT-dhd locus from A, but the authors could make it clearer. Figure 1 has been changed to make this point more clear.

      > - In the same section, in the next sentence, the homozygous and hemizygous is a bit confusing. "...homozygous TrxTKO females, dhdKO males, and TrxTKO males", should be corrected. We appreciate the suggestion, but would rather stick to classical terminology and refer to KO/KO females as homozygous and to KO/Y males as hemizygous.

      >- In the same section (Fig 1C): "RNA-seq data also shows that TrxT is significantly upregulated in l(3)mbtts1 males compared to females (FC=7.06; FDR=1.10E-44) while dhd is not (FC=1.89; FDR=2.00E-14)." - But dhd is nevertheless upregulated, although less, in l3mbt males, right? The authors might need to rephrase. We refer to comparing males versus females, not wild type versus tumours. The text has been rephrased in the revised version to make this point clear.

      > - Fig 2 A (quantifications), should be after the confocal images (Fig 2 B). We respectfully disagree on this minor point. We initially organised this figure in the order recommended by the reviewer, but we eventually found it easier to write the article using the order shown in the submitted figure. We would rather stick to this version.

      > - Fig 2 B and Fig S1 - Please include an outline of at least neuroepithelia and, if possible, Central brain or medulla so that these regions can more clearly identified. Moreover, these results will be easier to interpret if you add a male symbol in this image and a female symbol in Figure S1, otherwise, it might seem like the same figure Outlines and symbols have been added to the revised figure, as required.

      > - In results, section 2, "Consequently, in spite of the strong sex dimorphism of mbt tumours, the phenotype of Df(1)J5; l(3)mbtts1 larval brains is not sexually dimorph" - to back this up, quantifications of Df(1)J5; l(3)mbtts1 female vs male tumor size, as well as statistical analysis are needed, like previously said. The requested the new data is now shown in revised Figure S1C.

      > - In results section 2 - "For allografts derived from, female larvae, we found that differences in lethality rate caused by TrxTKO; l(3)mbtts1, dhdKO; l(3)mbtts1, Df(1)J5; l(3)mbtts1, and l(3)mbtts1 tissues (7-23%) were not significant (Figure 2C)" - there is no statistical analysis to conclude that the lethality rate is not significant, from 7% to 23% still seems like a difference. Thanks for pointing this out. We did of course generate the requested statistical analysis data, but failed to include it in the manuscript. Chi-square statistical test gives a p value=0.2346. These data have been added to the revised version.

      > - Last paragraph of section 2 of results - very long and confusing sentence. Please rephrase text. We have rephrased this sentence to make it shorter and clearer.

      > - On section 3 of results: "The vas, piwi and CG15930 transcripts are not significantly down-regulated following either TrxT or dhd depletion alone." - in Fig 3E, not only these transcripts seem to suffer a slight downregulation, but there is also no statistical analysis supporting this. There seems to be a misunderstanding here. The requested statistical data for each gene were shown in Table S1

      > - First paragraph of section 3 results - the first sentence is written in a confusing way. Moreover, more context is needed in the sentence afterwards: "we first focused on transcripts that are up-regulated in male mbt tumour samples compared to male wild-type larval brains (mMBTS)." but using which data? The RNA seq data? Agreed; this paragraph has been amended in the revised version.

      > - Brief conclusion missing on the second paragraph of the last section of results. As far as the results presented in this paragraph are concerned, we can only mention the two potentially interesting observations, which were pointed out in the original version: (i) the suggestion that nanos upregulation could be critical for sustained mbt tumour growth upon allograft, and (ii) the fact that three genes (vas, piwi and CG15930), also known to be required for mbt tumour growth, are downregulated in Df(1)J5; l(3)mbtts1, but remain unaffected following either TrxT or dhd depletion alone. We are unable to derive any other conclusion from these observations.

      > - In the end of 3rd paragraph of last section of results: "...M-tSDS and F-tSDS genes is partially reduced in l(3)mbtts1 brains lacking either TrxT or dhd, but it is completely suppressed upon the lack of both." - "completely" might not be a correct word to use in this case, as there is still some small differences As requested, we have changed "completely" for "strongly".

      > - 4th paragraph of last section of results: Either mention the male results and then female (to be in order with the figure, as the female graphs come after the male graphs) or change the order in the figure. Also, this paragraph is not very clear, could benefit from a better explanation of the results and conclusions. Point taken. Figure 4 has been changed and female graphs come before male graphs. The paragraph is clearer now. The conclusion from this paragraph is included in the final paragraph of this section.

      > - Fig 4 C,D,E,F: to make it more clear, please write the name of the genotypes in question in the figure. At the reviewer's request, the genotypes in question are now written in each panel. Please note that we did not do so before because all four panels correspond to the same genotype: Df(J5); l(3)mbtts1 vs l(3)mbtts1, as we mentioned in the original figure legend.

    1. As the lawyers say, this "cites facts not in evidence." But let's stipulate that it's true for a moment. If all we need to make the AI better is more training data, is that something we can count on? Consider the problem of "botshit," Andre Spicer and co's very useful coinage describing "inaccurate or fabricated content" shat out at scale by AIs: https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4678265 "Botshit" was coined last December, but the internet is already drowning in it. Desperate people, confronted with an economy modeled on a high-speed game of musical chairs in which the opportunities for a decent livelihood grow ever scarcer, are being scammed into generating mountains of botshit in the hopes of securing the elusive "passive income": https://pluralistic.net/2024/01/15/passive-income-brainworms/#four-hour-work-week
    1. In the speech, he called for the end of special protections for businesses in government. He declared that anyone who worked hard should be able to provide for themselves and their family, and that no one person was more entitled to special privileges than another. He stood by fair play under the rules of the game ensuring the rules made opportunity available to everyone.

      Roosevelt want equality within the working class. Businesses involved with the government were getting extra privileges and he seen that as an unfair advantage upon the working class. Each and every person is working to put food on the table and provide for themselves and their family. I think Roosevelt knows this and wants there to be an equal opportunity for providing. Roosevelt wanted to use the government to work towards economic and social integrity (Milkis, 2023). Reference: Milkis, S. (2023, August 28). Theodore Roosevelt: Domestic Affairs. Miller Center. https://millercenter.org/president/roosevelt/domestic-affairs

    1. This is a lazy encryption system

      .for: lazy encyption

      in that it's not designed to - securely obscure data,

      but rather that it is designed to - prevent people from reading data - without first taking steps to decrypt it.

      This makes this system useful for - hiding clues in games,

      where people can use a deciphering tool within the game itself if they really want to spoil the answer. Other uses are left to the imagination.

    1. Systems act globally over all entities which have the required components

      This approach is especially suited game engines which operate of a single attribute of all the entities (i.e the position of all entities, shadow of all entities, etc..) and not the overall attributes of a single entity.

    1. Chào mọi người, em xin chia sẻ về một người Thầy dạy em nhiều điều trong chứng khoán1) Thầy ấy rất hay khoe lãi lên facebook, lại còn là một Giám đốc học thuật của một trung tâm nên em rất tin tưởng. Địa điểm học tập là ở Tòa Nhà Ban Tuyên Giáo Q3 Nguyễn Đình Chiểu. Đặc điểm của Thầy là profile rất nice, hay nói về đạo lý và nước hoa và khoe body của Thầy (dù nó béo và đầy lipit)2) Năm 2022, Thầy ấy kêu gọi mọi người mua NLG all in đến dưới 69 full margin TP80, sau đó nó sập về 30, à, thế là cháy mất rồi. Sau đó Thầy bảo là chỉ chịu trách nhiệm hết t+3 thôi. Sau đó Thầy bảo là do xui, ra tin bắt anh Quyết thì phải chạy chứ. Thầy call ITA full margin sau đó Chị Yến bắt.3) Sau đó Thầy call PDR từ 15 nó sập về 10 sau khi nó hồi lên 14, Thầy bảo có thể còn biến số nên giảm vị thế đi, thế là nó lên 30. Thầy gáy nhân 3 nhưng hàng không biết Thầy còn cầm không4) 9 tháng trước, Thầy phân tích rất kỹ càng rồi call học viên mua AGG giá 28, giá sau đó lên 36 thì bị đạp, nhưng đạp thì Thầy vẫn bảo mọi người giữ, giữ đến 24 Thầy hỏi còn margin cho Thầy mua không và giờ nó đang có giá 21-22. Thầy phân tích AGG rất kỹ, kỹ tới nỗi Market tăng 250 điểm, BDS tăng 20 30% thì AGG từ 36 về 20. 5) Chuyện sẽ chẳng là gì nếu- Thầy bảo do xui nhưng bản chất Thầy call học viên mua cho quỹ xả, lần 2 Thầy call cho Thầy xả- Thầy bảo Quỹ Nhật vào mua AGG, Thầy nói The Sóng book lợi nhuận nhưng thì ra Thầy book lợi nhuận trên đầu con dân- Chuyện xảy ra Thầy bảo là do bạn học viên call chứ Thầy không call. Bằng bùa lợi Satire/Parody mang trên người Thầy có quyền nói mọi thứ chỉ là chế giễu thôi.- Năm 2023, Thầy call short Bank, Bank tăng, Thầy chê BTC nhưng không dám bet kèo 30 BTC cho ETF được duyệt khi có người thách.- Thầy bảo lớp được xem full danh mục, báo trước, khi có cức mà Thầy cho xem, mà chắc gì là tài khoản của Thầy hay Thầy bảo skin in the game nhưng ai biết là bỏ 500 đồng hay 500 đô. Mình viết bài này ra đây là để mọi người cẩn thận với Thầy, à mà nghe đồn Thầy từng bị trường R đuổi vì không đạt KPI, Thầy làm trái phiếu thì sai pháp lý phải làm lại, Thầy lấy profile 1 trường bên NZ nhưng chỉ là profile liên kết, chứ Thầy làm gì có bằng PhD để trường M bên NZ tuyển chính thức. À trung thâm của Thầy lùa đủ thứ, lùa quản lý tài sản, lùa CFA dù chả khác gì sách nói, lùa MA dù Thầy toàn chém gió lại.Mọi người copy share thoải mái, để người ta không còn bị lùa và để cho người ta thấy uy tín của Thầy như cái chart AGG vậy đó: Cấm thủng lòng đất

      Tai Tran?

    1. most folks say they want to change the world                                       they mean their own.

      you don't have to accept what is, and stay, you can get out, you can ask for more, you don't have to play with the cards that are given, but learn a new game to advance and win

    1. and it also meant that radio was beating the press at its own game: fast reporting of the news

      Not taking copy into account, it takes less time to talk about the news than to write about it and get it published and circulated

    1. Data analytics in sports, an increasingly popular practice in football and basketball, is undergoing a revolution thanks to the introduction of wearable devices. These advanced tools could soon offer a constant stream of real-time data during training sessions and matches, opening up new possibilities in decision-making both before and during matches.

      Imagine the scene: a coach who, during a basketball game, can instantly access crucial metrics such as shots made, rebounds and defensive statistics of his players. This immediate data can become the heart of tactical decisions, allowing the coach to change the game strategy, replace players, or focus on certain areas of the pitch where the team is performing better.

      But the use of data goes beyond the playing field. For sports fans like you and me, statistical analysis offers the ability to go beyond simple wins and losses. We can dig deeper by analyzing a player's performance over the course of several games: how many points he scores on average, his accuracy in long-range shots, or his effectiveness on defense. These details help create detailed profiles of players and teams, enriching our understanding of the game.

      Of course, there are challenges to overcome. One of the main ones is the quality of the data itself. Often the available data can be incomplete or not entirely reliable, which makes accurate analysis difficult. Furthermore, there is an important aspect that cannot be captured by numbers alone: ​​the mental and physical condition of the players. Mental resilience and determination can make the difference in a match, but these qualities escape cold statistics.

      With a keen eye on the quality of the data and an awareness of its limitations, we can gain a deeper, more informed view of the game we love. Advanced wearables could soon become an essential part of this process, revolutionizing our understanding of the game and how decisions are made on the pitch.

    2. This paper is a good starter reading for introducing the topic of data analysis in sports since it has interesting hints that make possible to generate several discussions. One of the crucial points that interested me a lot is the use of wearables in order to track several informations about training performances, player's behavior and so on. For me, thanks to the improvement of IT, maybe in the future we can see advanced wearables with a certain type of display that can give live data on training sessions and game performances, revolutionizing not only the decision making before the matches but also the it can be useful when deciding a new strategy during the game, giving also the possibility to coaches and his staff to organize the matches in a better and a more informed way. Another point I have interested on is the ways of collecting these data. I am a huge tennis fan and I follow the main matches of Italian tennis players and all the matches of the biggest tournaments, such as Masters 1000, Grand Slams and also some 500 ATP Tour tournaments. I tried to make some studies and analysis on players like Federer, Nadal, Tsitsipas and so on. The biggest threat I have encountered when I was doing it is the difficulty of collecting good data. I wanted to make a descriptive analysis and some performance's indicators on different players but there were some problems: firstly the quality of data is good but not enough, secondly free data can only display numer of wins, defeats, aces etc..., which are a bit inconsistent when we are moving into the calculation of an overall index, finally it is impossible to make predictions and to study the player's game style and main attitudes during a game. I hope I will see more statistics applied in the tennis world because, like the football and basketball, tennis player's coaches can receive support in decision making thanks to statistics, even if the overall condition of the player usually depends mostly for the mental condition and mental strength while for the physical condition.

    3. When I took this course of study I always tried to combine it with my passion. I’m a big fan of football and I played semi-professional. Football is probably the most complex sport in the world, there are many quantitative and qualitative variables. For me, who have often found myself in a football field, there is an impossible variable to interpret which is the mental state of the player, which changes many times in a game. Therefore, I think that in order to make the most of the data collected players should always be serene (take the role of psychologist more seriously). Talking about the article, I really liked it, it clarified my ideas and made me see many other things you can do with data. Benfica is now using data analysis very well economically valuing their players to sell them at a higher price. If now the results in the field are seen little does not mean that the analysis of the data is useless because it is only the beginning and in a long time you will see. I think this sentence includes everything "The analysis of sport will most likely change football on the field, but chance will continue to be a determining factor (Lucey et al., 2013: 2706ff)."

    4. Since i already have been reading and searching about Sport Analytics by myself after your seminary I already have a grasp about what it talks about and the problems associate with it. Last year I did an analysis about Napoli winning the championship, trying to understand through data how it happened, I’ll link the github repository here:

      While doing the analysis, the main problem was regarding the data, which are actually almost impossible to find. I was looking for raw data to analyze but you need to pay for that, so the only avaible were on Fbref, the problem was that they were processed data so I have to adapt my question to the answer that the data could give me.

      Having to deal with a real problem helped me to understand the issue of working with sport data and how important the quality and the source of the data are, I’d say they are worth 90% of problem, the other 10% are the analyst ability.

      Talking about that, the paper spent time talking about the possible task an analyst can perform in sport analytics problem. It talk about Machine Learning but we need to be more specific. Expect for an emotion analysis and the injury prediction (which we can be propery labeled so that we can think about it as a proper classification task with Y/N as label or the probability of belonging to a certain class), I can’t imagine a way to use ML techniques into Sport Analytics since, as the paper said, without being able to give a proper label (it tallked about truth) we can’t perform any prevision, and even if we could, there is so much bias (since we should take into consideration a lot variables) that our analysis would be worthless. It’s different regarding the unsupervised learning, where using for instance cluster could give us a lot of information regarding player position and so on but for what I can think and what I understand the role of an analyst would be mostly of a Story teller, trying to explain data in a easy way to coach and manager to take data-based decisions.

      Regarding the use of metric to give like an overall score to a player, I agree with the paper with the problems you can find to determine a balanced score, I would say soccer remind me a lot of Poker, where we have incomplete information and taking decisions based on what we have can be extremely hard, the use of the formula provided on the first video presentation of the course regarding the Basketball can’t be use in soccer because a lot more variables come into play.

      A last consideration I would like to do is about the tracking system, regarding player positioning and so on. All the provided examples have their own weaknesses and strengths but I think the paper didn’t talk about the use of ray-casts. During my exchange year I did a paper regarding the use of Reinforcement Learning to train football players bot (like the one we have on fifa when we play against the computer). I trained the model though Unity, I game developer application and to let the player know about the space and their surroundings it use this ray-casts system. A photo of how it works it’s implemented below

      I don’t know if a similar method already exists but would be a lot cheaper and easier by a computational level to gather info from a football match. The object can be detected through similar device as GPS but lighter and easier to program. If not, after match a simple computer vision algorithm can add the information from the ray-casts to the player position to gather all the required information.

  2. learn-eu-central-1-prod-fleet01-xythos.content.blackboardcdn.com learn-eu-central-1-prod-fleet01-xythos.content.blackboardcdn.com
    1. deed when we examine the costs that arise as aconsequence of the institutional framework we see they are a result notonly of that framework, but also of the organizations that have developedin consequence of that framework. Conceptually, what must be clearlydifferentiated are the rules from the players. The purpose of the rules is todefine the way the game is played.

      Does going against an institution result in punishment? Or is it just an unorthodox approach

    1. long-lasting consequences

      I think that as teacher we should teach about digital footprints. For younger kids it can as simple as playing a game like "phone" or reminding them of the golden rule. For older kids I would simply share a real life example. That will resonant with them more because it is true and shows the whole scale of how much your digital footprint can hurt you if you are being unwise with your social media presence.

    1. taste. its a matter of taste, aka personality type.<br /> some people see life as a game of patience, they seek security, stability, monotony, linearity.<br /> some people see life as a game of luck, they seek freedom, dynamics, variation, chaos.

    1. This technique is also known as clustering because ideas are broken down and clustered, or grouped together.

      I have used idea mapping to create game dialog and it is so nice to use lines and such to quickly put things where they need to go.

    1. Kids barefoot/snotty-nosed        playing marbles/munching on bean tacos

      Growing up this is exactly how my sister and I were brought up. We'd play a canicas game and then walk over to the restaurant my mother worked at and eat tacos de frijoles con queso fresco.

    1. 1. Each sport has an inherent risk of injury based on the natureof the game and the activities of the players.2. Injury prevention programs should be in place for practicesessions as well as games.3. The prevention of reinjury through daily injury management isa critical component of an injury prevention program.4. Sex differences in knee surgery patterns are specific to thesport being considered.

      We establish 4 important points and we receive the results from the study which gives us our conclusions that we have here.

    1. The most visible areas where the social functions of performance have been remedi-ated through animation are probably online communications and the building ofvirtual communities. This includes not only the animated characters through whichpeople interact in online games, but the ubiquitous animated emoticons that createaffect in text messages sent through cellular phones and MSN ne

      Online communication uses animation via game characters, emojis, etc, to communicate performances.

    1. honor

      Honor is defined as "Great respect, esteem, or reverence received, gained, or enjoyed by a person or thing; glory, renown, fame; reputation, good name". Honor is one of the main themes within SGGK, from the way Sir Gawain protects King Author's honor by taking his place in the beheading game to keeping this promise to be back to the Green Knight in a year and a day.

    2. The huntsmen spurred them on with shouting and blasts of the horn; and the hounds drew together to a thicket betwixt the water and a high crag in the cliff beneath the hillside.

      Hunting was seen as entertainment and competition back in the day where the victor would gladly show off his winnings after killing the animal. That's why hunting even today is considered as sport, as it's recreational. In the context of this story however, it's a sign of respect, especially for Gawain as herds of huntsmen go ahead to chase the animal where in the end, the winnings will go to Gawain, as a sign of respect. That's what makes the game between Gawain and the lord so interesting, because Gawain is being directly respected by the lord and his gifts. In a sense the lord is also being respected as Gawain remains faithful and respectful as he does not succumb to temptation by the lord's wife within the lord's castle.

      Henricks, Thomas S. "Sport and social hierarchy in medieval England." Journal of Sport History 9.2 (1982): 20-37.

      Judkins, Ryan R. "The game of the courtly hunt: chasing and breaking deer in late medieval English literature." The Journal of English and Germanic Philology 112.1 (2013): 70-92.

    3. and take this weapon, I quit claim to it, he may keep it as his own, and I will abide his stroke, firm on the floor. Then shalt thou give me the right to deal him another, the respite of a year and a day shall he have. Now haste, and let see whether any here dare say aught.”

      The Green Knight challenges everyone in the room to play his "game". He will offer his weapon to the player and stay perfectly still so the player can strike his neck. However, the Green Knight will have his turn to do the same, for the player has a year and a day to prepare for their own beheading.

    4. For I am pledged by solemn compact sworn between us to meet that knight at the New Year if so I were on life; and of that same New Year it wants but little–I’faith, I would look on that hero more joyfully than on any other fair sight! Therefore, by your will, it behoves me to leave you, for I have but barely three days, and I would as fain fall dead as fail of mine errand.”

      In this passage Gawain expresses his commitment to honor the agreement he made with the Green Knight, emphasizing the importance of fulfilling his pledge even at the risk of his own life. The concept of honor and fulfilling one's word, or oath, is central to the chivalric code of conduct that Gawain adheres to as a knight. Gawain's unwavering determination to meet the Green Knight at the agreed-upon time underscores the significance of honor and integrity in medieval society. In Benson's analysis of "Sir Gawain and the Green Knight," he explores the theme of chivalry and the importance of fulfilling one's word in medieval literature. He argues that Gawain's adherence to his pledge reflects the values of honor and integrity that were highly esteemed during the medieval period. This interpretation provides insight into the significance of Gawain's commitment to meeting the Green Knight, shedding light on the moral complexities of the text.

      Benson, Larry D. "The Green Knight's Game and Gawain's God." PMLA, vol. 94, no. 3, 1979, pp. 209–222. JSTOR, www.jstor.org/stable/461908.

    1. The negative emotions have specific facial configurations that imbuethem with universally recognized signal value. We can readily identify

      This reminds me of a TV show from like the 00's called "Lie to Me." The main character was really good at reading human emotions and he studied it as a way to get people to tell the truth. They would play a game where they'd flash micro-facial expressions on the screen and shout out the emotion it indicated.

    1. Lastly, approaching D&D not just as a game, but as an experience that holds real world consequences was an intriguing concept I already felt I understood, but was entirely different to see with cultural lenses

      Lastly, approaching D&D not just as a game, but as an experience that holds real world consequences was an intriguing concept I already felt I understood, but was entirely different to see with cultural lenses

    2. Byers uses hindsight of journalists and scholars researching the era to emphasize the exaggeration of Satanism and to recognize the D&D players that did commit suicide or other acts of violence were dealing with mental illness, rather than the game pushing kids to those dark places.

      Drawing on existing research, Byers not only dismisses accusations of Satanism, but also shows how mental illness, rather than D&D gameplay, lead some players to commit suicide or other acts of violence.

    1. I wanted to focus on the concept of legacy and the fashion in which players are compared from different basketball eras.

      why?

      legacy is important because: there's typically solid answer to the question, what is legacy? we need a way to establish what qualifies as "legacy." posterity; historical

      To the extent it's important we have a history of the game, we need a shared language when it comes to establishing what is and what is not "legacy" worthy.

    1. A second major form of analysis that takes place in science and history isfunctional analysis, in which the goal is to determine the causal orfunctional structures that relate elements in a system.

      This feels more relevant to what we are currently doing in the Special Issue. When and how are players working to determine, "the casual or functional structures that relate elements in a system?"

      The how will, at times, be engaging in data practices and or data literacies. In an analysis like this, some of functional discoveries will be those built in by the designers/research team - maybe most of them - makeing them designed learning goals. Yet, HOW they get taken up and WHEN will likely differ across playres and game play.

    2. STRUCTURAL ANALYSES

      One possible analysis of the video data we have thus far is one that seeks to uncover the structural analyses players are engaging with in the game. When and how are they answering the question, "What is the nature of X?"

    3. The desired result of any epistemic game is the completion of a targetepistemic form that satisfies the inquiry. Each epistemic game produces acharacteristic form. Because of this correspondence, the names of thegames and forms are often similar-the list-making game produces lists,the system-dynamics game produces system-dynamics models, and thecompare-and-contrast game produces a comparison table

      target epistemic forms

    4. The entry conditions of an epistemic game determine when it is appro-priate to play that game. They are concerned with the nature of the questionthat motivates the inquiry and with the data or knowledge that is availableto help in formulating an answer.

      Entry conditions

    5. In addition to constraints, we have identified four other characteristics ofepistemic games: entry conditions, moves, transfers, and a target epistemicform

      4 other epistemic game characteristics: entry conditions, moves, transfers, and target epistemic forms

    6. We refer to the target structures that guide scientific inquiry as epistemicj h m s and the set of rules and strategies that guide inquiry as epistemicgames.The difference between forms and games is like the difference betweenthe squares that are filled out in tic-tac-toe and the game itself. The gameconsists of rules, strategies, and different moves that players master over aperiod of time. The squares form a target structure that is filled out as anyparticular game is played.

      Definition of epistemic forms and games - tic tac toe example

    Annotators

  3. inst-fs-iad-prod.inscloudgate.net inst-fs-iad-prod.inscloudgate.net
    1. “Bragging about your new ship again?” Diomedes had joined us. His hairwas lashed back with a strip of leather, and it made his face look sharpereven than usual.“I am.”Diomedes spat into the water.“The king of Argos is unusually eloquent today,” Odysseus commented.Achilles had not seen their game before, as I had. His eyes went back andforth between the two men. A small smile curled at the corner of his mouth.

      yeah their relationship is sm fun

    1. By jumping into unfamiliar areas of code, even if you do not "solve" the bug, you can learn new areas of the code, tricks for getting up to speed quickly, and debugging techniques.

      Building a mental model of the codebase, as Jennifer Moore says over at Jennifer++:

      The fundamental task of software development is not writing out the syntax that will execute a program. The task is to build a mental model of that complex system, make sense of it, and manage it over time.

  4. Feb 2024
    1. BookTok – the colloquial for TikTok’s communities of readers – is a good case study of this. It has become a major driving force in book sales, even influencing how major retailers like Barnes & Noble market and display their products.

      I can say I have fallen into the hole of "BookTok." I have saved ample amounts of TikToks all about book recommendations and reviews. In all honesty, it helped me get out of my reading rut. My book craze started in July and and at that time I was averaging about three to four novels a week. I read over sixty books in five months. All ranging from romance novels to long series such as Game of Thrones series and all of the Sarah J Maas books.

    1. empirical Bayes

      17 (*17)J9. (sylvie) Feeling generally pretty lost about the empirical Bayes prediction: what is the statistical motivation for it, and what violated assumption about error terms does it purport to alleviate? More simply, why exactly does this work?

      Response: Good question. First, I would argue that in real life--in terms of how we make decisions-- you are either a Bayesian or someone will gladly take your lunch money from you repeatedly until you have none. The first paragraph of this post (http://varianceexplained.org/r/empirical_bayes_baseball/) provides an illustration that I think applies more generally.

      (Katharina) Page 20 of “Multilevel and Longitudinal Modeling Using Stata” talks about the relationship between the prior, likelihood, and posterior distributions. Where would these estimates show up in how we view the model? What is a “good” number for the posterior?

      Response--the prior and posterior distributions are Bayesian concepts. The prior is our knowledge about the underlying distributions before we know anything about a particular case. The posterior is how we update our understanding of things after we learn some information. emphasize the intuition we do this naturally all the time in dealing with the world. Prior contextual information--this is why voice recognition software is not as good (yet) as humans as parsing speech. (Go humans!).

      Sports gambling would be another illustration. A top team loses the first game of the season. Does that mean they are a bad team? Do you bet against them?

    1. Traditional foods ranging from wild fruits to hunted game have been negatively impacted by climate change for diverse populations, from Inuit [30] and First Nations [31] communities in Canada to the Shawi and Shipibo in Peru [29].

      Other nations and communities outside of Africa and not indigenous.

    1. The title of the question is what triggered the process of finding this Q/A for material that aided development of the above to solve a real life problem described by the title. The OP declared that base64 decode was not the "real" problem; pedantic constraint of answers to a particular "example" seems less helpful. When this question and its answers were key to helping solve real problems, alternate answers can be gifts to the community in recognition of the fact that many more people will use this Q/A to solve problems. Since the answer is on-topic per the title, I feel it is "game on".
    1. I had a basic knowledge of the subject of gaming monetization before my research due to my background in playing games. Many

      I had basic knowledge of game monetization before researching the topic due to my background playing video games.

    1. Reviewer #1 (Public Review):

      This study examines whether the human brain uses a hexagonal grid-like representation to navigate in a non-spatial space constructed by competence and trustworthiness. To test this, the authors asked human participants to learn the levels of competence and trustworthiness for six faces by associating them with specific lengths of bar graphs that indicate their levels in each trait. After learning, participants were asked to extrapolate the location from the partially observed morphing bar graphs. Using fMRI, the authors identified brain areas where activity is modulated by the angles of morphing trajectories in six-fold symmetry. The strength of this paper lies in the question it attempts to address. Specifically, the question of whether and how the human brain uses grid-like representations not only for spatial navigation but also for navigating abstract concepts, such as social space, and guiding everyday decision-making. This question is of emerging importance.

      I acknowledge the authors' efforts to address the comments received. However, my concerns persist:

      (1) The authors contend that shorter reaction times correlated with increased distances between individuals in social space imply that participants construct and utilize two-dimensional representations. This method is adapted from a previous study by Park et al. Yet, there is a fundamental distinction between the two studies. In the prior work, participants learned relationships between adjacent individuals, receiving feedback on their decisions, akin to learning spatial locations during navigation. This setup leads to two different predictions: If participants rely on memory to infer relationships, recalling more pairs would be necessary for distant individuals than for closer ones. Conversely, if participants can directly gauge distances using a cognitive map, they would estimate distances between far individuals as quickly as for closer ones. Consequently, as the authors suggest, reaction times ought to decrease with increasing decision value, which, in this context, corresponds to distances. However, the current study allowed participants to compare all possible pairs without restricting learning experiences, rendering the application of the same methodology for testing two-dimensional representations inappropriate. In this study, the results could be interpreted as participants not forming and utilizing two-dimensional representations.

      (2) The confounding of visual features with the value of social decision-making complicates the interpretation of this study's results. It remains unclear whether the observed grid-like effects are due to visual features or are genuinely indicative of value-based decision-making, as argued by the authors. Contrary to the authors' argument, this issue was not present in the previous study (Constantinescu et al.). In that study, participants associated specific stimuli with the identities of hidden items, but these stimuli were not linked to decision-making values (i.e., no image was considered superior to another). The current study's paradigm is more akin to that of Bao et al., which the authors mention in the context of RSA analysis. Indeed, Bao et al. controlled the length of the bars specifically to address the problem highlighted here. Regrettably, in the current paradigm, this conflation remains inseparable.

      (3) While the authors have responded to comments in the public review, my concerns noted in the Recommendation section remain unaddressed. As indicated in my recommendations, there are aspects of the authors' methodology and results that I find difficult to comprehend. Resolving these issues is imperative to facilitate an appropriate review in subsequent stages.

      Considering that the issues raised in the previous comments remain unresolved, I have retained my earlier comments below for review.

      The weak points of this paper are that its findings are not sufficiently supporting their arguments, and there are several reasons for this:

      (1) Does the grid-like activity reflect 'navigation over the social space' or 'navigation in sensory feature space'? The grid-like representation in this study could simply reflect the transition between stimuli (the length of bar graphs). Participants in this study associated each face with a specific length of two bars, and the 'navigation' was only guided by the morphing of a bar graph image. Moreover, any social cognition was not required to perform the task where they estimate the grid-like activity. To make social decision-making that was conducted separately, we do not know if participants needed to navigate between faces in a social space. Instead, they can recall bar graphs associated with faces and compute the decision values by comparing the length of bars. Notably, in the trust game in this study, the competence and trustworthiness are not equally important to make a decision (Equation 1). The expected value is more sensitive to one over the other. This also suggests that the space might not reflect social values but the perceptual differences.

      (2) Does the brain have a common representation of faces in a social space? In this study, participants don't need to have a map-like representation of six faces according to their levels of social traits. Instead, they can remember the values of each trait. The evidence of neural representations of the faces in a 2-dimensional social space is lacking. The authors argued the relationship between the reaction times and the distances between faces provides evidence of the formation of internal representations. However, this can be found without the internal representation of the relationships between faces. If the authors seek internal representations of the faces in the brain, it would be important to show that this representation is not simply driven by perceptual differences between bar graphs that participants may recall in association with each face.

      Considering these caveats, it is hard for me to agree if the authors provide evidence to support their claims.

    1. Gamergate was a harassment campaign in 2014-2015 that targeted non-men in gaming: Zoë Quinn, Brianna Wu, and Anita Sarkeesian.

      It’s frustrating how gamergate was “allowed” to be carried out/no one put a stop to it because there was “justification.” Video game spaces have excluded women since its inception and gamergate was another way to keep it a male (usually white) dominated space. But as long as these people parade behind these false claims, they can continue their harassment without consequences. Many female video game journalists today still face the consequences of gamergate. This makes me think that the difference between this example and the others listed is who has power in the situation

    1. To that end, I'd like to write an opinion article targeted at my fellow game designers.

      Good. Where would such a piece appear? Where do game designers go to read about theories of game design?

      Opinion articles tend to have a single point they wish to make about a topic of interest at a certain moment. Does that seem like a good fit? Or does some other genre avail itself?

    1. It has been said time and space do not exist outside the creative/creation process and that there is an instantaneous communication with the process and all of Creation.

      What as the assumptions here. Time and space are like the game board we all play on... what does that have to do with creation?!?!?!?!

    1. Euchre decks

      Euchre is based on Juckerspiel. It is a game that became popular throughout Europe In the 1800s. It became one of the most popular card games in the mid west.

    1. But this is also something not at the individual level. Democracy has to — democracy requires this commitment, which is not game-theoretic, but it has evolutionary provenance. You are the best possible entity for me overcoming my self-deceptive bias, because you have alternative biases, and I am the best for you. And if we both commit to the Geist, the logos between us, we can get the best self-correcting system, which is what democracy’s supposed to be. But not just for individual cognition, it's supposed to be for distributed cognition.

      Touches on how the principle works in systems and groups of people

    2. So the left hemisphere might be less intelligent in some very important ways, because wisdom — I've never actually heard anyone give a good definition of wisdom that doesn't involve restraint. It always ends up involving restraint and binding in some ways. And — but the utility emphasis of the left hemisphere is very good at game theory, and then it creates almost an obligate trajectory. And then nobody wants climate change, but nobody can stop it. Nobody wants species extinction, nobody wants desertification, but nobody can stop it.

      Left hemisphere is the source of Nietzche's will to power and it embodies motivation to self affirm and dominate, but it's not necessarily a precise tool and needs to be moderated by the RH - which will effectively blunt its impetus at certain times and bring to attention wider implications and long term perspectives.

    1. Résumé de la vidéo [00:00:00][^1^][1] - [00:24:40][^2^][2]:

      La vidéo présente une conférence sur l'innovation dans l'éducation, organisée par l'INSEP. Les intervenants discutent de l'importance de l'innovation pédagogique et de son intégration dans la formation des enseignants.

      Points forts: + [00:00:00][^3^][3] Introduction de la conférence * Présentation des rencontres de l'innovation + [00:03:33][^4^][4] L'importance de l'innovation * L'innovation alimente la formation et la recherche + [00:07:00][^5^][5] La création d'une communauté * Développer une culture de l'innovation chez les étudiants + [00:09:00][^6^][6] Le service d'innovation pédagogique * Présentation du service et de son rôle + [00:11:43][^7^][7] Les objectifs de l'innovation * Éveiller la créativité et accompagner la création de dispositifs pédagogiques + [00:17:01][^8^][8] Les types d'innovation * Différence entre innovation incrémentale et de rupture

      Résumé vidéo [00:24:44][^1^][1] - [00:49:46][^2^][2]: La vidéo présente une discussion sur l'innovation pédagogique et le rôle du mini-lab dans la création de ressources éducatives. Elle met en lumière l'importance de la collaboration, de la créativité et de l'expérimentation dans le développement de méthodes d'enseignement innovantes.

      Points forts: + [00:24:44][^3^][3] Introduction aux contreparties * Formation requise * Création de dispositifs + [00:26:48][^4^][4] Mission de création de ressources * Développement d'escape games * Réappropriation par les visiteurs + [00:29:48][^5^][5] Bilan des accompagnements * Soutien individuel et en groupe * Projets avec divers partenaires + [00:35:42][^6^][6] Perspectives et enjeux * Capitalisation des productions * Renforcement du lien innovation-recherche

      Résumé de la vidéo 00:49:48 - 01:11:08: La vidéo présente un projet éducatif innovant utilisant le kamishibai, un théâtre de bois japonais, pour encourager l'expression orale des élèves. Le projet intègre la technologie avec des cartes mécaniques et une Raspberry Pi pour créer un mur d'expression interactif sans nécessiter d'ordinateur ou de connexion internet.

      Points forts: + [00:49:48][^1^][1] Introduction du kamishibai * Théâtre de bois pour l'expression * Collaboration avec le mini Lab + [00:53:00][^2^][2] Application en mathématiques * Utilisation d'un escape game pédagogique * Amélioration de l'engagement des étudiants + [00:57:00][^3^][3] Avantages du module * Motivation et implication accrues * Développement de compétences diverses + [01:07:23][^4^][4] Escape game en mathématiques * Facilité de mise en œuvre * Changement d'attitude des étudiants

      Résumé de la vidéo [01:11:10][^1^][1] - [01:34:07][^2^][2]:

      Cette vidéo présente une table ronde sur l'innovation pédagogique, abordant des sujets tels que la création d'un escape game éducatif, les défis de l'innovation, et l'importance de l'adaptation et de la réflexion dans l'enseignement.

      Points forts: + [01:11:10][^3^][3] L'escape game éducatif * Discussion sur la conception et l'adaptabilité + [01:11:43][^4^][4] Défis de l'innovation * Accepter l'inconnu et gérer l'imprévu + [01:12:23][^5^][5] Importance de l'adaptation * Réflexion sur l'usage du numérique en éducation + [01:18:26][^6^][6] Réflexions finales * Contributions au domaine de l'éducation et remerciements

    1. through its use of vivid imagery and metaphors.

      And sound devices! You can see the sloth using sibilance, consonance and alliteration to build his alluring use of language to tempt the mole into laziness/cheating in the game.

    2. black mambo

      The phrase "black mambo" seems to be a nickname that the mole has given the game. "Mambo" is a type of Latin dance that looks very fast and rhythmic. The dance is far from just sloppy and random movement in a fast manner. It requires very precise motions, otherwise it is very easy to fall. This is similar to the game of dominoes which cannot be played randomly but requires precise and strategic gameplay to master. Additionally, the word "black" seems to suggest that the mole finds the game to be dark and dangerous, possibly because of all the fear the sloth has instilled in him.

    3. Slow down, it's a science

      The chorus of the song now cuts to the mole's inner thoughts. Despite the sloth's repeated attempts to pressure the mole into making a sloppy move, the mole recollects himself and tells himself to "slow down", exactly the opposite of what the sloth wants. He reminds himself that "it's a science", suggesting that the game has a logic and reasoning behind, therefore proving the previous point of the game requiring strategic thinking.

    4. Take a back seat, or play pharaoh

      In the third line, the sloth uses a rhetorical statement to further taunt and pressure the mole. Pharaohs were supreme rulers of ancient Egypt with a lot of power. Contrary to this, the phrase "take a back seat" is used to describe someone who occupies a secondary status; they deny responsibility and allow others to control them. Therefore, it can be interpreted that the sloth is telling the mole "quickly make a move now and you will control the game, or continue thinking and I will control the game". This is done to further manipulate the mole and convince him to make a quick and sloppy move, which the sloth can later capitalise on.

    5. Slow down, it's a scienceHe's been waiting to bring you downSnake-eyed, with a sly smileHe can hold you and shake you, child

      Once again, however, the mole reminds himself to slow down and think about the game in a logical manner.

    6. Slow down, it's a scienceHe's been waiting to bring you downSnake-eyed, with a sly smileHe can hold you and shake you, child

      As the mole gets a better understanding of the consequences of falling into temptation and being lazy, he reminds himself again to calm down and play the game with excellence.

    7. Dance with me and shake your bones

      The fourth line has a twofold meaning, the first being a hint at the game being played by the two characters: dominoes. This is derived from the word "bones", because the earliest form of dominoes came not in plastic tiles, but bones. While at first glance dominoes seems like a game of luck, it actually requires skill and a lot of strategic thinking. In dominoes, players who are able to develop concrete plans and think ahead of their opponents will always win over less skilled opponents who place down tiles at random. Therefore, it becomes clear why the sloth keeps pressuring the mole into making sloppy moves. The second meaning of "dance with me and shake your bones" is that the sloth is trying to persuade the mole to stop thinking so deep. The use of the words "dance" and "shake" suggests that he wants to mole to relax and loosen up instead of being so focused and concentrated. This can be linked back to the extended metaphors that the sloth and the mole represent: laziness and hard work.

    8. What'll it be now, Mr. Mole?

      The first line of song starts out with the sloth prompting the mole to make a move. The tone of the sloth sounds slightly impatient, indirectly pressuring the mole into making a move. While the context of the game is not given yet, it can already be inferred that the sloth is in power over the mole.

    1. Broderick makes a more important point: AI search is about summarizing web results so you don't have to click links and read the pages yourself. If that's the future of the web, who the fuck is going to write those pages that the summarizer summarizes? What is the incentive, the business-model, the rational explanation for predicting a world in which millions of us go on writing web-pages, when the gatekeepers to the web have promised to rig the game so that no one will ever visit those pages, or read what we've written there, or even know it was us who wrote the underlying material the summarizer just summarized? If we stop writing the web, AIs will have to summarize each other, forming an inhuman centipede of botshit-ingestion. This is bad news, because there's pretty solid mathematical evidence that training a bot on botshit makes it absolutely useless. Or, as the authors of the paper – including the eminent cryptographer Ross Anderson – put it, "using model-generated content in training causes irreversible defects"

      Broderick: https://www.garbageday.email/p/ai-search-doomsday-cult, Anderson: https://arxiv.org/abs/2305.17493

      AI search hides the authors of the material it presents, summarising it is abstracting away the authors. It doesn't bring readers to those authors, it just presents a summary to the searcher as end result. Take it or leave it. At the same time, if one searches for something you know about, you see those summaries are always of. Leaving you guessing how of it is when searching something you don't know about. Search should never be the endpoint, always a starting point. I think that is my main aversion against AI search tools. Despite those clamoring 'it will get better over time' I don't think it will easily because the tool nor its makers have any interest in the quality of output necessarily and definitely can't assess it. So what's next, humans factchecking AI output. Why not prevent bs at its source? Nice ref to Maggie Appleton's centipede metaphor in [[The Expanding Dark Forest and Generative AI]]

    1. It took a long time for me to understand the context of "Black lives matter" and "White privilege." Don't all lives matter? and tell the white bloke living on the street watching Lebron James, a black US basketballer player earning a million dollars a game that, he has white privilege. This made no scene to me. However, that changed in July 2020 when whilst watching a cricket match from England, during a rain delay, Michael Holding spoke about Black Live Matter. In the 1970s and 80s Michael Holding is a West Indian fast bowler from Jamaica, he was the best in the world and a true hero of mine. I could never have imagined racisms would effect this man. Here is the hyperlink https://www.youtube.com/watch?v=HUOeeGDUdD8

    1. Author Response

      The following is the authors’ response to the original reviews.

      Public Reviews:

      Reviewer #1 (Public Review):

      Summary:

      The authors conducted two tasks at 300 days of separation. First, a social perception task, where Ps responded whether a pictured person either deserved or needed help. Second, an altruism task, where Ps are offered monetary allocations for themselves and a partner. Ps decide whether to accept, or a default allocation of 20 dollars each. The partners differed in perceived merit, such that they were highly deserving, undeserving, or unknown. This categorisation was decided on the basis of a prisoner's dilemma game the partner played beforehand. "Need" was also manipulated, by altering the probability that the partner must have their hand in cold water at the end of the experiment and this partner can use the money to buy themselves out. These two tasks were conducted to assess the perception of need/merit in the first instance, and how this relates to social behaviour in the second. fMRI data were collected alongside behavioural.

      The authors present many analyses of behaviour (including DDM results) and fMRI. E.g., they demonstrate that they could decode across the mentalising network whether someone was making a need or deserving judgement vs control judgement but couldn't decode need vs deserving. And that brain responses during merit inferences (merit - control) systematically covaried with participants' merit sensitivity scores in the rTPJ. They also found relationships between behaviour and rTPJ in the altruism task. And that merit sensitivity in the perception task predicted the influence of merit on social behaviour in the altruism task.

      Strengths:

      This manuscript represents a sensible model to predict social perceptions and behaviours, and a tidy study design with interesting findings. The introduction introduced the field especially brilliantly for a general audience.

      Response: We are pleased that the reviewer found the model sensible and the findings interesting! Below, we respond to each of the reviewer’s comments/critiques.

      Weaknesses: (1) The authors do acknowledge right at the end that these are small samples. This is especially the case for the correlational questions. While the limitation is acknowledged at the end, it is not truly acknowledged in the way that the data are interpreted. I.e. much is concluded from absent relationships, where the likelihood of Type II error is high in this scenario. I suggest that throughout the manuscript, authors play down their conclusions about absence of effects.

      Response: We agree with the reviewer that the limitation of small samples should be adequately reflected in the interpretation of the data. We have therefore added cautionary language to the interpretation of the correlational effects in several places of the revised manuscript. For example, we now state: “However, this absence of effects for need ought to be interpreted with caution, given the comparatively small sample size.” (pg. 33) and “As mentioned above, we cannot rule out the possibility that null findings may be due to the comparatively small sample size and should be interpreted cautiously (also see discussion)” (pg. 34-35).

      (2) I found the results section quite a marathon, and due to its length I started to lose the thread concerning the overarching aims - which had been established so neatly in the introduction. I am unsure whether all of these analyses were necessary for addressing the key questions or whether some were more exploratory. E.g. it's unclear to me what one would have predicted upfront about the decoding analyses.

      Response: We acknowledge and share the reviewer’s concern about the length of the results section and potential loss of clarity. Regarding the decoding analyses, we want to clarify that they were conducted as a sanity check to compare against the results of the univariate analysis. We didn’t have apriori hypotheses regarding these supplemental decoding analysis. We have clarified this issue in the revised version of the manuscript and moved the decoding analyses fully to the supplemental material to streamline the main text. The remaining results reported in the manuscript are indeed all based on apriori, key questions (unless specified otherwise, for example, supplemental analyses for other regions of interest for the sake of completeness). The only exception is the final set of results (Neural markers of merit sensitivity predict merit-related behavioral changes during altruistic choice) which represent posthoc tests to clarify the role of activation in the right temporoparietal junction (rTPJ) in merit-related changes in other-regard in altruistic decisions. While we acknowledge that this is a complex paper, after careful consideration we couldn’t identify any other parts of the results section to remove or report in the supplemental material.

      (3) More specifically, the decoding analyses were intriguing to me. If I understand the authors, they are decoding need vs merit, and need+merit vs control, not the content of these inferences. Do they consider that there is a distributed representation of merit that does not relate to its content but is an abstracted version that applies to all merit judgements? I certainly would not have predicted this and think the analyses raise many questions.

      Response: We thank the reviewer for sharing their thoughts on the decoding analyses and agree that this set of analyses are intriguing, yet raise additional questions, such as the neural computations required to assess content. However, we wish to clarify that the way we view our current results is very much analogous to results obtained from studies of perception in other fields. For example, in the face perception literature, it is often observed that the fusiform face area is uniformly more active, not only when a face (as opposed to an object) is on the screen, but when a compound stimulus consistent of features of a face and other features (e.g. of objects) is on the screen, but participants are instructed to attend to and identify solely the face. Moreover, multivariate activity in the FFA (but not univariate activity) is sufficient to decode the identity of the face. We view the results we report in the manuscript as more akin to the former types of analyses, where any region that is involved in the computation is uniformly more active when attention is directed to judgment-specific features. Unfortunately, the present data are not sufficient to properly answer the latter questions, about which areas enable decoding of specific intensity or identity of merit-related content. Follow-up experiments with a more optimized design are needed. Although interesting, we thus refrain from further discussing the decoding analyses in the manuscript to avoid distracting from the main findings based on the univariate comparison of brain responses observed while participants make merit or need inferences in the social perception task.

      Reviewer #2 (Public Review):

      When people help others is an important psychological and neuroscientific question. It has received much attention from the psychological side, but comparatively less from neuroscience. The paper translates some ideas from a social Psychology domain to neuroscience using a neuroeconomically oriented computational approach. In particular, the paper is concerned with the idea that people help others based on perceptions of merit/deservingness, but also because they require/need help. To this end, the authors conduct two experiments with an overlapping participant pool:

      (1) A social perception task in which people see images of people that have previously been rated on merit and need scales by other participants. In a blockwise fashion, people decide whether the depicted person a) deserves help, b) needs help, and c) whether the person uses both hands (== control condition).

      (2) In an altruism task, people make costly helping decisions by deciding between giving a certain amount of money to themselves or another person. How much the other person needs and deserves the money is manipulated.

      The authors use a sound and robust computational modelling approach for both tasks using evidence accumulation models. They analyse behavioural data for both tasks, showing that the behaviour is indeed influenced, as expected, by the deservingness and the need of the shown people. Neurally, the authors use a block-wise analysis approach to find differences in activity levels across conditions of the social perception task (there is no fMRI data for the other task). The authors do find large activation clusters in areas related to the theory of mind. Interestingly, they also find that activity in TPJ that relates to the deservingness condition correlates with people's deservingness ratings while they do the task, but also with computational parameters related to helping others in the second task, the one that was conducted many months later. Also, some behavioural parameters correlate across the two tasks, suggesting that how deserving of help others are perceived reflects a relatively stable feature that translates into concrete helping decisions later-on.

      The conclusions of the paper are overall well supported by the data.

      Response: We thank the reviewer for the positive evaluation of our study and the comprehensive summary of our main findings. We would like to clarify, though, that we did originally collect fMRI data for the independent altruism task. Unfortunately, due to COVID-19-related interruptions, only 25 participants from the sample that performed the social perception task also completed the fMRI altruism task (see pg. 18). Given the limited sample size and noise level of fMRI data, we moved anything related to the neuroimaging data of the altruism task to the supplemental material (see Note S7) and decided to focus solely on the behavior of the altruism task to address our research objectives. We apologize for any confusion.

      (1) I found that the modelling was done very thoroughly for both tasks. Overall, I had the impression that the methods are very solid with many supplementary analyses. The computational modelling is done very well.

      Response: We are pleased that the reviewer found the computational model sensible.

      (2) A slight caveat, however, regarding this aspect, is that, in my view, the tasks are relatively simplistic, so even the complex computational models do not do as much as they can in the case of more complex paradigms. For example, the bias term in the model seems to correspond to the mean response rate in a very direct way (please correct me if I am wrong).

      Response. We agree that the Bias term relates to mean responding (although it is not the sole possibility: thresholds and starting default biases can also produce changes in mean levels of responding that, without the computational model, are not possible to dissociate). However, we think that the primary value of this parameter comes not from the analysis of the social judgment task (where the reviewer is correct that the bias relates in a quite straightforward way to the mean response rate), but in the relationship of this parameter to the un-contextual generosity response in the altruism task. Here, we find that this general bias term relates not to overall generosity, but rather to the overall weight given to others’ outcomes, a finding that makes sense if the tendency to perceive others as deserving overall yields an increase in overall attention/valuation of their outcomes. Thus, a simple finding in one task relates to a more nuanced finding in another. However, we agree it is important to acknowledge the point raised by the reviewer, and now do so on pg. 20: “It is worth noting that the Bias parameters are strongly associated with (though not the sole determinant of) the mean response rate.”

      (3) Related to the simple tasks: The fMRI data is analysed in a simple block-fashion. This is in my view not appropriate to discern the more subtle neural substrates of merit/need-based decision-making or person perception. Correspondingly, the neural activation patterns (merit > control, need > control) are relatively broad and unspecific. They do not seem to differ in the classic theory of mind regions, which are the focus of the analyses.

      Response: The social perception task is modified from a well-established social inference task (Spunt & Adolphs, 2014; 2015) designed to reliably localize the mentalizing network in the brain. As such, we acknowledge that it is not optimally designed to discern the intrinsic complexities of social perception, or the specific appraisals or computations that yield more or less perception (of need or merit) in a given context. Instead, it was designed to highlight regions that are more generally recruited for performing these social perceptions/inferences.

      We heartily agree with the reviewer that it would be interesting and informative to analyze this task in a trial-wise way, with parametric variation in evidence for each image predicting parametric variation in brain activity. Unfortunately, the timing of this task is not optimal for this kind of an analysis, since trials were presented in rapid and blocked fashion. We were also limited in the amount of time we could devote to this task, since it was collected in conjunction with a number of other tasks as part of a larger effort to detail the neural correlates of social inference (reported elsewhere). Thus, we were not able to introduce the kind of jittered spacing between trials that would have enabled such analysis, despite our own wish to do so. We hope that this work will thus be a motivator for future work designed more specifically to address this interesting question, and now include a statement to this effect on pgs. 2223: “Future research may reveal additional distinctions between merit and need appraisals in trial-wise (compared to our block-wise) fMRI designs.”

      References:

      Spunt, R. P. & Adolphs, R. Validating the Why/How contrast for functional MRI studies of Theory of Mind. Neuroimage 99, 301-311, doi:10.1016/j.neuroimage.2014.05.023 (2014).

      Spunt, R. P. & Adolphs, R. Folk explanations of behavior: a specialized use of a domain-general mechanism. Psychological Science 26, 724-736, doi:10.1177/0956797615569002 (2015).

      (4) However, the relationship between neural signal and behavioural merit sensitivity in TPJ is noteworthy.

      Response: We agree with this assessment and thank the reviewer for their positive assessment; we feel that linking individual differences in merit sensitivity with variance in TPJ activity during merit judgments is one of the key findings of the study.

      (5) The latter is even more the case, as the neural signal and aspects of the behaviour are correlated across subjects with the second task that is conducted much later. Such a correlation is very impressive and suggests that the tasks are sensitive for important individual differences in helping perception/behaviour.

      Response: Again, we share the reviewer’s impression that this finding is more noteworthy for appearing in tasks separated both by considerable conceptual/paradigmatic differences, and by such a long temporal distance. These findings make us particularly excited to follow up on these results in future research.

      (6) That being said, the number of participants in the latter analyses are at the lower end of the number of participants that are these days used for across-participant correlations.

      Response: We fully agree with this assessment. Unfortunately, COVID-related disruptions in data collection, as well as the expiration of grant funds due to the delay, severely limited our ability to complete assessments in a larger sample. Future research needs to replicate these results in a larger sample. We comment on this issue in the discussion on pg. 40. If the editor or reviewer has suggestions for other ways in which we could more fully acknowledge this, we would be happy to include them.

      Reviewer #3 (Public Review):

      Summary:

      The paper aims to provide a neurocomputational account of how social perception translates into prosocial behaviors. Participants first completed a novel social perception task during fMRI scanning, in which they were asked to judge the merit or need of people depicted in different situations. Secondly, a separate altruistic choice task was used to examine how the perception of merit and need influences the weights people place on themselves, others, and fairness when deciding to provide help. Finally, a link between perception and action was drawn in those participants who completed both tasks.

      Strengths:

      The paper is overall very well written and presented, leaving the reader at ease when describing complex methods and results. The approach used by the author is very compelling, as it combines computational modeling of behavior and neuroimaging data analyses. Despite not being able to comment on the computational model, I find the approach used (to disentangle sensitivity and biases, for merit and need) very well described and derived from previous theoretical work. Results are also clearly described and interpreted.

      Response: We thank the reviewer for their positive comments regarding presentation, approach, and content.

      Weaknesses:

      My main concern relates to the selection of the social perception task, which to me is the weakest point. Such weakness has been also addressed by the same authors in the limitation section, and related to the fact that merit and need are evaluated by means of very different cues that rely on different cognitive processes (more abstract thinking for merit than need). I wonder whether and how such difference can bias the overall computational model and interpretation of the results (e.g. ideal you vary merit and need to leave all other aspects invariant).

      Response: We agree with the reviewer on the importance of future research to more fully unpack the differences in this task, and develop better ways to manipulate need and merit in more comparable fashion. However, we point out that the issue of differences in abstractness of cues for need and merit does not actually seem to have a strong influence on the parameters retrieved by the computational model. Participants seem to be equally sensitive to BOTH merit and need information, despite that information deriving from different sources, as evidenced by the fact that the magnitude of the sensitivity parameters for need and merit in the social judgment task were nearly identical, and not statistically distinguishable. Nor were other parameters related to non-decision time or threshold statistically different (see Supplemental Table S2). If our results were driven purely by differences in the difficulty or abstractness of these judgments, we would have expected to see some evidence of this in the computational model, in the form of longer non-decision times, higher thresholds, or both. We do not. Likewise, the neural underpinnings evoked by both need and merit perceptions in this task (in the mentalizing brain network) were comparable. This is not to say that there aren’t real differences in the cues that might signal these quantities in our social perception task - just that there is little direct evidence for this difference in computational parameters or evoked brain responses, and thus it is unlikely that our results (which rely on an analysis of computational parameters) are driven solely by computational model biases, or the inability of the model to adequately assess participant sensitivity to need as opposed to merit.

      A second weakness is related to the sample size which is quite small for study 2. I wonder, given that study 2 fRMI data are not analyzed, whether is possible to recover some of the participants' behavioral results, at least the ones excluded because of bad MR image quality.

      Response: We fully agree with the reviewer that increasing the sample size for the cross-task correlations would be desirable. Unfortunately, the current sample size already presents the maximum of ‘usable’ data; the approach suggested by the reviewer won’t affect the sample size. We used all participants whose behavioral data in the altruism task suggested they were performing the task in good faith and conscientiously.

      Finally, on a theoretical note, I would elaborate more on the distinction of merit and need. These concepts tap into very specific aspects of morality, which I suspect have been widely explored. At the moment I am missing a more elaborate account of this.

      Response: Need and merit are predominantly studied in separate lines of research (Molouki & Bartels, 2020) so there is relatively little theoretical research on the distinction between the two. Consequently, Siemoneit (2023) states that the relation between the concepts of need and merit in allocative distributions remains diffuse. To emphasize the distinct concepts of morality in the introduction we have now added to pg. 3: “Need and deservingness (merit) are two distinct principles of morality. The need principle involves distributing resources to those who require them, irrespective of whether they have earned them, while the "merit principle" focuses on allocating resources based on individuals' deservingness, regardless of their actual need (Wilson, 2003).”

      One of the added values of our paper to the research literature is in adding to the clarification of computational and neural underpinnings of broad concepts like merit and need. To highlight the latter point, we have added the following statement on pg. 5 to the manuscript: “Examining need and merit concurrently in this task will also help clarify the computational and neural underpinnings of related, but distinct concepts, distinguishing between them more effectively.”

      References:

      Molouki, S., & Bartels, D. M. (2020). Are future selves treated like others? Comparing determinants and levels of intrapersonal and interpersonal allocations. Cognition, 196, 104150.

      Siemoneit, A. (2023). Merit first, need and equality second: hierarchies of justice. International Review of Economics, 70(4), 537-567.

      Wilson, C. (2003). The role of a merit principle in distributive justice. The Journal of ethics, 7, 277-314.

      Recommendations for the authors:

      Reviewer #1 (Recommendations For The Authors):

      I acknowledge the difficulty with respect to recruitment, especially in the age of covid, but is it possible for the authors to collect larger samples for their behavioural questions via online testing? Admittedly, I'm sure they don't want to wait 300 days to have the complete dataset, but I would be in favour of collecting a sample in the hundreds on these behavioural tasks, completed at a much shorter separation (if any). I believe this would strengthen the authors' conclusions considerably if they could both replicate the effects they have and check these null effects in a sample where they could draw conclusions from them. Indeed, Bayesian stats to provide evidence for the null would also help here.

      Response: We share the reviewer’s desire to see these results replicated (ideally in a sample of hundreds of participants). We have seriously considered the possibility of trying to replicate our results online, even before submitting the first version of the paper. However, it is difficult to fully replicate this paradigm online, given the elaborate story and context we engaged in to convince participants that they were playing with real others, as well as the usage of physical pain (Cold Pressor Task) for the need manipulation in the altruism task. Moreover, given comments by this reviewer that the results are already a little long, adding a new, behavioral replication would likely only add to the memory burden for the reader. We have thus opted not to include a replication study in the current work. However, we are actively working on a replication that can be completed online, using a modified experimental paradigm and different ways to manipulate need and merit. Because of the differences between that paradigm and the one described here, which would require considerable additional exposition, we have opted not to include the results of this work in the current paper. We hope to be able to publish this work as a separate, replication attempt in the future.

      Given the difficulty of wading through the results section while keeping track of the key question being answered, I would suggest moving any analyses that are less central to the supplementary. And perhaps adding some more guiding sentences at the start and end of each section to remind the reader how each informs the core question.

      Response: We deliberated for quite some time about what results could be removed, but in the end, felt that nearly all results that we already described need to be included in the paper, since each piece of the puzzle contributes to the central finding (relating parameters and behavior to neural and choice data across two separate tasks). However, we did move the decoding analysis results to the supplemental (see point below). We also take the reviewers point that the results can be made clearer. We thus have worked to include some guiding sentences at the start and end of sections to remind the readers how each analysis informs the core questions.

      I think it needs unpacking more for the reader what they should conclude from the significant need+merit vs control decoding analyses, and what they would have expected in terms of cortical representation from the decoding analyses in general.

      Response: We agree with the reviewer that given the decoding results position in the main manuscript it would need unpacking. After considering the reviewer's prior suggestion, we have reevaluated the placement of these supplemental results. Consequently, we have relocated it to the supplemental materials, as it was deemed less relevant to directly addressing the core research questions in the main manuscript. On pg. 23, the main manuscript now only states “We also employed supplemental multivariate decoding analyses (searchlight analysis 85-87), as commonly used in social perception and neuroscience research 7,58,82,88,89, corroborating our univariate findings (see Supplemental Note S6, Supplemental Table S10).”

      Reviewer #2 (Recommendations For The Authors):

      (1) I would suggest moving information on how the computational models were fitted to the main text.

      Response: The computational models are a key element of the paper and we deliberated about the more central exposure of the description of how the models were fitted in the main manuscript. However, we are concerned about the complexity and length of the article, which requires quite a lot from readers to keep in mind (as also commented on by reviewer 1). Those readers who are particularly interested in details of model fitting can still find an extensive discussion of the procedures we followed in the supplements. We thus have opted to retain the streamlined presentation in the main manuscript. However, if the editor feels that including the full and extensive description of model fitting in the main paper would significantly improve the flow and exposition of ideas, we are happy to do so.

      (2) For the fMRI analyses: Could it be worth analysing the choices in the different conditions? They could be modelled as a binary regressor (yes/no) and this one might be different across conditions (merit/need/hands). Maybe this won't work because of the tight trial timeline, but it could be another avenue to discern differences across fMRI conditions.

      Response: We thank the reviewer for this interesting suggestion! Unfortunately, the block design and rapid presentation of stimuli within each condition make it challenging to distinguish the different choices (within or across conditions). While we see the merit in the suggested analytical approach (in fact, we discussed it before the initial submission of the article), it would require some modifications of the task structure (e.g., longer inter-trial-intervals between individual stimuli) and an independent replication fMRI study. We were not able to have such a long inter-trial interval in the original design due to practical constraints on the inclusion of this paradigm in a larger effort to examine a wide variety of social judgment and inference tasks. We hope to investigate this kind of question in greater detail in future fMRI work.

      (3) The merit effects seem to be more stable across time than the need conditions. Would it be worthwhile to test if the tasks entailed a similar amount of merit and need variation? Maybe one variable varied more than the other in the task design, and that is why one type of effect might be stronger than the other?

      Response: We thank the reviewer for drawing attention to this important point. We used extensive pilot testing to select the stimuli for the social perception task, ensuring an overall similar amount of need and merit variation. For example, the social perception ratings of the independent, normative sample suggest that the social perception task entails a similar amount of need and merit variation (normative participant-specific percentage of yes responses for merit (mean ± standard deviation: 53.95 ± 13.87) and need (45.65 ± 11.07)). The results of a supplemental paired t-test (p = 0.122) indicate comparable SD for need and merit judgments. Moreover, regarding the actual fMRI participant sample, Figure S3 illustrates comparable levels of variations in need and merit perceptions (participant-specific percentage of yes responses for merit (56.70 ± 11.91) and need (48.69 ± 10.81) in the social perception task). Matching the results for the normative sample, the results of a paired t-test (p = 0.705) suggest no significant difference in variation between need and merit judgments. With respect to the altruism task, we manipulated the levels of merit and need externally (high vs. low).

      Reviewer #3 (Recommendations For The Authors):

      (1) It would be good to provide the demographics of each remaining sample.

      Response: We appreciate the attention to detail and agree with the reviewer’s suggestion. We have now added the demographics for each remaining sample to the revised manuscript.

      (2) The time range from study 1 to study 2, is quite diverse. Did you use it as a regressor of no interest?

      Response: We thank the reviewer for this interesting suggestion. We have examined this in detail in the context of our cross-task analyses (i.e., via regressions and partial correlations). Interestingly, variance in the temporal delay between both tasks does not account for any meaningful variation, and results don’t qualitatively change controlling for this factor.

      For example, when we controlled for the delay between both separate tasks (partial correlation analysis), we confirmed that variance in merit sensitivity (social perception task) still reflected meritinduced changes in overall generosity (altruism task; p = 0.020). Moreover, we confirmed that variance in merit sensitivity reflected individuals’ other-regard (p = 0.035) and self-regard (p = 0.040), but not fairness considerations (p = 0.764) guiding altruistic choices. Regarding people’s general tendency to perceive others as deserving, we found that the link between merit bias (social perception task) and overall other-regard (p = 0.008) and fairness consideration (p = 0.014) (altruism task) holds when controlling for the time range (no significant relationship between merit bias and self-regard, p = 0.191, matching results of the main paper).

      We refer to these supplemental analyses in the revised manuscript on ps. 33 and 35: “Results were qualitatively similar when statistically controlling for the delay between both tasks (partial correlations).”

      (3) Why in study 1 a dichotomous answer has been used? Would not have been better (also for modeling) a continuous variable (VAS)?

      Response: We appreciate the reviewer's thoughtful feedback. In Study 1, opting for a dichotomous response format in the social perception task (Figure 1a) was a deliberate methodological choice. This decision, driven by the study's model requirements, aligns with the common use of a computational model employing two-alternative forced choices ("yes" and "no") as decision boundaries. While drift– diffusion models for multiple-alternative forced-choice designs exist, our study's novel research questions were effectively addressed without their complexity. Finally, our model cannot accept continuous response variables as input unless they are transformed into categorical variables.

      (4) In the fMRI analyses, when you assess changes in brain activity as a function of merit, I would control for need (and the other way round), to see whether such association is specific.

      Response: Regarding the reviewer’s suggestion on controlling for need when assessing changes in brain activity as a function of merit, and vice versa, we would like to clarify the nature of our fMRI analyses in the social perception task. Our focus is on block-wise assessments (need vs. control, merit vs. control, need vs. merit blocks, following the fMRI task design from which our social perception task was modified from). We don’t assess changes in brain activity as a function of the level of perceived merit or need (i.e., “yes” vs. “no” trials within or across task blocks). Blocks are clearly defined by the task instruction given to participants prior to each block (i.e., need, merit, or control judgments). Thus, unfortunately, given the short inter-stimulus-intervals of each block, the task design is not optimal to implement the suggested approach.

    2. Reviewer #1 (Public Review):

      Summary:

      The authors conducted two tasks at 300 days separation. First, a social perception task, where Ps responded whether a pictured person either deserved or needed help. Second, an altruism task, where Ps are offered monetary allocations for themselves and a partner. Ps decide whether to accept, or a default allocation of 20 dollars each. The partners differed in perceived merit, such that they were highly deserving, undeserving or unknown. This categorisation was decided on the basis of a prisoners dilemma game the partner played beforehand. "Need" was also manipulated, by altering the probability that the partner must have their hand in cold water at the end of the experiment and this partner can use the money to buy themselves out. These two tasks were conducted to assess the perception of need/merit in the first instance, and how this relates to social behaviour in the second. fMRI data were collected alongside behavioural.

      The authors present many analyses of behaviour (including DDM results) and fMRI. E.g., they demonstrate that they could decode across the mentalising network whether someone was making a need or deserving judgement vs control judgements but couldn't decode need vs deserving. And that brain responses during merit inferences (merit - control) systematically covaried with participants' merit sensitivity scores in the rTPJ. They also found relationships between behaviour and rTPJ in the altruism task. And that merit sensitivity in the perception task predicted influence of merit on social behaviour in the altruism task.

      Strengths:

      This manuscript represents a sensible model to predict social perceptions and behaviours, and a tidy study design with interesting findings. The introduction introduced the field especially brilliantly for a general audience.

      Weaknesses:

      These are small samples. This is especially the case for the correlational questions. The limitation is acknowledged, but does mean that we cannot conclude much from absent relationships, where the likelihood of Type II error is high.

      Decoding analyses. The authors decode need vs merit, and need+merit vs control, not the content of these inferences. The logic of these analyses implies that there is a distributed representation of merit that does not relate to its content but is an abstracted version that applies to all merit judgements. However, these analyses are not central to the authors' aims and conclusions, so this is just a minor point.

    1. 16.3.2. Well-Intentioned Harm# Sometimes even well-intentioned efforts can do significant harm. For example, in the immediate aftermath of the 2013 Boston Marathon bombing, FBI released a security photo of one of the bombers and asked for tips. A group of Reddit users decided to try to identify the bomber(s) themselves. They quickly settled on a missing man (Sunil Tripathi) as the culprit (it turned out had died by suicide and was in no way related to the case), and flooded the Facebook page set up to search for Sunil Tripathi, causing his family unnecessary pain and difficulty. The person who set up the “Find Boston Bomber” Reddit board said “It Was a Disaster” but “Incredible”, and Reddit apologized for online Boston ‘witch hunt’.

      Personally, I see similar stuff to this online. People are always trying to force their morals onto others, and in certain areas of the internet, people will collaborate to erase something that doesn't align with their moral code or beliefs. I often see people defending others and adopting a hive mind mentality when, in reality, the thing I said wasn't meant to set anyone off or be rude in the first place. Since I was already marked as an enemy, those who want to protect someone online often end up doing a terrifying action that they were originally fighting against. I observe this behavior frequently, and I usually call out people who engage in these types of actions because nobody is perfect, and everyone has their own story. The internet, when it comes to helping, is similar to playing a large game of telephone; eventually, the message will be misinterpreted, causing negative actions.

    1. You can’t sleep; you can’t call a therapist; you can’t explain how you feel to the people you love. In the depths of depression, it all feels impossible.

      This mustve taken a long time to build. Did the person who made the game have depression? Were they trying to garner understanding and support for this?

    2. “The amount of people who have access to the engineering education required to be in programming is very, very small,” says Anna Anthropy, a game developer whose book “Rise of the Videogame Zinesters” helped put Twine on the map in 2012. “And even within that, there are a lot of ways that people are filtered out by the culture.”

      Even though the games designed on Twine are very limited in terms of their mechanics compared to larger scale projects (relying off engineering and CS skills) is there a middle ground here? for instance, perhaps the stories designed on Twine can be inspire larger gaming companies to make spin offs based off the content created in Twine itself? I feel like its hard to follow through with a solid story based game that sells well and Twine could revive some useful ideas here.

    3. It took her only seven days to make it, but soon even mainstream gaming critics were praising it, and The Boston Phoenix named it one of the five most important independent games of the year.

      As a gamer myself it is pretty astonishing how such a simple text based game can become so popular and influential. sometimes it's more about the message/story than how the actual game "functions" from a mechanics point of view. Most of the time I guess people crave a good story they can relate to.

    4. When video-game fans insist on drawing hard lines around fluid definitions in ways that tend to align with cultural prejudices, perhaps it’s time for them to start questioning whether what they’re protecting is really more important than what they’re keeping out.

      Theres no reason to argue something like this. Video games are a new story telling medium, they are stories. Thats it

    1. Perhaps the ideal casual game hardware platform is handheld devices,including but not limited to mobile phones.

      Games on phones used to be done super well and thought out, but now its just cheap dollarstore level games.

    2. A set of computer game genres have stabilized over the past decade,meaning players can expect certain things from such games. A 2008 PewInternet and American Life study of teen gameplay offers a good catalog,including racing, puzzle, sports, action, rhythm, strategy, fighting, simu-lation, first-person shooter, role-playing, and horror

      Interesting when "gaming" became a thing and some games were "popular" They quickly were replaced by new up and coming games. Now, those previously popular games are making a comeback!

    3. any of these platforms are deeply siloed or closed, not allowinginteroperability. An Xbox 360 game, for example, cannot be played on aPC, phone, or Nintendo DS. When one game is re-created for another plat-form (a process known as “porting”), the game interface, the way it uses thenew platform’s hardware, and all o

      I feel like this landscape for gamers has changed drastically over the past couple of years. For example, the big attraction for gamers nowadays is the multiplayer aspect and I think most big games allow for porting, which is more often termed cross platform. But I remember the days when this was very limited and you could only play with friends and connect with others gamers only using the same platform.

    1. As strong as HBO’s slate of Emmy nominees for outstanding drama may have appeared, “House of the Dragon” is a prequel, “The White Lotus” is an anthology series, “The Last of Us” is based on a video game and “Succession” has ended its run.

      nothing new or spectacular or disruptive is coming out of HBO/Discovery now anytime soon

    1. By and large, most women do not accept men’s authority any longer. Thepower game has to be played out now on an interpersonal basis. Theinstitutions of society have greater difficulty than in the past in coming tothe rescue of patriarchalism.

      Due to the massive technological advances that came at the beginning of the Internet Age, women were able to join the workforce in massive numbers. By the 1990s, women no longer needed the legal or personal permission of men to live as they pleased, and the self-sufficience created by countless new jobs meant that women no longer had any logical pressures to be subservient to men. Patriarchy became illegitimate as men were generally no longer needed for women to navigate society.

    1. Focus groups lend themselves really well to the addition of gamification. Points can be used as rewards for active participation, providing valuable insights, or asking thought-provoking questions.

      risk of being more caught up in a game vs giving feedback?

    2. By using interactive game mechanics, participants can become more willing to provide detailed feedback and share their experiences during the research activity.

      might work better for hardware design than software design

    1. Example Crowdsourcing Tasks# You probably already have some ideas of how crowds can work together on things like editing articles on a site like Wikipedia or answer questions on a site like Quora, but let’s look at some other examples of how crowds can work together. Fold-It is a game that lets players attempt to fold proteins. At the time, researchers were having trouble getting computers to do this task for complex proteins, so they made a game for humans to try it. Researchers analyzed the best players’ results for their research and were able to publish scientific discoveries based on the contributions of players.

      This approach capitalizes on the collective problem-solving abilities of diverse groups, often leading to creative solutions that may not be found with traditional computational methods. This means that when people are motivated by fun and competition, they can contribute greatly to the scientific endeavor, sometimes leading to breakthroughs that professional scientists and advanced algorithms miss.

    2. Let’s now consider some examples of planned crowdsourcing, meaning a system or task was intentionally created and given to a crowd to work on. 16.2.1. Crowdsourcing Platforms# Some online platforms are specifically created for crowdsourcing. For example: Wikipedia: Is an online encyclopedia whose content is crowdsourced. Anyone can contribute, just go to an unlocked Wikipedia page and press the edit button. Institutions don’t get special permissions (e.g., it was a scandal when US congressional staff edited Wikipedia pages), and the expectation that editors do not have outside institutional support is intended to encourage more people to contribute. Quora: An crowdsourced question and answer site. Stack Overflow: A crowdsourced question-and-answer site specifically for programming questions. Amazon Mechanical Turk: A site where you can pay for crowdsourcing small tasks (e.g., pay a small amount for each task, and then let a crowd of people choose to do the tasks and get paid). Upwork: A site that lets people find and contract work with freelancers (generally larger and more specialized tasks than Amazon Mechanical Turk. Project Sidewalk: Crowdsourcing sidewalk information for mobility needs (e.g., wheelchair users). 16.2.2. Example Crowdsourcing Tasks# You probably already have some ideas of how crowds can work together on things like editing articles on a site like Wikipedia or answer questions on a site like Quora, but let’s look at some other examples of how crowds can work together. Fold-It is a game that lets players attempt to fold proteins. At the time, researchers were having trouble getting computers to do this task for complex proteins, so they made a game for humans to try it. Researchers analyzed the best players’ results for their research and were able to publish scientific discoveries based on the contributions of players. Fig. 16.1 Screenshot of the fold-it game.# A research study demonstrated the power of crowd work by having Mechanical Turk workers build off of the work done by previous workers. To demonstrate, they wrote a note with intentionally bad and almost undecipherable handwriting: Fig. 16.2 A note written with intentionally bad handwriting.# Turkers (the people who do Mechanical Turk tasks) were then given the handwritten note and after the first few attempts at deciphering it, Turkers were either a previous attempt at deciphering the note, or asked to vote on which interpretations were improvements. They were instructed to leave parentheses around sections they weren’t sure about. Here is a selection of subsequent attempts at interpreting the note (from the paper): version 1: You (?) (?) (?) (work). (?) (?) (?) work (not) (time). I (?) (?) a few grammatical mistakes. Overall your writing style is a bit too (phoney). You do (?) have good (points), but they got lost amidst the (writing). (signature) version 4: You (misspelled) (several) (words). (?) (?) (?) work next (time). I also notice a few grammatical mistakes. … version 5: You (misspelled) (several) (words). (Plan?) (spellcheck) (your) work next time. I also notice a few grammatical mistakes. Overall your writing style is a bit too phoney. You do make some good (points), but they got lost amidst the (writing). (signature) version 6: You (misspelled) (several) (words). Please spellcheck your work next time. I also notice a few grammatical mistakes. Overall your writing style is a bit too phoney . You do make some good (points), but they got lost amidst the (writing). (signature)

      Using the combined knowledge, abilities, and insights of a sizable population (the public), crowdsourcing is a potent technique that can be used to solve issues, come up with solutions, or finish projects that would be difficult, time-consuming, or unachievable for lone individuals or small groups. This method works especially well for assignments that call for a wide range of opinions, originality, or human contribution.

    1. DescriptionDetailsCitationsSource fileNo description available.Scalar URLhttps://scalar.usc.edu/works/kirstie-rossmiller--contemporary-electronic-music-analysis/media/sonic-carnival-night-zone (version 1)Source URLhttps://scalar.usc.edu/works/kirstie-rossmiller--contemporary-electronic-music-analysis/media/sonic%20wavy.png (image/PNG)dcterms:titleSonic "Carnival Night Zone"View asRDF-XML, RDF-JSON, or HTML This page has paths: 1 2024-01-16T12:33:40-08:00 Kirstie Rossmiller 2c8d5ec4afbe90cb3e39f89ce22de8f7521cbd85 Table of Contents Kirstie Rossmiller 6 toc 2024-02-21T10:52:26-08:00 Kirstie Rossmiller 2c8d5ec4afbe90cb3e39f89ce22de8f7521cbd85 Contents of this path: 1 media/blue backgroundn.jpeg media/blue backgroundn.jpeg 2024-01-10T16:56:20-08:00 Title Page 7 CEMA Thoughts and Writings book_splash 2024-01-16T12:34:29-08:00 1 2024-01-16T12:33:40-08:00 Table of Contents 6 toc 2024-02-21T10:52:26-08:00 1 media/blue backgroundn.jpeg 2024-01-16T22:47:07-08:00 Week 2 10 plain 2024-01-17T14:50:46-08:00 1 2024-01-29T22:20:56-08:00 Week 4 6 plain 2024-01-31T14:56:19-08:00 1 media/sonic wavy.png 2024-02-21T10:51:59-08:00 Week 6 10 plain 2024-02-21T12:38:16-08:00 This page references: 1 2024-02-21T11:48:22-08:00 Michael Jackson - Jam (Official Video) 1 Official Video for "Jam” by Michael Jackson Listen to Michael Jackson: https://MichaelJackson.lnk.to/_listenYD Shot on location in ... plain 2024-02-21T11:48:22-08:00 YouTube 2009-10-03T05:05:55Z JbHI1yI1Ndk michaeljacksonVEVO 1 2024-02-21T11:48:41-08:00 Michael Jackson - Blood On The Dance Floor (Official Video) 1 "Blood on the Dance Floor" by Michael Jackson Listen to Michael Jackson: https://MichaelJackson.lnk.to/_listenYD Subscribe to ... plain 2024-02-21T11:48:41-08:00 YouTube 2009-10-03T07:23:58Z c3_NntYhzV4 michaeljacksonVEVO 1 media/sonic wavy_thumb.png 2024-02-21T12:36:01-08:00 Sonic "Carnival Night Zone" 1 media/sonic wavy.png plain 2024-02-21T12:36:02-08:00 1 2024-02-21T11:31:52-08:00 Sonic 3 Music: Carnival Night Zone Act 1 1 This is the music for act 1 of the Carnival Night zone in Sonic 3. plain 2024-02-21T11:31:53-08:00 YouTube 2007-03-08T11:15:14Z gHwHiymSojk sonicKAI 1 2024-02-21T11:32:40-08:00 How Sound Works on the Sega Genesis and Mega Drive | Genesis Music Tutorial part 0 1 For best results view at 1080p60fps. Alright here we are. An introduction into how sound and music work on the Sega Genesis aka ... plain 2024-02-21T11:32:40-08:00 YouTube 2021-12-15T02:38:03Z hDbYRqcnQZE Inglebard Gaming 1 2024-02-21T11:33:07-08:00 Theme of Knuckles - Sonic the Hedgehog 3 [OST] 1 Game: Sonic the Hedgehog 3 Music: Theme of Knuckles. plain 2024-02-21T11:33:07-08:00 YouTube 2013-06-21T22:45:30Z 7xkUguDsiZo DeoxysPrime « Back to “Week 4”

      Its really interesting to see all the different geometry in SV.

    2. The genesis used two sound chips- the YM2612 and the SN76489. With storage capabilities of these early game consoles, these chips allowed for the live playing of midi sounds instead of storing a prerecorded track.

      I do remember the music feeling a lot more developed on Sega over the Nintendo console, and now I know why. They had a lot of interesting innovations that kept Sega different enough from Nintendo that made them stand out.

    1. Instead, her main pedagogical technique was to intensely analyze their games with them, talking frankly and in detail about the mistakes they had made, helping them see what they could have done differently

      I like how Spiegel integrates noncognitive skills like character and grit through chess and helping students develop ways they can achieve success both in the game and emotionally that helps students gain a sense of belonging and engaged more in the lesson.

    1. ultimately everything that we are and do is just a cosmic interplay between seemingly separate manifestations of consciousness. Most people never realize it’s a game. As a result, they are slaves to the ebbs and flows of what’s played.But there are people who slowly realize that it’s just a game. Some of these people find out by refusing to play. Some find out by simply stopping and paying attention. Some find out by almost being removed from the game. Some realize it by watching others being removed before their eyes. But in the end, for whatever reason, they realize it’s just a game. And because it’s just a game, they have no reason to be worried or afraid, ever, because it’s just a game. And whoever wins or loses doesn’t matter because it’s just going to start all over again.

      climate change, snowball earth

  5. drive.google.com drive.google.com
    1. *Some vocabulary terms I was not clear on. * inequalities: difference in size, degree, circumstances, etc; lack of equality. perpetuate: continuing forever economic utility: concept in economics and game theory : relative measure of happiness or satisfaction. equalizing: Make uniform in application or effect. reconcile: cause to coexist in harmony, settle.

    1. Chastity comes much harder to men than to women. It’s no secret thatthe undisciplined male sex drive is monotonously predictable and frivo-lous. For men from 13 to 93 years of age, nothing ever seems to change,except perhaps the specific source of gratifying friction. Man’s arousalis so physical, indiscriminate, effortless, supersonic and imperious. Formen, release from sexual tension comes across as psychologically periph-eral, largely phenomenal: no big deal. Left to their wanton ways, mostmen find sex one big, obsessive game with few or no ulterior motives ormeanings. 4

      double standards for boys and girls, blaming/forcing responsibilty onto women to keep themselves safe

    1. Capitalism is: “an economic system characterized by private or corporate ownership of capital goods, by investments that are determined by private decision, and by prices, production, and the distribution of goods that are determined mainly by competition in a free market” Merriam-Webster Dictionary In other words, capitalism is a system where: Individuals or corporations own businesses These business owners make what they want and set their own prices. They compete with other businesses to convince customers to buy their products. These business owners then hire wage laborers at predetermined rates for their work, while the owners get the excess business profits or losses.

      This concept relates to our country that we live in a capitalist country, which is like participating in a large economic game. In this game, individuals or corporations own businesses and have the freedom to make their own products, set prices, and compete with other businesses for customers. Business owners hire workers at agreed-upon rates, while they retain the profits or bear the losses.

    1. The game of dish is also in great renown in affairs of medicine, especially if the sick man has dreamed of it. This game is purely one of chance: they play it with six plum-stones, white on one side and black on the other, in a dish that they strike very roughly against the ground, so that the plum-stones leap up and fall, sometimes on one side and sometimes on the other. The game consists in throwing all white or all black; they usually play Village against Village.

      Again, cool to see them partaking in their culture again and playing their games!

    1. So they among themselves in pleasant veine Stood scoffing, highthn'd in thir thoughts beyond All doubt of victorie, eternal might [ 630 ] To match with thir inventions they presum'd So easie, and of his Thunder made a scorn, And all his Host derided, while they stood A while in trouble; but they stood not long, Rage prompted them at length, and found them arms [ 635 ] Against such hellish mischief fit to oppose. Forthwith (behold the excellence, the power Which God hath in his mighty Angels plac'd) Thir Arms away they threw, and to the Hills (For Earth hath this variety from Heav'n [ 640 ] Of pleasure situate in Hill and Dale) Light as the Lightning glimps they ran, they flew, From thir foundations loosning to and fro They pluckt the seated Hills with all thir load, Rocks, Waters, Woods, and by the shaggie tops [ 645 ] Up lifting bore them in thir hands: Amaze, Be sure, and terrour seis'd the rebel Host, When coming towards them so dread they saw The bottom of the Mountains upward turn'd, Till on those cursed Engins triple-row [ 650 ] They saw them whelm'd, and all thir confidence Under the weight of Mountains buried deep, Themselves invaded next, and on thir heads Main Promontories flung, which in the Air Came shadowing, and opprest whole Legions arm'd, [ 655 ] Thir armor help'd thir harm, crush't in and bruis'd Into thir substance pent, which wrought them pain Implacable, and many a dolorous groan, Long strugling underneath, ere they could wind Out of such prison, though Spirits of purest light, [ 660 ] Purest at first, now gross by sinning grown. The rest in imitation to like Armes Betook them, and the neighbouring Hills uptore; So Hills amid the Air encounterd Hills Hurl'd to and fro with jaculation dire, [ 665 ] That under ground, they fought in dismal shade; Infernal noise; Warr seem'd a civil Game To this uproar; horrid confusion heapt Upon confusion rose: and now all Heav'n Had gone to wrack, with ruin overspred, [ 670 ] Had not th' Almightie Father where he sits Shrin'd in his Sanctuarie of Heav'n secure, Consulting on the sum of things, foreseen This tumult, and permitted all, advis'd: That his great purpose he might so fulfill, [ 675 ] To honour his Anointed Son aveng'd Upon his enemies, and to declare All power on him transferr'd: whence to his Son Th' Assessor of his Throne he thus began.

      The speaker is these lines is once again Raphael. These lines are a part of a battle in Heaven.

      Both sides are intensely fighting the battle. In line 5.634 the two armies start to throw mountains at one another. A lot of things such as thunder also get brought in and thrown towards Satan and his allies. The angels are quite violent in the military/war pursuits against Satan in this passage, as they try to keep their ground.

      In 5.643-646 the angels are fighting with sustaining Heaven. God's angels have a lot more resources and power then Satan and the fallen angels have. In this passage near the end the Mesiah starts to end the war. God has sent for his son to come down and end the battle.

      The fighting that is happening in the battle is an epic confrontation. It is not really a heroic battle in this case. The goal of the battle is very objective and dependent on the different sides and what they are trying to obtain by being victorious in their pursuits.

      In and around line 5.659 the reader is presented with a description of God's angels true motives. It describes the place where they wish to send Satan. It is not specifically called Hell but from the description one can tell that that is very much the sort of place. Given the description it sounds like in earlier passages the threats of making Hell worse than it already is, are going to be fulfilled by Satan's refusal to leave voluntarily and by engaging in a war. In this section of the poem, specifically in lines 5.659-660 one can be assured of the characters as Satan and the Fallen angels that are being willed to hell because they are "Spirits of purest light, / Purest at first, now gross by sinning grown". Here we can see how they are fighting essentially against those whom at one time were allies. Now due to sin and due to following Satan in his course of evil have become soiled and tainted and have fallen from the Heavenly place of virtue to a place so bad as Hell is.

    2. That all may see who hate us, how we seek Peace and composure, and with open brest [ 560 ] Stand readie to receive them, if they like Our overture, and turn not back perverse; But that I doubt, however witness Heaven, Heav'n witness thou anon, while we discharge Freely our part; yee who appointed stand [ 565 ] Do as you have in charge, and briefly touch What we propound, and loud that all may hear.

      In lines 558-67, Satan is speaking, and commanding his army. He tells his army to divide. Satan wants the angels that hate him to see that he only wants peace and agreement. Satan says, "and with open breast / Stand ready to receive them" (6.560-61). If the other angels want to switch sides Satan will receive them with open arms. He thinks that his gesture of peace will not be enough to sway any of the angels, and calls God's hosts 'perverse'. Satan wants all of heaven to witness the ideas he has brought forth, compared to the mystery of God's plans. Satan says, "while we discharge / Freely our part" (6.564-65). By using the word "freely" Satan brings up the issue of blind obedience with the context that in his army the angels know his end game, and have a choice to follow him or return to God. To finish his speech, Satan orders the angel that is in charge of God's army to tell his soldiers his proposal.

      Since this is Raphael retelling this event to Adam, maybe Adam is supposed to realize that Satan will always try to twist things to make himself look good. Satan does not want peace unless he is in heaven and has everything the way he wants.

    1. The arena is their temple, the players are their saviours, and those who worship them pray that the sacrifices made on the ice — of blood, sweat and tears — will lead them to glory.

      This seems a bit cult like. Idolizing a game to that extent is absurd.

    2. In Prof. Olivier Bauer's class at the Université de Montréal, worshippers can argue that their team is their religion.

      I think that this is a common train of thought, however I think it might be a stretch to put that much emphasis on the game and its players.

    3. Fans of the Montreal Canadiens pray that the sacrifices made on the ice of blood, sweat and tears will lead them to glory.

      Hockey is more than just a game to them.

    4. "Charity has been the function of the church. Now it's the team who is taking charge of the social life, visiting children in hospitals, inviting children to see a game or giving money to charity… Does that mean they have kind of a religious role?" he asked.

      I think this could be seen as them living their life as a reflection of Christ, not necessarily them becoming Christ.

    1. At times, he appeared superhuman. Like that night in December 1944 when he showed up at the Forum exhausted from moving furniture all day into his family’s new apartment — then scored five goals and added three assists, setting the NHL record for most points in a single game.

      that is impressive to set records when exhausted

    2. In an era when the game was more violent than today’s version, when players did not wear helmets or mouth guards and when they jousted more frequently with their sticks, Richard still exceeded the acceptable standards. On one occasion he knocked out New York Rangers’ tough guy Bob “Killer” Dill twice in the same game. In 1947, he broke his stick over the head of another Ranger, Bill Juzda. A month later, he clubbed the Maple Leafs’ Bill Ezinicki in the Stanley Cup finals. Opponents frequently antagonized Richard because they could count on him retaliating and they would rather see him in the penalty box than on the ice. By 1955, he had become one of the game’s most penalized players. During 18 seasons total, he was assessed 1,285 minutes in penalties.

      seems as though Richard was an aggressive player and penalties were deserved

    3. The late  Earl Seibert once learned about that intensity. The Detroit defenseman threw himself at Richard during a game in the 1945-46 season as Richard brought the puck into the Red Wings’ zone. Richard lowered his head and neck to buttress himself for the collision then straightened, with Seibert, draped atop his back. Richard carried the 200-pound defenseman to the net, deked the goaltender with one hand on his stick and flipped the puck into the far corner of the net.

      it takes a lot of strength to carry a 200 pound man across your shoulders/ back. Shows a lot of strength and commitment to the sport

    4. It is one of those moments when you realize you are part of something special, that this spontaneous moment is taking on a life of its own, and one of those moments that remind you sports can mean so much more than a game. He is giving them one final memory here in the Forum. The crowd begins to chant, “Ree-char, Ree-char!”

      As a Northeast Ohio native I can relate to this with Lebron. Him growing up in Akron and going on the be the best basketball player in history and to bring Cleveland a championship as promised was incredible. I am grateful to have witnessed this history.

    5. That statement laid bare the sentiment many suspected behind Campbell’s decision. Campbell, the imperialist dictator headquartered in their city, came to embody the Anglo elite, every Anglo boss who had wronged a Franco worker, every Anglo landlord who had ousted a Franco tenant and every Anglo employer who had not given them a fair shake. Not surprising, then, that a French paper published a cartoon of Campbell’s bloody head on a platter with the caption, “This is how we would like to see him.” With the mood of the city so stirred against the league president, that evening’s game against the Red Wings portended trouble.

      If they knew he had a problem with anger and violence, why didn't they address it more aggressively and make him get help before all hell broke loose.

    6. You’ve never seen a hockey player like Maurice Richard. Not Crosby. Not Gretzky. Not Orr, Beliveau, Howe. None of them had the talent, the intensity, the will to take over a game like Richard.

      Respectfully I don't know about the talent aspect of this. I'm sure he was amazing and his intensity was unmatched, but Crosby is the most talented player to put on skates in my opinion.

    7. At times, he appeared superhuman. Like that night in December 1944 when he showed up at the Forum exhausted from moving furniture all day into his family’s new apartment — then scored five goals and added three assists, setting the NHL record for most points in a single game.

      What an incredible athlete. This is definitely not what you see with most athletes.

    8. Laycoe lunges at Richard. His stick blade clips the Rocket above the left ear and opens a gash. The blood stains his scalp.

      this is incredibly intense for a hockey game. this situation can easily turn deadly.

    9. He had started playing this game as a 4-year-old on the backyard rink his father Onésime, a machinist at the Canadian Pacific Railway, built for him. It was quickly apparent he could play in ways other boys could not. By the time he reached his teens, his skills were in such high demand he played as often as he could, sometimes four games in a weekend, using aliases to play for multiple teams, often against grown men. The oldest of eight children, he quit school at 16 to work with his father in the factory. He began playing junior hockey the following year.

      Hockey is the highest level of sports in Canada.

    10. For five minutes, the tempest rages. The crowd, on its feet, cannot believe the madness before them. They’ve seen fights over the Garden’s past three decades in the days when players swung their sticks and fists more liberally, but nothing like this, nothing as determined and wild.

      Hockey was more than just a game to these two teams especially in Quebec.

    11. It’s March 13, 1955. The tension between the two rivals in the six-team NHL has been building inside the Boston Garden all night. This is their 14th and final meeting of the regular season, plenty of games to enflame the animosity between the two teams, but what’s about to happen is even more personal. Laycoe, the Bruins forward had nailed Richard in the first period. He served two minutes for charging. But the hit lit the fuse of Richard’s infamous temper.

      This is a much more detailed story of the events at the game than the last story I read.

    12. Laycoe lunges at Richard. His stick blade clips the Rocket above the left ear and opens a gash. The blood stains his scalp.

      Very descriptive of just how violent the game is.

    13. “No one can know when the anger of men, whipped indefinitely, becomes sculpted into political revenge. And more, it is not just a matter of hockey.”

      Hockey is more than a game in Canada.

    14. On March 11, 1996, almost 31 years to the day after the Richard Riot, the Habs are leaving the Forum. They are moving a dozen blocks north to a new building with more seats, corporate boxes and a Jumbotron. But before they leave, moments after the Tricolore defeat the Dallas Stars in the last game played there, they honor the past in a special ceremony.

      Shows even after 31 years how much hockey meant in Quebec's culture and how much of their identity it truly is.

    15. He is heavier, older, his eyes softer, but still intense. Maurice Richard stands before them where he had performed so many of his amazing feats — his five-goal game in 1944; the single-handed goal against the Bruins in 1952; his 325th goal that made him the NHL’s all-time leading goal scorer the following season — and raises his hand to gesture thank you and signal he is ready for them to be done. But they continue to cheer — to clap, to whistle, to holler — as though they don’t want to let go of this place and these men, these great men who had animated le Forum for them, especially this last one. They stay on their feet and continue to cheer. A full minute. Another minute. Another.

      This paragraph helps others to feel why this is so special to French-Canadians.

    16. He lost the scoring title to Geoffrion and its $1,000 prize. The Canadiens fell out of first place without Richard and, despite beating the Bruins in the first round of the playoffs, without Richard, fell to Detroit in a seven-game Stanley Cup finals seemingly determined by home-ice advantage, with all seven games won by the home team. That cost Richard and his teammates not only the Cup, but another $1,000 each. Good to his word, though, Richard returned the next season to lead the Habs to the Stanley Cup championship, the first of five consecutive championships they would win before Richard retired in 1960 — a convincing vindication.

      The tone of this text vastly switches from paragraph to paragraph

    17. In an era when the game was more violent than today’s version, when players did not wear helmets or mouth guards and when they jousted more frequently with their sticks, Richard still exceeded the acceptable standards.

      It seems like Richard's playing style is unique. This statement emphasizes exceptional approach to the game

    18. At times, he appeared superhuman. Like that night in December 1944 when he showed up at the Forum exhausted from moving furniture all day into his family’s new apartment — then scored five goals and added three assists, setting the NHL record for most points in a single game.

      This is crazy. I never hear of athletes today being like this. Times are different.

    1. There are moments when life gets in the way, when sports and thereal world collide at some intersection--which, almost 45 yearsago, happened to be the corner of Atwater and Ste. Catherinestreets in Montreal. This was the site of the Forum, hockey'stemple, which now lives only in the soft-focus haze of fondmemory. On the night of Thursday, March 17, 1955, the haze was aghostly yellowish white. Smoke from a tear-gas canister haddriven thousands of hockey fans into the streets, sparking afour-hour rampage that yielded the requisite fires, shatteredwindows, looted stores, overturned cars and 137 arrests

      This is still mind-blowing to me that people can get this upset over sports. I love sports, I grew up watching and playing them. I remember being competitive and still am. I watch my kids play and sometimes things get heated, but you have to remind yourself it's just a game.

    2. The melee, which forced the game to be suspended, ushered in arevolution. The Richard Riot is generally considered the firstexplosion of French-Canadian nationalism, the beginning of asocial and political dynamic that shapes Canada to this day

      An event like this brings cultures together. All though their was violence it gave Quebec a sense of nationalism and something to be proud of for their culture.

    3. The gray weather on that St. Patrick's Day mirrored Montreal'smood. Mayor Jean Drapeau telephoned Campbell at the NHL officein town and begged him not to attend the game that night.

      If this guy didn't show up the riot may not ever had happened,

    4. Smoke from a tear-gas canister haddriven thousands of hockey fans into the streets, sparking afour-hour rampage that yielded the requisite fires, shatteredwindows, looted stores, overturned cars and 137 arrests

      I can understand being mad at a call in a game, but to riot in the street over a decision feels like a little aggressive.

    5. MontrealGazette writer Red Fisher, covering his first NHL game thatnight, now says, "If that was the start of the Quiet Revolution,it wasn't very quiet."

      The reference to the "Quiet Revolution" alludes to a period of social and political change in Quebec during the 1960s, marked by reforms and shifts in cultural attitudes.

    6. The gray weather on that St. Patrick's Day mirrored Montreal'smood. Mayor Jean Drapeau telephoned Campbell at the NHL officein town and begged him not to attend the game that night. Theimperious Campbell not only ignored the mayor's advice but alsomade a diva's entrance at the Forum, taking his customary aisleseat in a corner of the arena a few minutes into the firstperiod.

      Mayor Jean Drapeau's telephone call to Clarence Campbell at the NHL office reflects official attempts to mitigate potential unrest by urging Campbell not to attend the game that night

    7. No athlete has embodied the soul of a city and the spirit of itspeople as Richard did in the 1940s and '50s in Montreal

      This shows just how powerful Richard was and how his influence from the game of sports was more important that politics and other things in Canadian's minds.

    8. Whenever he stormed a goaltender,Richard's glare could be seen from the top row of the Forum--andin taverns for hundreds of miles around, where the predominantlyFrench-speaking Quebecois listening to the game on the radio hada clear picture of the man whom newspapermen covering theCanadiens had raised to mythical status.

      Super famous, a hero to the French-Canadians.

    1. After the riot, the NHL began to crack down on all-out brawls (especially carrying your stick into one), though it would take another 25 years for the changes to take effect with the institution of the third-man-in rule.

      It's sad that it took a riot to change this. I think some pushing and shoving is fun, and it gets the crowd and teams riled up, but fighting to the extent to hurt people is not a game.

    2. 137 arrestsMontreal went nuts, both French and English, and with Detroit coming in for a St. Patrick's Day game at the Forum, revenge was on some fans' minds. However, nothing may have happened if Campbell hadn't made a tactical error — he showed up to the game (10 minutes late) with his secretary (future wife) and took his regular place.

      This proves how big and important hockey culture was in Quebec.

    3. (bringing in the draft for the final year of the Second World War)

      it is crazy to think that a riot from a hockey game was bigger than the riot for the draft in WWII

    4. But the fact was the Rocket was suspended for the final three games of the season plus the entire Stanley Cup playoffs.

      Considering the theories are saying other players did this with no consequence, Richard (one of the best players at the time) being suspended for a very important game is sure to cause problems.

    5. t was crucial to know how violent the National Hockey League was in those days.

      Hockey is a violet game, and it is hard to believe that it was once upon a time more violent.

    6. Montreal went nuts, both French and English, and with Detroit coming in for a St. Patrick's Day game at the Forum, revenge was on some fans' minds. However, nothing may have happened if Campbell hadn't made a tactical error — he showed up to the game (10 minutes late) with his secretary (future wife) and took his regular place.

      The reference to Detroit coming in for a St. Patrick's Day game at the Forum indicates the timing of the next significant match, setting the stage for potential confrontations or retaliation from fans still reeling from the previous incident

    7. it was crucial to know how violent the National Hockey League was in those days.

      The game still is violent, Adam Johnson who played on the Pittsburgh Penguins. died after his throat was slashed by another player's skate during a game on Oct. 28

    1. if she had fallen

      I love the personification of America as a 'she', really shows what the people see America as; a living breathing entity that shifts and changes everlastingly. It is really interesting to see this in this document and the name "Triumph of America" shows that the US is at the top of its game and by speculating how and if it had fallen would be able to give not only citizens but powerful people with money a way out.

    1. Doesn’t he realize

      So firstly, this is for the poem. This is my interpretation of the poem itself.

      I will say that this individual, is feeling hurt. Not hurt about the fact of getting picked over, but the feeling that the narrator feels that the man treats this like a game. That "He" is treating as if the narrator will be there forever, with the real possibility the narrator will be living based on "His" life.

      The narrator's argument is that "I am not someone to be left, or ever present" I believe this is the narrators way to try and make the decision to move on for their own sake of mind.

    1. different scoring systems. Each one delivers a beauty and energy that better reflects the action of a game than a traditional box score — and displays information to help you unde

      Show how you can be the best person inlife.

    2. Not all data stories need to show a lot of data. This example leans on a fun, interactive premise to show how re-drawing districts (i.e. gerrymandering) can impact politics. By playing the game, you learn about the different political strategies and how contorted the districts can become.

      I agree because we need to understand the data with our common sense

    1. And so I call in this court for a Christmas game,For 'tis Yule and New Year, and many young bloods about;If any in this house such hardihood claims,Be so bold in his blood, his brain so wild,As stoutly to strike one stroke for another,I shall give him as my gift this gisarme noble,This ax, that is heavy enough, to handle as he likes,290 And I shall bide the first blow, as bare as I sit.11weakIf there be one so wilful my words to assay,0 put to the test295' 300305310315320Let him leap hither lightly, lay hold of this weapon;I quitclaim0 it forever, keep it as his own,And I shall stand him a stroke, steady on this floor,So you grant me the guerdon° to give him another,sans blame.In a twelvemonth and a dayHe shall have of me the same;Now be it seen straightwayWho dares take up the game."

      Plot

    Annotators

    1. One day, I will hold everything that I pursue

      This marks the beginning of the chorus with the utmost intensity in Ai's thoughts.

      • This line resonates with strong tones of ambition and greed, evident in words such as "hold" and "pursue." It reflects her aspirations extending beyond her current status, indicating a thirst for more in her idol career—perhaps a desire to present her true self to the audience without the lies and facades. This connects with the recurring theme of idolatry and deception, portraying how idols strive to embody an admired persona, maintaining a flawless image. Despite the numerous lies used to construct this perfect image, the spotless version of a person remains the ultimate goal.

      • The word "hold" conjures imagery of someone tightly grasping something, intensifying the tone of greed. "Everything" conveys Ai's profound ambition, suggesting hyperbole. This could imply her eagerness to "hold everything," encompassing the desire to manipulate fans and the media, as idols consistently pursue fame and attention—hallmarks of success in the performing industry. This elicits a sense of fear in me, prompting contemplation on whether current performers I admire exert complete control over their fame and fans, raising questions about our role as mere pawns in their game.

    1. peace

      Okay so I had to reread this part a couple of times because the comparison in between war and weather is so abstract. However, I get it. It is not measured in the individual battles or lives lost but rather the entire season. This point supports my beliefs that war is not about lives lost (which is ridiculous because lives are being lost) but is more so a game of power.

    1. Regardless of what your arguments are, the personal reasons of the developer are what matters for what platforms this game is provided on. You can choose to pay for the game, or not. Paying for the game supports the developer, and allows them to develop more. It is not reasonable to argue that someone should have put in additional unpaid effort to do something for unknown future benefit, or that they should charge less for a game because it's only available on one platform; that's their choice, and their decision.For context, development of Taiji was started in mid 2015; it took seven years to finish. That's with the Commercial Game Engine, and even with that, there were platform-based bugs that needed to be worked around (issues that won't be present on other platforms, or will have different presentations); here's just one of those, involving an issue around mouse sluggishness:https://taiji-game.com/2020/07/13/68-in-the-mountains-of-madness-win32-wrangling...If the developer is not already familiar with Linux, then there's a small mountain of language barriers around using Linux that needs to be overcome first, before being able to get to the game development phase. It's rare for game development to work on different platforms when it can't be tested on those different platforms. While it might be easy to cross-compile on a Windows system (e.g. via IL2CPP), that's only if everything works perfectly (which is unlikely to be the case). 
    2. The high-level view of your responses are that they are an attack on the developer of this game, someone who has already put in seven years of effort to get to this point already (as demonstrated in the game development blog). The developer does not need that, and digging in deeper to become more aggressive will not help you get what you want. There are reasons for not developing on Linux, as there are for other platforms (e.g. MacOS, PS5, Switch). As great as it would be to just drop the same code on different platforms and have it work perfectly every time, that's not the reality. There are *always* platform-specific issues that crop up: "If you don't design your software with platform-nonspecificity in mind, then it just makes it harder. Nothing is truly impossible to port, disregarding hardware capabilities and computing speed. There's no such comprehensive "tool" for porting games to other platforms, though, since they all work differently under the hood." https://gamedev.stackexchange.com/questions/49375/what-are-the-main-requirements... Regardless of your own personal opinions on what should or shouldn't be done, the developer has already answered your question about Linux ports, in particular mentioning that it is appropriate for users to use Wine (in the form of Proton) to play Taiji on Linux. And, if the game not working on Linux is a showstopper for you, the developer recommends you consider purchasing on Steam due to a better refund poli
    1. 10 Best Strikers in Premier League
      • Who: The post discusses the best Premier League strikers of all time, including names like Andy Cole, Luis Suarez, Ruud van Nistelrooy, Eric Cantona, Dennis Bergkamp, Didier Drogba, Wayne Rooney, Sergio Aguero, Alan Shearer, and Thierry Henry.
      • What: The post ranks and provides information on the top 10 best Premier League strikers in history, highlighting their achievements, playing styles, and impact on the league.
      • Where: The players mentioned have played for various Premier League clubs such as Manchester United, Arsenal, Chelsea, and Newcastle United.
      • Why: The post aims to recognize and celebrate the talent and contributions of these legendary strikers to the Premier League, showcasing their skills, achievements, and impact on the game.
      • When: The post covers the period since the restructure of the English Football League and the introduction of the Premier League in 1992 up until the retirement of the mentioned players.
      • How: The rankings are based on factors such as goals scored, playing style, impact on their respective teams, and overall contribution to the Premier League. The post includes statistics, personal anecdotes, and insights into the playing careers of these top strikers.
    1. In what ways have you participated in helping content go viral?

      After I quit streaming, I became a freelance video editor. I assisted many smaller content creators and former larger streamers by managing their chat, creating stream commands, and applying knowledge from my own streaming experience to known resources, such as useful bots.

      I'm not entirely sure if editing a video that gained many views constitutes my contribution to it going viral. Nevertheless, I consistently supported the people I streamed for by interacting with their community. I became someone everyone knew and loved in the card game community, especially the Yu-Gi-Oh! community. I would always leave a like on their videos, retweet whenever they posted, and participate in whatever they were promoting. One of these promotions was Dkayed's creation of his own cryptocurrency called 'DLM Coin,' and I was considered a founder of that project.

      I believe that many of the things mentioned above contribute to something going viral because they make the content known and spread it to a wider audience.

    1. While many people on social media post in hopes of getting attention and even going viral, those who have actually had their content go viral often have mixed feelings about it.

      During my freshman year of college, when I was just doing this for fun and didn't have a goal in mind, I would stream on Twitch, gaining a following primarily composed of college students. I also served as a moderator for multiple large card game streamers and became known as that one guy who happened to be in every stream at once.

      This experience taught me that attention can be exhausting, especially when it turns negative. I believe that people who go viral:

      Gain a massive following, either desired or undesired.

      Might potentially regret the type of attention received from their following.

      Some people follow you just to hate you, while others may have good intentions. However, there's always a line between your personal identity and the persona you present online.

    1. Now, do you know how far a boy will have to walk in a day, delivering these messages and returning to the office?

      Relating this to the stimulation game, I never knew how long telegraph boys had to walk to deliver

    1. Reviewer #1 (Public Review):

      This manuscript reports on the behavior of participants playing a game to measure exploration. Specifically, participants completed a task with blocks of exploratory choices (choosing between two 'tables', and within each table, two 'card decks', each of which had a specific probability of showing cards with one color versus another) and test choices, where participants were asked to choose which of the two decks per table had a higher likelihood of one color. Blocks differed on how long (how many trials) the exploration phase lasted. Participants' choices were fit to increasingly complex models of next-trial exploration. Participants' choices were best fit by an intermediate model where the difference in uncertainty between tables influenced the choice. Next, the authors investigated factors affecting whether participants sought out or avoided uncertainty, their choice reaction times, and the relationship of these measures with performance during the test phase of each block. Participants were uncertainty-seeking (exploratory) under most levels of overall uncertainty but became less uncertainty-seeking at high levels of total uncertainty. Participants with a stronger tendency to approach uncertainty at lower levels of total uncertainty were more accurate in the test phase, while the tendency to avoid uncertainty when total uncertainty was high was also weakly positively related to test accuracy. In terms of reaction times, participants whose reaction times were more related to the level of uncertainty, and who deliberated longer, performed better. The individual tendency to repeat choices was related to avoidance of uncertainty under high total uncertainty and better test performance. Lastly, choices made after a longer lag were less affected by these measures.

      The authors note that their paradigm, which does not provide immediate rewarding feedback, is novel. However, the resulting behavior appears similar to other exploratory learning tasks, so it's unclear what this task design adds - besides perhaps showing that exploratory behavior is similar across types of reward environments. Several papers have shown that cognitive constraints modulate exploration (PMIDs: 30667262, 24664860, 35917612, 35260717); although this paper provides novel insights, it does not situate its findings in the context of this prior literature. As a result, what it adds to the literature is difficult to discern.

      Other methodological questions include whether the same model provides the best fit for all participants and whether possible individual differences in models used relate to individual differences in exploration and performance; how some analyses were carried out that currently lack sufficient detail in the manuscript; and how the two stages of choice behavior (tables versus card decks) were accounted for in the analyses.

    2. Reviewer #2 (Public Review):

      Summary:<br /> This paper focuses on an interesting question that has puzzled psychologists for decades, that is, why do people demonstrate a mix of uncertainty approach and avoidance behavior, given the fact that reducing uncertainty could always gain information and seems beneficial? This paper designed a novel task to demonstrate behavioral signatures of uncertainty approaching and avoidance during the exploration phase within the same task at both a within-subject and between-subject level. On the algorithmic level, this paper compared four different implementations of uncertainty-guided exploration and found that the model sensitive to relative uncertainty provides the best fit for human behavior compared to its counterparts using expected information gain or past exposure. This paper then links people's uncertainty attitude with accuracy and finds that uncertainty avoidance during exploration does not impair task performance, implying that uncertainty avoidance may be the output of a resource-rational decision-making process. To examine this account, this paper uses reaction time as an independent proxy of costly deliberation and shows that people deliberate shorter when engaging in repetitive choice, which presumably saves cognitive resources. Finally, the paper shows that people's tendency to engage in repetitive choice correlates with their tendency to avoid uncertainty, which supports the argument that avoiding uncertainty could be a strategy developed under the constraint of limited cognitive resources.

      Strengths:<br /> One of the highlights of this paper, as mentioned in the previous paragraph, is that the authors can establish the existence of the uncertainty approach and avoidance behavior within the same task whereas previous work usually focuses on one of them. This dissociation allows the authors to examine what situational factor is related to the emergence of the act of avoiding uncertainty, and extract parameters describing participants' attitude towards uncertainty during baseline as well as during situations where uncertainty avoidance is more common. Besides documenting the existence of uncertainty avoidance behavior, this paper also tried to explain this behavior by proposing under the resource rational framework and has carefully quantified different aspects (e.g., accuracy; choice speed) of participants' behavior as well as examined their relationships. Though more experiments are needed to fully understand human uncertainty avoidance behavior, this paper has provided both empirical and theoretical contributions toward a mechanistic understanding of how people balance approaching and avoiding uncertainty.

      Weaknesses:<br /> I have a couple of concerns related to this paper. First, there seems to exist an anti-correlation between total uncertainty and absolute relative uncertainty (Figure 5 panel C, \delta uncertainty is restricted to a small range when total uncertainty is high). It seems to be a natural product of the exploration process since the high total uncertainty phase is usually the period where the participant knows little about either option, leading to a less distinguishable relative uncertainty. However, it remains unknown whether the documented uncertainty avoidance still applies when extrapolating to larger absolute relative uncertainty. It would be great if the experiment allows for a manipulation of uncertainty in the middle of the experiment (e.g., introducing a new deck/informing that one deck has been updated). Relatedly, the current 'threshold' of uncertainty avoidance behavior, if I understand correctly, is found by empirically fitting participants' data. This brings the question: can we predict when people will demonstrate uncertainty avoidance behavior before collecting any data? Or, is it possible that by measuring some metrics related to cognitive cost sensitivity, we could predict the proportion of choices that participants will show uncertainty-avoidant behavior? Finally, regarding the analysis of different behavior patterns in the game, it seems that the authors try to link repetitive behavior, uncertainty attitude, and accuracy together by testing the correlation between the two of them. I wonder whether other multivariate statistical methods e.g., mediation analysis, will be better suited for this purpose.

    1. Too young to actually enlist, these characterswere playing at war

      Treat it as a game to encourage the young buys when they do grow up to view it more positively and as a goal they want to accomplish.

    1. We have an absolutely extraordinary attitude—in our culture and in various other cultures; high civilizations—to the new member of human society. Instead of saying frankly to children, “How do you do? Welcome to the human race. We are playing a game, and we are playing by the following rules. We want to tell you what the rules are so that you will know your way around. And when you’ve understood what rules we’re playing by, when you get older, you may be able to invent better ones.” But instead of that, we still retain an attitude to the child that he is on probation. He’s not really a human being, he’s a candidate for humanity. And therefore, to preserve the role of parent, or to preserve the role of teacher, you have to do what they do in the Arthur Murray School of dancing, which is that they string you out. They don’t tell you all the story about dancing, because if they tell you, you’ll learn in a few weeks and go away, and you’ll know it. But instead they want to keep you on.

      And in just this way we have a whole system of preparation of the child for life, which always is preparation and never actually gets there. In other words, we have a system of schooling which starts with grades. And we get this little creature into the thing with a kind of a, “Come on, kitty, kitty, kitty!” And we get it always preparing for something that’s going to happen. So you go into nursery school as preparation for kindergarten. You go to kindergartn as preparation for first grade. And then, you see, you go up the grades until you get to high school. And then comes a time when maybe, if we can get you fascinated enough with this system, you go to college. And then, when you’re going to college—if you’re smart—you get into graduate school and stay a perpetual student, and go back to be a professor, and just go round and round in the system. But in the ordinary way they don’t encourage quite that. They want you (after graduate school, or after graduation; commencement, as it’s called) beginning to get out into the World, with a capital “W.” And so, you know, you’ve been trained for this and now you’ve arrived.

      But when you get out into the world, at your first sales meeting they’ve got the same thing going again. Because they want you to make that quota. And if you do make it, they give you a higher quota. And come along about forty five years of age, maybe you’re vice president. And suddenly it dawns on you that you’ve arrived—with a certain sense of having been cheated, because life feels the same as it always felt. And you are conditioned to be in desperate need of a future. So the final goal that this culture prepares for us is called retirement: when you will be a senior citizen and you will have the wealth and the leisure to do what you’ve always wanted, but you will at the same time have impotence, a rotten prostate, and false teeth, and no energy.

      So the whole thing, from beginning to end, is a hoax.

    1. The Vladimir Putin Interview by Tucker Carlson

      its like the "good cop, bad cop" game on a global scale. the west is playing the "good cop", pushing other countries to do the dirty work, to play the "bad cop". but the fundamental problem on all sides is the global overpopulation, so all countries have some interest in war, because its an effective way to mass murder, more effective than killer vaccines

    1. Developed out of real (or royal) tennis, not only were nationaltournaments established – Wimbledon in 1877 and the US Open in 1881 –but every provincial town now wanted its own lawn tennis club. Old wordstook on new meanings connected with the game – love (1880), chalk (1886),volley (1875), smash (1882), lob (1890) – and new words emerged as thegame evolved and grew in popularity – grass court (1875), first serve (1878),second serve (1878), centre court (1883), hard court (1885), doubles (1894),ground stroke (1895). Murray included reference to the game in the very firstvolume, in 1884, defining the word ace as ‘a point at rackets, lawn tennis, etc’
    1. Individual analysis focuses on the behavior, bias, and responsibility an individual has, while systemic analysis focuses on the how organizations and rules may have their own behaviors, biases, and responsibility that aren’t necessarily connected to what any individual inside intends. For example, there were differences in US criminal sentencing guidelines between crack cocaine vs. powder cocaine in the 90s. The guidelines suggested harsher sentences on the version of cocaine more commonly used by Black people, and lighter sentences on the version of cocaine more commonly used by white people. Therefore, when these guidelines were followed, they had have racially biased (that is, racist) outcomes regardless of intent or bias of the individual judges. (See: https://en.wikipedia.org/wiki/Fair_Sentencing_Act).

      When we talk about figuring out why things happen the way they do, we can look at it two ways: focusing on individual people or the big-picture systems. Individual analysis is all about what one person does, thinks, or messes up. Systemic analysis, on the other hand, zooms out and looks at how the whole setup—like organizations or the rules of the game—plays its part, which might not always be because of what one person wants or does.

    1. What are some examples of “hidden curriculum” that you experienced? How did it impact you then and now? Share any books that you read (either assigned or personal choice) that might have influenced any thoughts or ideas that you had as a child or teenager. How did they impact you now and then?

      I had played sports my whole life since I was 7. I have always been on a team and have had teammates for about 8 years. We all had to get along to have better chemistry through out the game so we wouldn't have miscommunication. It has impacted my life because I learned to get along with people that I didn't like or never thought I would talk too.

    1. What experiences do you have of social media sites making particularly good recommendations for you? What experiences do you have of social media sites making particularly bad recommendations for you?

      A good recommendation would be whenever YouTube suggests a card game to me. One of my general interests is card games, and I play multiple trading card games, as well as other card games like poker.

      There are many instances where YouTube recommends something that I'm not interested in at all, such as the strange mobile game ads that are hypersexualized and just outright weird. The game play is never interesting.

    1. If a game has poorlearning principles built into its design, then it won’t get learned or playedand won’t sell well.

      The cost of poor principles being implicated in a video game which the author was referring to earlier.

    2. How are good video games designed to enhance getting them-selves learned—learned well and quickly so people can play and enjoy themeven when they are long and hard?

      I think that designers slowly introduce their concepts (making the game longer) to start building or preparing the player for more difficult levels. Some games will even give you feedback and sometimes you can also change the difficulty. Games are cool. I like that they have communities too. The fact that you can make your own choices within the game also gives a sense of control.

  6. idaho.pressbooks.pub idaho.pressbooks.pub
    1. Chronological order is presenting details as they happened in time, from start to finish.

      Just like in YouTube videos they all start in the beginning of the game or subject and from that it progresses through the game or subject throughout the video

    1. Pour échanger avec Aurélie Canizares le mardi 12 mars 2024 à 12h30, inscriptions ici : https://comprendreleseleves.ensfea.fr...

      Intervenant : Aurélie Canizares, maître de conférences en numérique éducatif

      Résumé : Nous nous intéressons aux stratégies de traitement des informations développées par les élèves dans le cadre d’un escape game pédagogique numérique. Dans ce type de jeu où la contrainte temporelle est particulièrement forte, ces dernières relèvent-elles de stratégies pour apprendre ou de stratégies pour gagner ? Un escape game pédagogique est-il compatible avec la construction de connaissances ? Autant de questions auxquelles nous tenterons de répondre en nous appuyant sur un jeu portant sur l’évaluation de la qualité de l’information auquel ont participé des étudiants de BTSA. Transcription

    2. Résumé vidéo [00:00:06][^1^][1] - [00:20:29][^2^][2]:

      Cette vidéo présente une étude sur les stratégies de traitement de l'information déployées par des étudiants dans le cadre d'un escape game pédagogique. L'escape game est un jeu sérieux qui vise à faciliter la construction de connaissances sur l'évaluation de la qualité de l'information. L'étude s'appuie sur l'analyse des traces d'observation, de prise de note et de questionnaire des étudiants. Les résultats montrent que les stratégies mises en place par les joueurs ne servent pas toujours l'objectif utilitaire du jeu et que le rôle de l'enseignant est essentiel pour tisser les liens avec les éléments de savoir.

      Points forts: + [00:01:13][^3^][3] Définition et caractéristiques de l'escape game pédagogique * Un jeu sérieux qui combine un scénario utilitaire et des ressorts ludiques * Un dispositif qui repose sur un processus de médiation des savoirs * Un défi qui exige des stratégies d'anticipation, d'organisation et de coopération + [00:08:04][^4^][4] Présentation du jeu Les Décodeurs * Un jeu d'évasion numérique construit avec Genially * Un jeu portant sur l'évaluation de la qualité de l'information * Un jeu constitué de deux salles virtuelles et d'un coffre-fort physique + [00:11:13][^5^][5] Analyse des stratégies de traitement de l'information * Des stratégies d'équipe qui impliquent une organisation complexe de l'espace, du temps et des rôles * Des stratégies cognitives qui relèvent soit d'une stratégie pour apprendre, soit d'une stratégie pour gagner * Des stratégies qui peuvent être utilisées en parallèle ou en alternance par les joueurs + [00:17:57][^6^][6] Évaluation de la construction de connaissances * Une faible perception des nouveaux savoirs disciplinaires * Une consolidation des connaissances antérieures * Une mise en avant des compétences transversales

    1. And, women as they are, about bronze bucklers dare prattle– Make alliance with the Spartans–people I for one Like very hungry wolves would always most sincere shun…. Some dirty game is up their sleeve, I believe. A Tyranny, no doubt… but they won’t catch me, that know. Henceforth on my guard I’ll go,

      This part is a hidden message of incompetence of the leadership. An old man, older established man who can't rally the men properly in the face of women is upset that she is standing in his way and made an alliance with the enemy's women to do it. But in reality it shows the idiocy of the Greek elites for being so stubborn that any sense of peace or words other than the ones he wants is trickery and misdirection. Aristophanes being a comedic writer had to tip toe around subjects that made the men out to be too much of a fool. While a biased reading back then could be interpreted as a tricky woman but in reality this part says how bullheaded and ignorant he is being despite this woman of such low standing in his eyes has done what he is unable to. And writes this offense off as a plot. Classical Scholar H.D. Westlake meantions this to some effect: "In the case of *Lysistrata" the difficulties are perhaps especially acute because tension at home and abroad was so tense, when the play was written and produced, that a comic poet might well have felt himself likely to be endangered if he were to voice his opinions too bluntly on topical issues." (Westlake). I think this is also true for a lot of the hidden messages of the incompetence of the men hidden behind jests and jabs at women. I agree that he does make his points and expressions as obscure as he can but here he seemed a bit close to saying plenty aloud.

      Westlake, H. D. “The ‘Lysistrata’ and the War.” Phoenix, vol. 34, no. 1, 1980, pp. 38–54. JSTOR, https://doi.org/10.2307/1087757. Accessed 4 Feb. 2024.

    1. planning process and should have a prominent role in the learning process.

      Assessment is when the educator gathers information about their student to ensure they are learning at an adequate rate. Assessment can be in the form of a written exam, or an exit game of Kahoot so understand what students retained from the lesson.

    1. , we aren’t aiming to makeany one group outstandingly happy but to make the whole city so, as faras possible.

      As I mentioned in the "Ugly Freedom" reading and like we discussed in class, this passage also supports the potential that the nature of freedom is a zero sum game; exists on a scale to where when one group becomes more "free," then some other group has to become less so.

    1. Among other things, this resulted in a petition of more than a million signatures for HBO to remake the last series without ‘incompetent’ showrunners David Benioff and DB Weiss.

      This is an extreme example that may not speak to a broader sense of entitlement that fans feel. That said, it (and Martin Scorsese's comments about the MCU) speak to a level of unobtrusive pride that leaves no room for mutual understanding, as everyone feels entitlement and ownership over a single property and will only settle for their vision being realized. It all just turns into a redundant game of tug of war after a while, between fans and critics/creators.

    1. Last year, they discovered they could uniquely and consistently identify about 55,000 VR users based solely on data about the movement of their head and hands. It’s as useful as a fingerprint, maybe more.And in another study, they used head and hand motion from a game to guess about 40 personal attributes of people, ranging from age and gender to substance use and disability status.

      The significant privacy concerns linked to the Vision Pro were not initially apparent to me. I was further surprised that the technology wasn't primarily designed with a more humanitarian focus. I can recognize its potential in the medical industry for enhancing healthcare accessibility and assisting doctors in the diagnosis and treatment. Despite the notable privacy concerns, issues more than likely will not be fully addresses before the products release. Aligning with typical trend of addressing technological problems as they arise post-launch.

  7. Jan 2024
    1. “A second Trump term is game over for the climate — really!”

      for - quote - Michael Mann - quote - a Second Trump presidency - polycrisis - politics and climate crisis - climate mitigation strategy - voting in 2024 U.S. election - adjacency - Michael Mann - 2nd Trump presidency - exceeding planetary boundaries - exceeding 1.5 Deg C - Gen Z voting

      adjacency - between - Michael Mann - 2nd Trump presidency - exceeding planetary boundaries - exceeding 1.5 Deg C - Trump's presidency is existential threat to humanity - Gen Z voting - 2024 election - adjacency statement - Michael Mann's quote " A second Trump term is game over for the climate - really" applies to the 2024 election if Trump becomes the Republican nominee. - Trumps dismal environmental record in his 2016 to 2020 term speaks for itself. He would do something similiar in 2025 if he were the president. G - Given there are only 5 years and 172 days before we hit the dangerous threshold of burning through all the carbon budget for humanity, - https://climateclock.world/ - It is questionable whether Biden's government alone can do enough, but certainly if Trump won the 2024 election, his term in office would create a regression severe enough to put the Paris Climate goal of staying within 1.5 Deg C out of reach, and risk triggering major planetary tipping points - A Biden government is evidence-based and believes in anthropogenic climate change and is already taking measures to mitigate it. A Trump government is not evidence-based and is supported by incumbent fossil fuel industry so does not have the interest of the U.S. population nor all of humanity at heart. - Hence, the 2024 U.S. election can really determine the fate of humanity. - Gen Z can play a critical role for humanity by voting against a government that would, in leading climate scientists Michael Mann's words, be game over for a stable climate, and therefore put humanity and unimaginable risk. - Gen Z can swing the vote to a government willing to deal with the climate crisis over one in climate denial so voting activists need to be alerted to this and create the right messaging to reach Gen Z - https://hyp.is/LOud7sBBEe6S0D8itLHw1A/circle.tufts.edu/latest-research/41-million-members-gen-z-will-be-eligible-vote-2024

  8. learn-us-east-1-prod-fleet01-xythos.content.blackboardcdn.com learn-us-east-1-prod-fleet01-xythos.content.blackboardcdn.com
    1. g.¢ My individual self is notsomething which | can detach from my relationship with other

      We are inherently social beings and mortal concepts like freedom on this earth then have to, by nature, involve a social aspect. Thus furthering the intertwined, zero sum game that is the precedent for freedom established in class

    2. cruelmaster-

      I like this example of a cruel master when interpreted in the context of a search of freedom as, again taking the context of the zero sum game that is freedom