1,239 Matching Annotations
  1. Last 7 days
    1. As log-bilinear regression model for unsupervised learning of word representations, it combines the features of two model families, namely the global matrix factorization and local context window methods

      What does "log-bilinear regression" mean exactly?

  2. Aug 2019
    1. The reward system in the brain can be triggered by the anticipation of all kinds of rewards, from points or praise.

      This is interesting. The reward system is triggered by the anticipation of the reward, not the actual reward itself.

    1. Retrieval practice boosts learning by pulling information out of students’ heads (by responding to a brief writing prompt, for example), rather than cramming information into their heads (by lecturing at students, for example). In the classroom, retrieval practice can take many forms, including a quick no-stakes quiz. When students are asked to retrieve new information, they don’t just show what they know, they solidify and expand it. Feedback boosts learning by revealing to students what they know and what they don’t know. At the same time, this increases students’ metacognition — their understanding about their own learning progress. Spaced practice boosts learning by spreading lessons and retrieval opportunities out over time so that new knowledge and skills are not crammed in all at once. By returning to content every so often, students’ knowledge has time to be consolidated and then refreshed. Interleaving — or practicing a mix of skills (such as doing addition, subtraction, multiplication, and division problems all in one sitting) — boosts learning by encouraging connections between and discrimination among closely related topics. Interleaving sometimes slows students’ initial learning of a concept, but it leads to greater retention and learning over time.

      How can I build this into my curriculum?

    1. Genus Species + Species Hybrids Example

      Great examples of remixes in the real world

    2. Lessig (2005) provides a range of examples of the kinds of digital remix practices that in his view constitute “the more interesting ways [to write]” for young people. These include remixing clips from movies to create “faux” trailers for hypothetical movies; setting remixed movie trailers to remixed music of choice that is synchronized to the visual action; recording a series of anime cartoons and then video-editing them in synchrony with a popular music track; mixing “found” images with original images in order to express a theme or idea (with or without text added); and mixing images, animations and texts to create cartoons or satirical posters (including political cartoons and animations), to name just a few types. We accept this conceptual extension of “writing” to include practices of producing, exchanging and negotiating digitally remixed texts, which may employ a single medium or may be multimedia remixes. (We also recognize as forms of remix various practices that do not necessarily involve digitally remixing sound, image and animation, such as paper-based forms of fanfiction writing and fan-producing manga art and comics, which continue to go on alongside their hugely subscribed digital variants.

      There are all very good examples. The great thing is, that as a language teacher there are so many different types of media that the students can really hone in on their interests.

    3. where someone creates a cultural product by mixing meaningful elements together (e.g., ideas from different people with ideas of one’s own), and then someone else comes along and remixes this cultural artefact with others to create yet another artefact.

      I think this could be fun to with students in Spanish. I can introduce music, poems, art and have students remix them.

  3. Jul 2019
    1. Communities of practice are one of the ways in which experiential learning, social constructivism, and connectivism can be combined, illustrating the limitations of trying to rigidly classify learning theories. Practice tends to be more complex.
      • Constructivism - roots in the philosophical and psychological viewpoints of this century, specially Piaget, Bruner and Goodman. Learning occurs when the mind filters inputs from the world to produce its unique reality. The mind is believed to be the source of all meaning, direct experiences with the environment are considered critical. It crosses both categories by emphasizing the interaction between learner and the real world.

      • Social constructivism would emphasize critical experiences between the learner and other learners and mentors.

      • Connectivism is the integration of principles explored by chaos, network, complexity and self-organization theory. A lot of the content is now offloaded to the machine that was previously residing within the learner.

    1. Open learning, also known as open education

      requires a open, sharing, collaborative environment. Promotes pedagogical dialogue. OER have potential to transcend "geographic, economic, or language barriers". Also, OER strengthens digital literacy.

    2. e-purpose.

      Creative Commons covers 4 areas of practice: -re-use: right to verbatim reuse content

      • revise: right to change/ modify the content -remix: right to combine original or revised with new content -redistribute: right to make and share copies of content

      great for expanding, exploring, sharing and remixing content in the educational world.

    3. free to use and access, and to re-purpose.

      open learning is influential in areas of design, practice, pedagogy, and theory in education. Open Education Resources at the K-12 level are fundamental to OL.

    4. Open learning

      defined as "set of practices, resources, and scholarship that are open to the public and that are accessible, free to use and access, and re-purpose"

    1. We will discuss classification in the context of supportclassificationvector machines

      SVMs aren't used that much in practice anymore. It's more of an academic fling, because they're nice to work with mathematically. Empirically, Tree Ensembles or Neural Nets are almost always better.

    1. Find Native Speakers

      This is a great idea to engage students. I have thought about it before but I have not yet put it into practice. I did pen pal letters one year but snail mail was too slow. I am going to try an incorporate this idea even more.

    1. for caring adults, teachers, parents, learners and their peers to share interests and contribute to a common purpose. The potential of cross-generational learning and connection unfolds when centered on common goals.

      important to have a caring, experienced community to rely on and learn from

    2. Powered with possibilities made available by today’s social media, this peer culture can produce learning that’s engaging and powerful.

      this is what makes connected learning modern

    3. For more than a century, educators have strived to customize education to the learner. Connected Learning leverages the advances of the digital age to make that dream a reality — connecting academics to interests, learners to inspiring peers and mentors, and educational goals to the higher order skills the new economy rewards.

      good summary quote

    1. Implication means co-occurrence, not causality!
    2. Given a set of transactions, find rules that will predict the occurrence of an item based on the occurrences of other itemsin the transaction
    1. Hanauer (2012) contends that “language learning within these settings is defined overwhelmingly in linguistic, structural, and cognitive terms. Thus the language learner at the center of this system becomes nothing more than an intellectual entity involved in an assessable cognitive process” (p. 105). In this assessable cognitive instruction, students are not afforded the opportunity to use English as a social semiotic tool for expressing their own personal feelings (emotions), opinions, and stories as lived experience as well as for enacting social practices.

    1. organizations and caring adults can form partnerships, broker connections across settings, and share on openly networked platforms and portfolios.

      This is where networking, both in person and online, could come into play.

    2. earners need to feel a sense of belonging and be able to make meaningful contributions to a community in order to experience connected learning. Groups that foster connected learning have shared

      I don't think real positive change or learning can occur unless a student feels safe, welcomed, and like they belong. See Maslow's hierarchy of needs.

    3. hrough collaborative production, friendly competition, civic action, and joint research, youth and adults make things, have fun, learn, and make a difference together.

      shared interests and collaboration are instrumental for connected learning; reminds me of the phrase "great minds think alike"

    4. They do this by being sponsors of what youth are genuinely interested in — recognizing diverse interests and providing mentorship, space, and other resources.

      sponsorship/adult support in connected learning = important to learning success and an important resource

    5. Learning is irresistible and life-changing when it connects personal interests to meaningful relationships and real-world opportunity.

      absolutely true. passion+learning+education= change in the world for good

    6. embraces the diverse backgrounds and interests of all young people.

      importance of diversity in connected learning will heighten cultural awareness

    1. Personalized learning, though premised on differentiating one student from another, has seemed to work best when it attends, first and foremost, to the needs of teachers as a group. If tech is, indeed, merely a tool of personalized learning, then what does that make the teacher?
    2. Various sources told me that personalized learning, when aided by screens, is a bad fit for vulnerable students—those from low-income families, ethnic and racial minorities, kids with special needs, and English-language learners. In some areas of the country, including Providence, these groups account for almost the entire population of public schools. But the experience of personalized learning is, indeed, personal, and exceptions abound
    3. Other personalized-learning advocates told me that execution is everything.

      And isn't this the same case as in traditional teaching?!

    4. Yet the academic and policy research behind it is thin.

      And sadly this doesn't seem to have prevented a huge swath of schools to switching over to the idea. Isn't the purpose of a pilot program to do just that--pilot it to see if the data show it's a good idea to spread to other schools?!

    5. Teachers at Orlo Avenue Elementary said that, while they supported their principal’s decision to adopt Chromebook-based personalized learning, it had undoubtedly created a lot more work, with no accompanying pay raise.

      This is a major issue. And shouldn't all the ed-tech involved actually be lowering this sort of cost and not dramatically increasing it? Isn't that half the point?!

    6. Personalized learning argues that the entrepreneurial nature of the knowledge economy and the gaping need, diversity, and unmanageable size of a typical public-school classroom are ill-served by the usual arrangement of a teacher lecturing at a blackboard.
    1. To understand what has happened, we only need to look at the history of writing and printing to note two very different consequences (a) the first, a vast change over the last 450 years in how the physical and social worlds are dealt with via the inventions of modern science and governance, and (b) that most people who read at all still mostly read fiction, self-help and religion books, and cookbooks, etc.* (all topics that would be familiar to any cave-person).
    1. In Reader, Come Home: The Reading Brain in a Digital World, Maryanne Wolf talks about how technology has led to more skimming rather than reading slowly and carefully. She talks about the benefits of “cognitive patience.” And she reminds us that reading quickly isn’t what makes someone a good reader.
    1. Compared with neural networks configured by a pure grid search,we find that random search over the same domain is able to find models that are as good or betterwithin a small fraction of the computation time.
  4. Jun 2019
    1. To interpret a model, we require the following insights :Features in the model which are most important.For any single prediction from a model, the effect of each feature in the data on that particular prediction.Effect of each feature over a large number of possible predictions

      Machine learning interpretability

    1. Balance exploration and exploitation: the choice of examples to label is seen as a dilemma between the exploration and the exploitation over the data space representation. This strategy manages this compromise by modelling the active learning problem as a contextual bandit problem. For example, Bouneffouf et al.[9] propose a sequential algorithm named Active Thompson Sampling (ATS), which, in each round, assigns a sampling distribution on the pool, samples one point from this distribution, and queries the oracle for this sample point label. Expected model change: label those points that would most change the current model. Expected error reduction: label those points that would most reduce the model's generalization error. Exponentiated Gradient Exploration for Active Learning:[10] In this paper, the author proposes a sequential algorithm named exponentiated gradient (EG)-active that can improve any active learning algorithm by an optimal random exploration. Membership Query Synthesis: This is where the learner generates its own instance from an underlying natural distribution. For example, if the dataset are pictures of humans and animals, the learner could send a clipped image of a leg to the teacher and query if this appendage belongs to an animal or human. This is particularly useful if your dataset is small.[11] Pool-Based Sampling: In this scenario, instances are drawn from the entire data pool and assigned an informative score, a measurement of how well the learner “understands” the data. The system then selects the most informative instances and queries the teacher for the labels. Stream-Based Selective Sampling: Here, each unlabeled data point is examined one at a time with the machine evaluating the informativeness of each item against its query parameters. The learner decides for itself whether to assign a label or query the teacher for each datapoint. Uncertainty sampling: label those points for which the current model is least certain as to what the correct output should be. Query by committee: a variety of models are trained on the current labeled data, and vote on the output for unlabeled data; label those points for which the "committee" disagrees the most Querying from diverse subspaces or partitions:[12] When the underlying model is a forest of trees, the leaf nodes might represent (overlapping) partitions of the original feature space. This offers the possibility of selecting instances from non-overlapping or minimally overlapping partitions for labeling. Variance reduction: label those points that would minimize output variance, which is one of the components of error. Conformal Predictors: This method predicts that a new data point will have a label similar to old data points in some specified way and degree of the similarity within the old examples is used to estimate the confidence in the prediction.[13]
    1. Throughout the past two decades, he has been conducting research in the fields of psychology of learning and hybrid neural network (in particular, applying these models to research on human skill acquisition). Specifically, he has worked on the integrated effect of "top-down" and "bottom-up" learning in human skill acquisition,[1][2] in a variety of task domains, for example, navigation tasks,[3] reasoning tasks, and implicit learning tasks.[4] This inclusion of bottom-up learning processes has been revolutionary in cognitive psychology, because most previous models of learning had focused exclusively on top-down learning (whereas human learning clearly happens in both directions). This research has culminated with the development of an integrated cognitive architecture that can be used to provide a qualitative and quantitative explanation of empirical psychological learning data. The model, CLARION, is a hybrid neural network that can be used to simulate problem solving and social interactions as well. More importantly, CLARION was the first psychological model that proposed an explanation for the "bottom-up learning" mechanisms present in human skill acquisition: His numerous papers on the subject have brought attention to this neglected area in cognitive psychology.
    1. By comparison, Amazon’s Best Seller badges, which flag the most popular products based on sales and are updated hourly, are far more straightforward. For third-party sellers, “that’s a lot more powerful than this Choice badge, which is totally algorithmically calculated and sometimes it’s totally off,” says Bryant.

      "Amazon's Choice" is made by an algorithm.

      Essentially, "Amazon" is Skynet.

    1. This problem is called overfitting—it's like memorizing the answers instead of understanding how to solve a problem.

      Simple and clear explanation of overfitting

    1. Many writers have highlighted the power of the global digital tribe, particularly the way groups tend to solve problems more effectively than individual experts (Surowiecki, 2009). We read of how groups can self-organise and co-ordinate their actions in connected global environments (Shirky, 2008) and that there seems to be no limit what a tribe can do when it is given the appropriate tools (Godin, 2008). Mobile and personal technologies that are connected to global networks have afforded us with the priceless ability to collaborate and cooperate in new and inventive ways (Rheingold, 2002), and allow us to rapidly self organise into new collective forces (Tapscott and Williams, 2008). Connected technology not only gives us access to existing knowledge, it encourages and enables us to create new knowledge and share it widely to a global audience.

      I am enjoying this series Steve. A book that has influenced my thinking on the topic has been Teaching Crowds by Jon Dron and Terry Anderson.

      One thing that I am left wondering is how the benefits and affordances change and develop over time? I was left thinking about this while reading Clive Thompson’s new book Coders compared with his last book Smarter Than You Think.

      Also posted on Read Write Collect

  5. May 2019
    1. disruptive of formal education and enabling of student-centered and interest-driven learning

      To what extent are these actually at odds?

    1. oundaries between different learning and discourse spaces (e.g., public vs. private, formal educationvs. workplace learning) are to be crossed if not totally dissolved

      This is probably a long-term goal of mine that I might as well own up to.

    1. Professors base these grades on a combination of factors and values, such as 10% participation, 20% homework, 30% final exam, and 40% group project. Digital adaptive learning tools can do this too, and then take the student’s score and match it with the next best skill in the subject’s overall scope and sequence.

      This is interesting. This could be interesting in design.

    2. Adaptive learning does not fit easily into the status quo. Besides having to use a blended learning model, in which class-time is divvied up between traditional and electronic learning, teachers must be willing to let students progress at their own pace.

      Could this fit within a trades model?

    3. This is different to simply providing differentiated content for students. For instance, if a learner was not in class during a period when a particular skill was introduced, and years later was learning a new skill that built on that prior knowledge, that learner would struggle. Adaptive sequencing tools could help that student go back to find this gap and learn this content first, rather than following the same sequence as everyone else

      This could be very powerful in trades training.

    4. Practice Engine

      This is brilliant. Start simple and then ramp it up for practice.

    5. A fixed-form assessment is one in which the items are preselected, and every student is tested on the same set of questions (e.g. a final exam).

      fixed form assessment vs. adaptive assessment.

    6. Let’s break these down a little further

      Content, Assement, sequence. The three places adaptive learning occurs.

    7. How do we use testing – or assessment – not simply to rank students but as meaningful windows into why they struggle to learn? And the big one: Can changes in digital curriculum help close the aching achievement gap?

      OMG YES!!!

    8. we define digital adaptive learning tools as education technologies that can respond to a student’s interactions in real-time by automatically providing the student with individual support

      Definition of adaptaive learning

    9. Knewton alone has raised nearly $160 million.

      interesting

    10. The tools, however, are not a panacea. For several reasons, it’s unlikely that a single tool will ever be able to take over a student’s education and direct them to every single thing they should do. Nor is it likely that we would want it to, as a critical part of education is building student agency – helping students own their learning, make decisions, become lifelong learners, and develop their metacognitive skills.

      YES!

    11. But a critical challenge correctly noted in this report, written by EdSurge and supported by Pearson, is to decipher just what it means for a learning technology to be adaptive.
    12. Adaptive learning is an enormously promising field. Educators worldwide are using adaptive tools to change their practice. The tools are growing and gaining acceptance in classrooms.
    1. A PLE can be entirely controlled or adapted by a student according to his or her formal and informal learning needs, however not all students possess the knowledge management and the self-regulatory skills to effectively use social media in order to customize a PLE to provide the learning experience they desire.

      Teaching students to become self-regulated learners

    1. policy change index - machine learning on corpus of text to identify and predict policy changes in China

  6. Apr 2019
    1. Annotation Profile Follow learners as they bookmark content, highlight selected text, and tag digital resources. Analyze annotations to better assess learner engagement, comprehension and satisfaction with the materials assigned.

      There is already a Caliper profile for "annotation." Do we have any suggestions about the model?

    1. game for students, Calculation Nation from the National Council of Teachers of Mathematics is a wonderful resource.

      math game for summer

    2. Beat Summer Slide: The Parent Summer Checklist

      read this

    1. ive into equations: When plunging into a pool, have your child calculate the volume and weight of the water and the rate at which the pool will fill or drain. Be a meteorologist: Track summer weather and convert daily temperatures from Celsius to Fahrenheit and monitor monthly rainfall. Show the relevance: Invite your child to help you prepare poolside treats. Encourage them to use measuring cups and proportion snacks into different size bowls. Connect Math & Language: If your child excells at language, then use that subject as a platform to help them excel in math. Give them picture books and nonfiction texts to read that focus on math. Turn errands into learning opportunities: While at the grocery store, have your child figure out which box of crackers is closest to the $2.50 price point and count the kiwis as they put them in the bag. Add some education to your road trips: Distract your child from asking “Are we there yet?!” by creating paper tickets that identify all the rest stops along the way, so they can practice time and distance on the ride there. Make your beach day mathematical: Have your child arrange their seashells into piles of 3 or 5, and use those piles as the basis for multiplication and subtraction activities. Note Numbers:Have your child pay close attention to numbers found on clocks, cereal boxes, the kitchen calendar and the local newspaper. Have tell you how many articles are on page B4 of the paper and calculate how long they’ve been awake for. Pay close attention to menus: Whether you go out for dinner or order in, there’s bound to be a menu involved. Have your child pinpoint the price specific item, or list items that range between $10 and $15, or calculate how much a hamburger and a juice would cost. Change it up: Give your child a pile of coins–the bigger the assortment, the better! Have them find as many coin combinations as possible that equal the price of a beach ball.

      math ideas

    1. Even organized sports teach children about mathematics, rules, teamwork, planning, and so on. Likewise, a family game like Scrabble is about linguistics, psychology, mathematics, memory, competition, and doggedness. It’s about mastering the rules.

      even sports and family games help...

    1. Updated! 10 Online Summer Learning Opportunities]

      list of ten fun activities...lots of tech stuff

    1. S.M.A.R.T. Cases are boxed kits that include science activities and supplementary materials that make it a complete learning package for young people. S.M.A.R.T. Cases are sponsored by the Torrance Refining Company.  WHY IS THIS CASE SO “S.M.A.R.T.”? S.M.A.R.T. Cases are science kits designed for hands-on learning. They come with the tools and resources to make learning fun and easy. The Next Generation Science Standards (NGSS) requires that students engage in practice-rich activities that support their use of the case contents to figure out and explain complex phenomena and make connections to principles that cut across the content areas (NRC, 2012; NGSS Lead States, 2013). With the assistance of faculty at Torrance Unified School District, each case was evaluated for grade level and compliance with the framework for the NGSS.

      check one out for presentation

    1. Topic: Reading Classroom Ideas 10 Kids Summer Reading Programs We Love Summer reading is better reading. <img alt='' src='https://secure.gravatar.com/avatar/2f903edaa3cdf06132a636fea64aea4e?s=44&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/2f903edaa3cdf06132a636fea64aea4e?s=88&#038;d=mm&#038;r=g 2x' class='avatar avatar-44 photo' height='44' width='44' /> Shellie Deringer on June 13, 2017 .contest-social .share-links svg, .share-links svg { top: 50%; left: 0px; } #atftbx p:first-of-type { display: none; } .entry-content .addthis_toolbox, .entry-content .addthis_button, .entry-header .addthis_toolbox, .entry-header .addthis_button { margin: 0 !important;} .at-style-responsive .at-share-btn { padding: 0 !important;} AddThis Sharing ButtonsShare to FacebookFacebookShare to TwitterTwitterShare to PinterestPinterest <img width="800" height="450" src="https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900.jpg" class="attachment-full size-full wp-post-image" alt="kids summer reading programs" srcset="https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900.jpg 800w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-272x153.jpg 272w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-400x225.jpg 400w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-768x432.jpg 768w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-217x122.jpg 217w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-490x275.jpg 490w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-556x312.jpg 556w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-660x370.jpg 660w, https://s18670.pcdn.co/wp-content/uploads/GettyImages-504870144-e1497380601900-300x169.jpg 300w" sizes="(max-width: 800px) 100vw, 800px" /> ;new advadsCfpAd( 361210 );Next to the benefits of playing and swimming all summer long, reading is just about the most important thing kids can do this summer. We put together this list of free kids summer reading programs to help keep the learning going over the next few months. Share these kids summer reading programs with your students and their families! 1. Barnes & Noble Summer Reading for Kids <img class="alignnone size-medium wp-image-365078" src="https://s18670.pcdn.co/wp-content/uploads/barnes-and-noble-400x112.png" alt="" width="400" height="112" srcset="https://s18670.pcdn.co/wp-content/uploads/barnes-and-noble.png 400w, https://s18670.pcdn.co/wp-content/uploads/barnes-and-noble-220x62.png 220w, https://s18670.pcdn.co/wp-content/uploads/barnes-and-noble-300x84.png 300w" sizes="(max-width: 400px) 100vw, 400px" /> This program begins in May and runs through September. Kids can earn a FREE book after they read eights books and log them on the reading sheet. The Barnes and Noble kids summer reading program is only available to children in grades 1-6. Only one book is available for each child who completes a reading journal and choice must be made from the selected books available at the store.

      Reading programs

    1. READS for Summer Learning.[14] In READS, which has been iteratively modified over several randomized trials, students receive eight books in the mail over the summer that are matched to their reading level and interests. Along with each book, students receive a tri-fold paper that leads them through a pre-reading activity and a post-reading comprehension check. Students are asked to mail the postage-prepaid tri-fold back; families receive reminders when tri-folds are not returned.

      great idea to add to presentation

    2. An early comprehensive review of the literature summarized several findings regarding summer loss.[2] The authors concluded that: (1) on average, students’ achievement scores declined over summer vacation by one month’s worth of school-year learning, (2) declines were sharper for math than for reading, and (3) the extent of loss was larger at higher grade levels.

      research to use

    1. focus on collaboration, connection, diversity, democracy, and critical assessments of educational tools and structures

      Also critical assessments of authority structures, truth claims, value judgments...

    1. PBL) isan instructional method in which students lear

      Problem based learning is an instructional method in which students learn through facilitated problem solving. Problem based curricula provide students with guided experience in learning through solving complex, real-world problems. Rating: 9/10

    1. Emotional learning involves meddling with deeply personal, private aspectsof workers’ lives in an effort to influence and shape their emotions, some-times with constructive and sometimes with destructive results. Two aspectsof emotion have particular relevance in the workplace: emotional intelli-gence and emotion labor.
  7. learn-us-east-1-prod-fleet01-xythos.s3.us-east-1.amazonaws.com learn-us-east-1-prod-fleet01-xythos.s3.us-east-1.amazonaws.com
    1. Articulate what they know; 2. reflect on what they have learned; 3. support the internal negotiation of meaning making; 4. construct personal representations of meaning; and 5. support intentional, mindful thinking

      what technology should do in an online course to reach adults

    2. Since online learning has a different setting from the conventional classroom,online educators need to use some special techniques and perceptions to leadto success. Moreover, adults have special needs and requirements as learnerscompared with children and adolescents, thus online educators should knowhow adults can learn best because of their special characteristics. Philosophicaland methodological shifts also affect instruction. Many researchers havesuggested that constructivism should be applied in distance education. Thus,this paper attempts to examine the impact of constructivism in online learningenvironments when focusing on adult learners. The author develops the con-nection between constructivism and adult learning theory. In addition, thepaper proposes instructional guidelines using the constructivist approach inonline learning for adults.
  8. s3.us-east-1.amazonaws.com s3.us-east-1.amazonaws.com
    1. Workplace-relatedlearningis learning that is related to the firm in which the learner is employed and that is supported at least to some extent by their employer, but that is notfoundationalor higher education. Individuals may engage in this type of learning for the purposeof learning a new job, improving their job performance, for professional development, as an employee benefit or because it is required by legislation.
    2. Key dimensions of adult learning activities

      form, provider, payer, purpose, duration, design, delivery, instructor quality, credential

    3. Fivebroad types of adult learning

      Adult learning types including Foundational, higher education, workplace, personal, social. Includes a list of examples of the types of learning this includes in each category.

    1. The  Use  of  Mobile  Devices  for  Academic  Purposes  at  the  University  of  Washington:  Current  State  and  Future  Prospects

      Professional development opportunities and incentives for faculty to integrate mobile devices and as a teaching and learning tool.

    1. Can Tablet Computers Enhance Faculty Teaching?

      Studies faculty provided with tablet computers and peer mentoring workshops to help increase understanding and use of mobile devices in pedogogical approaches

    1. The ITL department at The Ohio State University at Mansfield has six primary themes: (a) developmentally appropriate practice, (b) integrated curriculum, (c) literature-based instruction, (d) classroom-based inquiry, (e) diversity and equity issues, and (f) technology integration. The goal for technology integration, like the other themes in the program, is to integrate the theme into each course of the program, when appropriate. For example, instructors find ways to integrate children’s literature into each of the methods courses, whether it is a mathematics, science, or social studies methods course. The goal is to integrate the common themes of the program throughout the methods courses and the other graduate courses leading up to student teaching.
    1. Author Tom Vander Ark, also author of Getting Smart: How Digital Learning is Changing the World, brings a reflection of what ends up being 10 trends and 10 suggestions on how to develop impact in relation to the trends. The article is straight forward in the trends, but also does offer platform and educational examples to enhance the content.

      Rating: 8/10

    1. This article is a breakdown from the U.S. Department of Education around the types of learning environments that exist in the technology arena. It provides examples of schools fulfilling these different environments and offers a collection fo additional resources.

      Rating: 9/10

    1. This article discusses adult learners who connected with industry professionals in a career exploration course that focused around technology and coding. The program is hoping to show other places that focus on adult learning a model that would work for adult learners to gain access to industry.

      Rating: 6/10. Interesting article, but not really a focus on how they effectively engaged the adult learns in the program or their approach to actually developing the course and curriculum.

    1. This article is a study of both in-person and online courses and the affect of internet usage on the student's engaged int those courses. The article notes how saturated the learning environment has become and their approach to using student self-reported data to measure engagement. The authors provide an extensive review of prior literature on both technology and student engagement topics. The data should be reviewed with caution, as it is outlined by the authors that the questions have not been thoroughly vetted for validity and reliability.

      Rating: 6/10. The article had positive results, but the data questions being untested is a bit concerning. The article is also from 2009, and the landscape has changed much since then.

  9. Mar 2019
    1. Designing Technology for Adult Learners: Applying Adult Learning Theory

      Discusses how adult learning theory can be applied for digital learning for adults. It suggests making sure interactions are built on real world and relevant situations, that learners and go at their own pace, they are allowed to reflect on their learning, and interact with each other and different points of view. Rating 10/10

    1. This article discusses that technology rich classroom research is lacking in the research world. This paper created a scale in which it could evaluate classroom environments. The authors tested this scale and determined it was a good starting framework for how to improve classroom environments. This scale could be useful later in class when evaluating technologies.Rating 9/10 for help assessment techniques

    1. This paper addresses the question about how today’s modern schools can prepare learners for the future in the age of technology. The response to this question is discussion around innovative learning environments that involve the use of technology. Technology has been a concern for the rapid change in the educational landscape and this paper aims to highlight transformation and innovation in relation to technology for teaching and learning. 9/10 for helpful diagrams and tables.

    1. The eZoomBook Tool: A Blended and Eclectic Approach to Digital Pedagogy

      Discusses the use of the eZoomBook Tool which has the ability to allow learners to navigate back through subject matter they need to refresh on as they learn new material. It allows peer to peer teaching and working which is it's most successful feature for adult learners. the eZB template is open-format and can be adapted to a variety of learning situations. Results from their initial experiments show high use of intrinsic motivation for adult learners once they got a handle on the platform.

    1. This paper discusses the idea that design is responsible for developing learning and teaching in technology rich environments. This paper argues Cultural Historical Activity Theory. This paper uses this perspective to discuss their ideas of design in connection with the digital age. This paper is written from the perspective German, Nordic, Russian and Vygotskyan concepts that seek to define the relationship between learning and teaching in relation to design. Rating 9/10 for mixing design with digital learning

  10. eds.a.ebscohost.com.libproxy.nau.edu eds.a.ebscohost.com.libproxy.nau.edu
    1. The purpose of this book is to help learners plan ,develop and deliver online training programs for adults in the workplace. This book can be understood as a guide for training managers, instructional designers, course developers and educators who are looking to transition from classroom material to self-paced instructional programs.The main purpose of this book is for people who deliver training programs to be able to design programs for online. Most importantly, the learners needs are addressed in development. Rating 7/10 material is interesting and relevant but slightly outdated.

    1. Beyond the Click: Rethinking Assessment of an Adult Professional Development MOOC

      Examines the design and implementation of a MOOC about flipped teaching. It used digital surveys and the LMS system to gauge participant experiences and expectations. A unique aspect of this MOOC is that it asked participants to set what level of activity they expected to have in the program: active, passive, drop-in, observer. And it found that 60% of people engaged directly at that level. This is useful for designing online education experience and connecting participants with each other and in the classroom based upon their learning goals.

    1. Can an Evidence-Based Blended Learning Model Serve Healthcare Patients and Adult Education Students?

      Discusses the use of blended-learning incorporating technology especially for adult education programs that reduce education gaps and help the under-employed with career readiness. This also focuses in on adults with chronic disease and how online education might better support their needs. It uses constructivist leanings placing education in the context of activity and environment and recreating the correct environments online.

    1. The Career Curriculum Continuum

      Discusses the place of universities in lifelong learning, especially with the advancement of technology in education in the workforce. The career curriculum continuum, includes free and self-paced options such as MOOCs, educational video on Youtube, and Wikis, but also suggests more structured learning placed in context. Universities can offer this as short courses that are cheaper and offer more options for pathways to a full degree program. It also suggests professional certificates for expanding the skills of those already working. Digital institutions will be the most widely used methods for consuming knew knowledge and advancing skills. Rating 10/10

    1. Q&A: How to Develop ‘Program Architecture’

      Discusses they ways in which Kacey Thorne of WGU, outlines plans for developing underlying competencies for online programs. Program architecture refers to the connect of skills and competencies for specific industries linking back to a network of what students will learn in school through offered programs. This is necessary for creating relevant programs that teach translatable skills for the real world after college. Rating 10/10

    1. Using Web 2.0 to teach Web 2.0: A case study in aligningteaching, learning and assessment with professionalpractice

      Research article. Discussed the use of web 2.0 including blogs, wikis, and social media as a method of information sharing that is impacting education through teaching and learning management. The work suggests that learning outcomes, activities, and assessment have to be in alignment to create effective learning experiences and uses a case study within an information management program in which students use various web 2.0 tools and document their use .

    1. This article is for teachers and contains multiple resources about how to integrate technology into the classroom and the different types of technology integration. This article is full of examples and ideas teachers can use to facilitate technology in the classroom. Rating: 9/10 for use of examples and practical application.

    1. The use of digital technologies across the adult life span in distance education.

      Research article. This article explores how older and younger student approach studying through the use of technology and reveals that those in older age groups were more likely to use technology in deep in focused ways to study once they got the hang of it and younger groups were more likely to remain on the surface level of a variety of technologies.

    1. Effect of a metacognitive scaffolding on self-efficacy, metacognition, and achievement in e-learning environments

      This article discusses the effect of a metacognitive scaffolding on self-efficacy, metacognition and achievement in e-learning environments. This is a study of 67 higher education students. Half of the group participated in learning through e-learning with scaffolding while the other group did not have the scaffolding. Not surprisingly, the results show that scaffolding is essential to learning and these individuals preformed better than the group without scaffolding.

      Rating 8/10

    2. Effect of a metacognitive scaffolding on self-efficacy, metacognition, and achievement in e-learning environments

      Research paper. This work highlights how scaffolding, meaning students work through their learning in stages with support from digital technology, making adjustments to their learning environment as needed as they progress through material. Self-evaluations are a critical component of this to help reflect on the content learned. Scaffolding helps students determine not only what to do but how to do it until they are ready to learn more fully on their own. Rating 6/10

    1. What Makes for Effective Adult Learning

      This article provides a short overview or strategies and techniques to make adult learning effective. This article quotes adult learning researches like Knowles to provide information about meaningful learning experiences. This article provides idea for activities that fit in the category of affective adult learning.

    1. 1Engaging Adults Learners with TechnologyThrough hands-on experience and reviewing the literature, two instruction librarians explore and model best practice

      This article comes from the Twin Cities Campus Library and discusses how to engage adult learners with technology. First, it looks at Kolb's learning model of instructional design which includes that adults must have applying, awakening, practicing and observing. It is also imperative to have hands on learning when it comes to technology. Rating 7/10

    1. 4Vision: Preparing Learning Communities to succeed in College and Careers in a global society through technology.Vision and Goals

      This proposal outlines a draft for a technology plan for Arizona regarding adult education. This plan outlines the goals of the plan and how Arizona can address them moving forward. This plan outlines trends for the future in technology and acknowledges challenges that might come up later down the line. This plan also reviews teaching standards and instruction, as well as operations for the future. Rating 6/10 for being a draft, but with good ideas!

    1. Online is clearly where the growth is, especially when it comes to enrolling adults.

      This article is based around the idea that online education increases access for learners but lacks in completion data. This article provides data around the United States from a study conducted over a few years. Generally speaking this article encourages blended learning rather than all online to obtain better outcomes for adult learners. Rating 7/10 for use of graphs and evidence from data.

    1. Adult students have a higher incidence of disability and are less likely to seek accommodations than the general student population, so it is critical that institutions of higher education anticipate their needs, especially in online classes.

      This article provides statistics about the number of adult learners who learn online with a disability and how these numbers need to be addressed. The author observes that adult learning are least likely to ask for help and it's the designers job to assess their work to make it more accessible. This article provides recommendations on how to become more familiar with technology and what guidelines people should be following. Rating: 10/10 for addressing accessibility among adult learners and providing recommendations.

    1. This article reviews three learning styles and gives examples of how they fit into the three learning domains. Additionally this article reviews assumptions about adult learning and what it might actually mean. Lastly, this article reviews the instructional system design model and breaks down it's components. Rating 7/10 for lack of discussion but helpful tables

    1. At The Economist, we take data visualisation seriously. Every week we publish around 40 charts across print, the website and our apps. With every single one, we try our best to visualise the numbers accurately and in a way that best supports the story. But sometimes we get it wrong. We can do better in future if we learn from our mistakes — and other people may be able to learn from them, too.

      This is, factually and literally speaking, laudable in the extreme.

      Anybody can make mistakes; the best one can do is to admit that one does, and publicly learn from them - if one is a magazine. This is beauteously done.

    1. This fact sheet provides an overview of adult learning theories in a digestible format with citations throughout the sheet. The citations are from various experts on adult learning theory and examples are provided as well. Rating: 8/10 Clear and concise overview of adult learning theories.

    1. This article focuses on the adult learning environment from the teachers perspective. This article explains that there are many types of environments an adult learner experiences and why each of them are important. After reviewing the environments, the author provides recommendations from a professional perspective. Rating: 8/10 for providing an in-depth overview of different learning environments and how they apply to adult learners.

    1. This page is free resource to download a book about how people learn. This selected chapter provides recommendations for assessments and feedback in learning environments in general which also applies to adult learning. In addition to these examples, this chapter provides a section on theory and framework to better understand the overall topics. Rating: 10/10 Great free, open source resource with reputable information about learning.

    1. Active learning approaches

      This website is a blog hosted on an official EU platform that discusses what quality learning environments look like for adults. This webpage reviews traditional learning approaches versus active learning approaches how they contribute to a quality learning environment. Rating: 6/10 for including an easy to read comparison table but lacking in discussion.

    1. The “silver surfer” discourse reinforces the notion that older adults stand to benefit from ICTs in various ways, and that the ability to make use of new technology is a ready means through which to “bridge the generation gap”

      This article refers to an older generation of adults and how the intend to adopt technologies or why they choose not too. The author discusses how researchers know very little about the outcomes of older adults using technology and how it impacts their lives. Additionally, this article provides recommendations for how to accommodate older generations through the use of information and communications technologies. Rating: 8/10 for focus on a different class of adults

    1. The purpose of this paper is to propose an in-structional-design theory that supports a sense of community.

      This article addresses the fact that new instructional design theories and methods are needed to keep up with new technologies and ways of learning. This article reviews instructional design tools for creating a sense of community online for learners. Additionally, this article discusses the differences between design theory and descriptive theory as it pertains to instructional design. 6/10 This article is very specific and might only be relevant for a specific study or topic