Application of Virtual and Augmented Reality tothe Field of Adult Education
Research Article from the Adult Education Research Conference. This article examines the history of VR as a tool to train military personnel, and medical professionals and how future directions of VR could be used for other adult education situations especially due to their low risk learning environment. The authors examine how VR could also be used in gaming, arts, entertainment, marketing and business fields. This is important because VR environments also allow students to exploring changing technology and practice self-learning. Rating 6/10
