232 Matching Annotations
  1. Nov 2020
    1. An Agile Framework for Teaching with Scrum in the IT Project Management Classroom

      Rush, D. E., & Connolly, A. J. (2020). An Agile Framework for Teaching with Scrum in the IT Project Management Classroom. Journal of Information Systems Education, 3, 196.

  2. Oct 2020
    1. Accordingly, our results strongly suggest thatonlineinstructionin keyintroductorycollege-level courses, at least as currently practiced, maynot be aseffectiveasface-to-faceinstructionat2-yearcommunitycolleges.

      According to a study done across all Virginia Community Colleges, students who signed up for gatekeeper courses (basic English and Math) online did less well in those courses than did their peers who took the same classes in person. There was a higher attrition rate in the online classes as well. Students who came in with good GPAs tended to do well in online courses, but those who were struggling with academics did worse than they probably would have in person. Many statistics are included. 9/10

    1. Higher education institutions need to address these challenges, and technological tools — even some surprisingly simple ones — can go a long way toward enhancing the college experience for older students, says Brian Fleming, executive director of the Sandbox ColLABorative at Southern New Hampshire University.

      Older students (over 25) are often changing careers. They tend to have more responsibilities than traditional college students, and a lower threshold for micro-frustrations like bureaucracy, form. Colleges should accommodate them with things like digital signatures and virtual meeting availability. Technology should be platform-agnostic for them (and everyone). 5/10

    2. Technology Can Help Adult Learners Get the Most Out of Higher Ed

      (Available as transcript or podcast.) This article reviews the definition of the adult learner, identifying their particular learning needs and challenges. Considerations and recommendations for implementing technology are discussed (agnostic software, alleviate micro-frustrations). 5/10

    1. Online learning environments have a promising future for researchers, practitioners, and learners. However designing and developing more effective and efficient online learning environments is possible with ongoing research and development. This paper offers four research goals and matches four existing methodologies to improve student outcomes in online learning environments defined as learner achievement, engagement, and retention.

      The authors outline four general research goals, and then go into detail on some of the questions that should be researched within those areas. They then suggest four methodologies to use in designing students to research those questions: formative, developmental, and experimental research and activity theory. All of these could help include online learning in terms of learner achievement, engagement, and retention. 9/10

    1. Technology integration has also been shown to help create more authentic learning environments where the students are more motivated to attend, have a greater chance of communication and collaboration and have more opportunities to use higher order thinking and problem solving skills connected to real world applications (Fouts, 2000) This has led some to believe that new theories in learning needed to be developed that would help to support the creation of such learning environments. The three emerging theories discussed in this paper all possess the ability to support the creation of such learning environments.  They all support the idea that learning is through action.  They all support that cognition happens through communication and collaboration with others.  They all support the use of technology to help in the creation of such learning environments. It is through these new theories that learning environments, which support the development of these higher-level learning skills, can be created.  

      This appears to be a paper written by an upper-level undergraduate (based on the writing), describing the importance of technology in 21st century education and describing three cognitive theories, all requiring collaborative learning, The author highlights the importance of student engagement through technology, which students like, and assumes its importance in the workplace. 5/10

    1. Research about adults as learners can inform the design of effective digital learning experiences. Although there is no one principle that can be applied to all adults, the design principles outlined here are based on five of the prevailing theories about how adults learn: andragogy, experiential learning, self-directed learning, transformational learning, and neuroscience.

      This article applies the principles of andragogy, self directed learning, experiential learning, transformational learning, and neuroscience (all of which seem rather similar), to low-skilled adults, who are likely to lack confidence about learning and who may be learning in bits of free time via cell phone. Emphasizes the importance of an instructor or coach, along with good use of technology. 8/10

    1. Faculty need to focus on learning theory in the design of instructional technology so that they can create lessons that are not only technology-effective but that are meaningful from the learner’s standpoint.

      Fidishun, a librarian and Penn State's satellite campuses, expands Knowles' 6 assumptions of andragogy, and draws out some of their implications for technology-based instruction for adults. This is short and to the point, but readers would benefit from the writer going into greater details. 7/10

    1. JVER v29n1 - Analysis of Technology Integration in the Teaching-Learning Process in Selected Career and Technical Education Programs

      This looks at the application of technology in career and technical education programs for adults. It looks at how and how often technology is used in these programs. 8/10, interesting and focused on technical education unlike most articles.

    1. Technology planning: A roadmap to successful technology integration in schools

      This article talks about why, when institutions have prioritized and invested a lot of money in teaching adults to utilize technology in the classroom, there are very little successful instances of integration of technology in classrooms. 5/10, not particularly interesting to me and targeted towards a specific group of adult learners.

    1. TECHNOLOGY ADOPTION IN HIGHER EDUCATION: OVERCOMING ANXIETY THROUGH FACULTY BOOTCAMP

      This article uses educational theory to examine why educators feel anxiety in association with learning and using new technologies and how best to teach new technologies without triggering anxiety. 7/10, good discussion of theories and methods along with reasoning.

    1. DEVELOPMENT ARTICLEA systems-based approach to technology integrationusing mentoring and communities of practice

      This article presents a model of technology integration at the system level formed around mentoring. It focuses on effective methods of teacher professional development in the area of technology integration and discusses overcoming various obstacle teachers face during adult learning/ education. 6/10, very narrow focus of adult learners.

    1. TECHNOLOGY INTEGRATIONTHROUGH PROFESSIONAL LEARNING COMMUNITY

      This article examines the effectiveness of learning communities to support integration of technology into classrooms and effective teacher growth in the area of technology proficiencies. 5/10, learning community findings are useful but this source is very targeted towards a specific group of adult learners.

    1. Technology Andragogy Work Content Knowledge Model as a New Framework in Vocational Education: Revised Technology Pedagogy Content Knowledge Model

      This article focuses on using adult education theory to integrate technology into vocational education. This expands adult learning opportunities to community colleges and trade schools. 8/10 interesting and different from an equity and accessibility standpoint.

    1. Language Research Bulletin,32, ICU, TokyoAndragogy in the 21st century: Applying the Assumptions of Adult Learning Online

      This article emphasizes the importance of creating online programs that have learning objectives that correspond to learners' real-world needs. It examines Knowles' Andragogical Model to provide guidelines for incorporating adult learning principles into course design. 10/10, very good blend of strategy and theory.

    1. A Comprehensive Exploration of Technology's RoleIin Adult Learning

      This article examines and gives bit of information from a book covering the intersection of adult learning and technology innovation. 4/10, while there is information here it is certainly not the entire book and therefore incomplete. It does serve as a quick and accessible alternative for those seeking the books information but lacking the time/ access to read the book.

    1. Pre-service Teachers' Practices towards Digital Game Design for Technology Integration into Science Classrooms

      This article looks at yet another new technology that has the potential to revolutionize the adult learning field. It examines the results of teaching educators about digital game design for technology integration. It looked at integrating this technology into science classrooms in particular. 9/10, very interesting new technology with lots of potential implications in the adult learning field.

    1. Application of augmented reality technologies for education projects preparation

      This article is on the cutting edge of educational technology. It discusses the potential benefits of augmented or enriched reality in education. While this article focuses on studies conducted using teaching practices in a college classroom with college students, it is reasonable to assume that this technology would have great potential for adult education too. 9/10 extremely exciting and interesting potential future technology for adult education.

    1. Teaching, Technology, and Teacher Education During the COVID-19 Pandemic:

      This article (or at least the section of it presented here) describes one institutions 5-phase model of virtual learning . It examines the state of teacher preparation and professional development in terms of technology and determines that while progress is being made, it is slow and needs to be implemented and focused on more. 4/10, the article itself is not great but it does include an extensive list of references that may be of use later.

    1. Integrating academic and everyday learning through technology: Issues and challenges for researchers, policy makers and practitioners

      This article examines the potential to connect academic with knowledge learned through life and career experience using technology and other traditional methods. Challenges and best practices are presented and all levels of individual and institution are included in the discussion. Rating 8/10. Very interesting idea and cool how many levels of organization are included.

    1. Toward a Future Adult Learning Community: If Sacra tes Had a PC. .. Toward a Future Adult Learning Community: If Socrates had a PC ...

      In this article both socratic and invisible integration approaches of technology in adult education are examined in an effort to propose a framework for future adult learning communities. Rating is 2/10, this article is much older than anticipated (somehow snuck through the date filter) and was rather outdated given how much technology has changed.

    1. Adapting adult learning theory to support innovative, advanced, online learning - WVMD Model

      This article details how to build an innovative online learning environment using methods based on influential adult learning theories. These theories include Social Development Theory, Behaviorism, Critical Reflection and Nurturing the Soul. 10/10, many theories throughly discussed.

    1. According to research [e.g. 6, 7, 9, 10], many games aimed at health promotion do work, but still there is not enough evidence to conclude definitely what kind of design principles work for what purposes. Traditionally the research literature in health games does not describe which game design methodologies were used.

      This article looks into gaming that promote health. The games is reviews are for both adults and kids. It discusses the user feedback and what could be done to make the games more engaging.

    1. Lifelong learning: Formal, non‐formal and informal learning in the context of the use of problem‐solving skills in technology‐rich environments 

      Nygren, H., Nissinen, K., Hämäläinen, R., & Wever, B. (2019). Lifelong learning: Formal, non‐formal and informal learning in the context of the use of problem‐solving skills in technology‐rich environments. British Journal of Educational Technology, 50(4), 1759–1770. https://doi.org/10.1111/bjet.12807

      The evolving technological landscape in the digital era has a crucial influence on lifelong learning and the demand for problem‐solving skills. In this paper, we identify associations between formal, non‐formal and informal learning with sufficient problem‐solving skills in technology‐rich environments (TRE). We focus on adults' problem‐solving skills in TRE as a novel approach to investigate formal, non‐formal and informal learning based on data from the Programme for the International Assessment of Adult Competencies. This programme measured 16–64‐year‐old adults' proficiency in problem‐solving skills in TRE. The total sample size was 61 654 individuals from 13 European countries. Our results clearly indicate that the skill levels of more than 50% of adults aged 16–64 years old seem to be insufficient to cope effectively in TRE. The findings suggest that the learning ecologies of adults are a combination of formal, non‐formal and informal learning activities. The overall level of problem‐solving skills in TRE was higher among individuals who indicated that they have participated either formal or non‐formal learning activities, compared to those who have not. However, interestingly, the association between formal learning and problem‐solving skills in TRE was not major. Instead, our results clearly indicate that informal learning seems to be highly associated with sufficient problem‐solving skills in TRE. In practice, we outline those formal, non‐formal and informal learning activities that adults perform when applying the skills in TRE. By recognising these activities undertaken by sufficient problem solvers, we can promote lifelong learning skills. Our findings can also be used as a starting point for future studies on lifelong learning.

      https://search.ebscohost.com/login.aspx?direct=true&AuthType=shib&db=tfh&AN=138139297&site=eds-live&scope=site&custid=uphoenix

    1. Teaching with Web 2.0 Technologies: Benefits, Barriers and Lessons Learned

      In this article, the author defines Web 2.0 technology and use for Web 2.0 in higher education. Through a small study of educators, discovery includes advantages, obstacles, and general guidance for implementation of web 2.0 tools. The author supports use of Web 2.0 to supplement learning, not as a substitute for the educator. Technologies must be implemented strategically and purposefully. 7/10

    1. Using wikis for collaborative learning: Assessing collaboration through contribution

      Through a study of freshman students, the author aimed to determine the success of the Wiki for collaboration. Results revealed variances in learner responses and use of the tool. Lack of use was explained by individual barriers (family, social, work) and system barriers (wiki design). The authors conclude that for the Wiki to be an effective, collaborative tool, additional resources must be provided to the learner, and the Wiki must be meaningful in its design to foster that participation. 7/10

    1. Social Media and Networking Technologies: An Analysis of Collaborative Work and Team Communication

      Trends in Web 2.0 technologies and various networking modalities are briefly reviewed. Furthermore, advantages and barriers in the use of said technologies are discussed. Implementation of social media as a learning tool can be advantageous, however, it must supplement learning, not replace a structured environment. The educator should still remain present in the learning environment. And, he/she should provide appropriate support and training, as well as model, respective online tools to ensure efficacy. 6/10

    1. Wiki Use that Increases Communication and Collaboration Motivation

      (Click on download full text to read.) Through a cooperative learning assignment, University students responded to a case study that implemented use of a Wiki. Results demonstrate that Wiki is an effective communication and collaboration tool (access, structure, versioning) for all individuals (introvert, extrovert). Recommendations and considerations for use in the learning environment were provided. 6/10

    1. 37Integrating Technologyinto Adult Learning

      Article explores the uses of technology and offers approaches to integrate technology into adult learning. It covers technology as curriculum, delivery mechanism, a complement to instruction, an instructional tool, among others. The benefits and limitations of each are also discussed. Rate: 8/10

    1. How To Make Online Corporate Learning Fun During Lockdown

      (Available in text or audio.) This article provides basic principles (agenda, duration) and technologies (gamification, discussion boards) and activities to keep employees engaged in online learning. While this provides strategy, it does not provide implementation guidance within the corporate environment. (2/10)

    1. Technology Use and Integration in Adult Education and Literacy Classrooms Classrooms

      Article on challenges in technology integration such as issues with internet, mobile phone service, as well as financial. Rate: 6/10

    1. 10 Active Learning Methods for Super Engaged Corporate Learners

      This article reviews the concept of active learning and its need in today's workplace training. Ten strategies to promote active learning via technology are discussed (collaborative virtual classrooms, mind mapping, brainstorming, scavenger hunts, role play/simulation, problem-based learning, discussion boards, teach back, jigsaw technique, flipped classroom, game based learning). This is a good resource for active learning strategies. (5/10)

    1. E-Learning Implications for Adult Learning

      (Click Download full text to read.) In this brief article, the authors contrast the child and adult learner. Highlighting the adult learner's characteristics, the article further discusses factors that might affect the individual learning style. Furthermore, the authors discuss these styles in the context of eLearning (extravert, introvert, sensory type, intuitive adult, reflexive type, affective type, rational type, and perceptive type). Each learning type and preferred eLearning method is illustrated (Table 1, p. 60). Rationale for the implementation of eLearning is detailed (p. 61). Guidelines for the use of eLearning is discussed. (6/10)

    1. Creativity, Self-Directed Learning and the Architecture of Technology Rich Environments

      (Click Download full-text PDF to read). In this article, the authors reflect on the need to cultivate creativity and self-directed learning through transition from conventional course design to a more comprehensive design, which includes technology, problem solving, and collaboration. Moreover, the authors contend that measures of success should not be limited to traditional assessment methods. Barriers to the success of a self-directed design within the typical learning environment are mentioned. Through case study review, the authors demonstrate that strategic course design (educator, setting, technology, expectations) fosters development of the self-directed learner. Dynamics supporting the success of the technology-rich, creative, self-directed design were included. With a methodological approach that incorporates technology, problem-solving, teamwork, and educator support, self-directed behaviors emerge.(8/10)

    1. Technology to Promote Adult Literacy

      Chapter on technology to promote adult literacy which explores types of technologies available for teaching adult learners. There is a discussion on why and how such tools could improve adult learning as well as an approach for instructors. Rate: 8/10

  3. images.pearsonassessments.com images.pearsonassessments.com
    1. Technology in Action: The Role Technology Plays in Adult Basic Education, General Educational Development, English as a Second Language, and Workforce Development

      This article examines technology's role in adult education starting with the history of literacy and literacy and technology. Various methods of integrating technology are offered. Rate: 7/10

    1. Using adult learning principles in technology trainings

      Discusses the characteristics of adult learners such as how they use past experiences, are goal-oriented, are self-directed, among others. Rate: 7/10

    1. Practical Applications of Technology Integration in the Adult Education Classroom

      This article discusses ways to integrate technology into classrooms for adult learners. It goes over various resources and the experiences with resources such as the Technology Integration Initiative, Google, and others. Rate: 6/10

    1. TECHNOLOGY TO REACH NEW LEARNERS:SERVING THE UNDERSERVED

      This document discusses how investments in technology can accelerate adult learning. Technology reaches further that before and can extend learning and provide differentiated instruction.

    1. Integrating Technology

      Site to access resources for state adult education staff and provides articles and various resources in a collection or state resources. Information on instructional strategies, digital strategies, engaging adult learners, technology for adult education, etc. Rate 7/10

    1. Technology and Adult Students In Higher Education: A Review of the Literature

      Article explores technology usage among adult learners in higher education and how to optimize learning outcomes via tech tools in these settings. The author addresses educational/instructional design and the need for instructors to modify traditional approaches. Rating 6/10

    2. Description: This article begins with a thorough analysis of adult learners and andragogy. The author gives both the positive and negative reviews of andragogy before delving into the technology advancements of this era. The authors discusses social medias effect on society and education before writing about andragogy and technology together. Finally, he ends on the integration of technology and gives examples of effective usage of technology in adult education.

      Rating: 7/10

      Reason for rating: The information presented is well thought out and supported with citations. Yet, the text is difficult to understand at times and repeats ideas.

    1. The Wired Classroom: Leveraging Technology to Engage Adult Learners

      Interesting article discussing how innovative uses of technology can be used to engage adult learners. Author discusses social media platforms (Twitter), simulations, and how to leverage an LMS. Rating 3/10

    1. Impact of technostress on academic productivity of university students

      Articles explores implications of technostress on the productivity of university students (18-28). According to the authors, increased use of technology (MOOCs, digital exams, etc.) have negative repercussions, such as technostress - developing from the need to develop ICT skills. Rating 7/10

    1. Description: The article describes four pillars when integrating technology into an educational setting. The four parts are the implementation models such as blended or supplemental, reflecting on using data to drive technology integration, creating a technology rich infrastructure, and supporting the instructors. In each of these pieces, the author outlines best practices and other recommendations.

      Rating: 10/10

      Reason for rating: This article specifically discusses adult learners and technology integration. It gives practical advice which is easy to understand and follow. The information is supported through infographics and bullet point lists to help readers firmly understand the main points of the document. Additionally, the text uses many credible sources to support their theories and claims.

    1. 10 Ways Great Business Leaders Use Technology

      Article discusses the need to be forward thinking in business with regard to technology adoption. Lists characteristics of business leaders that understand the potential of technology to catapult efficiency. These are: (1) not afraid of change (2) capitalize on Cloud technology as time- and cost-saving resources, use mobile strategies, harness social media, integrate tablets, use telecommuting, understand online marketplaces, prioritize security, and automate marketing. Rating 2/10.

    1. Adult Learners Come to Campus with Unique Technology Needs

      Technology presents change. As such, workers are returning to campuses to learn new skills. Higher ed settings can support these students by involving them in convos about technology adoption at an enterprise level, educating instructors on improved tech accessibility, and using technology as a problem-based solution. Rating 7/10.

    1. Features and characteristics of problem based learning

      The problem based learning (PBL) strategy is defined. The strategy is defined as an iterative process with specific goals (knowledge, problem-solving skills, self-directed skills, collaboration, motivation for learning). The authors go on to describe the advantages, disadvantages, limitations, and considerations for the use of PBL. Integration of technology allows for new opportunities in education and training across disciplines. (7/10)

  4. nevadasadulteducationcommunity.wdfiles.com nevadasadulteducationcommunity.wdfiles.com
    1. Integrating Technologyinto Adult Learning

      The author discusses four strategies (curriculum, mechanism, complement to instruction, instructional tool) for integrating technology in adult learning, their advantages and considerations. The use of any method will require changes to a curriculum, learning environment, and learner and educator roles. Therefore, technology integration should be done purposefully. 7/10

    1. Project Based Learning to Develop 21st Century Competencies

      In this chapter, the author defines problem based learning (PBL) and highlights the benefits to the learner. In addition to incorporating technology to enhance learning, the article reinforces the need to foster the softer skills that may be developed as a result of PBL (teamwork, accountability, problem-solving, creative thinking, risk-taking, communication skills, and critical thinking skills). Though the data is limited, and there are inherent challenges, PBL is of value in course design. (8/10)

    1. An Evaluation of Problem-based Learning Supported by Information and Communication Technology: A Pilot Study

      (Under "Viewing Options", select PDF.) In this article, Ernawaty and Sujono (2019) summarize results of a study funded by the Research and Higher Education Directorate of Indonesia. The study aimed to evaluate the cogency of information and communication technologies (ICTs) in problem based learning (PBL) and traditional teaching methods (TTM) based upon learner test scores. The concepts of PBL, TTM, and implications of ICTs are briefly reviewed. Results of the study revealed that PBL with the support of an ICT yielded the highest test scores. (6/10)

    1. Strategies for Virtual Learning Environments:Focusing on Teaching Presence and TeachingImmediacy

      Through a literature review of 50 articles published between 2003-2014, the authors explored aspects of online learning (teacher presence, teacher immediacy) that impact learner interest and motivation in the online environment. Recognizing that these aspects are key, the authors explore various approaches to retention the virtual setting. The multifaceted role of the instructor is reviewed as well as virtual facilitation strategies. The literature search revealed a positive correlation between teaching presence, teaching immediacy, and learner engagement and motivation. 6/10

  5. Mar 2020
    1. Resources for Closing the Digital Divide

      This website hosts numerous resources to aid educators in their attempt to close the digital divide that alienates a certain socio-economic demographic of students and limits their ability to succeed in school. The website first lists hyperlinked articles to help educators understand the state of the digital divide, then lists hyperlinked articles and resources to help take action to improve the digital divide and close digital learning gaps before supplying links to articles and resources that can help instructors develop media and digital literacy within their respective classrooms. This would be an incredibly helpful website for any instructor who is looking for background information on and resources by which to close the digital divide. Rating: 9/10

    1. Emerging Theories of Learning and the Role of Technology

      This article discusses the social changes introduced by new technologies and how educational environments are trying to prepare students to enter a technologically advanced workforce through integration of technology with curriculum. The author challenges traditional theories of learning by discussing how cognition is situated in the digital, 21st-century learner, and that technology integration should focus on the importance of community within learning environments. Although the article challenges the traditional ideas of technology integration, it fails to provide actionable ways in which educators could infuse technology into their own curriculum. Rating: 6/10

    1. Technology Integration: Connections to Educational Theories

      This article, written by five instructors at the Ohio State University at Mansfield (OSU-M), explores the ways in which OSU-M has integrated technology into their curriculum as well as the pedagogical reasons behind the integration. The article begins with a background introduction into the campus of OSU-M and its student population before explaining the required technology courses students in their teacher education program experience based on ISTE standards. Next, the article outlines six criteria the university used to develop its technology curriculum and discusses their use of developmentally appropriate practice, integrated curriculum, literature-based instruction, classroom-based inquiry, and diversity and equity. This article could serve as a practical, although dated, model by which adult educators could begin to construct a method of integrating technology into their curriculum. Ranking: 4/10

    1. At the Intersection of Technology and Pedagogy: considering styles of learning and teaching

      In this article, Gibson analyzes the use of educational technology through the lens of learning styles of students as well as through learning environments, including those that are teacher-centric and those that are student-centric. The article also discusses the differences between technologies that simply make the work already being done in classes easier to do and those technologies that fundamentally challenge pedagogy to evolve towards a more constructivist ideology.The author further explores external social and political pressures to increase technology integration in the classroom, but warns that not all integration is constructive integration. Although the article discusses many approaches to technology integration, it fails to include concrete steps that educators might take to include technology into their curriculum. Rating: 6/10

    1. Research in Educational Technology

      This textbook, published by the Oklahoma State University Library ePress, contains a chapter which summarizes the main views of knowledge in educational technology research, including postpositivism, constructivism, advocacy, and pragmatism, as well as each view's research traditions. The chapter suggests an approach to evaluating research articles through the lenses of a consistent learning theory coupled, methodologies that support that learning theory, and the conclusions that are drawn by the researchers supported through their methodologies. This chapter would help educators evaluate how and why they might include technology into their course curriculum. Rating: 7/10

    1. Technology Integration in Schools

      This article focuses on the lack of technology integration by K-12 educators into the curriculum itself based on the evaluation of the amount of access to educational technologies by both teachers and students, how often these technologies are used for instructional purposes, and how that technology is used to facilitate learning by students. The article goes on to discuss ways in which access to educational technology has been increased through one-to-one computing initiatives which has produced mixed results and open educational resources which suggests that educators produce learning materials without compensation. Next, the article suggests ways to increase instructional technology use through professional development in which teacher skills are developed using technology, collaborative environments used to increase holistic teacher engagement, and mentoring to improve teachers' attitudes towards technology implementation. Finally, the article discusses ethical issues surrounding technology use including academic dishonesty, accessibility, and ethical use behaviors.The author concludes with a set of needs in order to bring about effective use of educational technology which include pedagogically sound practices, personalized instruction, assessment, and change at the systemic level. This article provides a very well-rounded view of the challenges and affordances that educators face when considering how to integrate technology into their curriculum. Rating: 8/10

    1. Characteristics of Adult Learners With Implications for Online Learning Design

      To view this article, click "Full text." This article first discusses characteristics of adult learners before addressing the ways in which online learning design should be influenced by the adult learning theories of andragogy, self-directed learning, experiential learning, and transformative learning. By comparing the characteristics of adult learners and the ways in which the theories do or do not address those theories, the author suggests ways in which the characteristics of an adult learner should be used to develop a more holistic approach to developing online learning environments. Although the author doesn't include practical application, it is one of the few articles that expresses a need to combine multiple theories into one design approach. Ranking: 6/10

    1. Handbook of Adult and Continuing Education

      Although only a preview of this textbook is available for free, the amount of historical research included is incredible. The chapters cover a diverse range of topics that are still being discussed today and demonstrate the ideological underpinnings of many modern issues. Published in 2000, the conversation about technology integration in adult learning has moved far beyond the scope of this book, but it could certainly serve as an underpinning of many of the issues that are still being discussed and developed upon today. Ranking: 5/10

    1. Integrating Technology into the Classroom: Eight Keys to Success

      To view this article, click "Full text." This article focuses on the author's perspective of the primary concern in technology integration in educational environments - the instructor. The authors discuss the eight barriers that teachers create when trying to integrate technology: fear of change, training, personal use, teaching models, learning theories, educational climate, motivation, and support. Although the advice is practical, it is extremely rudimentary, created eighteen years ago, and does not address the more modern concerns of integration of technology in adult educational environments. Ranking: 3/10

    1. A Paradigm Shift: Technology Integration for Higher Education in the New Millennium

      To view this article, click "full text." The article discusses a paradigm shift for educational technology at a time when distance learning first started growing across the United States. Initially, institutions of higher learning were driven by technology integration standard mandates as well as competition from other institutions, but eventually the shift normalized with federal funding. The author discusses barriers to technology adaptation, focused on teacher training, before describing characteristics of the distance learner and distance teacher. Although the article may have been relevant for its time, twenty years later it serves more as a grounding article for when educational technology first began to take rise, the considerations and limitations that were addressed, and the way that technology integration in classrooms has still not realized the potential envisioned by its early adopters. Rating: 4/10

    1. Integrating Technology in the Adult Education Classroom

      This website offers an online course regarding the purposes, guidelines, and implementation of integrating technology into adult learning environments. Additionally, the course offers examples of ways to integrate that technology. Rank: 7/10

    1. Resources for Technology Integration

      This webpage hosts numerous links to help educators understand the current challenges and successes of technology integration into the educational environment. Additionally, there are resources broken down by grade level and a list of additional resources on the internet for a wide range of general and specialized learning environments.

    1. Resources for Technology Integration

      This webpage offers a wealth of links to understanding current elements of technology integration into various classrooms, links to the Center for Applied Research in Educational Technology, as well as a link to resources for technology integration which provides useful tools that teachers can begin to deploy immediately. Ranking: 9/10

    1. ISTE Standards Transform learning and teaching.  

      This section of the ISTE website offers paid resources that educators can access to improve their own understanding of the ISTE standards as well as practical ways to implement those standards in their classroom integration of technology. Rating: 6/10

  6. Nov 2019
    1. Integrating Technology with Bloom’s Taxonomy

      This article was published by a team member of the ASU Online Instructional Design and New Media (IDNM) team at Arizona State University. This team shares instructional design methods and resources on the TeachOnline site for online learning. "Integrating Technology with Bloom's Taxonomy" describes practices for implementing 6 principles of Bloom's Digital Taxonomy in online learning. These principles include Creating, Evaluating, Analyzing, Applying, Understanding, and Remembering. The purpose of implementing this model is to create more meaningful and effective experiences for online learners. The author guides instructors in the selection of digital tools that drive higher-order thinking, active engagmenent, and relevancy. Rating 9/10

    1. Training and Development Policy Wiki

      This webpage, under the Office of Personnel Management (OPM) .gov site, provides an extensive list of technology resources that can be and have been implemented into a variety of employee deveolpment programs. These tools allow for more personalized learning, active participation, collaboration, and communication.In the first section of the site, examples of Web 2.0 tools are listed that can promote collaboration and constructive learning. You can also find technologies that are used in specific sectors, such as the Federal Government and the Private Sector. Clicking on the links redirects you to additional resources on the tech tools, including how to use them effectively and professionally for employee training. Rating 10/10

    1. Using Technology to Enhance Teaching & Learning

      This website provides technology teaching resources as part of the Southern Methodist University (SMU) Center for Teaching Excellence. Users can find informational links to various technology tools that can be used for enhancing teaching and learning in online, hybrid, or face-to-face courses. On the right of the page under "Technology," users can click on the tech tools for additional resources/research on their implementation. Examples of these technologies include Blackboard LMS, PowerPoint presentation software, Google Suite products, blogs, and social media sites. Rating 8/10

    1. Empowering Education: A New Model for In-service Training of Nursing Staff

      This research article explores an andragogical method of learning for the in-service training of nurses. In a study of a training period for 35 nurses, research found an empowering model of education that was characterized by self-directed learning and practical learning. This model suggests active participation, motivation, and problem-solving as key indicators of effective training for nurses. Rating 8/10

    1. Digital Literacy Initiatives

      This website outlines digital literacy initiatives provided by the Literacy Information and Communication System (LINCS). The U.S. Department of Education, Office of Career, Technical, and Adult Education (OCTAE) implements these intitatives to aid adult learners in the successful use of technology in their education and careers. Students have free access to learning material on different subjects under the "LINCS Learner Center" tab. Teachers and tutors also have access to resoruces on implementing educational technology for professional development and effective instruction. Rating 8/10

    1. 1Engaging Adults Learners with TechnologyThrough

      Instruction Librarians from the Twin Cities Campus Library created this instructional gudie as a workshop for implementing technology for adult learning. First, the authors describe key characteristics of adult learners as identified in the theory of andragogy. Examples of these characteristics include the need to know, learner responsibility, past experiences, and motivation to learn. The authors then suggest instructional practices and activities to meet the needs of adult learners, Finally, they provide examples of technology tools for effectively engaging adult learners. Rating 10/10

    2. Designed to be used in a workshop setting, the content provides an understanding of adult learning theory and it's application of best practices in both face to face and e-learning environments. Participants are provided a list of web tools to facilitate learning.

      6/10: the format is bit difficult to access out of context

    1. ISTE Standards Transform learning and teaching.

      This resource is the website for the International Society for Technology in Education (ISTE), which serves educators and professionals in the implementation of technology in education. The site provides open access readings, learning guides, and membership material for educators' development with technology. You can also find ISTE Standards for teachers, students, technology coaches, and educational leaders/administrators. These standards serve as the skills and knowledge each group should obtain for effective teaching and learning with technology.

    1. Section 1.5 Online Learner Characteristics, Technology and Skill Requirements

      This website outlines Section 1.5 of Angelo State University's guide to instructional design and online teaching. Section 1.5 describes key characteristics of online learners, as well as the technology and computer skills that research has identified as being important for online learners. Successful online learners are described as self-directed, motivated, well-organized, and dedicated to their education. The article also notes that online learners should understand how to use technology such as multimedia tools, email, internet browsers. and LMS systems. This resource serves as a guide to effective online teaching. Rating 10/10

    1. E-Learning Theory (Mayer, Sweller, Moreno)

      This website outlines key principles of the E-Learning Theory developed by Mayer, Sweller, and Moreno. E-Learning Theory describes how the implementation of educational technology can be combined with key principles of how we learn for better outcomes. This site describes those principles as a guide of more effective instructional design. Users can also find other learning theories under the "Categories" link at the top of the page. Examples include Constructivist theories, Media & Technology theories, and Social Learning theories. Rating: 8/10

    1. Learning Domains

      This website provides several examples of domains adults may learn in or engage with. By clicking on each type, you are redirected to a detailed description of the domain. Descriptions include, but are not limited to, definitions, theories and research behind the topic, and real-world examples. You can also find references used in the description, which can be helpful for further exploration. This InstructionalDesign.org website also provides extensive lists of learning concepts (i.e. motivation, personalized learning, storyboard, etc.) and theories (i.e. Adult Learning Theory, Social Learning, Constructivism, etc.). Each learning theory link provides a theoretical definition, applications, examples, key principles, references, and related websites. Rating 10/10.

    1. Tech Literacy Resources

      This website is the "Resources" archive for the IgniteED Labs at Arizona State University's Mary Lou Fulton Teachers College. The IgniteED Labs allow students, staff, and faculty to explore innovative and emerging learning technology such as virtual reality (VR), artifical intelligence (AI), 3-D printing, and robotics. The left side of this site provides several resources on understanding and effectively using various technologies available in the IgniteED labs. Each resources directs you to external websites, such as product tutorials on Youtube, setup guides, and the products' websites. The right column, "Tech Literacy Resources," contains a variety of guides on how students can effectively and strategically use different technologies. Resources include "how-to" user guides, online academic integrity policies, and technology support services. Rating: 9/10

    1. In the text "10 Current and Emerging Trends in Adult Education," ten current trends are briefly reviewed. Among these are the emphasis on effort, growth, and social-emotional learning. In terms of technology, real-life simulations and AI are being used to better prepare learners for their professional encounters and responsibilities. In terms of what is on the horizon for adult learning, one can expect mastery to be emphasized rather than degrees. As a result of the information economy, it is expected that income inequality will grow and thus advocacy for adult learners and continued opportunities for working adults to grow will mitigate the negative consequences. Rating: 7/10

  7. www-chronicle-com.libproxy.nau.edu www-chronicle-com.libproxy.nau.edu
    1. Technology

      This website explores technology news within the field of higher education. The site contains a wide variety of news articles on current issues, trends, and research surrounding the integration of technology in universities and colleges. This includes technology's prevalence in teaching and learning, institutional decisions, and societal trends of higher education. The articles are published by authors for "The Chronicle of Higher Education," a leading newspaper and website for higher education journalism. Rating: 7/10

    1. Hodson relates specific examples of effective technology integration in her classrooms. Although she acknowledges the apprehension both instructors and learners feel, she argues that the benefits outweigh them.

      7/10

    2. Twitter offers two distinct benefits to engaging learners. First of all, it allows learners to respond to classroom discussions in a way that feels right for them, offering shy or introverted students a chance to participate in the class discussion without having to speak in a public forum. Secondly, it allows students to continue the conversation after class is completed, posting relevant links to course material, and reaching out to you (the educator) with additional thoughts or questions.

      The article explains how social media, student learning through digital experience, and Learning Management Systems can be beneficial to the learner/student. Article Rating: 3/5

    1. Although not specifically geared toward adult learning, the article includes valuable insight into the role technology can play in non-profit organizations. Boles's focuses on how non-profit organizations can enhance their work integrating technology into three key areas: service delivery, fundraising, and outreach. Of particular interest are the sections on barriers to integration and how to overcome them.

      7/10

    1. The authors present a study that compared face to face and hybrid instruction in graduate classes for counseling students. The results indicate that using technology, including web tools to facilitate instruction, improved test results in a small sample of students.

      8/10

    1. Flores examines the current research as it relates to distance learning. She explores technology integration and learning theory. Throughout, she stresses the importance of professional development for instructors to equip them to provide quality distance education.

      10/10

    1. The authors detail their development of a professional learning community to advance technology integration at Nova Southeastern University. After a literature review of the key components of online learning, they discuss the method of implementing the PLC and the major outcomes and then offer recommendations for starting a PLC within institutions of higher ed.

      10/10

    1. Thomas and Gilbert offer a literature review of current technologies available to improve athlete performance. They provide a brief theoretical foundation for the technologies and how they can be sued to improve athletic and personal performance.

      8/10

    1. The study examines uses of mobile technology, namely cloud computing and self assessment, to improve nursing instruction. The authors evaluate mlearning environments and the potential barriers to their success.

      9/10

    1. Coffey argues the effectiveness of online literature discussions in the elementary classroom. Addressing both synchronous and asynchronous environments, she suggests that computer-based discussions can enhance understanding of literature and promote community within the classroom.

      10/10

    1. This manual, published by Hanover Research, outlines theory and practice of technology integration in the K-12 classroom and provides key strategies for professional development to equip teachers to successfully integrate technology.

      10/10

    1. The authors present the benefits of coaching in professional development for educators in today's technologically advanced classrooms. Of particular interest is the explanation of the different methods of coaching: executive, coactive, cognitive, and instructional. They suggest that coaching provides more successful outcomes than single workshops and stress that finding the correct method for each situation and organization is crucial.

      10/10

    1. Davis and Curry stress the importance of tech coaches in schools to help instructors integrate technology effectively. They present key factors to consider when using tech coaching, including the importance of having a clear plan and defined roles.

      8/10

    1. To optimize learners' experience and the efficacy of learning outcomes, instructors need to consider how technology can offer approaches better suited to adult learning.

      This website from University of Arizona provides a list of trends and issues in learning technologies

      Rating 9/10

    1. Teaching and learning methods: opreparing for teaching ofacilitating the integration of knowledge, skills and attitudes oteaching and learning in groups ofacilitating learning and setting ground rules oexplaining ogroup dynamics omanaging the group olectures osmall group teaching methods and discussion techniques oseminars and tutorials ocomputer based teaching and learning – information technology and the World Wide Web ointroducing problem based learning ocase based learning and clinical scenarios

      this website is consisted of available resources.

      Rating: 9/10

    1. a promising technology for decades that's never truly caught on. That's constantly changing with the current wave of VR products,

      PC magazine is a online compuer magazine, based on popular topics ranging form hackers to smartphones.

      Rating: 9/10