834 Matching Annotations
  1. Last 7 days
    1. There were telescreens all round the pediment.
    2. he new aristocracy was made up for the most part of bureaucrats, scientists, technicians, trade-union organizers, publicity experts, sociologists, teachers, journalists, and professional politicians. These people, whose origins lay in the salaried middle class and the upper grades of the working class, had been shaped and brought together by the barren world of monopoly industry and centralized government. As compared with their opposite numbers in past ages, they were less avaricious, less tempted by luxury, hungrier for pure power, and, above all, more conscious of what they were doing and more intent on crushing opposition. This last difference was cardinal. By comparison with that existing today, all the tyrannies of the past were half-hearted and inefficient. The ruling groups were always infected to some extent by liberal ideas, and were content to leave loose ends everywhere, to regard only the overt act and to be uninterested in what their subjects were thinking. Even the Catholic Church of the Middle Ages was tolerant by modern standards. Part of the reason for this was that in the past no government had the power to keep its citizens under constant surveillance. The invention of print, however, made it easier to manipulate public opinion, and the film and the radio carried the process further. With the development of television, and the technical advance which made it possible to receive and transmit simultaneously on the same instrument, private life came to an end. Every citizen, or at least every citizen important enough to be worth watching, could be kept for twenty-four hours a day under the eyes of the police and in the sound of official propaganda, with all other channels of communication closed. The possibility of enforcing not only complete obedience to the will of the State, but complete uniformity of opinion on all subjects, now existed for the first time.

      new society, new aristocracy, total power, television, technology

    3. With the development of machine production, however, the case was altered. Even if it was still necessary for human beings to do different kinds of work, it was no longer necessary for them to live at different social or economic levels. Therefore, from the point of view of the new groups who were on the point of seizing power, human equality was no longer an ideal to be striven after, but a danger to be averted.
    4. He thought of the telescreen with its never-sleeping ear. They could spy upon you night and day, but if you kept your head you could still outwit them.
    5. The words of these songs were composed without any human intervention whatever on an instrument known as a versificator.
    6. It was like trying to make a move at chess when you were already mated. Whichever way you turned, the telescreen faced you.
    7. There were no telescreens, of course, but there was always the danger of concealed microphones by which your voice might be picked up and recognized;
  2. May 2021
    1. A strong and cogent argument for why we should not be listening to the overly loud cries from Tristan Harris and the Center for Human Technology. The boundary of criticism they're setting is not extreme enough to make the situation significantly better.

      It's also a strong argument for who to allow at the table or not when making decisions and evaluating criticism.

    2. But “humane technology” is precisely the sort of pleasant sounding but ultimately meaningless idea that we must be watchful for at all times. To be clear, Harris is hardly the first critic to argue for some alternative type of technology, past critics have argued for: “democratic technics,” “appropriate technology,” “convivial tools,” “liberatory technology,” “holistic technology,” and the list could go on.

      A reasonable summary list of alternatives. Note how dreadful and unmemorable most of these names are. Most noticeable in this list is that I don't think that anyone actually built any actual tools that accomplish any of these theoretical things.

      It also makes more noticeable that the Center for Humane Technology seems to be theoretically arguing against something instead of "for" something.

    3. Big tech can patiently sit through some zingers about their business model, as long as the person delivering those one-liners comes around to repeating big tech’s latest Sinophobic talking point while repeating the “they meant well” myth.
    4. Yet in Harris’s Sinophobic comments about “the rise of China” one can detect the thinking of two fairly forgotten writers on technology: Oswald Spengler and Ernst Jünger. Writing in interwar Germany, these reactionary modernist thinkers, wrote at length about the ways that technology was changing the world. And what Spengler and Jünger both argued was that technology could only be properly harnessed, could only be effectively controlled, if it was done so by “Western” societies. With open xenophobia dripping from their words, Spengler and Jünger warned that “Western” societies needed to master technology lest it should be deployed against them by foreign others.
  3. Apr 2021
    1. Until 1991, Billboard charts weren’t based on actual unit sales or radio play. Instead, it was assembled using (white) retail clerk estimates of what was selling best and what (white) DJs considered to be “hottest” each week. According to The Atlantic, both groups had reasons to lie. For example, labels would pressure radio stations to favour “hand-picked hits” if they wanted to keep receiving the newest single on time (stations sometimes received bribes to play specific tracks, too). Meanwhile, labels would force inventory on their retailers, who would then overreport sales to convince music fans to buy excess inventory.Naturally, those who ran the music industry saw little need to overhaul how it worked. And thus while the book and film industries had shifted to computerized sales databases in the 1980s, not one of the top six record distributors signed onto SoundScan before its release in June 1991. But this resistance didn’t stop N.W.A.’s N***az4life from debuting #2 on the Billboard Top 100 the very next month under SoundScan. This was the highest charting performance in rap history – and happened without any radio airplay, music video airings on MTV, or a concert tour. The failings of the old honour system were further demonstrated by the fact that N.W.A. debuted at only #21 on Billboard’s R&B chart, which wasn’t yet on SoundScan. Somehow it was possible that N***az4life was the second biggest album in the country by units purchased, but 21st in its own genre when it came to what was “selling” and “hottest.” One week after it’s release, the album hit #1 on the Billboard chart (displacing R.E.M) as hundreds of thousands flocked to the record store in search of the “surprise” hit.In the following years, the R&B/hip hop genre achieved three other industry “firsts." It saw the fastest rise from a non-top ten genre to Billboard’s most popular one, has been the most dominant #1 by share, and holds the longest run as #1 (note the chart below ends in 2010, but this reign persists through to date).

      Was it Nirvana that changed 1991 or SoundScan?

  4. Mar 2021
    1. Βλέποντας τις μεγάλες ιδιωτικές πλατφόρμες (φατσοβιβλία κ.λπ.) στις μέρες μας, αντιλαμβανόμαστε ότι δεν διαμορφώθηκε απολύτως καμία αθηναϊκή αγορά (το ιδανικό), αλλά ενισχύθηκε απεριόριστα το «Ολα για την κυκλοφορία» (η πραγματικότητα).
    2. Σε αυτή τη συγκεκριμένη κρίσιμη φάση, μια χαλαρή ένωση συγγραφέων, χάκερ, καλλιτεχνών και επιχειρηματιών από τη Δυτική Ακτή των ΗΠΑ πέτυχαν να διαμορφώσουν μια ετερογενή ορθοδοξία για την εποχή της πληροφόρησης - την ιδεολογία (;) της Καλιφόρνιας. Αυτή η νέα πίστη (;) αποτελεί μια σύντηξη των κουλτουριάρικων μποέμ του Σαν Φρανσίσκο και των βιομηχανιών υψηλής τεχνολογίας της Σίλικον Βάλεϊ, συνδυάζοντας δηλαδή τα πνεύματα των χίπις και των γιάπις, και σχηματίζοντας μια υπερβολικά αισιόδοξη εικόνα του μέλλοντος.

      Ενδιαφερουσα νυξη για την θρησκευτική φύση της πίστης στην τεχνολογία.

    1. The internet is not the first promising technology to have quickly turned dystopian. In the early 20th century, radio was greeted with as much enthusiasm as the internet was in the early 21st. Radio will “fuse together all mankind” wrote Velimir Khlebnikov, a Russian futurist poet, in the 1920s. Radio would connect people, end war, promote peace!Almost immediately, a generation of authoritarians learned how to use radio for hate propaganda and social control. In the Soviet Union, radio speakers in apartments and on street corners blared Communist agitprop. The Nazis introduced the Volksempfänger, a cheap wireless radio, to broadcast Hitler’s speeches; in the 1930s, Germany had more radios per capita than anywhere else in the world.** In America, the new information sphere was taken over not by the state but by private media companies chasing ratings—and one of the best ways to get ratings was to promote hatred. Every week, more than 30 million would tune in to the pro-Hitler, anti-Semitic radio broadcasts of Father Charles Coughlin, the Detroit priest who eventually turned against American democracy itself.

      There is definitely a history of fast enthusiasm marked by misuse and abuse for many communication technologies.

    1. Kaebnick, Gusmano (2018) - Making Policies about Emerging Technologies

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    1. And it’s tempting for engineers to think decentralising the Web can be achieved with technology. But really, it’s people who will make it happen. Rather than staying put in our little filter bubbles, we can burst out of them — and be radically sociable, delinquent, and make a scene.

      off label uses of technology are important

      I'm reminded of how Kicks Condor has appreciated my "people work" in the past.

    2. Back in 1987, Cheris Kramarae wrote in Technology and Women’s Voices: Keeping in Touch:“Technological processes developed by men for men are nearly always interpreted by women in ways other than those intended by men.”
    1. the community is both endlessly creative and genuinely interested in solving big issues in meaningful ways. Whether it's their commitment to careful (and caring) community stewardship or their particular strain of techno-ethics, I have been consistently (and pleasantly) surprised at what I've seen during the last twelve months. I don't always see eye-to-eye with their decisions and I don't think that the community is perfect, but it's consistently (and deliberately) striving to be better, and that's a fairly rare thing, online or off.
    1. Reconceptualising joy as dopamine activity in the brain's reward centres, melancholy as serotonin deficiency, attention as the noradrenalin-induced modulation of stimulus-processing, and, not least, love as a consequence of the secretion of centrally acting bonding hormones, changes not only our perspective on emotional and mental states, but also our subjective experience of self. That does not mean that we experience the physiological side of feelings like love or guilt any differently, but it does make us think about them differently. This, in turn, changes the way we perceive, interpret and order them, and hence the effect they have on our behaviour.

      Being aware of how we operate is probably worthwhile but not when this understanding is subverted to create more profits for owners of vast algorithmic empires, e.g. Facebook, Twitter, Google, etc.

    1. Here are some tips on how you can apply your knowledge of adult learning theory to inspire your learners.

      This resource discusses six different learning theories for adult learning and how to use them in your practice. This can be used for professional development and help you find a solution on which theory you can use that will fit your learning environment. Rating: 8/10

    1.  Social constructivist, connectivism, and transformative learning theories all have components of building communities through dialoguing, discussing, and reflecting to allow learners to develop deeper understandings and gain knowledge.

      This resource discusses the emerging theories and online learning environments for adult learning. It discusses how to create online learning environments for adults, the students roles and how the instructors should be trained. Rating: 8/10

    1. Technology and Innovation in Adult Learning

      This book discusses technology and innovation in adult learning. The different chapters go more in depth on how technology is a new foundation for learning, how scaffolding is an essential skill, discusses andragogy and different e-Learning models. Rating: 8/10

    1. Since online learning has a different setting from the conventional classroom, online educators need to use some special techniques and perceptions to lead to success. Moreover, adults have special needs and requirements as learners compared with children and adolescents, thus online educators should know how adults can learn best because of their special characteristics.

      This resource is a research article about how constructivism can be used for adult learners in online learning environments. It also provides guidelines for using the constructivist approach in online learning for adults. Rating: 10/10

    1. The adult learning theories of andragogy, experiential learning, self-directed learning, transformational learning, and neuroscience point to five principles for designing instructional activities for adult learners.

      This resource discusses how developers can create digital learning opportunities for adult leaners. It discusses andragogy, experiential learning, self-directed learning, transformational learning, and neuroscience. Rating: 9/10

    1. Technologies with the potential to support literacy development in adults and adolescents are rapidly emerging and becoming more affordable.

      The chapter in this book discusses technologies that support adult literacy. Using technology in adult education and using new approaches will have its benefits when it is better understood and can enhance instructional approaches. Rating: 7/10

    1. Instructors and programs in adult education and literacy classrooms face challenges with technology integration due to minimal internet and mobile phone service availability,and limited financial support for professional development.

      This article discusses the challenges that instructors can face in adult education due to minimal internet and limited professional development. Rating: 5/10

    1. In this section, we provide ideas on how you can use the technology you have more effectively in the teaching and learning environment. We recognize the challenges adult education settings have with uneven technology infrastructure (to say the least); however, there are ways to be creative, and we hope to inspire you to try out some of these ideas.

      This resource helps adults use technology more effectively in a learning environment. This provides strategies on how to use technology and make it enjoyable. Rating: 10/10

    1. Utilizing different types of technology in the classroom, including a virtual classroom, creates learners who are actively engaged with learning objectives. The implementation of technology also creates pathways for differentiated instruction to meet the unique needs of students as individual learners within a broader classroom climate.

      This resource will help with my coaching/professional development on how teachers can effectively use technology in their classroom. It discusses how to integrate technology, the importance, and how to use it. Rating: 6/10

    1. But, innovative, technologically advanced learning environments still benefit from a solid foundation in adult learning theory, instrumental theories like John B. Watson's Behaviorism, Lev Vygotsky's Social Development Theory, Jack Mezirow's Critical Reflection and John M. Dirkx's Nurturing Soul in Adult Learning. These theories should serve as the foundation for an enriched online learning experience.

      This resource gives a description of foundations in adult learning theory, discusses behaviorism, social development theory, and critical reflection. Knowledge in these theories can help set a foundation for an enriched online learning experience. Rating: 7/10

    1. The learning needs for adults that result from the constant increase in technology are rooted in the adult learning concepts of (a) andragogy, (b) self-directed learning, (c) learning-how-to-learn, (d) real-life learning, and (e) learning strategies.

      Study that describes learning strategies for adults to use and to engage in an online auction process. The findings can be great for researching learning strategies for adults.

    1. Minimize the face sizes of attendees into grid view, and sit back a bit to allow yourself more personal space.

      I'm curious how much people already have adapted these things. What is MORE exhausting is the amount of micro-tasking that often has to be done throughout the meeting.

  5. Feb 2021
    1. Trailblazer offers you a new, more intuitive file layout in applications.
    2. Instead of grouping by technology, classes and views are structured by concept, and then by technology. A concept can relate to a model, or can be a completely abstract concern such as invoicing.
    3. Concepts over Technology
    4. While Trailblazer offers you abstraction layers for all aspects of Ruby On Rails, it does not missionize you. Wherever you want, you may fall back to the "Rails Way" with fat models, monolithic controllers, global helpers, etc. This is not a bad thing, but allows you to step-wise introduce Trailblazer's encapsulation in your app without having to rewrite it.
    1. technology alone doesn't solve problems. People do. It doesn't create prosperity. People do.

      about technology

    1. cloud computing shall not be referred to as the future, but rather a trend deepening its root in the present. So when many businesses are migrating to cloud or hybrid servers, how can healthcare players sit back.

      As technology is evolving and growing, cloud computing is entering a diverse set of fields. Currently, it’s enjoying a high rise in the healthcare industry.

    1. It may be urged that they are only fit to be placed in the hands of a being who has learned to control himself, and that man armed with science is like a baby with a box of matches.

      Giving society cheap, abundant energy would be the equivalent of giving an idiot child a machine gun.

      — Paul Ehrlich

  6. parsejournal.com parsejournal.com
    1. technology can no longer be understood as a set of tools used by humans, and instead has become an ecology in which humans participate
    1. Feenberg (2014) - The Philosophy of Praxis

      • https://is.gd/rRdkpf
      • urn:x-pdf:66643138316666396434353333386635343038303761366166633161366638316662343434306138303065653764313430666538396130653139366537353237

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    1. Cressman (2020) - Contingency and Potential: Reconsidering a Dialectical Philosophy of Technology

  7. Jan 2021
    1. Line up, line up: using technology to align and enhance peer learning and assessment in a student centred foundation organic chemistry module

      technology for class rooms, clickers, peerwise for scaffolded self-directed learning

  8. Dec 2020
    1. blockchain
      • Invented by Satoshi Nakamoto
      • It is a shared ledger that stores transaction details
    2. double-spending problem

      One of the two main challenges in introducing new coins into the system.

    3. asymmetric encryption schemes

      Important for the development of Bitcoins

  9. Nov 2020
    1. An Agile Framework for Teaching with Scrum in the IT Project Management Classroom

      Rush, D. E., & Connolly, A. J. (2020). An Agile Framework for Teaching with Scrum in the IT Project Management Classroom. Journal of Information Systems Education, 3, 196.

  10. Oct 2020
    1. Accordingly, our results strongly suggest thatonlineinstructionin keyintroductorycollege-level courses, at least as currently practiced, maynot be aseffectiveasface-to-faceinstructionat2-yearcommunitycolleges.

      According to a study done across all Virginia Community Colleges, students who signed up for gatekeeper courses (basic English and Math) online did less well in those courses than did their peers who took the same classes in person. There was a higher attrition rate in the online classes as well. Students who came in with good GPAs tended to do well in online courses, but those who were struggling with academics did worse than they probably would have in person. Many statistics are included. 9/10

    1. Similarly, technology can help us control the climate, make AI safe, and improve privacy.

      regulation needs to surround the technology that will help with these things

    2. When technology does create new risks, it is usually new technology that counters them.
    1. Higher education institutions need to address these challenges, and technological tools — even some surprisingly simple ones — can go a long way toward enhancing the college experience for older students, says Brian Fleming, executive director of the Sandbox ColLABorative at Southern New Hampshire University.

      Older students (over 25) are often changing careers. They tend to have more responsibilities than traditional college students, and a lower threshold for micro-frustrations like bureaucracy, form. Colleges should accommodate them with things like digital signatures and virtual meeting availability. Technology should be platform-agnostic for them (and everyone). 5/10

    2. Technology Can Help Adult Learners Get the Most Out of Higher Ed

      (Available as transcript or podcast.) This article reviews the definition of the adult learner, identifying their particular learning needs and challenges. Considerations and recommendations for implementing technology are discussed (agnostic software, alleviate micro-frustrations). 5/10

    1. Online learning environments have a promising future for researchers, practitioners, and learners. However designing and developing more effective and efficient online learning environments is possible with ongoing research and development. This paper offers four research goals and matches four existing methodologies to improve student outcomes in online learning environments defined as learner achievement, engagement, and retention.

      The authors outline four general research goals, and then go into detail on some of the questions that should be researched within those areas. They then suggest four methodologies to use in designing students to research those questions: formative, developmental, and experimental research and activity theory. All of these could help include online learning in terms of learner achievement, engagement, and retention. 9/10

    1. Technology integration has also been shown to help create more authentic learning environments where the students are more motivated to attend, have a greater chance of communication and collaboration and have more opportunities to use higher order thinking and problem solving skills connected to real world applications (Fouts, 2000) This has led some to believe that new theories in learning needed to be developed that would help to support the creation of such learning environments. The three emerging theories discussed in this paper all possess the ability to support the creation of such learning environments.  They all support the idea that learning is through action.  They all support that cognition happens through communication and collaboration with others.  They all support the use of technology to help in the creation of such learning environments. It is through these new theories that learning environments, which support the development of these higher-level learning skills, can be created.  

      This appears to be a paper written by an upper-level undergraduate (based on the writing), describing the importance of technology in 21st century education and describing three cognitive theories, all requiring collaborative learning, The author highlights the importance of student engagement through technology, which students like, and assumes its importance in the workplace. 5/10

    1. Research about adults as learners can inform the design of effective digital learning experiences. Although there is no one principle that can be applied to all adults, the design principles outlined here are based on five of the prevailing theories about how adults learn: andragogy, experiential learning, self-directed learning, transformational learning, and neuroscience.

      This article applies the principles of andragogy, self directed learning, experiential learning, transformational learning, and neuroscience (all of which seem rather similar), to low-skilled adults, who are likely to lack confidence about learning and who may be learning in bits of free time via cell phone. Emphasizes the importance of an instructor or coach, along with good use of technology. 8/10

    1. Faculty need to focus on learning theory in the design of instructional technology so that they can create lessons that are not only technology-effective but that are meaningful from the learner’s standpoint.

      Fidishun, a librarian and Penn State's satellite campuses, expands Knowles' 6 assumptions of andragogy, and draws out some of their implications for technology-based instruction for adults. This is short and to the point, but readers would benefit from the writer going into greater details. 7/10

    1. JVER v29n1 - Analysis of Technology Integration in the Teaching-Learning Process in Selected Career and Technical Education Programs

      This looks at the application of technology in career and technical education programs for adults. It looks at how and how often technology is used in these programs. 8/10, interesting and focused on technical education unlike most articles.

    1. Technology planning: A roadmap to successful technology integration in schools

      This article talks about why, when institutions have prioritized and invested a lot of money in teaching adults to utilize technology in the classroom, there are very little successful instances of integration of technology in classrooms. 5/10, not particularly interesting to me and targeted towards a specific group of adult learners.

    1. TECHNOLOGY ADOPTION IN HIGHER EDUCATION: OVERCOMING ANXIETY THROUGH FACULTY BOOTCAMP

      This article uses educational theory to examine why educators feel anxiety in association with learning and using new technologies and how best to teach new technologies without triggering anxiety. 7/10, good discussion of theories and methods along with reasoning.

    1. DEVELOPMENT ARTICLEA systems-based approach to technology integrationusing mentoring and communities of practice

      This article presents a model of technology integration at the system level formed around mentoring. It focuses on effective methods of teacher professional development in the area of technology integration and discusses overcoming various obstacle teachers face during adult learning/ education. 6/10, very narrow focus of adult learners.

    1. TECHNOLOGY INTEGRATIONTHROUGH PROFESSIONAL LEARNING COMMUNITY

      This article examines the effectiveness of learning communities to support integration of technology into classrooms and effective teacher growth in the area of technology proficiencies. 5/10, learning community findings are useful but this source is very targeted towards a specific group of adult learners.

    1. Technology Andragogy Work Content Knowledge Model as a New Framework in Vocational Education: Revised Technology Pedagogy Content Knowledge Model

      This article focuses on using adult education theory to integrate technology into vocational education. This expands adult learning opportunities to community colleges and trade schools. 8/10 interesting and different from an equity and accessibility standpoint.

    1. Language Research Bulletin,32, ICU, TokyoAndragogy in the 21st century: Applying the Assumptions of Adult Learning Online

      This article emphasizes the importance of creating online programs that have learning objectives that correspond to learners' real-world needs. It examines Knowles' Andragogical Model to provide guidelines for incorporating adult learning principles into course design. 10/10, very good blend of strategy and theory.

    1. A Comprehensive Exploration of Technology's RoleIin Adult Learning

      This article examines and gives bit of information from a book covering the intersection of adult learning and technology innovation. 4/10, while there is information here it is certainly not the entire book and therefore incomplete. It does serve as a quick and accessible alternative for those seeking the books information but lacking the time/ access to read the book.

    1. Pre-service Teachers' Practices towards Digital Game Design for Technology Integration into Science Classrooms

      This article looks at yet another new technology that has the potential to revolutionize the adult learning field. It examines the results of teaching educators about digital game design for technology integration. It looked at integrating this technology into science classrooms in particular. 9/10, very interesting new technology with lots of potential implications in the adult learning field.

    1. Application of augmented reality technologies for education projects preparation

      This article is on the cutting edge of educational technology. It discusses the potential benefits of augmented or enriched reality in education. While this article focuses on studies conducted using teaching practices in a college classroom with college students, it is reasonable to assume that this technology would have great potential for adult education too. 9/10 extremely exciting and interesting potential future technology for adult education.

    1. Teaching, Technology, and Teacher Education During the COVID-19 Pandemic:

      This article (or at least the section of it presented here) describes one institutions 5-phase model of virtual learning . It examines the state of teacher preparation and professional development in terms of technology and determines that while progress is being made, it is slow and needs to be implemented and focused on more. 4/10, the article itself is not great but it does include an extensive list of references that may be of use later.

    1. Integrating academic and everyday learning through technology: Issues and challenges for researchers, policy makers and practitioners

      This article examines the potential to connect academic with knowledge learned through life and career experience using technology and other traditional methods. Challenges and best practices are presented and all levels of individual and institution are included in the discussion. Rating 8/10. Very interesting idea and cool how many levels of organization are included.

    1. Toward a Future Adult Learning Community: If Sacra tes Had a PC. .. Toward a Future Adult Learning Community: If Socrates had a PC ...

      In this article both socratic and invisible integration approaches of technology in adult education are examined in an effort to propose a framework for future adult learning communities. Rating is 2/10, this article is much older than anticipated (somehow snuck through the date filter) and was rather outdated given how much technology has changed.

    1. Adapting adult learning theory to support innovative, advanced, online learning - WVMD Model

      This article details how to build an innovative online learning environment using methods based on influential adult learning theories. These theories include Social Development Theory, Behaviorism, Critical Reflection and Nurturing the Soul. 10/10, many theories throughly discussed.

    1. According to research [e.g. 6, 7, 9, 10], many games aimed at health promotion do work, but still there is not enough evidence to conclude definitely what kind of design principles work for what purposes. Traditionally the research literature in health games does not describe which game design methodologies were used.

      This article looks into gaming that promote health. The games is reviews are for both adults and kids. It discusses the user feedback and what could be done to make the games more engaging.

    1. Lifelong learning: Formal, non‐formal and informal learning in the context of the use of problem‐solving skills in technology‐rich environments 

      Nygren, H., Nissinen, K., Hämäläinen, R., & Wever, B. (2019). Lifelong learning: Formal, non‐formal and informal learning in the context of the use of problem‐solving skills in technology‐rich environments. British Journal of Educational Technology, 50(4), 1759–1770. https://doi.org/10.1111/bjet.12807

      The evolving technological landscape in the digital era has a crucial influence on lifelong learning and the demand for problem‐solving skills. In this paper, we identify associations between formal, non‐formal and informal learning with sufficient problem‐solving skills in technology‐rich environments (TRE). We focus on adults' problem‐solving skills in TRE as a novel approach to investigate formal, non‐formal and informal learning based on data from the Programme for the International Assessment of Adult Competencies. This programme measured 16–64‐year‐old adults' proficiency in problem‐solving skills in TRE. The total sample size was 61 654 individuals from 13 European countries. Our results clearly indicate that the skill levels of more than 50% of adults aged 16–64 years old seem to be insufficient to cope effectively in TRE. The findings suggest that the learning ecologies of adults are a combination of formal, non‐formal and informal learning activities. The overall level of problem‐solving skills in TRE was higher among individuals who indicated that they have participated either formal or non‐formal learning activities, compared to those who have not. However, interestingly, the association between formal learning and problem‐solving skills in TRE was not major. Instead, our results clearly indicate that informal learning seems to be highly associated with sufficient problem‐solving skills in TRE. In practice, we outline those formal, non‐formal and informal learning activities that adults perform when applying the skills in TRE. By recognising these activities undertaken by sufficient problem solvers, we can promote lifelong learning skills. Our findings can also be used as a starting point for future studies on lifelong learning.

      https://search.ebscohost.com/login.aspx?direct=true&AuthType=shib&db=tfh&AN=138139297&site=eds-live&scope=site&custid=uphoenix

    1. Teaching with Web 2.0 Technologies: Benefits, Barriers and Lessons Learned

      In this article, the author defines Web 2.0 technology and use for Web 2.0 in higher education. Through a small study of educators, discovery includes advantages, obstacles, and general guidance for implementation of web 2.0 tools. The author supports use of Web 2.0 to supplement learning, not as a substitute for the educator. Technologies must be implemented strategically and purposefully. 7/10

    1. Using wikis for collaborative learning: Assessing collaboration through contribution

      Through a study of freshman students, the author aimed to determine the success of the Wiki for collaboration. Results revealed variances in learner responses and use of the tool. Lack of use was explained by individual barriers (family, social, work) and system barriers (wiki design). The authors conclude that for the Wiki to be an effective, collaborative tool, additional resources must be provided to the learner, and the Wiki must be meaningful in its design to foster that participation. 7/10

    1. Social Media and Networking Technologies: An Analysis of Collaborative Work and Team Communication

      Trends in Web 2.0 technologies and various networking modalities are briefly reviewed. Furthermore, advantages and barriers in the use of said technologies are discussed. Implementation of social media as a learning tool can be advantageous, however, it must supplement learning, not replace a structured environment. The educator should still remain present in the learning environment. And, he/she should provide appropriate support and training, as well as model, respective online tools to ensure efficacy. 6/10

    1. Wiki Use that Increases Communication and Collaboration Motivation

      (Click on download full text to read.) Through a cooperative learning assignment, University students responded to a case study that implemented use of a Wiki. Results demonstrate that Wiki is an effective communication and collaboration tool (access, structure, versioning) for all individuals (introvert, extrovert). Recommendations and considerations for use in the learning environment were provided. 6/10

    1. 37Integrating Technologyinto Adult Learning

      Article explores the uses of technology and offers approaches to integrate technology into adult learning. It covers technology as curriculum, delivery mechanism, a complement to instruction, an instructional tool, among others. The benefits and limitations of each are also discussed. Rate: 8/10

    1. How To Make Online Corporate Learning Fun During Lockdown

      (Available in text or audio.) This article provides basic principles (agenda, duration) and technologies (gamification, discussion boards) and activities to keep employees engaged in online learning. While this provides strategy, it does not provide implementation guidance within the corporate environment. (2/10)

    1. Technology Use and Integration in Adult Education and Literacy Classrooms Classrooms

      Article on challenges in technology integration such as issues with internet, mobile phone service, as well as financial. Rate: 6/10

    1. 10 Active Learning Methods for Super Engaged Corporate Learners

      This article reviews the concept of active learning and its need in today's workplace training. Ten strategies to promote active learning via technology are discussed (collaborative virtual classrooms, mind mapping, brainstorming, scavenger hunts, role play/simulation, problem-based learning, discussion boards, teach back, jigsaw technique, flipped classroom, game based learning). This is a good resource for active learning strategies. (5/10)

    1. E-Learning Implications for Adult Learning

      (Click Download full text to read.) In this brief article, the authors contrast the child and adult learner. Highlighting the adult learner's characteristics, the article further discusses factors that might affect the individual learning style. Furthermore, the authors discuss these styles in the context of eLearning (extravert, introvert, sensory type, intuitive adult, reflexive type, affective type, rational type, and perceptive type). Each learning type and preferred eLearning method is illustrated (Table 1, p. 60). Rationale for the implementation of eLearning is detailed (p. 61). Guidelines for the use of eLearning is discussed. (6/10)

    1. Creativity, Self-Directed Learning and the Architecture of Technology Rich Environments

      (Click Download full-text PDF to read). In this article, the authors reflect on the need to cultivate creativity and self-directed learning through transition from conventional course design to a more comprehensive design, which includes technology, problem solving, and collaboration. Moreover, the authors contend that measures of success should not be limited to traditional assessment methods. Barriers to the success of a self-directed design within the typical learning environment are mentioned. Through case study review, the authors demonstrate that strategic course design (educator, setting, technology, expectations) fosters development of the self-directed learner. Dynamics supporting the success of the technology-rich, creative, self-directed design were included. With a methodological approach that incorporates technology, problem-solving, teamwork, and educator support, self-directed behaviors emerge.(8/10)

    1. Technology to Promote Adult Literacy

      Chapter on technology to promote adult literacy which explores types of technologies available for teaching adult learners. There is a discussion on why and how such tools could improve adult learning as well as an approach for instructors. Rate: 8/10

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    1. Technology in Action: The Role Technology Plays in Adult Basic Education, General Educational Development, English as a Second Language, and Workforce Development

      This article examines technology's role in adult education starting with the history of literacy and literacy and technology. Various methods of integrating technology are offered. Rate: 7/10

    1. Using adult learning principles in technology trainings

      Discusses the characteristics of adult learners such as how they use past experiences, are goal-oriented, are self-directed, among others. Rate: 7/10

    1. Practical Applications of Technology Integration in the Adult Education Classroom

      This article discusses ways to integrate technology into classrooms for adult learners. It goes over various resources and the experiences with resources such as the Technology Integration Initiative, Google, and others. Rate: 6/10

    1. TECHNOLOGY TO REACH NEW LEARNERS:SERVING THE UNDERSERVED

      This document discusses how investments in technology can accelerate adult learning. Technology reaches further that before and can extend learning and provide differentiated instruction.